; created with .Set Editor Beta 0.85 ; comment, contacts and bugs reports to Jlenlc@wanadoo.fr [GENERAL] Name=BVI80 Type=SET Version=V1.0 Interior=1 HasHeightTransition=0 EnvMap=tdr01__ref01 Transition=5 DisplayName=-1 UnlocalizedName=Elven Interiors, Marble Border=Wall Default=Wall Floor=Marble_Floor [GRASS] Grass=0 [TERRAIN TYPES] Count=7 [TERRAIN0] Name=Wall StrRef=63301 [TERRAIN1] Name=Marble_Floor UnlocalizedName=White Marble - Floor [TERRAIN2] Name=Blue_Mosaic UnlocalizedName=Blue Mosaic - Floor [TERRAIN3] Name=Green_Floor UnlocalizedName=Green Mosaic - Floor [TERRAIN4] Name=Hall UnlocalizedName=Exterior - Hall [TERRAIN5] Name=Chasm UnlocalizedName=Exterior - Chasm [TERRAIN6] Name=Water UnlocalizedName=Exterior - Water [CROSSER TYPES] Count=13 [CROSSER0] Name=Marble_Doorway UnlocalizedName=White Marble - Doorway [CROSSER1] Name=Marble_Corridor UnlocalizedName=White Marble - Corridor [CROSSER2] Name=Marble_Fence UnlocalizedName=White Marble - Fence [CROSSER3] Name=Blue_Doorway UnlocalizedName=Blue Mosaic - Doorway [CROSSER4] Name=Blue_Corridor UnlocalizedName=Blue Mosaic - Corridor [CROSSER5] Name=Blue_Fence UnlocalizedName=Blue Mosaic - Fence [CROSSER6] Name=Green_Doorway UnlocalizedName=Green Mosaic - Doorway [CROSSER7] Name=Green_Corridor UnlocalizedName=Green Mosaic - Corridor [CROSSER8] Name=Green_Fence UnlocalizedName=Green Mosaic - Fence [CROSSER9] Name=Hall_Fence UnlocalizedName=Exterior - Hall Fence [CROSSER10] Name=Alley UnlocalizedName=Exterior - Alley [CROSSER11] Name=Hall_Doorway UnlocalizedName=Exterior - Hall Doorway [CROSSER12] Name=Bridge UnlocalizedName=Exterior - Bridge [PRIMARY RULES] Count=0 [SECONDARY RULES] Count=0 [TILES] Count=641 [TILE0] Model=bvi90_a01_01 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Marble_Floor BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=H Orientation=0 ImageMap2D=mi_bvi90_a01_01 [TILE1] Model=bvi90_a01_02 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Marble_Floor BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=H Orientation=0 ImageMap2D=mi_bvi90_a01_02 [TILE2] Model=bvi90_a01_03 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Marble_Floor BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=H Orientation=0 ImageMap2D=mi_bvi90_a01_03 [TILE3] Model=bvi90_a01_04 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Marble_Floor BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=H Orientation=0 ImageMap2D=mi_bvi90_a01_04 [TILE4] Model=bvi90_a01_05 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Marble_Floor BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=H Orientation=0 ImageMap2D=mi_bvi90_a01_05 [TILE5] Model=bvi90_a01_06 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Marble_Floor BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=12582912 PathNode=H Orientation=0 ImageMap2D=mi_bvi90_a01_06 [TILE6] Model=bvi90_a01_09 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Marble_Floor BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=H Orientation=0 ImageMap2D=mi_bvi90_a01_09 [TILE7] Model=bvi90_a01_10 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Marble_Floor BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=12582912 PathNode=H Orientation=0 ImageMap2D=mi_bvi90_a01_10 [TILE8] Model=bvi90_a02_01 WalkMesh=msb01 TopLeft=Marble_Floor TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Marble_Floor BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=I Orientation=0 ImageMap2D=mi_bvi90_a02_01 [TILE9] Model=bvi90_a02_02 WalkMesh=msb01 TopLeft=Marble_Floor TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Marble_Floor BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=I Orientation=0 ImageMap2D=mi_bvi90_a02_02 [TILE10] Model=bvi90_a02_06 WalkMesh=msb01 TopLeft=Marble_Floor TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Marble_Floor BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=I Orientation=0 ImageMap2D=mi_bvi90_a02_06 [TILE11] Model=bvi90_a02_07 WalkMesh=msb01 TopLeft=Marble_Floor TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Marble_Floor BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=I Orientation=0 ImageMap2D=mi_bvi90_a02_07 [TILE12] Model=bvi90_a02_08 WalkMesh=msb01 TopLeft=Marble_Floor TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Marble_Floor BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=I Orientation=0 ImageMap2D=mi_bvi90_a02_08 [TILE13] Model=bvi90_a02_20 WalkMesh=msb01 TopLeft=Marble_Floor TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Marble_Floor BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=I Orientation=0 ImageMap2D=mi_bvi90_a02_20 [TILE14] Model=bvi90_a03_01 WalkMesh=msb01 TopLeft=Marble_Floor TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Marble_Floor BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_bvi90_a03_01 [TILE15] Model=bvi90_a04_01 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Marble_Floor TopRightHeight=0 BottomLeft=Marble_Floor BottomLeftHeight=0 BottomRight=Marble_Floor BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_bvi90_a04_01 [TILE16] Model=bvi90_a04_02 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Marble_Floor TopRightHeight=0 BottomLeft=Marble_Floor BottomLeftHeight=0 BottomRight=Marble_Floor BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_bvi90_a04_02 [TILE17] Model=bvi90_a09_01 WalkMesh=msb01 TopLeft=Marble_Floor TopLeftHeight=0 TopRight=Marble_Floor TopRightHeight=0 BottomLeft=Marble_Floor BottomLeftHeight=0 BottomRight=Marble_Floor BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_bvi90_a09_01 [TILE18] Model=bvi90_a09_05 WalkMesh=msb01 TopLeft=Marble_Floor TopLeftHeight=0 TopRight=Marble_Floor TopRightHeight=0 BottomLeft=Marble_Floor BottomLeftHeight=0 BottomRight=Marble_Floor BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_bvi90_a09_05 [TILE19] Model=bvi90_a13_01 WalkMesh=msb01 TopLeft=Marble_Floor TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Marble_Floor BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right=Marble_Doorway Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_bvi90_a13_01 [TILE19DOOR0] Type=0 X=5.00 Y=0.00 Z=0.40 Orientation=-90.0 [TILE20] Model=bvi90_a14_01 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Marble_Floor BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top=Marble_Doorway Right=Marble_Doorway Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=2 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_bvi90_a14_01 [TILE20DOOR0] Type=0 X=0.00 Y=5.00 Z=0.40 Orientation=0.0 [TILE20DOOR1] Type=0 X=5.00 Y=0.00 Z=0.40 Orientation=-90.0 [TILE21] Model=bvi90_a15_01 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Marble_Floor BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top=Marble_Doorway Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=I Orientation=0 ImageMap2D=mi_bvi90_a15_01 [TILE21DOOR0] Type=0 X=0.00 Y=5.00 Z=0.40 Orientation=0.0 [TILE22] Model=bvi90_a15_02 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Marble_Floor BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top=Marble_Doorway Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=I Orientation=0 ImageMap2D=mi_bvi90_a15_02 [TILE22DOOR0] Type=0 X=0.00 Y=5.00 Z=0.40 Orientation=0.0 [TILE23] Model=bvi90_a16_01 WalkMesh=msb01 TopLeft=Marble_Floor TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right= Bottom=Marble_Doorway Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=I Orientation=0 ImageMap2D=mi_bvi90_a16_01 [TILE23DOOR0] Type=0 X=0.00 Y=-5.00 Z=0.40 Orientation=-180.0 [TILE24] Model=bvi90_a16_02 WalkMesh=msb01 TopLeft=Marble_Floor TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right= Bottom=Marble_Doorway Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=I Orientation=0 ImageMap2D=mi_bvi90_a16_02 [TILE24DOOR0] Type=0 X=0.00 Y=-5.00 Z=0.40 Orientation=180.0 [TILE25] Model=bvi90_b01_01 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=T Orientation=0 ImageMap2D=mi_bvi90_b01_01 [TILE26] Model=bvi90_c13_01 WalkMesh=msb01 TopLeft=Marble_Floor TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Marble_Floor BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right=Marble_Corridor Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_bvi90_c13_01 [TILE27] Model=bvi90_c14_01 WalkMesh=msb01 TopLeft=Marble_Floor TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right=Marble_Corridor Bottom=Marble_Corridor Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_bvi90_c14_01 [TILE28] Model=bvi90_c15_01 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Marble_Floor BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top=Marble_Corridor Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=I Orientation=0 ImageMap2D=mi_bvi90_c15_01 [TILE29] Model=bvi90_c15_02 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Marble_Floor BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top=Marble_Corridor Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=I Orientation=0 ImageMap2D=mi_bvi90_c15_02 [TILE30] Model=bvi90_c16_01 WalkMesh=msb01 TopLeft=Marble_Floor TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right= Bottom=Marble_Corridor Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=I Orientation=0 ImageMap2D=mi_bvi90_c16_01 [TILE31] Model=bvi90_c16_02 WalkMesh=msb01 TopLeft=Marble_Floor TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right= Bottom=Marble_Corridor Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=I Orientation=0 ImageMap2D=mi_bvi90_c16_02 [TILE32] Model=bvi90_f09_01 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top=Marble_Doorway Right= Bottom=Marble_Doorway Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=2 Sounds=0 PathNode=L Orientation=0 ImageMap2D=mi_bvi90_f09_01 [TILE32DOOR0] Type=0 X=0.00 Y=5.00 Z=0.40 Orientation=0.0 [TILE32DOOR1] Type=0 X=0.00 Y=-5.00 Z=0.40 Orientation=-180.0 [TILE33] Model=bvi90_f10_01 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right= Bottom=Marble_Doorway Left=Marble_Doorway MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=2 Sounds=0 PathNode=H Orientation=0 ImageMap2D=mi_bvi90_f10_01 [TILE33DOOR0] Type=0 X=0.00 Y=-5.00 Z=0.40 Orientation=-180.0 [TILE33DOOR1] Type=0 X=-5.00 Y=0.00 Z=0.40 Orientation=90.0 [TILE34] Model=bvi90_f11_01 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top=Marble_Doorway Right=Marble_Doorway Bottom=Marble_Doorway Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=3 Sounds=0 PathNode=I Orientation=180 ImageMap2D=mi_bvi90_f11_01 [TILE34DOOR0] Type=0 X=0.00 Y=-5.00 Z=0.40 Orientation=-180.0 [TILE34DOOR1] Type=0 X=5.00 Y=0.00 Z=0.40 Orientation=-90.0 [TILE34DOOR2] Type=0 X=0.00 Y=5.00 Z=0.40 Orientation=0.0 [TILE35] Model=bvi90_f12_01 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top=Marble_Doorway Right= Bottom=Marble_Corridor Left=Marble_Doorway MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=2 Sounds=0 PathNode=I Orientation=0 ImageMap2D=mi_bvi90_f12_01 [TILE35DOOR0] Type=0 X=0.00 Y=5.00 Z=0.40 Orientation=0.0 [TILE35DOOR1] Type=0 X=-5.00 Y=0.00 Z=0.40 Orientation=90.0 [TILE36] Model=bvi90_f13_01 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top=Marble_Doorway Right=Marble_Doorway Bottom=Marble_Corridor Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=2 Sounds=0 PathNode=I Orientation=180 ImageMap2D=mi_bvi90_f13_01 [TILE36DOOR0] Type=0 X=5.00 Y=0.00 Z=0.40 Orientation=-90.0 [TILE36DOOR1] Type=0 X=0.00 Y=5.00 Z=0.20 Orientation=0.0 [TILE37] Model=bvi90_f14_01 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top=Marble_Corridor Right=Marble_Doorway Bottom=Marble_Corridor Left=Marble_Corridor MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_bvi90_f14_01 [TILE37DOOR0] Type=0 X=5.00 Y=0.00 Z=0.40 Orientation=-90.0 [TILE38] Model=bvi90_f15_01 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top=Marble_Doorway Right=Marble_Corridor Bottom=Marble_Corridor Left=Marble_Doorway MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=2 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_bvi90_f15_01 [TILE38DOOR0] Type=0 X=-5.00 Y=0.00 Z=0.40 Orientation=90.0 [TILE38DOOR1] Type=0 X=0.00 Y=5.00 Z=0.40 Orientation=0.0 [TILE39] Model=bvi90_f16_01 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top=Marble_Corridor Right=Marble_Corridor Bottom= Left=Marble_Doorway MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=I Orientation=270 ImageMap2D=mi_bvi90_f16_01 [TILE39DOOR0] Type=0 X=-5.00 Y=0.00 Z=0.40 Orientation=90.0 [TILE40] Model=bvi90_f17_01 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top=Marble_Corridor Right=Marble_Doorway Bottom= Left=Marble_Corridor MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=I Orientation=270 ImageMap2D=mi_bvi90_f17_01 [TILE40DOOR0] Type=0 X=5.00 Y=0.00 Z=0.40 Orientation=-90.0 [TILE41] Model=bvi90_f18_01 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right= Bottom=Marble_Corridor Left=Marble_Doorway MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=H Orientation=0 ImageMap2D=mi_bvi90_f18_01 [TILE41DOOR0] Type=0 X=-5.00 Y=0.00 Z=0.40 Orientation=90.0 [TILE42] Model=bvi90_f19_01 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right=Marble_Doorway Bottom=Marble_Corridor Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=H Orientation=90 ImageMap2D=mi_bvi90_f19_01 [TILE42DOOR0] Type=0 X=5.00 Y=0.00 Z=0.40 Orientation=-90.0 [TILE43] Model=bvi90_f20_01 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top=Marble_Doorway Right=Marble_Corridor Bottom=Marble_Doorway Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=2 Sounds=0 PathNode=I Orientation=180 ImageMap2D=mi_bvi90_f20_01 [TILE43DOOR0] Type=0 X=0.00 Y=5.00 Z=0.40 Orientation=0.0 [TILE43DOOR1] Type=0 X=0.00 Y=-5.00 Z=0.40 Orientation=-180.0 [TILE44] Model=bvi90_g01_01 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right= Bottom=Marble_Corridor Left=Marble_Corridor MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=H Orientation=0 ImageMap2D=mi_bvi90_g01_01 [TILE45] Model=bvi90_g01_02 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right= Bottom=Marble_Corridor Left=Marble_Corridor MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=H Orientation=0 ImageMap2D=mi_bvi90_g01_02 [TILE46] Model=bvi90_g01_03 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right= Bottom=Marble_Corridor Left=Marble_Corridor MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=H Orientation=0 ImageMap2D=mi_bvi90_g01_03 [TILE47] Model=bvi90_g02_01 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top=Marble_Corridor Right= Bottom=Marble_Corridor Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=L Orientation=0 ImageMap2D=mi_bvi90_g02_01 [TILE48] Model=bvi90_g02_02 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top=Marble_Corridor Right= Bottom=Marble_Corridor Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=12582912 PathNode=L Orientation=0 ImageMap2D=mi_bvi90_g02_02 [TILE49] Model=bvi90_g03_01 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top=Marble_Corridor Right= Bottom=Marble_Corridor Left=Marble_Corridor MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=I Orientation=0 ImageMap2D=mi_bvi90_g03_01 [TILE50] Model=bvi90_g03_02 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top=Marble_Corridor Right= Bottom=Marble_Corridor Left=Marble_Corridor MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=I Orientation=0 ImageMap2D=mi_bvi90_g03_02 [TILE51] Model=bvi90_g04_01 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top=Marble_Corridor Right=Marble_Corridor Bottom=Marble_Corridor Left=Marble_Corridor MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_bvi90_g04_01 [TILE52] Model=bvi90_g05_01 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top=Marble_Corridor Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=N Orientation=0 ImageMap2D=mi_bvi90_g05_01 [TILE53] Model=bvi90_g05_02 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top=Marble_Corridor Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=N Orientation=0 ImageMap2D=mi_bvi90_g05_02 [TILE54] Model=bvi90_g09_01 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top=Marble_Doorway Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=N Orientation=0 ImageMap2D=mi_bvi90_g09_01 [TILE54DOOR0] Type=0 X=0.00 Y=5.00 Z=0.40 Orientation=0.0 [TILE55] Model=bvi90_g13_01 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top=Marble_Corridor Right=Marble_Doorway Bottom=Marble_Corridor Left=Marble_Doorway MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=2 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_bvi90_g13_01 [TILE55DOOR0] Type=0 X=5.00 Y=0.00 Z=0.40 Orientation=-90.0 [TILE55DOOR1] Type=0 X=-5.00 Y=-0.00 Z=0.40 Orientation=90.0 [TILE56] Model=bvi90_g14_01 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top=Marble_Corridor Right=Marble_Doorway Bottom=Marble_Corridor Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=I Orientation=180 ImageMap2D=mi_bvi90_g14_01 [TILE56DOOR0] Type=0 X=5.00 Y=0.00 Z=0.40 Orientation=-90.0 [TILE57] Model=bvi90_g15_01 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top=Marble_Doorway Right=Marble_Doorway Bottom=Marble_Corridor Left=Marble_Doorway MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=3 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_bvi90_g15_01 [TILE57DOOR0] Type=0 X=5.00 Y=0.00 Z=0.40 Orientation=-90.0 [TILE57DOOR1] Type=0 X=0.00 Y=5.00 Z=0.40 Orientation=0.0 [TILE57DOOR2] Type=0 X=-5.00 Y=-0.00 Z=0.40 Orientation=90.0 [TILE58] Model=bvi90_g16_01 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top=Marble_Doorway Right= Bottom=Marble_Corridor Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=L Orientation=0 ImageMap2D=mi_bvi90_g16_01 [TILE58DOOR0] Type=0 X=0.00 Y=5.00 Z=0.40 Orientation=0.0 [TILE59] Model=bvi90_g17_01 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top=Marble_Doorway Right=Marble_Doorway Bottom=Marble_Doorway Left=Marble_Doorway MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=4 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_bvi90_g17_01 [TILE59DOOR0] Type=0 X=5.00 Y=0.00 Z=0.40 Orientation=-90.0 [TILE59DOOR1] Type=0 X=0.00 Y=-5.00 Z=0.40 Orientation=-180.0 [TILE59DOOR2] Type=0 X=0.00 Y=5.00 Z=0.40 Orientation=0.0 [TILE59DOOR3] Type=0 X=-5.00 Y=-0.00 Z=0.40 Orientation=90.0 [TILE60] Model=bvi90_g17_02 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top=Marble_Doorway Right=Marble_Doorway Bottom=Marble_Doorway Left=Marble_Doorway MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=4 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_bvi90_g17_02 [TILE60DOOR0] Type=0 X=5.00 Y=0.00 Z=0.40 Orientation=-90.0 [TILE60DOOR1] Type=0 X=0.00 Y=-5.00 Z=0.40 Orientation=-180.0 [TILE60DOOR2] Type=0 X=0.00 Y=5.00 Z=0.40 Orientation=0.0 [TILE60DOOR3] Type=0 X=-5.00 Y=-0.00 Z=0.40 Orientation=90.0 [TILE61] Model=bvi90_i01_01 WalkMesh=msb01 TopLeft=Marble_Floor TopLeftHeight=0 TopRight=Marble_Floor TopRightHeight=0 BottomLeft=Marble_Floor BottomLeftHeight=0 BottomRight=Marble_Floor BottomRightHeight=0 Top= Right= Bottom=Marble_Fence Left=Marble_Fence MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=B Orientation=0 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=mi_bvi90_i01_01 [TILE62] Model=bvi90_i02_01 WalkMesh=msb01 TopLeft=Marble_Floor TopLeftHeight=0 TopRight=Marble_Floor TopRightHeight=0 BottomLeft=Marble_Floor BottomLeftHeight=0 BottomRight=Marble_Floor BottomRightHeight=0 Top=Marble_Fence Right= Bottom=Marble_Fence Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=C Orientation=0 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=mi_bvi90_i02_01 [TILE63] Model=bvi90_i03_01 WalkMesh=msb01 TopLeft=Marble_Floor TopLeftHeight=0 TopRight=Marble_Floor TopRightHeight=0 BottomLeft=Marble_Floor BottomLeftHeight=0 BottomRight=Marble_Floor BottomRightHeight=0 Top=Marble_Fence Right= Bottom=Marble_Fence Left=Marble_Fence MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=E Orientation=0 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=mi_bvi90_i03_01 [TILE64] Model=bvi90_i04_01 WalkMesh=msb01 TopLeft=Marble_Floor TopLeftHeight=0 TopRight=Marble_Floor TopRightHeight=0 BottomLeft=Marble_Floor BottomLeftHeight=0 BottomRight=Marble_Floor BottomRightHeight=0 Top=Marble_Fence Right=Marble_Fence Bottom=Marble_Fence Left=Marble_Fence MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=D Orientation=0 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=mi_bvi90_i04_01 [TILE65] Model=bvi90_i05_01 WalkMesh=msb01 TopLeft=Marble_Floor TopLeftHeight=0 TopRight=Marble_Floor TopRightHeight=0 BottomLeft=Marble_Floor BottomLeftHeight=0 BottomRight=Marble_Floor BottomRightHeight=0 Top=Marble_Fence Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=G Orientation=0 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=mi_bvi90_i05_01 [TILE66] Model=bvi90_i09_01 WalkMesh=msb01 TopLeft=Marble_Floor TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Marble_Floor BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right= Bottom= Left=Marble_Fence MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=S Orientation=90 VisibilityNode=I VisibilityOrientation=0 ImageMap2D=mi_bvi90_i09_01 [TILE67] Model=bvi90_g10_01 WalkMesh=msb01 TopLeft=Marble_Floor TopLeftHeight=0 TopRight=Marble_Floor TopRightHeight=0 BottomLeft=Marble_Floor BottomLeftHeight=0 BottomRight=Marble_Floor BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=12582912 PathNode=A Orientation=0 ImageMap2D=mi_bvi90_g10_01 [TILE68] Model=bvi90_a09_06 WalkMesh=msb01 TopLeft=Marble_Floor TopLeftHeight=0 TopRight=Marble_Floor TopRightHeight=0 BottomLeft=Marble_Floor BottomLeftHeight=0 BottomRight=Marble_Floor BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_bvi90_a09_06 [TILE69] Model=bvi90_a09_07 WalkMesh=msb01 TopLeft=Marble_Floor TopLeftHeight=0 TopRight=Marble_Floor TopRightHeight=0 BottomLeft=Marble_Floor BottomLeftHeight=0 BottomRight=Marble_Floor BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_bvi90_a09_07 [TILE70] Model=bvi90_p02_01 WalkMesh=msb01 TopLeft=Marble_Floor TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Marble_Floor BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=I Orientation=0 ImageMap2D=mi_bvi90_p02_01 [TILE71] Model=bvi90_p02_02 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Marble_Floor BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=H Orientation=0 ImageMap2D=mi_bvi90_p02_02 [TILE72] Model=bvi90_o13_01 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right= Bottom=Marble_Corridor Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=L Orientation=0 ImageMap2D=mi_bvi90_o13_01 [TILE72DOOR0] Type=0 X=0.00 Y=1.30 Z=-1.40 Orientation=0.0 [TILE73] Model=bvi90_p13_01 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right= Bottom=Marble_Corridor Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=L Orientation=0 ImageMap2D=mi_bvi90_p13_01 [TILE73DOOR0] Type=0 X=0.00 Y=-0.20 Z=1.80 Orientation=0.0 [TILE74] Model=bvi90_a02_04 WalkMesh=msb01 TopLeft=Marble_Floor TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Marble_Floor BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=I Orientation=0 ImageMap2D=mi_bvi90_a02_04 [TILE75] Model=bvi90_p06_01 WalkMesh=msb01 TopLeft=Marble_Floor TopLeftHeight=0 TopRight=Marble_Floor TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=I Orientation=270 ImageMap2D=mi_bvi90_p06_01 [TILE76] Model=bvi90_g07_01 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top=Marble_Corridor Right= Bottom=Marble_Corridor Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=L Orientation=0 DoorVisibilityNode=Y DoorVisibilityOrientation=0 ImageMap2D=mi_bvi90_g07_01 [TILE76DOOR0] Type=451 X=0.00 Y=0.00 Z=0.20 Orientation=0.0 [TILE77] Model=bvi90_i07_01 WalkMesh=msb01 TopLeft=Marble_Floor TopLeftHeight=0 TopRight=Marble_Floor TopRightHeight=0 BottomLeft=Marble_Floor BottomLeftHeight=0 BottomRight=Marble_Floor BottomRightHeight=0 Top=Marble_Fence Right= Bottom=Marble_Fence Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=F Orientation=0 VisibilityNode=A VisibilityOrientation=0 DoorVisibilityNode=A DoorVisibilityOrientation=0 ImageMap2D=mi_bvi90_i07_01 [TILE77DOOR0] Type=454 X=0.00 Y=0.00 Z=0.00 Orientation=-90.0 [TILE78] Model=bvi90_g20_01 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right= Bottom= Left=Marble_Doorway MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=N Orientation=90 ImageMap2D=mi_bvi90_g20_01 [TILE78DOOR0] Type=0 X=-5.00 Y=0.00 Z=0.40 Orientation=-90.0 [TILE79] Model=bvi90_a09_02 WalkMesh=msb01 TopLeft=Marble_Floor TopLeftHeight=0 TopRight=Marble_Floor TopRightHeight=0 BottomLeft=Marble_Floor BottomLeftHeight=0 BottomRight=Marble_Floor BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_bvi90_a09_02 [TILE80] Model=bvi90_a09_03 WalkMesh=msb01 TopLeft=Marble_Floor TopLeftHeight=0 TopRight=Marble_Floor TopRightHeight=0 BottomLeft=Marble_Floor BottomLeftHeight=0 BottomRight=Marble_Floor BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_bvi90_a09_03 [TILE81] Model=bvi90_a09_04 WalkMesh=msb01 TopLeft=Marble_Floor TopLeftHeight=0 TopRight=Marble_Floor TopRightHeight=0 BottomLeft=Marble_Floor BottomLeftHeight=0 BottomRight=Marble_Floor BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_bvi90_a09_04 [TILE82] Model=bvi90_a09_08 WalkMesh=msb01 TopLeft=Marble_Floor TopLeftHeight=0 TopRight=Marble_Floor TopRightHeight=0 BottomLeft=Marble_Floor BottomLeftHeight=0 BottomRight=Marble_Floor BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_bvi90_a09_08 [TILE83] Model=bvi90_a09_09 WalkMesh=msb01 TopLeft=Marble_Floor TopLeftHeight=0 TopRight=Marble_Floor TopRightHeight=0 BottomLeft=Marble_Floor BottomLeftHeight=0 BottomRight=Marble_Floor BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=12582912 PathNode=A Orientation=0 ImageMap2D=mi_bvi90_a09_09 [TILE84] Model=bvi90_a02_05 WalkMesh=msb01 TopLeft=Marble_Floor TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Marble_Floor BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=I Orientation=0 ImageMap2D=mi_bvi90_a02_05 [TILE85] Model=bvi90_a10_01 WalkMesh=msb01 TopLeft=Marble_Floor TopLeftHeight=0 TopRight=Marble_Floor TopRightHeight=0 BottomLeft=Marble_Floor BottomLeftHeight=0 BottomRight=Marble_Floor BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_bvi90_a10_01 [TILE86] Model=bvi90_a10_02 WalkMesh=msb01 TopLeft=Marble_Floor TopLeftHeight=0 TopRight=Marble_Floor TopRightHeight=0 BottomLeft=Marble_Floor BottomLeftHeight=0 BottomRight=Marble_Floor BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=12582912 PathNode=A Orientation=0 ImageMap2D=mi_bvi90_a10_02 [TILE87] Model=bvi90_a10_03 WalkMesh=msb01 TopLeft=Marble_Floor TopLeftHeight=0 TopRight=Marble_Floor TopRightHeight=0 BottomLeft=Marble_Floor BottomLeftHeight=0 BottomRight=Marble_Floor BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=12582912 PathNode=A Orientation=0 ImageMap2D=mi_bvi90_a10_03 [TILE88] Model=bvi90_a02_09 WalkMesh=msb01 TopLeft=Marble_Floor TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Marble_Floor BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=12582912 PathNode=I Orientation=0 ImageMap2D=mi_bvi90_a02_09 [TILE89] Model=bvi90_a01_07 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Marble_Floor BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=H Orientation=0 ImageMap2D=mi_bvi90_a01_07 [TILE90] Model=bvi90_a01_08 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Marble_Floor BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=H Orientation=0 ImageMap2D=mi_bvi90_a01_08 [TILE91] Model=bvi90_a02_10 WalkMesh=msb01 TopLeft=Marble_Floor TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Marble_Floor BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=I Orientation=0 ImageMap2D=mi_bvi90_a02_10 [TILE92] Model=bvi90_a02_11 WalkMesh=msb01 TopLeft=Marble_Floor TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Marble_Floor BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=I Orientation=0 ImageMap2D=mi_bvi90_a02_11 [TILE93] Model=bvi90_a02_12 WalkMesh=msb01 TopLeft=Marble_Floor TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Marble_Floor BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=I Orientation=0 ImageMap2D=mi_bvi90_a02_12 [TILE94] Model=bvi90_a02_13 WalkMesh=msb01 TopLeft=Marble_Floor TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Marble_Floor BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=I Orientation=0 ImageMap2D=mi_bvi90_a02_13 [TILE95] Model=bvi90_a02_14 WalkMesh=msb01 TopLeft=Marble_Floor TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Marble_Floor BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=I Orientation=0 ImageMap2D=mi_bvi90_a02_14 [TILE96] Model=bvi90_a02_15 WalkMesh=msb01 TopLeft=Marble_Floor TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Marble_Floor BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=I Orientation=0 ImageMap2D=mi_bvi90_a02_15 [TILE97] Model=bvi90_a02_16 WalkMesh=msb01 TopLeft=Marble_Floor TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Marble_Floor BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=I Orientation=0 ImageMap2D=mi_bvi90_a02_16 [TILE98] Model=bvi90_a02_17 WalkMesh=msb01 TopLeft=Marble_Floor TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Marble_Floor BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=48 PathNode=I Orientation=0 ImageMap2D=mi_bvi90_a02_17 [TILE99] Model=bvi90_a02_18 WalkMesh=msb01 TopLeft=Marble_Floor TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Marble_Floor BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=I Orientation=0 ImageMap2D=mi_bvi90_a02_18 [TILE100] Model=bvi90_a02_19 WalkMesh=msb01 TopLeft=Marble_Floor TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Marble_Floor BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=12582912 PathNode=I Orientation=0 ImageMap2D=mi_bvi90_a02_19 [TILE101] Model=bvi93_a01_01 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Blue_Mosaic BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=H Orientation=0 ImageMap2D=mi_bvi93_a01_01 [TILE102] Model=bvi93_a01_02 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Blue_Mosaic BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=H Orientation=0 ImageMap2D=mi_bvi93_a01_02 [TILE103] Model=bvi93_a01_03 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Blue_Mosaic BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=H Orientation=0 ImageMap2D=mi_bvi93_a01_03 [TILE104] Model=bvi93_a01_04 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Blue_Mosaic BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=H Orientation=0 ImageMap2D=mi_bvi93_a01_04 [TILE105] Model=bvi93_a01_05 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Blue_Mosaic BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=H Orientation=0 ImageMap2D=mi_bvi93_a01_05 [TILE106] Model=bvi93_a01_06 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Blue_Mosaic BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=12582912 PathNode=H Orientation=0 ImageMap2D=mi_bvi93_a01_06 [TILE107] Model=bvi93_a01_09 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Blue_Mosaic BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=H Orientation=0 ImageMap2D=mi_bvi93_a01_09 [TILE108] Model=bvi93_a01_10 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Blue_Mosaic BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=12582912 PathNode=H Orientation=0 ImageMap2D=mi_bvi93_a01_10 [TILE109] Model=bvi93_a02_01 WalkMesh=msb01 TopLeft=Blue_Mosaic TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Blue_Mosaic BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=I Orientation=0 ImageMap2D=mi_bvi93_a02_01 [TILE110] Model=bvi93_a02_02 WalkMesh=msb01 TopLeft=Blue_Mosaic TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Blue_Mosaic BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=I Orientation=0 ImageMap2D=mi_bvi93_a02_02 [TILE111] Model=bvi93_a02_06 WalkMesh=msb01 TopLeft=Blue_Mosaic TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Blue_Mosaic BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=I Orientation=0 ImageMap2D=mi_bvi93_a02_06 [TILE112] Model=bvi93_a02_07 WalkMesh=msb01 TopLeft=Blue_Mosaic TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Blue_Mosaic BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=I Orientation=0 ImageMap2D=mi_bvi93_a02_07 [TILE113] Model=bvi93_a02_08 WalkMesh=msb01 TopLeft=Blue_Mosaic TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Blue_Mosaic BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=I Orientation=0 ImageMap2D=mi_bvi93_a02_08 [TILE114] Model=bvi93_a02_20 WalkMesh=msb01 TopLeft=Blue_Mosaic TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Blue_Mosaic BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=I Orientation=0 ImageMap2D=mi_bvi93_a02_20 [TILE115] Model=bvi93_a03_01 WalkMesh=msb01 TopLeft=Blue_Mosaic TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Blue_Mosaic BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_bvi93_a03_01 [TILE116] Model=bvi93_a04_01 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Blue_Mosaic TopRightHeight=0 BottomLeft=Blue_Mosaic BottomLeftHeight=0 BottomRight=Blue_Mosaic BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_bvi93_a04_01 [TILE117] Model=bvi93_a04_02 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Blue_Mosaic TopRightHeight=0 BottomLeft=Blue_Mosaic BottomLeftHeight=0 BottomRight=Blue_Mosaic BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_bvi93_a04_02 [TILE118] Model=bvi93_a09_01 WalkMesh=msb01 TopLeft=Blue_Mosaic TopLeftHeight=0 TopRight=Blue_Mosaic TopRightHeight=0 BottomLeft=Blue_Mosaic BottomLeftHeight=0 BottomRight=Blue_Mosaic BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_bvi93_a09_01 [TILE119] Model=bvi93_a09_05 WalkMesh=msb01 TopLeft=Blue_Mosaic TopLeftHeight=0 TopRight=Blue_Mosaic TopRightHeight=0 BottomLeft=Blue_Mosaic BottomLeftHeight=0 BottomRight=Blue_Mosaic BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_bvi93_a09_05 [TILE120] Model=bvi93_a13_01 WalkMesh=msb01 TopLeft=Blue_Mosaic TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Blue_Mosaic BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right=Blue_Doorway Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_bvi93_a13_01 [TILE120DOOR0] Type=0 X=5.00 Y=0.00 Z=0.40 Orientation=-90.0 [TILE121] Model=bvi93_a14_01 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Blue_Mosaic BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top=Blue_Doorway Right=Blue_Doorway Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=2 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_bvi93_a14_01 [TILE121DOOR0] Type=0 X=0.00 Y=5.00 Z=0.40 Orientation=0.0 [TILE121DOOR1] Type=0 X=5.00 Y=0.00 Z=0.40 Orientation=-90.0 [TILE122] Model=bvi93_a15_01 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Blue_Mosaic BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top=Blue_Doorway Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=I Orientation=0 ImageMap2D=mi_bvi93_a15_01 [TILE122DOOR0] Type=0 X=0.00 Y=5.00 Z=0.40 Orientation=0.0 [TILE123] Model=bvi93_a15_02 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Blue_Mosaic BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top=Blue_Doorway Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=I Orientation=0 ImageMap2D=mi_bvi93_a15_02 [TILE123DOOR0] Type=0 X=0.00 Y=5.00 Z=0.40 Orientation=0.0 [TILE124] Model=bvi93_a16_01 WalkMesh=msb01 TopLeft=Blue_Mosaic TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right= Bottom=Blue_Doorway Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=I Orientation=0 ImageMap2D=mi_bvi93_a16_01 [TILE124DOOR0] Type=0 X=0.00 Y=-5.00 Z=0.40 Orientation=-180.0 [TILE125] Model=bvi93_a16_02 WalkMesh=msb01 TopLeft=Blue_Mosaic TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right= Bottom=Blue_Doorway Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=I Orientation=0 ImageMap2D=mi_bvi93_a16_02 [TILE125DOOR0] Type=0 X=0.00 Y=-5.00 Z=0.40 Orientation=180.0 [TILE126] Model=bvi93_b01_01 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=T Orientation=0 ImageMap2D=mi_bvi93_b01_01 [TILE127] Model=bvi93_c13_01 WalkMesh=msb01 TopLeft=Blue_Mosaic TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Blue_Mosaic BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right=Blue_Corridor Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_bvi93_c13_01 [TILE128] Model=bvi93_c14_01 WalkMesh=msb01 TopLeft=Blue_Mosaic TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right=Blue_Corridor Bottom=Blue_Corridor Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_bvi93_c14_01 [TILE129] Model=bvi93_c15_01 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Blue_Mosaic BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top=Blue_Corridor Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=I Orientation=0 ImageMap2D=mi_bvi93_c15_01 [TILE130] Model=bvi93_c15_02 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Blue_Mosaic BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top=Blue_Corridor Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=I Orientation=0 ImageMap2D=mi_bvi93_c15_02 [TILE131] Model=bvi93_c16_01 WalkMesh=msb01 TopLeft=Blue_Mosaic TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right= Bottom=Blue_Corridor Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=I Orientation=0 ImageMap2D=mi_bvi93_c16_01 [TILE132] Model=bvi93_c16_02 WalkMesh=msb01 TopLeft=Blue_Mosaic TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right= Bottom=Blue_Corridor Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=I Orientation=0 ImageMap2D=mi_bvi93_c16_02 [TILE133] Model=bvi93_f09_01 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top=Blue_Doorway Right= Bottom=Blue_Doorway Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=2 Sounds=0 PathNode=L Orientation=0 ImageMap2D=mi_bvi93_f09_01 [TILE133DOOR0] Type=0 X=0.00 Y=5.00 Z=0.40 Orientation=0.0 [TILE133DOOR1] Type=0 X=0.00 Y=-5.00 Z=0.40 Orientation=-180.0 [TILE134] Model=bvi93_f10_01 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right= Bottom=Blue_Doorway Left=Blue_Doorway MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=2 Sounds=0 PathNode=H Orientation=0 ImageMap2D=mi_bvi93_f10_01 [TILE134DOOR0] Type=0 X=0.00 Y=-5.00 Z=0.40 Orientation=-180.0 [TILE134DOOR1] Type=0 X=-5.00 Y=0.00 Z=0.40 Orientation=90.0 [TILE135] Model=bvi93_f11_01 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top=Blue_Doorway Right=Blue_Doorway Bottom=Blue_Doorway Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=3 Sounds=0 PathNode=I Orientation=180 ImageMap2D=mi_bvi93_f11_01 [TILE135DOOR0] Type=0 X=0.00 Y=-5.00 Z=0.40 Orientation=-180.0 [TILE135DOOR1] Type=0 X=5.00 Y=0.00 Z=0.40 Orientation=-90.0 [TILE135DOOR2] Type=0 X=0.00 Y=5.00 Z=0.40 Orientation=0.0 [TILE136] Model=bvi93_f12_01 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top=Blue_Doorway Right= Bottom=Blue_Corridor Left=Blue_Doorway MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=2 Sounds=0 PathNode=I Orientation=0 ImageMap2D=mi_bvi93_f12_01 [TILE136DOOR0] Type=0 X=0.00 Y=5.00 Z=0.40 Orientation=0.0 [TILE136DOOR1] Type=0 X=-5.00 Y=0.00 Z=0.40 Orientation=90.0 [TILE137] Model=bvi93_f13_01 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top=Blue_Doorway Right=Blue_Doorway Bottom=Blue_Corridor Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=2 Sounds=0 PathNode=I Orientation=180 ImageMap2D=mi_bvi93_f13_01 [TILE137DOOR0] Type=0 X=5.00 Y=0.00 Z=0.40 Orientation=-90.0 [TILE137DOOR1] Type=0 X=0.00 Y=5.00 Z=0.20 Orientation=0.0 [TILE138] Model=bvi93_f14_01 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top=Blue_Corridor Right=Blue_Doorway Bottom=Blue_Corridor Left=Blue_Corridor MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_bvi93_f14_01 [TILE138DOOR0] Type=0 X=5.00 Y=0.00 Z=0.40 Orientation=-90.0 [TILE139] Model=bvi93_f15_01 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top=Blue_Doorway Right=Blue_Corridor Bottom=Blue_Corridor Left=Blue_Doorway MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=2 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_bvi93_f15_01 [TILE139DOOR0] Type=0 X=0.00 Y=5.00 Z=0.40 Orientation=0.0 [TILE139DOOR1] Type=0 X=-5.00 Y=0.00 Z=0.40 Orientation=90.0 [TILE140] Model=bvi93_f16_01 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top=Blue_Corridor Right=Blue_Corridor Bottom= Left=Blue_Doorway MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=I Orientation=270 ImageMap2D=mi_bvi93_f16_01 [TILE140DOOR0] Type=0 X=-5.00 Y=0.00 Z=0.40 Orientation=90.0 [TILE141] Model=bvi93_f17_01 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top=Blue_Corridor Right=Blue_Doorway Bottom= Left=Blue_Corridor MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=I Orientation=270 ImageMap2D=mi_bvi93_f17_01 [TILE141DOOR0] Type=0 X=5.00 Y=0.00 Z=0.40 Orientation=-90.0 [TILE142] Model=bvi93_f18_01 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right= Bottom=Blue_Corridor Left=Blue_Doorway MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=H Orientation=0 ImageMap2D=mi_bvi93_f18_01 [TILE142DOOR0] Type=0 X=-5.00 Y=0.00 Z=0.40 Orientation=90.0 [TILE143] Model=bvi93_f19_01 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right=Blue_Doorway Bottom=Blue_Corridor Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=H Orientation=90 ImageMap2D=mi_bvi93_f19_01 [TILE143DOOR0] Type=0 X=5.00 Y=0.00 Z=0.40 Orientation=-90.0 [TILE144] Model=bvi93_f20_01 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top=Blue_Doorway Right=Blue_Corridor Bottom=Blue_Doorway Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=2 Sounds=0 PathNode=I Orientation=180 ImageMap2D=mi_bvi93_f20_01 [TILE144DOOR0] Type=0 X=0.00 Y=5.00 Z=0.40 Orientation=0.0 [TILE144DOOR1] Type=0 X=0.00 Y=-5.00 Z=0.40 Orientation=-180.0 [TILE145] Model=bvi93_g01_01 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right= Bottom=Blue_Corridor Left=Blue_Corridor MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=H Orientation=0 ImageMap2D=mi_bvi93_g01_01 [TILE146] Model=bvi93_g01_02 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right= Bottom=Blue_Corridor Left=Blue_Corridor MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=H Orientation=0 ImageMap2D=mi_bvi93_g01_02 [TILE147] Model=bvi93_g01_03 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right= Bottom=Blue_Corridor Left=Blue_Corridor MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=H Orientation=0 ImageMap2D=mi_bvi93_g01_03 [TILE148] Model=bvi93_g02_01 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top=Blue_Corridor Right= Bottom=Blue_Corridor Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=L Orientation=0 ImageMap2D=mi_bvi93_g02_01 [TILE149] Model=bvi93_g02_02 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top=Blue_Corridor Right= Bottom=Blue_Corridor Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=12582912 PathNode=L Orientation=0 ImageMap2D=mi_bvi93_g02_02 [TILE150] Model=bvi93_g03_01 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top=Blue_Corridor Right= Bottom=Blue_Corridor Left=Blue_Corridor MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=I Orientation=0 ImageMap2D=mi_bvi93_g03_01 [TILE151] Model=bvi93_g03_02 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top=Blue_Corridor Right= Bottom=Blue_Corridor Left=Blue_Corridor MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=I Orientation=0 ImageMap2D=mi_bvi93_g03_02 [TILE152] Model=bvi93_g04_01 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top=Blue_Corridor Right=Blue_Corridor Bottom=Blue_Corridor Left=Blue_Corridor MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_bvi93_g04_01 [TILE153] Model=bvi93_g05_01 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top=Blue_Corridor Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=N Orientation=0 ImageMap2D=mi_bvi93_g05_01 [TILE154] Model=bvi93_g05_02 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top=Blue_Corridor Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=N Orientation=0 ImageMap2D=mi_bvi93_g05_02 [TILE155] Model=bvi93_g09_01 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top=Blue_Doorway Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=N Orientation=0 ImageMap2D=mi_bvi93_g09_01 [TILE155DOOR0] Type=0 X=0.00 Y=5.00 Z=0.40 Orientation=0.0 [TILE156] Model=bvi93_g13_01 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top=Blue_Corridor Right=Blue_Doorway Bottom=Blue_Corridor Left=Blue_Doorway MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=2 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_bvi93_g13_01 [TILE156DOOR0] Type=0 X=5.00 Y=0.00 Z=0.40 Orientation=-90.0 [TILE156DOOR1] Type=0 X=-5.00 Y=-0.00 Z=0.40 Orientation=90.0 [TILE157] Model=bvi93_g14_01 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top=Blue_Corridor Right=Blue_Doorway Bottom=Blue_Corridor Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=I Orientation=180 ImageMap2D=mi_bvi93_g14_01 [TILE157DOOR0] Type=0 X=5.00 Y=0.00 Z=0.40 Orientation=-90.0 [TILE158] Model=bvi93_g15_01 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top=Blue_Doorway Right=Blue_Doorway Bottom=Blue_Corridor Left=Blue_Doorway MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=3 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_bvi93_g15_01 [TILE158DOOR0] Type=0 X=5.00 Y=0.00 Z=0.40 Orientation=-90.0 [TILE158DOOR1] Type=0 X=0.00 Y=5.00 Z=0.40 Orientation=0.0 [TILE158DOOR2] Type=0 X=-5.00 Y=-0.00 Z=0.40 Orientation=90.0 [TILE159] Model=bvi93_g16_01 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top=Blue_Doorway Right= Bottom=Blue_Corridor Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=L Orientation=0 ImageMap2D=mi_bvi93_g16_01 [TILE159DOOR0] Type=0 X=0.00 Y=5.00 Z=0.40 Orientation=0.0 [TILE160] Model=bvi93_g17_01 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top=Blue_Doorway Right=Blue_Doorway Bottom=Blue_Doorway Left=Blue_Doorway MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=4 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_bvi93_g17_01 [TILE160DOOR0] Type=0 X=5.00 Y=0.00 Z=0.40 Orientation=-90.0 [TILE160DOOR1] Type=0 X=0.00 Y=-5.00 Z=0.40 Orientation=-180.0 [TILE160DOOR2] Type=0 X=0.00 Y=5.00 Z=0.40 Orientation=0.0 [TILE160DOOR3] Type=0 X=-5.00 Y=-0.00 Z=0.40 Orientation=90.0 [TILE161] Model=bvi93_g17_02 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top=Blue_Doorway Right=Blue_Doorway Bottom=Blue_Doorway Left=Blue_Doorway MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=4 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_bvi93_g17_02 [TILE161DOOR0] Type=0 X=5.00 Y=0.00 Z=0.40 Orientation=-90.0 [TILE161DOOR1] Type=0 X=0.00 Y=-5.00 Z=0.40 Orientation=-180.0 [TILE161DOOR2] Type=0 X=0.00 Y=5.00 Z=0.40 Orientation=0.0 [TILE161DOOR3] Type=0 X=-5.00 Y=-0.00 Z=0.40 Orientation=90.0 [TILE162] Model=bvi93_i01_01 WalkMesh=msb01 TopLeft=Blue_Mosaic TopLeftHeight=0 TopRight=Blue_Mosaic TopRightHeight=0 BottomLeft=Blue_Mosaic BottomLeftHeight=0 BottomRight=Blue_Mosaic BottomRightHeight=0 Top= Right= Bottom=Blue_Fence Left=Blue_Fence MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=B Orientation=0 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=mi_bvi93_i01_01 [TILE163] Model=bvi93_i02_01 WalkMesh=msb01 TopLeft=Blue_Mosaic TopLeftHeight=0 TopRight=Blue_Mosaic TopRightHeight=0 BottomLeft=Blue_Mosaic BottomLeftHeight=0 BottomRight=Blue_Mosaic BottomRightHeight=0 Top=Blue_Fence Right= Bottom=Blue_Fence Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=C Orientation=0 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=mi_bvi93_i02_01 [TILE164] Model=bvi93_i03_01 WalkMesh=msb01 TopLeft=Blue_Mosaic TopLeftHeight=0 TopRight=Blue_Mosaic TopRightHeight=0 BottomLeft=Blue_Mosaic BottomLeftHeight=0 BottomRight=Blue_Mosaic BottomRightHeight=0 Top=Blue_Fence Right= Bottom=Blue_Fence Left=Blue_Fence MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=E Orientation=0 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=mi_bvi93_i03_01 [TILE165] Model=bvi93_i04_01 WalkMesh=msb01 TopLeft=Blue_Mosaic TopLeftHeight=0 TopRight=Blue_Mosaic TopRightHeight=0 BottomLeft=Blue_Mosaic BottomLeftHeight=0 BottomRight=Blue_Mosaic BottomRightHeight=0 Top=Blue_Fence Right=Blue_Fence Bottom=Blue_Fence Left=Blue_Fence MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=D Orientation=0 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=mi_bvi93_i04_01 [TILE166] Model=bvi93_i05_01 WalkMesh=msb01 TopLeft=Blue_Mosaic TopLeftHeight=0 TopRight=Blue_Mosaic TopRightHeight=0 BottomLeft=Blue_Mosaic BottomLeftHeight=0 BottomRight=Blue_Mosaic BottomRightHeight=0 Top=Blue_Fence Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=G Orientation=0 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=mi_bvi93_i05_01 [TILE167] Model=bvi93_i09_01 WalkMesh=msb01 TopLeft=Blue_Mosaic TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Blue_Mosaic BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right= Bottom= Left=Blue_Fence MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=S Orientation=90 VisibilityNode=I VisibilityOrientation=0 ImageMap2D=mi_bvi93_i09_01 [TILE168] Model=bvi93_g10_01 WalkMesh=msb01 TopLeft=Blue_Mosaic TopLeftHeight=0 TopRight=Blue_Mosaic TopRightHeight=0 BottomLeft=Blue_Mosaic BottomLeftHeight=0 BottomRight=Blue_Mosaic BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=12582912 PathNode=A Orientation=0 ImageMap2D=mi_bvi93_g10_01 [TILE169] Model=bvi93_a09_06 WalkMesh=msb01 TopLeft=Blue_Mosaic TopLeftHeight=0 TopRight=Blue_Mosaic TopRightHeight=0 BottomLeft=Blue_Mosaic BottomLeftHeight=0 BottomRight=Blue_Mosaic BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_bvi93_a09_06 [TILE170] Model=bvi93_a09_07 WalkMesh=msb01 TopLeft=Blue_Mosaic TopLeftHeight=0 TopRight=Blue_Mosaic TopRightHeight=0 BottomLeft=Blue_Mosaic BottomLeftHeight=0 BottomRight=Blue_Mosaic BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_bvi93_a09_07 [TILE171] Model=bvi93_p02_01 WalkMesh=msb01 TopLeft=Blue_Mosaic TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Blue_Mosaic BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=I Orientation=0 ImageMap2D=mi_bvi93_p02_01 [TILE172] Model=bvi93_p02_02 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Blue_Mosaic BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=H Orientation=0 ImageMap2D=mi_bvi93_p02_02 [TILE173] Model=bvi93_o13_01 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right= Bottom=Blue_Corridor Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=L Orientation=0 ImageMap2D=mi_bvi93_o13_01 [TILE173DOOR0] Type=0 X=0.00 Y=1.30 Z=-1.40 Orientation=0.0 [TILE174] Model=bvi93_p13_01 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right= Bottom=Blue_Corridor Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=L Orientation=0 ImageMap2D=mi_bvi93_p13_01 [TILE174DOOR0] Type=0 X=0.00 Y=-0.20 Z=1.80 Orientation=0.0 [TILE175] Model=bvi93_a02_04 WalkMesh=msb01 TopLeft=Blue_Mosaic TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Blue_Mosaic BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=I Orientation=0 ImageMap2D=mi_bvi93_a02_04 [TILE176] Model=bvi93_p06_01 WalkMesh=msb01 TopLeft=Blue_Mosaic TopLeftHeight=0 TopRight=Blue_Mosaic TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=I Orientation=270 ImageMap2D=mi_bvi93_p06_01 [TILE177] Model=bvi93_g07_01 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top=Blue_Corridor Right= Bottom=Blue_Corridor Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=L Orientation=0 DoorVisibilityNode=Y DoorVisibilityOrientation=0 ImageMap2D=mi_bvi93_g07_01 [TILE177DOOR0] Type=452 X=0.00 Y=0.00 Z=0.20 Orientation=0.0 [TILE178] Model=bvi93_i07_01 WalkMesh=msb01 TopLeft=Blue_Mosaic TopLeftHeight=0 TopRight=Blue_Mosaic TopRightHeight=0 BottomLeft=Blue_Mosaic BottomLeftHeight=0 BottomRight=Blue_Mosaic BottomRightHeight=0 Top=Blue_Fence Right= Bottom=Blue_Fence Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=F Orientation=0 VisibilityNode=A VisibilityOrientation=0 DoorVisibilityNode=A DoorVisibilityOrientation=0 ImageMap2D=mi_bvi93_i07_01 [TILE178DOOR0] Type=455 X=0.00 Y=0.00 Z=0.00 Orientation=-90.0 [TILE179] Model=bvi93_g20_01 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right= Bottom= Left=Blue_Doorway MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=N Orientation=90 ImageMap2D=mi_bvi93_g20_01 [TILE179DOOR0] Type=0 X=-5.00 Y=0.00 Z=0.40 Orientation=-90.0 [TILE180] Model=bvi93_a09_02 WalkMesh=msb01 TopLeft=Blue_Mosaic TopLeftHeight=0 TopRight=Blue_Mosaic TopRightHeight=0 BottomLeft=Blue_Mosaic BottomLeftHeight=0 BottomRight=Blue_Mosaic BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_bvi93_a09_02 [TILE181] Model=bvi93_a09_03 WalkMesh=msb01 TopLeft=Blue_Mosaic TopLeftHeight=0 TopRight=Blue_Mosaic TopRightHeight=0 BottomLeft=Blue_Mosaic BottomLeftHeight=0 BottomRight=Blue_Mosaic BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_bvi93_a09_03 [TILE182] Model=bvi93_a09_04 WalkMesh=msb01 TopLeft=Blue_Mosaic TopLeftHeight=0 TopRight=Blue_Mosaic TopRightHeight=0 BottomLeft=Blue_Mosaic BottomLeftHeight=0 BottomRight=Blue_Mosaic BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_bvi93_a09_04 [TILE183] Model=bvi93_a09_08 WalkMesh=msb01 TopLeft=Blue_Mosaic TopLeftHeight=0 TopRight=Blue_Mosaic TopRightHeight=0 BottomLeft=Blue_Mosaic BottomLeftHeight=0 BottomRight=Blue_Mosaic BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_bvi93_a09_08 [TILE184] Model=bvi93_a09_09 WalkMesh=msb01 TopLeft=Blue_Mosaic TopLeftHeight=0 TopRight=Blue_Mosaic TopRightHeight=0 BottomLeft=Blue_Mosaic BottomLeftHeight=0 BottomRight=Blue_Mosaic BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=12582912 PathNode=A Orientation=0 ImageMap2D=mi_bvi93_a09_09 [TILE185] Model=bvi93_a02_05 WalkMesh=msb01 TopLeft=Blue_Mosaic TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Blue_Mosaic BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=I Orientation=0 ImageMap2D=mi_bvi93_a02_05 [TILE186] Model=bvi93_a10_01 WalkMesh=msb01 TopLeft=Blue_Mosaic TopLeftHeight=0 TopRight=Blue_Mosaic TopRightHeight=0 BottomLeft=Blue_Mosaic BottomLeftHeight=0 BottomRight=Blue_Mosaic BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_bvi93_a10_01 [TILE187] Model=bvi93_a10_02 WalkMesh=msb01 TopLeft=Blue_Mosaic TopLeftHeight=0 TopRight=Blue_Mosaic TopRightHeight=0 BottomLeft=Blue_Mosaic BottomLeftHeight=0 BottomRight=Blue_Mosaic BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=12582912 PathNode=A Orientation=0 ImageMap2D=mi_bvi93_a10_02 [TILE188] Model=bvi93_a10_03 WalkMesh=msb01 TopLeft=Blue_Mosaic TopLeftHeight=0 TopRight=Blue_Mosaic TopRightHeight=0 BottomLeft=Blue_Mosaic BottomLeftHeight=0 BottomRight=Blue_Mosaic BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=12582912 PathNode=A Orientation=0 ImageMap2D=mi_bvi93_a10_03 [TILE189] Model=bvi93_a02_09 WalkMesh=msb01 TopLeft=Blue_Mosaic TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Blue_Mosaic BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=12582912 PathNode=I Orientation=0 ImageMap2D=mi_bvi93_a02_09 [TILE190] Model=bvi93_a01_07 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Blue_Mosaic BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=H Orientation=0 ImageMap2D=mi_bvi93_a01_07 [TILE191] Model=bvi93_a01_08 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Blue_Mosaic BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=H Orientation=0 ImageMap2D=mi_bvi93_a01_08 [TILE192] Model=bvi93_a02_10 WalkMesh=msb01 TopLeft=Blue_Mosaic TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Blue_Mosaic BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=I Orientation=0 ImageMap2D=mi_bvi93_a02_10 [TILE193] Model=bvi93_a02_11 WalkMesh=msb01 TopLeft=Blue_Mosaic TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Blue_Mosaic BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=I Orientation=0 ImageMap2D=mi_bvi93_a02_11 [TILE194] Model=bvi93_a02_12 WalkMesh=msb01 TopLeft=Blue_Mosaic TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Blue_Mosaic BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=I Orientation=0 ImageMap2D=mi_bvi93_a02_12 [TILE195] Model=bvi93_a02_13 WalkMesh=msb01 TopLeft=Blue_Mosaic TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Blue_Mosaic BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=I Orientation=0 ImageMap2D=mi_bvi93_a02_13 [TILE196] Model=bvi93_a02_14 WalkMesh=msb01 TopLeft=Blue_Mosaic TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Blue_Mosaic BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=I Orientation=0 ImageMap2D=mi_bvi93_a02_14 [TILE197] Model=bvi93_a02_15 WalkMesh=msb01 TopLeft=Blue_Mosaic TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Blue_Mosaic BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=I Orientation=0 ImageMap2D=mi_bvi93_a02_15 [TILE198] Model=bvi93_a02_16 WalkMesh=msb01 TopLeft=Blue_Mosaic TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Blue_Mosaic BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=I Orientation=0 ImageMap2D=mi_bvi93_a02_16 [TILE199] Model=bvi93_a02_17 WalkMesh=msb01 TopLeft=Blue_Mosaic TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Blue_Mosaic BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=48 PathNode=I Orientation=0 ImageMap2D=mi_bvi93_a02_17 [TILE200] Model=bvi93_a02_18 WalkMesh=msb01 TopLeft=Blue_Mosaic TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Blue_Mosaic BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=I Orientation=0 ImageMap2D=mi_bvi93_a02_18 [TILE201] Model=bvi93_a02_19 WalkMesh=msb01 TopLeft=Blue_Mosaic TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Blue_Mosaic BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=12582912 PathNode=I Orientation=0 ImageMap2D=mi_bvi93_a02_19 [TILE202] Model=bvi96_a01_01 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Green_Floor BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=H Orientation=0 ImageMap2D=mi_bvi96_a01_01 [TILE203] Model=bvi96_a01_02 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Green_Floor BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=H Orientation=0 ImageMap2D=mi_bvi96_a01_02 [TILE204] Model=bvi96_a01_03 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Green_Floor BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=H Orientation=0 ImageMap2D=mi_bvi96_a01_03 [TILE205] Model=bvi96_a01_04 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Green_Floor BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=H Orientation=0 ImageMap2D=mi_bvi96_a01_04 [TILE206] Model=bvi96_a01_05 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Green_Floor BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=H Orientation=0 ImageMap2D=mi_bvi96_a01_05 [TILE207] Model=bvi96_a01_06 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Green_Floor BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=12582912 PathNode=H Orientation=0 ImageMap2D=mi_bvi96_a01_06 [TILE208] Model=bvi96_a01_09 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Green_Floor BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=H Orientation=0 ImageMap2D=mi_bvi96_a01_09 [TILE209] Model=bvi96_a01_10 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Green_Floor BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=12582912 PathNode=H Orientation=0 ImageMap2D=mi_bvi96_a01_10 [TILE210] Model=bvi96_a02_01 WalkMesh=msb01 TopLeft=Green_Floor TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Green_Floor BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=I Orientation=0 ImageMap2D=mi_bvi96_a02_01 [TILE211] Model=bvi96_a02_02 WalkMesh=msb01 TopLeft=Green_Floor TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Green_Floor BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=I Orientation=0 ImageMap2D=mi_bvi96_a02_02 [TILE212] Model=bvi96_a02_06 WalkMesh=msb01 TopLeft=Green_Floor TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Green_Floor BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=I Orientation=0 ImageMap2D=mi_bvi96_a02_06 [TILE213] Model=bvi96_a02_07 WalkMesh=msb01 TopLeft=Green_Floor TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Green_Floor BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=I Orientation=0 ImageMap2D=mi_bvi96_a02_07 [TILE214] Model=bvi96_a02_08 WalkMesh=msb01 TopLeft=Green_Floor TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Green_Floor BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=I Orientation=0 ImageMap2D=mi_bvi96_a02_08 [TILE215] Model=bvi96_a02_20 WalkMesh=msb01 TopLeft=Green_Floor TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Green_Floor BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=I Orientation=0 ImageMap2D=mi_bvi96_a02_20 [TILE216] Model=bvi96_a03_01 WalkMesh=msb01 TopLeft=Green_Floor TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Green_Floor BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_bvi96_a03_01 [TILE217] Model=bvi96_a04_01 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Green_Floor TopRightHeight=0 BottomLeft=Green_Floor BottomLeftHeight=0 BottomRight=Green_Floor BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_bvi96_a04_01 [TILE218] Model=bvi96_a04_02 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Green_Floor TopRightHeight=0 BottomLeft=Green_Floor BottomLeftHeight=0 BottomRight=Green_Floor BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_bvi96_a04_02 [TILE219] Model=bvi96_a09_01 WalkMesh=msb01 TopLeft=Green_Floor TopLeftHeight=0 TopRight=Green_Floor TopRightHeight=0 BottomLeft=Green_Floor BottomLeftHeight=0 BottomRight=Green_Floor BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_bvi96_a09_01 [TILE220] Model=bvi96_a09_05 WalkMesh=msb01 TopLeft=Green_Floor TopLeftHeight=0 TopRight=Green_Floor TopRightHeight=0 BottomLeft=Green_Floor BottomLeftHeight=0 BottomRight=Green_Floor BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_bvi96_a09_05 [TILE221] Model=bvi96_a13_01 WalkMesh=msb01 TopLeft=Green_Floor TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Green_Floor BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right=Green_Doorway Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_bvi96_a13_01 [TILE221DOOR0] Type=0 X=5.00 Y=0.00 Z=0.40 Orientation=-90.0 [TILE222] Model=bvi96_a14_01 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Green_Floor BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top=Green_Doorway Right=Green_Doorway Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=2 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_bvi96_a14_01 [TILE222DOOR0] Type=0 X=0.00 Y=5.00 Z=0.40 Orientation=0.0 [TILE222DOOR1] Type=0 X=5.00 Y=0.00 Z=0.40 Orientation=-90.0 [TILE223] Model=bvi96_a15_01 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Green_Floor BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top=Green_Doorway Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=I Orientation=0 ImageMap2D=mi_bvi96_a15_01 [TILE223DOOR0] Type=0 X=0.00 Y=5.00 Z=0.40 Orientation=0.0 [TILE224] Model=bvi96_a15_02 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Green_Floor BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top=Green_Doorway Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=I Orientation=0 ImageMap2D=mi_bvi96_a15_02 [TILE224DOOR0] Type=0 X=0.00 Y=5.00 Z=0.40 Orientation=0.0 [TILE225] Model=bvi96_a16_01 WalkMesh=msb01 TopLeft=Green_Floor TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right= Bottom=Green_Doorway Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=I Orientation=0 ImageMap2D=mi_bvi96_a16_01 [TILE225DOOR0] Type=0 X=0.00 Y=-5.00 Z=0.40 Orientation=-180.0 [TILE226] Model=bvi96_a16_02 WalkMesh=msb01 TopLeft=Green_Floor TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right= Bottom=Green_Doorway Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=I Orientation=0 ImageMap2D=mi_bvi96_a16_02 [TILE226DOOR0] Type=0 X=0.00 Y=-5.00 Z=0.40 Orientation=180.0 [TILE227] Model=bvi96_b01_01 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=T Orientation=0 ImageMap2D=mi_bvi96_b01_01 [TILE228] Model=bvi96_c13_01 WalkMesh=msb01 TopLeft=Green_Floor TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Green_Floor BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right=Green_Corridor Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_bvi96_c13_01 [TILE229] Model=bvi96_c14_01 WalkMesh=msb01 TopLeft=Green_Floor TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right=Green_Corridor Bottom=Green_Corridor Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_bvi96_c14_01 [TILE230] Model=bvi96_c15_01 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Green_Floor BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top=Green_Corridor Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=I Orientation=0 ImageMap2D=mi_bvi96_c15_01 [TILE231] Model=bvi96_c15_02 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Green_Floor BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top=Green_Corridor Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=I Orientation=0 ImageMap2D=mi_bvi96_c15_02 [TILE232] Model=bvi96_c16_01 WalkMesh=msb01 TopLeft=Green_Floor TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right= Bottom=Green_Corridor Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=I Orientation=0 ImageMap2D=mi_bvi96_c16_01 [TILE233] Model=bvi96_c16_02 WalkMesh=msb01 TopLeft=Green_Floor TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right= Bottom=Green_Corridor Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=I Orientation=0 ImageMap2D=mi_bvi96_c16_02 [TILE234] Model=bvi96_f09_01 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top=Green_Doorway Right= Bottom=Green_Doorway Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=2 Sounds=0 PathNode=L Orientation=0 ImageMap2D=mi_bvi96_f09_01 [TILE234DOOR0] Type=0 X=0.00 Y=5.00 Z=0.40 Orientation=0.0 [TILE234DOOR1] Type=0 X=0.00 Y=-5.00 Z=0.40 Orientation=-180.0 [TILE235] Model=bvi96_f10_01 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right= Bottom=Green_Doorway Left=Green_Doorway MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=2 Sounds=0 PathNode=H Orientation=0 ImageMap2D=mi_bvi96_f10_01 [TILE235DOOR0] Type=0 X=0.00 Y=-5.00 Z=0.40 Orientation=-180.0 [TILE235DOOR1] Type=0 X=-5.00 Y=0.00 Z=0.40 Orientation=90.0 [TILE236] Model=bvi96_f11_01 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top=Green_Doorway Right=Green_Doorway Bottom=Green_Doorway Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=3 Sounds=0 PathNode=I Orientation=180 ImageMap2D=mi_bvi96_f11_01 [TILE236DOOR0] Type=0 X=0.00 Y=-5.00 Z=0.40 Orientation=-180.0 [TILE236DOOR1] Type=0 X=5.00 Y=0.00 Z=0.40 Orientation=-90.0 [TILE236DOOR2] Type=0 X=0.00 Y=5.00 Z=0.40 Orientation=0.0 [TILE237] Model=bvi96_f12_01 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top=Green_Doorway Right= Bottom=Green_Corridor Left=Green_Doorway MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=2 Sounds=0 PathNode=I Orientation=0 ImageMap2D=mi_bvi96_f12_01 [TILE237DOOR0] Type=0 X=0.00 Y=5.00 Z=0.40 Orientation=0.0 [TILE237DOOR1] Type=0 X=-5.00 Y=0.00 Z=0.40 Orientation=90.0 [TILE238] Model=bvi96_f13_01 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top=Green_Doorway Right=Green_Doorway Bottom=Green_Corridor Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=2 Sounds=0 PathNode=I Orientation=180 ImageMap2D=mi_bvi96_f13_01 [TILE238DOOR0] Type=0 X=5.00 Y=0.00 Z=0.40 Orientation=-90.0 [TILE238DOOR1] Type=0 X=0.00 Y=5.00 Z=0.20 Orientation=0.0 [TILE239] Model=bvi96_f14_01 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top=Green_Corridor Right=Green_Doorway Bottom=Green_Corridor Left=Green_Corridor MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_bvi96_f14_01 [TILE239DOOR0] Type=0 X=5.00 Y=0.00 Z=0.40 Orientation=-90.0 [TILE240] Model=bvi96_f15_01 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top=Green_Doorway Right=Green_Corridor Bottom=Green_Corridor Left=Green_Doorway MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=2 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_bvi96_f15_01 [TILE240DOOR0] Type=0 X=-5.00 Y=0.00 Z=0.40 Orientation=90.0 [TILE240DOOR1] Type=0 X=0.00 Y=5.00 Z=0.40 Orientation=0.0 [TILE241] Model=bvi96_f16_01 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top=Green_Corridor Right=Green_Corridor Bottom= Left=Green_Doorway MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=I Orientation=270 ImageMap2D=mi_bvi96_f16_01 [TILE241DOOR0] Type=0 X=-5.00 Y=0.00 Z=0.40 Orientation=90.0 [TILE242] Model=bvi96_f17_01 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top=Green_Corridor Right=Green_Doorway Bottom= Left=Green_Corridor MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=I Orientation=270 ImageMap2D=mi_bvi96_f17_01 [TILE242DOOR0] Type=0 X=5.00 Y=0.00 Z=0.40 Orientation=-90.0 [TILE243] Model=bvi96_f18_01 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right= Bottom=Green_Corridor Left=Green_Doorway MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=H Orientation=0 ImageMap2D=mi_bvi96_f18_01 [TILE243DOOR0] Type=0 X=-5.00 Y=0.00 Z=0.40 Orientation=90.0 [TILE244] Model=bvi96_f19_01 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right=Green_Doorway Bottom=Green_Corridor Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=H Orientation=90 ImageMap2D=mi_bvi96_f19_01 [TILE244DOOR0] Type=0 X=5.00 Y=0.00 Z=0.40 Orientation=-90.0 [TILE245] Model=bvi96_f20_01 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top=Green_Doorway Right=Green_Corridor Bottom=Green_Doorway Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=2 Sounds=0 PathNode=I Orientation=180 ImageMap2D=mi_bvi96_f20_01 [TILE245DOOR0] Type=0 X=0.00 Y=5.00 Z=0.40 Orientation=0.0 [TILE245DOOR1] Type=0 X=0.00 Y=-5.00 Z=0.40 Orientation=-180.0 [TILE246] Model=bvi96_g01_01 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right= Bottom=Green_Corridor Left=Green_Corridor MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=H Orientation=0 ImageMap2D=mi_bvi96_g01_01 [TILE247] Model=bvi96_g01_02 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right= Bottom=Green_Corridor Left=Green_Corridor MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=H Orientation=0 ImageMap2D=mi_bvi96_g01_02 [TILE248] Model=bvi96_g01_03 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right= Bottom=Green_Corridor Left=Green_Corridor MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=H Orientation=0 ImageMap2D=mi_bvi96_g01_03 [TILE249] Model=bvi96_g02_01 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top=Green_Corridor Right= Bottom=Green_Corridor Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=L Orientation=0 ImageMap2D=mi_bvi96_g02_01 [TILE250] Model=bvi96_g02_02 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top=Green_Corridor Right= Bottom=Green_Corridor Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=12582912 PathNode=L Orientation=0 ImageMap2D=mi_bvi96_g02_02 [TILE251] Model=bvi96_g03_01 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top=Green_Corridor Right= Bottom=Green_Corridor Left=Green_Corridor MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=I Orientation=0 ImageMap2D=mi_bvi96_g03_01 [TILE252] Model=bvi96_g03_02 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top=Green_Corridor Right= Bottom=Green_Corridor Left=Green_Corridor MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=I Orientation=0 ImageMap2D=mi_bvi96_g03_02 [TILE253] Model=bvi96_g04_01 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top=Green_Corridor Right=Green_Corridor Bottom=Green_Corridor Left=Green_Corridor MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_bvi96_g04_01 [TILE254] Model=bvi96_g05_01 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top=Green_Corridor Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=N Orientation=0 ImageMap2D=mi_bvi96_g05_01 [TILE255] Model=bvi96_g05_02 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top=Green_Corridor Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=N Orientation=0 ImageMap2D=mi_bvi96_g05_02 [TILE256] Model=bvi96_g09_01 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top=Green_Doorway Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=N Orientation=0 ImageMap2D=mi_bvi96_g09_01 [TILE256DOOR0] Type=0 X=0.00 Y=5.00 Z=0.40 Orientation=0.0 [TILE257] Model=bvi96_g13_01 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top=Green_Corridor Right=Green_Doorway Bottom=Green_Corridor Left=Green_Doorway MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=2 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_bvi96_g13_01 [TILE257DOOR0] Type=0 X=5.00 Y=0.00 Z=0.40 Orientation=-90.0 [TILE257DOOR1] Type=0 X=-5.00 Y=-0.00 Z=0.40 Orientation=90.0 [TILE258] Model=bvi96_g14_01 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top=Green_Corridor Right=Green_Doorway Bottom=Green_Corridor Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=I Orientation=180 ImageMap2D=mi_bvi96_g14_01 [TILE258DOOR0] Type=0 X=5.00 Y=0.00 Z=0.40 Orientation=-90.0 [TILE259] Model=bvi96_g15_01 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top=Green_Doorway Right=Green_Doorway Bottom=Green_Corridor Left=Green_Doorway MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=3 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_bvi96_g15_01 [TILE259DOOR0] Type=0 X=5.00 Y=0.00 Z=0.40 Orientation=-90.0 [TILE259DOOR1] Type=0 X=0.00 Y=5.00 Z=0.40 Orientation=0.0 [TILE259DOOR2] Type=0 X=-5.00 Y=-0.00 Z=0.40 Orientation=90.0 [TILE260] Model=bvi96_g16_01 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top=Green_Doorway Right= Bottom=Green_Corridor Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=L Orientation=0 ImageMap2D=mi_bvi96_g16_01 [TILE260DOOR0] Type=0 X=0.00 Y=5.00 Z=0.40 Orientation=0.0 [TILE261] Model=bvi96_g17_01 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top=Green_Doorway Right=Green_Doorway Bottom=Green_Doorway Left=Green_Doorway MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=4 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_bvi96_g17_01 [TILE261DOOR0] Type=0 X=5.00 Y=0.00 Z=0.40 Orientation=-90.0 [TILE261DOOR1] Type=0 X=0.00 Y=-5.00 Z=0.40 Orientation=-180.0 [TILE261DOOR2] Type=0 X=0.00 Y=5.00 Z=0.40 Orientation=0.0 [TILE261DOOR3] Type=0 X=-5.00 Y=-0.00 Z=0.40 Orientation=90.0 [TILE262] Model=bvi96_g17_02 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top=Green_Doorway Right=Green_Doorway Bottom=Green_Doorway Left=Green_Doorway MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=4 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_bvi96_g17_02 [TILE262DOOR0] Type=0 X=5.00 Y=0.00 Z=0.40 Orientation=-90.0 [TILE262DOOR1] Type=0 X=0.00 Y=-5.00 Z=0.40 Orientation=-180.0 [TILE262DOOR2] Type=0 X=0.00 Y=5.00 Z=0.40 Orientation=0.0 [TILE262DOOR3] Type=0 X=-5.00 Y=-0.00 Z=0.40 Orientation=90.0 [TILE263] Model=bvi96_i01_01 WalkMesh=msb01 TopLeft=Green_Floor TopLeftHeight=0 TopRight=Green_Floor TopRightHeight=0 BottomLeft=Green_Floor BottomLeftHeight=0 BottomRight=Green_Floor BottomRightHeight=0 Top= Right= Bottom=Green_Fence Left=Green_Fence MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=B Orientation=0 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=mi_bvi96_i01_01 [TILE264] Model=bvi96_i02_01 WalkMesh=msb01 TopLeft=Green_Floor TopLeftHeight=0 TopRight=Green_Floor TopRightHeight=0 BottomLeft=Green_Floor BottomLeftHeight=0 BottomRight=Green_Floor BottomRightHeight=0 Top=Green_Fence Right= Bottom=Green_Fence Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=C Orientation=0 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=mi_bvi96_i02_01 [TILE265] Model=bvi96_i03_01 WalkMesh=msb01 TopLeft=Green_Floor TopLeftHeight=0 TopRight=Green_Floor TopRightHeight=0 BottomLeft=Green_Floor BottomLeftHeight=0 BottomRight=Green_Floor BottomRightHeight=0 Top=Green_Fence Right= Bottom=Green_Fence Left=Green_Fence MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=E Orientation=0 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=mi_bvi96_i03_01 [TILE266] Model=bvi96_i04_01 WalkMesh=msb01 TopLeft=Green_Floor TopLeftHeight=0 TopRight=Green_Floor TopRightHeight=0 BottomLeft=Green_Floor BottomLeftHeight=0 BottomRight=Green_Floor BottomRightHeight=0 Top=Green_Fence Right=Green_Fence Bottom=Green_Fence Left=Green_Fence MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=D Orientation=0 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=mi_bvi96_i04_01 [TILE267] Model=bvi96_i05_01 WalkMesh=msb01 TopLeft=Green_Floor TopLeftHeight=0 TopRight=Green_Floor TopRightHeight=0 BottomLeft=Green_Floor BottomLeftHeight=0 BottomRight=Green_Floor BottomRightHeight=0 Top=Green_Fence Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=G Orientation=0 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=mi_bvi96_i05_01 [TILE268] Model=bvi96_i09_01 WalkMesh=msb01 TopLeft=Green_Floor TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Green_Floor BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right= Bottom= Left=Green_Fence MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=S Orientation=90 VisibilityNode=I VisibilityOrientation=0 ImageMap2D=mi_bvi96_i09_01 [TILE269] Model=bvi96_g10_01 WalkMesh=msb01 TopLeft=Green_Floor TopLeftHeight=0 TopRight=Green_Floor TopRightHeight=0 BottomLeft=Green_Floor BottomLeftHeight=0 BottomRight=Green_Floor BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=12582912 PathNode=A Orientation=0 ImageMap2D=mi_bvi96_g10_01 [TILE270] Model=bvi96_a09_06 WalkMesh=msb01 TopLeft=Green_Floor TopLeftHeight=0 TopRight=Green_Floor TopRightHeight=0 BottomLeft=Green_Floor BottomLeftHeight=0 BottomRight=Green_Floor BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_bvi96_a09_06 [TILE271] Model=bvi96_a09_07 WalkMesh=msb01 TopLeft=Green_Floor TopLeftHeight=0 TopRight=Green_Floor TopRightHeight=0 BottomLeft=Green_Floor BottomLeftHeight=0 BottomRight=Green_Floor BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_bvi96_a09_07 [TILE272] Model=bvi96_p02_01 WalkMesh=msb01 TopLeft=Green_Floor TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Green_Floor BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=I Orientation=0 ImageMap2D=mi_bvi96_p02_01 [TILE273] Model=bvi96_p02_02 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Green_Floor BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=H Orientation=0 ImageMap2D=mi_bvi96_p02_02 [TILE274] Model=bvi96_o13_01 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right= Bottom=Green_Corridor Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=L Orientation=0 ImageMap2D=mi_bvi96_o13_01 [TILE274DOOR0] Type=0 X=0.00 Y=1.30 Z=-1.40 Orientation=0.0 [TILE275] Model=bvi96_p13_01 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right= Bottom=Green_Corridor Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=L Orientation=0 ImageMap2D=mi_bvi96_p13_01 [TILE275DOOR0] Type=0 X=0.00 Y=-0.20 Z=1.80 Orientation=0.0 [TILE276] Model=bvi96_a02_04 WalkMesh=msb01 TopLeft=Green_Floor TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Green_Floor BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=I Orientation=0 ImageMap2D=mi_bvi96_a02_04 [TILE277] Model=bvi96_p06_01 WalkMesh=msb01 TopLeft=Green_Floor TopLeftHeight=0 TopRight=Green_Floor TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=I Orientation=270 ImageMap2D=mi_bvi96_p06_01 [TILE278] Model=bvi96_g07_01 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top=Green_Corridor Right= Bottom=Green_Corridor Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=L Orientation=0 DoorVisibilityNode=Y DoorVisibilityOrientation=0 ImageMap2D=mi_bvi96_g07_01 [TILE278DOOR0] Type=453 X=0.00 Y=0.00 Z=0.20 Orientation=0.0 [TILE279] Model=bvi96_i07_01 WalkMesh=msb01 TopLeft=Green_Floor TopLeftHeight=0 TopRight=Green_Floor TopRightHeight=0 BottomLeft=Green_Floor BottomLeftHeight=0 BottomRight=Green_Floor BottomRightHeight=0 Top=Green_Fence Right= Bottom=Green_Fence Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=F Orientation=0 VisibilityNode=A VisibilityOrientation=0 DoorVisibilityNode=A DoorVisibilityOrientation=0 ImageMap2D=mi_bvi96_i07_01 [TILE279DOOR0] Type=456 X=0.00 Y=0.00 Z=0.00 Orientation=-90.0 [TILE280] Model=bvi96_g20_01 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right= Bottom= Left=Green_Doorway MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=N Orientation=90 ImageMap2D=mi_bvi96_g20_01 [TILE280DOOR0] Type=0 X=-5.00 Y=0.00 Z=0.40 Orientation=-90.0 [TILE281] Model=bvi96_a09_02 WalkMesh=msb01 TopLeft=Green_Floor TopLeftHeight=0 TopRight=Green_Floor TopRightHeight=0 BottomLeft=Green_Floor BottomLeftHeight=0 BottomRight=Green_Floor BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_bvi96_a09_02 [TILE282] Model=bvi96_a09_03 WalkMesh=msb01 TopLeft=Green_Floor TopLeftHeight=0 TopRight=Green_Floor TopRightHeight=0 BottomLeft=Green_Floor BottomLeftHeight=0 BottomRight=Green_Floor BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_bvi96_a09_03 [TILE283] Model=bvi96_a09_04 WalkMesh=msb01 TopLeft=Green_Floor TopLeftHeight=0 TopRight=Green_Floor TopRightHeight=0 BottomLeft=Green_Floor BottomLeftHeight=0 BottomRight=Green_Floor BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_bvi96_a09_04 [TILE284] Model=bvi96_a09_08 WalkMesh=msb01 TopLeft=Green_Floor TopLeftHeight=0 TopRight=Green_Floor TopRightHeight=0 BottomLeft=Green_Floor BottomLeftHeight=0 BottomRight=Green_Floor BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_bvi96_a09_08 [TILE285] Model=bvi96_a09_09 WalkMesh=msb01 TopLeft=Green_Floor TopLeftHeight=0 TopRight=Green_Floor TopRightHeight=0 BottomLeft=Green_Floor BottomLeftHeight=0 BottomRight=Green_Floor BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=12582912 PathNode=A Orientation=0 ImageMap2D=mi_bvi96_a09_09 [TILE286] Model=bvi96_a02_05 WalkMesh=msb01 TopLeft=Green_Floor TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Green_Floor BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=I Orientation=0 ImageMap2D=mi_bvi96_a02_05 [TILE287] Model=bvi96_a10_01 WalkMesh=msb01 TopLeft=Green_Floor TopLeftHeight=0 TopRight=Green_Floor TopRightHeight=0 BottomLeft=Green_Floor BottomLeftHeight=0 BottomRight=Green_Floor BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_bvi96_a10_01 [TILE288] Model=bvi96_a10_02 WalkMesh=msb01 TopLeft=Green_Floor TopLeftHeight=0 TopRight=Green_Floor TopRightHeight=0 BottomLeft=Green_Floor BottomLeftHeight=0 BottomRight=Green_Floor BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=12582912 PathNode=A Orientation=0 ImageMap2D=mi_bvi96_a10_02 [TILE289] Model=bvi96_a10_03 WalkMesh=msb01 TopLeft=Green_Floor TopLeftHeight=0 TopRight=Green_Floor TopRightHeight=0 BottomLeft=Green_Floor BottomLeftHeight=0 BottomRight=Green_Floor BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=12582912 PathNode=A Orientation=0 ImageMap2D=mi_bvi96_a10_03 [TILE290] Model=bvi96_a02_09 WalkMesh=msb01 TopLeft=Green_Floor TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Green_Floor BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=12582912 PathNode=I Orientation=0 ImageMap2D=mi_bvi96_a02_09 [TILE291] Model=bvi96_a01_07 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Green_Floor BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=H Orientation=0 ImageMap2D=mi_bvi96_a01_07 [TILE292] Model=bvi96_a01_08 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Green_Floor BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=H Orientation=0 ImageMap2D=mi_bvi96_a01_08 [TILE293] Model=bvi96_a02_10 WalkMesh=msb01 TopLeft=Green_Floor TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Green_Floor BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=I Orientation=0 ImageMap2D=mi_bvi96_a02_10 [TILE294] Model=bvi96_a02_11 WalkMesh=msb01 TopLeft=Green_Floor TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Green_Floor BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=I Orientation=0 ImageMap2D=mi_bvi96_a02_11 [TILE295] Model=bvi96_a02_12 WalkMesh=msb01 TopLeft=Green_Floor TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Green_Floor BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=I Orientation=0 ImageMap2D=mi_bvi96_a02_12 [TILE296] Model=bvi96_a02_13 WalkMesh=msb01 TopLeft=Green_Floor TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Green_Floor BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=I Orientation=0 ImageMap2D=mi_bvi96_a02_13 [TILE297] Model=bvi96_a02_14 WalkMesh=msb01 TopLeft=Green_Floor TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Green_Floor BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=I Orientation=0 ImageMap2D=mi_bvi96_a02_14 [TILE298] Model=bvi96_a02_15 WalkMesh=msb01 TopLeft=Green_Floor TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Green_Floor BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=I Orientation=0 ImageMap2D=mi_bvi96_a02_15 [TILE299] Model=bvi96_a02_16 WalkMesh=msb01 TopLeft=Green_Floor TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Green_Floor BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=I Orientation=0 ImageMap2D=mi_bvi96_a02_16 [TILE300] Model=bvi96_a02_17 WalkMesh=msb01 TopLeft=Green_Floor TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Green_Floor BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=48 PathNode=I Orientation=0 ImageMap2D=mi_bvi96_a02_17 [TILE301] Model=bvi96_a02_18 WalkMesh=msb01 TopLeft=Green_Floor TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Green_Floor BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=I Orientation=0 ImageMap2D=mi_bvi96_a02_18 [TILE302] Model=bvi96_a02_19 WalkMesh=msb01 TopLeft=Green_Floor TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Green_Floor BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=12582912 PathNode=I Orientation=0 ImageMap2D=mi_bvi96_a02_19 [TILE303] Model=bvi90_f93_01 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top=Marble_Doorway Right= Bottom=Blue_Doorway Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=2 Sounds=0 PathNode=L Orientation=0 ImageMap2D=mi_bvi90_f93_01 [TILE303DOOR0] Type=0 X=0.00 Y=5.00 Z=0.40 Orientation=0.0 [TILE303DOOR1] Type=0 X=0.00 Y=-5.00 Z=0.40 Orientation=180.0 [TILE304] Model=bvi90_f96_01 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top=Marble_Doorway Right= Bottom=Green_Doorway Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=2 Sounds=0 PathNode=L Orientation=0 ImageMap2D=mi_bvi90_f96_01 [TILE304DOOR0] Type=0 X=0.00 Y=5.00 Z=0.40 Orientation=0.0 [TILE304DOOR1] Type=0 X=0.00 Y=-5.00 Z=0.40 Orientation=180.0 [TILE305] Model=bvi90_f93_02 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right= Bottom=Blue_Doorway Left=Marble_Doorway MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=2 Sounds=0 PathNode=H Orientation=0 ImageMap2D=mi_bvi90_f93_02 [TILE305DOOR0] Type=0 X=0.00 Y=-5.00 Z=0.40 Orientation=-180.0 [TILE305DOOR1] Type=0 X=-5.00 Y=0.00 Z=0.40 Orientation=90.0 [TILE306] Model=bvi90_f93_03 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right= Bottom=Marble_Doorway Left=Blue_Doorway MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=2 Sounds=0 PathNode=H Orientation=0 ImageMap2D=mi_bvi90_f93_03 [TILE306DOOR0] Type=0 X=0.00 Y=-5.00 Z=0.40 Orientation=-180.0 [TILE306DOOR1] Type=0 X=-5.00 Y=0.00 Z=0.40 Orientation=90.0 [TILE307] Model=bvi90_f96_02 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right= Bottom=Green_Doorway Left=Marble_Doorway MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=2 Sounds=0 PathNode=H Orientation=0 ImageMap2D=mi_bvi90_f96_02 [TILE307DOOR0] Type=0 X=0.00 Y=-5.00 Z=0.40 Orientation=-180.0 [TILE307DOOR1] Type=0 X=-5.00 Y=0.00 Z=0.40 Orientation=90.0 [TILE308] Model=bvi90_f96_03 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right= Bottom=Marble_Doorway Left=Green_Doorway MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=2 Sounds=0 PathNode=H Orientation=0 ImageMap2D=mi_bvi90_f96_03 [TILE308DOOR0] Type=0 X=0.00 Y=-5.00 Z=0.40 Orientation=-180.0 [TILE308DOOR1] Type=0 X=-5.00 Y=0.00 Z=0.40 Orientation=90.0 [TILE309] Model=bvi93_f90_01 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top=Blue_Doorway Right= Bottom=Marble_Doorway Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=2 Sounds=0 PathNode=L Orientation=0 ImageMap2D=mi_bvi93_f90_01 [TILE309DOOR0] Type=0 X=0.00 Y=5.00 Z=0.40 Orientation=0.0 [TILE309DOOR1] Type=0 X=0.00 Y=-5.00 Z=0.40 Orientation=180.0 [TILE310] Model=bvi93_f96_01 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top=Blue_Doorway Right= Bottom=Green_Doorway Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=2 Sounds=0 PathNode=L Orientation=0 ImageMap2D=mi_bvi93_f96_01 [TILE310DOOR0] Type=0 X=0.00 Y=5.00 Z=0.40 Orientation=0.0 [TILE310DOOR1] Type=0 X=0.00 Y=-5.00 Z=0.40 Orientation=180.0 [TILE311] Model=bvi93_f90_02 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right= Bottom=Marble_Doorway Left=Blue_Doorway MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=2 Sounds=0 PathNode=H Orientation=0 ImageMap2D=mi_bvi93_f90_02 [TILE311DOOR0] Type=0 X=0.00 Y=-5.00 Z=0.40 Orientation=-180.0 [TILE311DOOR1] Type=0 X=-5.00 Y=0.00 Z=0.40 Orientation=90.0 [TILE312] Model=bvi93_f90_03 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right= Bottom=Blue_Doorway Left=Marble_Doorway MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=2 Sounds=0 PathNode=H Orientation=0 ImageMap2D=mi_bvi93_f90_03 [TILE312DOOR0] Type=0 X=0.00 Y=-5.00 Z=0.40 Orientation=-180.0 [TILE312DOOR1] Type=0 X=-5.00 Y=0.00 Z=0.40 Orientation=90.0 [TILE313] Model=bvi93_f96_02 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right= Bottom=Green_Doorway Left=Blue_Doorway MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=2 Sounds=0 PathNode=H Orientation=0 ImageMap2D=mi_bvi93_f96_02 [TILE313DOOR0] Type=0 X=0.00 Y=-5.00 Z=0.40 Orientation=-180.0 [TILE313DOOR1] Type=0 X=-5.00 Y=0.00 Z=0.40 Orientation=90.0 [TILE314] Model=bvi93_f96_03 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right= Bottom=Blue_Doorway Left=Green_Doorway MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=2 Sounds=0 PathNode=H Orientation=0 ImageMap2D=mi_bvi93_f96_03 [TILE314DOOR0] Type=0 X=0.00 Y=-5.00 Z=0.40 Orientation=-180.0 [TILE314DOOR1] Type=0 X=-5.00 Y=0.00 Z=0.40 Orientation=90.0 [TILE315] Model=bvi96_f90_01 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top=Green_Doorway Right= Bottom=Marble_Doorway Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=2 Sounds=0 PathNode=L Orientation=0 ImageMap2D=mi_bvi96_f90_01 [TILE315DOOR0] Type=0 X=0.00 Y=5.00 Z=0.40 Orientation=0.0 [TILE315DOOR1] Type=0 X=0.00 Y=-5.00 Z=0.40 Orientation=180.0 [TILE316] Model=bvi96_f93_01 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top=Green_Doorway Right= Bottom=Blue_Doorway Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=2 Sounds=0 PathNode=L Orientation=0 ImageMap2D=mi_bvi96_f93_01 [TILE316DOOR0] Type=0 X=0.00 Y=5.00 Z=0.40 Orientation=0.0 [TILE316DOOR1] Type=0 X=0.00 Y=-5.00 Z=0.40 Orientation=180.0 [TILE317] Model=bvi96_f90_02 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right= Bottom=Marble_Doorway Left=Green_Doorway MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=2 Sounds=0 PathNode=H Orientation=0 ImageMap2D=mi_bvi96_f90_02 [TILE317DOOR0] Type=0 X=0.00 Y=-5.00 Z=0.40 Orientation=-180.0 [TILE317DOOR1] Type=0 X=-5.00 Y=0.00 Z=0.40 Orientation=90.0 [TILE318] Model=bvi96_f90_03 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right= Bottom=Green_Doorway Left=Marble_Doorway MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=2 Sounds=0 PathNode=H Orientation=0 ImageMap2D=mi_bvi96_f90_03 [TILE318DOOR0] Type=0 X=0.00 Y=-5.00 Z=0.40 Orientation=-180.0 [TILE318DOOR1] Type=0 X=-5.00 Y=0.00 Z=0.40 Orientation=90.0 [TILE319] Model=bvi96_f93_02 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right= Bottom=Blue_Doorway Left=Green_Doorway MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=2 Sounds=0 PathNode=H Orientation=0 ImageMap2D=mi_bvi96_f93_02 [TILE319DOOR0] Type=0 X=0.00 Y=-5.00 Z=0.40 Orientation=-180.0 [TILE319DOOR1] Type=0 X=-5.00 Y=0.00 Z=0.40 Orientation=90.0 [TILE320] Model=bvi96_f93_03 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right= Bottom=Green_Doorway Left=Blue_Doorway MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=2 Sounds=0 PathNode=H Orientation=0 ImageMap2D=mi_bvi96_f93_03 [TILE320DOOR0] Type=0 X=0.00 Y=-5.00 Z=0.40 Orientation=-180.0 [TILE320DOOR1] Type=0 X=-5.00 Y=0.00 Z=0.40 Orientation=90.0 [TILE321] Model=bvi90_g93_01 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top=Blue_Doorway Right= Bottom=Marble_Corridor Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=L Orientation=0 ImageMap2D=mi_bvi90_g93_01 [TILE321DOOR0] Type=0 X=0.00 Y=5.00 Z=0.40 Orientation=0.0 [TILE322] Model=bvi90_g96_01 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top=Green_Doorway Right= Bottom=Marble_Corridor Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=L Orientation=0 ImageMap2D=mi_bvi90_g96_01 [TILE322DOOR0] Type=0 X=0.00 Y=5.00 Z=0.40 Orientation=0.0 [TILE323] Model=bvi93_g90_01 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top=Marble_Doorway Right= Bottom=Blue_Corridor Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=L Orientation=0 ImageMap2D=mi_bvi93_g90_01 [TILE323DOOR0] Type=0 X=0.00 Y=5.00 Z=0.40 Orientation=0.0 [TILE324] Model=bvi93_g96_01 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top=Green_Doorway Right= Bottom=Blue_Corridor Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=L Orientation=0 ImageMap2D=mi_bvi93_g96_01 [TILE324DOOR0] Type=0 X=0.00 Y=5.00 Z=0.40 Orientation=0.0 [TILE325] Model=bvi96_g90_01 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top=Marble_Doorway Right= Bottom=Green_Corridor Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=L Orientation=0 ImageMap2D=mi_bvi96_g90_01 [TILE325DOOR0] Type=0 X=0.00 Y=5.00 Z=0.40 Orientation=0.0 [TILE326] Model=bvi96_g93_01 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top=Blue_Doorway Right= Bottom=Green_Corridor Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=L Orientation=0 ImageMap2D=mi_bvi96_g93_01 [TILE326DOOR0] Type=0 X=0.00 Y=5.00 Z=0.40 Orientation=0.0 [TILE327] Model=bvi90_f93_04 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top=Marble_Doorway Right=Blue_Doorway Bottom=Marble_Doorway Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=3 Sounds=0 PathNode=I Orientation=180 ImageMap2D=mi_bvi90_f93_04 [TILE327DOOR0] Type=0 X=0.00 Y=-5.00 Z=0.40 Orientation=-180.0 [TILE327DOOR1] Type=0 X=0.00 Y=5.00 Z=0.40 Orientation=0.0 [TILE327DOOR2] Type=0 X=5.00 Y=0.00 Z=0.40 Orientation=-90.0 [TILE328] Model=bvi90_f93_05 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top=Blue_Doorway Right=Blue_Doorway Bottom=Marble_Doorway Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=3 Sounds=0 PathNode=I Orientation=180 ImageMap2D=mi_bvi90_f93_05 [TILE328DOOR0] Type=0 X=0.00 Y=-5.00 Z=0.40 Orientation=-180.0 [TILE328DOOR1] Type=0 X=0.00 Y=5.00 Z=0.40 Orientation=0.0 [TILE328DOOR2] Type=0 X=5.00 Y=0.00 Z=0.40 Orientation=-90.0 [TILE329] Model=bvi90_f93_06 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top=Green_Doorway Right=Blue_Doorway Bottom=Marble_Doorway Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=3 Sounds=0 PathNode=I Orientation=180 ImageMap2D=mi_bvi90_f93_06 [TILE329DOOR0] Type=0 X=0.00 Y=-5.00 Z=0.40 Orientation=-180.0 [TILE329DOOR1] Type=0 X=0.00 Y=5.00 Z=0.40 Orientation=0.0 [TILE329DOOR2] Type=0 X=5.00 Y=0.00 Z=0.40 Orientation=-90.0 [TILE330] Model=bvi90_f96_04 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top=Marble_Doorway Right=Green_Doorway Bottom=Marble_Doorway Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=3 Sounds=0 PathNode=I Orientation=180 ImageMap2D=mi_bvi90_f96_04 [TILE330DOOR0] Type=0 X=0.00 Y=-5.00 Z=0.40 Orientation=-180.0 [TILE330DOOR1] Type=0 X=0.00 Y=5.00 Z=0.40 Orientation=0.0 [TILE330DOOR2] Type=0 X=5.00 Y=0.00 Z=0.40 Orientation=-90.0 [TILE331] Model=bvi90_f96_05 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top=Green_Doorway Right=Green_Doorway Bottom=Marble_Doorway Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=3 Sounds=0 PathNode=I Orientation=180 ImageMap2D=mi_bvi90_f96_05 [TILE331DOOR0] Type=0 X=0.00 Y=-5.00 Z=0.40 Orientation=-180.0 [TILE331DOOR1] Type=0 X=0.00 Y=5.00 Z=0.40 Orientation=0.0 [TILE331DOOR2] Type=0 X=5.00 Y=0.00 Z=0.40 Orientation=-90.0 [TILE332] Model=bvi90_f96_06 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top=Blue_Doorway Right=Green_Doorway Bottom=Marble_Doorway Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=3 Sounds=0 PathNode=I Orientation=180 ImageMap2D=mi_bvi90_f96_06 [TILE332DOOR0] Type=0 X=0.00 Y=-5.00 Z=0.40 Orientation=-180.0 [TILE332DOOR1] Type=0 X=0.00 Y=5.00 Z=0.40 Orientation=0.0 [TILE332DOOR2] Type=0 X=5.00 Y=0.00 Z=0.40 Orientation=-90.0 [TILE333] Model=bvi93_f90_04 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top=Blue_Doorway Right=Marble_Doorway Bottom=Blue_Doorway Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=3 Sounds=0 PathNode=I Orientation=180 ImageMap2D=mi_bvi93_f90_04 [TILE333DOOR0] Type=0 X=0.00 Y=-5.00 Z=0.40 Orientation=-180.0 [TILE333DOOR1] Type=0 X=0.00 Y=5.00 Z=0.40 Orientation=0.0 [TILE333DOOR2] Type=0 X=5.00 Y=0.00 Z=0.40 Orientation=-90.0 [TILE334] Model=bvi93_f90_05 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top=Marble_Doorway Right=Marble_Doorway Bottom=Blue_Doorway Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=3 Sounds=0 PathNode=I Orientation=180 ImageMap2D=mi_bvi93_f90_05 [TILE334DOOR0] Type=0 X=0.00 Y=-5.00 Z=0.40 Orientation=-180.0 [TILE334DOOR1] Type=0 X=0.00 Y=5.00 Z=0.40 Orientation=0.0 [TILE334DOOR2] Type=0 X=5.00 Y=0.00 Z=0.40 Orientation=-90.0 [TILE335] Model=bvi93_f90_06 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top=Green_Doorway Right=Marble_Doorway Bottom=Blue_Doorway Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=3 Sounds=0 PathNode=I Orientation=180 ImageMap2D=mi_bvi93_f90_06 [TILE335DOOR0] Type=0 X=0.00 Y=-5.00 Z=0.40 Orientation=-180.0 [TILE335DOOR1] Type=0 X=0.00 Y=5.00 Z=0.40 Orientation=0.0 [TILE335DOOR2] Type=0 X=5.00 Y=0.00 Z=0.40 Orientation=-90.0 [TILE336] Model=bvi93_f96_04 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top=Blue_Doorway Right=Green_Doorway Bottom=Blue_Doorway Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=3 Sounds=0 PathNode=I Orientation=180 ImageMap2D=mi_bvi93_f96_04 [TILE336DOOR0] Type=0 X=0.00 Y=-5.00 Z=0.40 Orientation=-180.0 [TILE336DOOR1] Type=0 X=0.00 Y=5.00 Z=0.40 Orientation=0.0 [TILE336DOOR2] Type=0 X=5.00 Y=0.00 Z=0.40 Orientation=-90.0 [TILE337] Model=bvi93_f96_05 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top=Green_Doorway Right=Green_Doorway Bottom=Blue_Doorway Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=3 Sounds=0 PathNode=I Orientation=180 ImageMap2D=mi_bvi93_f96_05 [TILE337DOOR0] Type=0 X=0.00 Y=-5.00 Z=0.40 Orientation=-180.0 [TILE337DOOR1] Type=0 X=0.00 Y=5.00 Z=0.40 Orientation=0.0 [TILE337DOOR2] Type=0 X=5.00 Y=0.00 Z=0.40 Orientation=-90.0 [TILE338] Model=bvi93_f96_06 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top=Marble_Doorway Right=Green_Doorway Bottom=Blue_Doorway Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=3 Sounds=0 PathNode=I Orientation=180 ImageMap2D=mi_bvi93_f96_06 [TILE338DOOR0] Type=0 X=0.00 Y=-5.00 Z=0.40 Orientation=-180.0 [TILE338DOOR1] Type=0 X=0.00 Y=5.00 Z=0.40 Orientation=0.0 [TILE338DOOR2] Type=0 X=5.00 Y=0.00 Z=0.40 Orientation=-90.0 [TILE339] Model=bvi96_f93_04 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top=Green_Doorway Right=Blue_Doorway Bottom=Green_Doorway Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=3 Sounds=0 PathNode=I Orientation=180 ImageMap2D=mi_bvi96_f93_04 [TILE339DOOR0] Type=0 X=0.00 Y=-5.00 Z=0.40 Orientation=-180.0 [TILE339DOOR1] Type=0 X=0.00 Y=5.00 Z=0.40 Orientation=0.0 [TILE339DOOR2] Type=0 X=5.00 Y=0.00 Z=0.40 Orientation=-90.0 [TILE340] Model=bvi96_f93_05 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top=Blue_Doorway Right=Blue_Doorway Bottom=Green_Doorway Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=3 Sounds=0 PathNode=I Orientation=180 ImageMap2D=mi_bvi96_f93_05 [TILE340DOOR0] Type=0 X=0.00 Y=-5.00 Z=0.40 Orientation=-180.0 [TILE340DOOR1] Type=0 X=0.00 Y=5.00 Z=0.40 Orientation=0.0 [TILE340DOOR2] Type=0 X=5.00 Y=0.00 Z=0.40 Orientation=-90.0 [TILE341] Model=bvi96_f93_06 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top=Marble_Doorway Right=Blue_Doorway Bottom=Green_Doorway Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=3 Sounds=0 PathNode=I Orientation=180 ImageMap2D=mi_bvi96_f93_06 [TILE341DOOR0] Type=0 X=0.00 Y=-5.00 Z=0.40 Orientation=-180.0 [TILE341DOOR1] Type=0 X=0.00 Y=5.00 Z=0.40 Orientation=0.0 [TILE341DOOR2] Type=0 X=5.00 Y=0.00 Z=0.40 Orientation=-90.0 [TILE342] Model=bvi96_f90_04 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top=Green_Doorway Right=Marble_Doorway Bottom=Green_Doorway Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=3 Sounds=0 PathNode=I Orientation=180 ImageMap2D=mi_bvi96_f90_04 [TILE342DOOR0] Type=0 X=0.00 Y=-5.00 Z=0.40 Orientation=-180.0 [TILE342DOOR1] Type=0 X=0.00 Y=5.00 Z=0.40 Orientation=0.0 [TILE342DOOR2] Type=0 X=5.00 Y=0.00 Z=0.40 Orientation=-90.0 [TILE343] Model=bvi96_f90_05 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top=Marble_Doorway Right=Marble_Doorway Bottom=Green_Doorway Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=3 Sounds=0 PathNode=I Orientation=180 ImageMap2D=mi_bvi96_f90_05 [TILE343DOOR0] Type=0 X=0.00 Y=-5.00 Z=0.40 Orientation=-180.0 [TILE343DOOR1] Type=0 X=0.00 Y=5.00 Z=0.40 Orientation=0.0 [TILE343DOOR2] Type=0 X=5.00 Y=0.00 Z=0.40 Orientation=-90.0 [TILE344] Model=bvi96_f90_06 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top=Blue_Doorway Right=Marble_Doorway Bottom=Green_Doorway Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=3 Sounds=0 PathNode=I Orientation=180 ImageMap2D=mi_bvi96_f90_06 [TILE344DOOR0] Type=0 X=0.00 Y=-5.00 Z=0.40 Orientation=-180.0 [TILE344DOOR1] Type=0 X=0.00 Y=5.00 Z=0.40 Orientation=0.0 [TILE344DOOR2] Type=0 X=5.00 Y=0.00 Z=0.40 Orientation=-90.0 [TILE345] Model=bvi90_f90_05 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top=Blue_Doorway Right=Marble_Doorway Bottom=Marble_Doorway Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=3 Sounds=0 PathNode=I Orientation=180 ImageMap2D=mi_bvi90_f90_05 [TILE345DOOR0] Type=0 X=0.00 Y=-5.00 Z=0.40 Orientation=-180.0 [TILE345DOOR1] Type=0 X=0.00 Y=5.00 Z=0.40 Orientation=0.0 [TILE345DOOR2] Type=0 X=5.00 Y=0.00 Z=0.40 Orientation=-90.0 [TILE346] Model=bvi90_f90_06 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top=Green_Doorway Right=Marble_Doorway Bottom=Marble_Doorway Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=3 Sounds=0 PathNode=I Orientation=180 ImageMap2D=mi_bvi90_f90_06 [TILE346DOOR0] Type=0 X=0.00 Y=-5.00 Z=0.40 Orientation=-180.0 [TILE346DOOR1] Type=0 X=0.00 Y=5.00 Z=0.40 Orientation=0.0 [TILE346DOOR2] Type=0 X=5.00 Y=0.00 Z=0.40 Orientation=-90.0 [TILE347] Model=bvi93_f93_05 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top=Marble_Doorway Right=Blue_Doorway Bottom=Blue_Doorway Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=3 Sounds=0 PathNode=I Orientation=180 ImageMap2D=mi_bvi93_f93_05 [TILE347DOOR0] Type=0 X=0.00 Y=-5.00 Z=0.40 Orientation=-180.0 [TILE347DOOR1] Type=0 X=0.00 Y=5.00 Z=0.40 Orientation=0.0 [TILE347DOOR2] Type=0 X=5.00 Y=0.00 Z=0.40 Orientation=-90.0 [TILE348] Model=bvi93_f93_06 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top=Green_Doorway Right=Blue_Doorway Bottom=Blue_Doorway Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=3 Sounds=0 PathNode=I Orientation=180 ImageMap2D=mi_bvi93_f93_06 [TILE348DOOR0] Type=0 X=0.00 Y=-5.00 Z=0.40 Orientation=-180.0 [TILE348DOOR1] Type=0 X=0.00 Y=5.00 Z=0.40 Orientation=0.0 [TILE348DOOR2] Type=0 X=5.00 Y=0.00 Z=0.40 Orientation=-90.0 [TILE349] Model=bvi96_f96_05 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top=Blue_Doorway Right=Green_Doorway Bottom=Green_Doorway Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=3 Sounds=0 PathNode=I Orientation=180 ImageMap2D=mi_bvi96_f96_05 [TILE349DOOR0] Type=0 X=0.00 Y=-5.00 Z=0.40 Orientation=-180.0 [TILE349DOOR1] Type=0 X=0.00 Y=5.00 Z=0.40 Orientation=0.0 [TILE349DOOR2] Type=0 X=5.00 Y=0.00 Z=0.40 Orientation=-90.0 [TILE350] Model=bvi96_f96_06 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top=Marble_Doorway Right=Green_Doorway Bottom=Green_Doorway Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=3 Sounds=0 PathNode=I Orientation=180 ImageMap2D=mi_bvi96_f96_06 [TILE350DOOR0] Type=0 X=0.00 Y=-5.00 Z=0.40 Orientation=-180.0 [TILE350DOOR1] Type=0 X=0.00 Y=5.00 Z=0.40 Orientation=0.0 [TILE350DOOR2] Type=0 X=5.00 Y=0.00 Z=0.40 Orientation=-90.0 [TILE351] Model=bvi90_f90_07 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top=Marble_Doorway Right=Marble_Doorway Bottom=Blue_Doorway Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=3 Sounds=0 PathNode=I Orientation=180 ImageMap2D=mi_bvi90_f90_07 [TILE351DOOR0] Type=0 X=0.00 Y=-5.00 Z=0.40 Orientation=-180.0 [TILE351DOOR1] Type=0 X=0.00 Y=5.00 Z=0.40 Orientation=0.0 [TILE351DOOR2] Type=0 X=5.00 Y=0.00 Z=0.40 Orientation=-90.0 [TILE352] Model=bvi90_f90_08 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top=Marble_Doorway Right=Marble_Doorway Bottom=Green_Doorway Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=3 Sounds=0 PathNode=I Orientation=180 ImageMap2D=mi_bvi90_f90_08 [TILE352DOOR0] Type=0 X=0.00 Y=-5.00 Z=0.40 Orientation=-180.0 [TILE352DOOR1] Type=0 X=0.00 Y=5.00 Z=0.40 Orientation=0.0 [TILE352DOOR2] Type=0 X=5.00 Y=0.00 Z=0.40 Orientation=-90.0 [TILE353] Model=bvi93_f93_07 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top=Blue_Doorway Right=Blue_Doorway Bottom=Marble_Doorway Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=3 Sounds=0 PathNode=I Orientation=180 ImageMap2D=mi_bvi93_f93_07 [TILE353DOOR0] Type=0 X=0.00 Y=-5.00 Z=0.40 Orientation=-180.0 [TILE353DOOR1] Type=0 X=0.00 Y=5.00 Z=0.40 Orientation=0.0 [TILE353DOOR2] Type=0 X=5.00 Y=0.00 Z=0.40 Orientation=-90.0 [TILE354] Model=bvi93_f93_08 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top=Blue_Doorway Right=Blue_Doorway Bottom=Green_Doorway Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=3 Sounds=0 PathNode=I Orientation=180 ImageMap2D=mi_bvi93_f93_08 [TILE354DOOR0] Type=0 X=0.00 Y=-5.00 Z=0.40 Orientation=-180.0 [TILE354DOOR1] Type=0 X=0.00 Y=5.00 Z=0.40 Orientation=0.0 [TILE354DOOR2] Type=0 X=5.00 Y=0.00 Z=0.40 Orientation=-90.0 [TILE355] Model=bvi96_f96_07 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top=Green_Doorway Right=Green_Doorway Bottom=Blue_Doorway Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=3 Sounds=0 PathNode=I Orientation=180 ImageMap2D=mi_bvi96_f96_07 [TILE355DOOR0] Type=0 X=0.00 Y=-5.00 Z=0.40 Orientation=-180.0 [TILE355DOOR1] Type=0 X=0.00 Y=5.00 Z=0.40 Orientation=0.0 [TILE355DOOR2] Type=0 X=5.00 Y=0.00 Z=0.40 Orientation=-90.0 [TILE356] Model=bvi96_f96_08 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top=Green_Doorway Right=Green_Doorway Bottom=Marble_Doorway Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=3 Sounds=0 PathNode=I Orientation=180 ImageMap2D=mi_bvi96_f96_08 [TILE356DOOR0] Type=0 X=0.00 Y=-5.00 Z=0.40 Orientation=-180.0 [TILE356DOOR1] Type=0 X=0.00 Y=5.00 Z=0.40 Orientation=0.0 [TILE356DOOR2] Type=0 X=5.00 Y=0.00 Z=0.40 Orientation=-90.0 [TILE357] Model=bvi90_f93_07 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top=Blue_Doorway Right=Marble_Doorway Bottom=Blue_Doorway Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=3 Sounds=0 PathNode=I Orientation=180 ImageMap2D=mi_bvi90_f93_07 [TILE357DOOR0] Type=0 X=0.00 Y=-5.00 Z=0.40 Orientation=-180.0 [TILE357DOOR1] Type=0 X=0.00 Y=5.00 Z=0.40 Orientation=0.0 [TILE357DOOR2] Type=0 X=5.00 Y=0.00 Z=0.40 Orientation=-90.0 [TILE358] Model=bvi90_f96_07 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top=Green_Doorway Right=Marble_Doorway Bottom=Green_Doorway Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=3 Sounds=0 PathNode=I Orientation=180 ImageMap2D=mi_bvi90_f96_07 [TILE358DOOR0] Type=0 X=0.00 Y=-5.00 Z=0.40 Orientation=-180.0 [TILE358DOOR1] Type=0 X=0.00 Y=5.00 Z=0.40 Orientation=0.0 [TILE358DOOR2] Type=0 X=5.00 Y=0.00 Z=0.40 Orientation=-90.0 [TILE359] Model=bvi90_f93_08 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top=Green_Doorway Right=Marble_Doorway Bottom=Blue_Doorway Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=3 Sounds=0 PathNode=I Orientation=180 ImageMap2D=mi_bvi90_f93_08 [TILE359DOOR0] Type=0 X=0.00 Y=-5.00 Z=0.40 Orientation=-180.0 [TILE359DOOR1] Type=0 X=0.00 Y=5.00 Z=0.40 Orientation=0.0 [TILE359DOOR2] Type=0 X=5.00 Y=0.00 Z=0.40 Orientation=-90.0 [TILE360] Model=bvi90_f96_08 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top=Blue_Doorway Right=Marble_Doorway Bottom=Green_Doorway Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=3 Sounds=0 PathNode=I Orientation=180 ImageMap2D=mi_bvi90_f96_08 [TILE360DOOR0] Type=0 X=0.00 Y=-5.00 Z=0.40 Orientation=-180.0 [TILE360DOOR1] Type=0 X=0.00 Y=5.00 Z=0.40 Orientation=0.0 [TILE360DOOR2] Type=0 X=5.00 Y=0.00 Z=0.40 Orientation=-90.0 [TILE361] Model=bvi90_f93_09 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top=Marble_Doorway Right=Blue_Doorway Bottom=Blue_Doorway Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=3 Sounds=0 PathNode=I Orientation=180 ImageMap2D=mi_bvi90_f93_09 [TILE361DOOR0] Type=0 X=0.00 Y=-5.00 Z=0.40 Orientation=-180.0 [TILE361DOOR1] Type=0 X=0.00 Y=5.00 Z=0.40 Orientation=0.0 [TILE361DOOR2] Type=0 X=5.00 Y=0.00 Z=0.40 Orientation=-90.0 [TILE362] Model=bvi90_f93_10 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top=Marble_Doorway Right=Green_Doorway Bottom=Blue_Doorway Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=3 Sounds=0 PathNode=I Orientation=180 ImageMap2D=mi_bvi90_f93_10 [TILE362DOOR0] Type=0 X=0.00 Y=-5.00 Z=0.40 Orientation=-180.0 [TILE362DOOR1] Type=0 X=0.00 Y=5.00 Z=0.40 Orientation=0.0 [TILE362DOOR2] Type=0 X=5.00 Y=0.00 Z=0.40 Orientation=-90.0 [TILE363] Model=bvi90_f96_09 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top=Marble_Doorway Right=Green_Doorway Bottom=Green_Doorway Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=3 Sounds=0 PathNode=I Orientation=180 ImageMap2D=mi_bvi90_f96_09 [TILE363DOOR0] Type=0 X=0.00 Y=-5.00 Z=0.40 Orientation=-180.0 [TILE363DOOR1] Type=0 X=0.00 Y=5.00 Z=0.40 Orientation=0.0 [TILE363DOOR2] Type=0 X=5.00 Y=0.00 Z=0.40 Orientation=-90.0 [TILE364] Model=bvi90_f96_10 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top=Marble_Doorway Right=Blue_Doorway Bottom=Green_Doorway Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=3 Sounds=0 PathNode=I Orientation=180 ImageMap2D=mi_bvi90_f96_10 [TILE364DOOR0] Type=0 X=0.00 Y=-5.00 Z=0.40 Orientation=-180.0 [TILE364DOOR1] Type=0 X=0.00 Y=5.00 Z=0.40 Orientation=0.0 [TILE364DOOR2] Type=0 X=5.00 Y=0.00 Z=0.40 Orientation=-90.0 [TILE365] Model=bvi93_f90_07 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top=Marble_Doorway Right=Blue_Doorway Bottom=Marble_Doorway Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=3 Sounds=0 PathNode=I Orientation=180 ImageMap2D=mi_bvi93_f90_07 [TILE365DOOR0] Type=0 X=0.00 Y=-5.00 Z=0.40 Orientation=-180.0 [TILE365DOOR1] Type=0 X=0.00 Y=5.00 Z=0.40 Orientation=0.0 [TILE365DOOR2] Type=0 X=5.00 Y=0.00 Z=0.40 Orientation=-90.0 [TILE366] Model=bvi93_f90_08 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top=Green_Doorway Right=Blue_Doorway Bottom=Marble_Doorway Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=3 Sounds=0 PathNode=I Orientation=180 ImageMap2D=mi_bvi93_f90_08 [TILE366DOOR0] Type=0 X=0.00 Y=-5.00 Z=0.40 Orientation=-180.0 [TILE366DOOR1] Type=0 X=0.00 Y=5.00 Z=0.40 Orientation=0.0 [TILE366DOOR2] Type=0 X=5.00 Y=0.00 Z=0.40 Orientation=-90.0 [TILE367] Model=bvi93_f90_09 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top=Blue_Doorway Right=Marble_Doorway Bottom=Marble_Doorway Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=3 Sounds=0 PathNode=I Orientation=180 ImageMap2D=mi_bvi93_f90_09 [TILE367DOOR0] Type=0 X=0.00 Y=-5.00 Z=0.40 Orientation=-180.0 [TILE367DOOR1] Type=0 X=0.00 Y=5.00 Z=0.40 Orientation=0.0 [TILE367DOOR2] Type=0 X=5.00 Y=0.00 Z=0.40 Orientation=-90.0 [TILE368] Model=bvi93_f90_10 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top=Blue_Doorway Right=Green_Doorway Bottom=Marble_Doorway Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=3 Sounds=0 PathNode=I Orientation=180 ImageMap2D=mi_bvi93_f90_10 [TILE368DOOR0] Type=0 X=0.00 Y=-5.00 Z=0.40 Orientation=-180.0 [TILE368DOOR1] Type=0 X=0.00 Y=5.00 Z=0.40 Orientation=0.0 [TILE368DOOR2] Type=0 X=5.00 Y=0.00 Z=0.40 Orientation=-90.0 [TILE369] Model=bvi93_f96_07 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top=Green_Doorway Right=Blue_Doorway Bottom=Green_Doorway Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=3 Sounds=0 PathNode=I Orientation=180 ImageMap2D=mi_bvi93_f96_07 [TILE369DOOR0] Type=0 X=0.00 Y=-5.00 Z=0.40 Orientation=-180.0 [TILE369DOOR1] Type=0 X=0.00 Y=5.00 Z=0.40 Orientation=0.0 [TILE369DOOR2] Type=0 X=5.00 Y=0.00 Z=0.40 Orientation=-90.0 [TILE370] Model=bvi93_f96_08 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top=Marble_Doorway Right=Blue_Doorway Bottom=Green_Doorway Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=3 Sounds=0 PathNode=I Orientation=180 ImageMap2D=mi_bvi93_f96_08 [TILE370DOOR0] Type=0 X=0.00 Y=-5.00 Z=0.40 Orientation=-180.0 [TILE370DOOR1] Type=0 X=0.00 Y=5.00 Z=0.40 Orientation=0.0 [TILE370DOOR2] Type=0 X=5.00 Y=0.00 Z=0.40 Orientation=-90.0 [TILE371] Model=bvi93_f96_09 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top=Blue_Doorway Right=Green_Doorway Bottom=Green_Doorway Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=3 Sounds=0 PathNode=I Orientation=180 ImageMap2D=mi_bvi93_f96_09 [TILE371DOOR0] Type=0 X=0.00 Y=-5.00 Z=0.40 Orientation=-180.0 [TILE371DOOR1] Type=0 X=0.00 Y=5.00 Z=0.40 Orientation=0.0 [TILE371DOOR2] Type=0 X=5.00 Y=0.00 Z=0.40 Orientation=-90.0 [TILE372] Model=bvi93_f96_10 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top=Blue_Doorway Right=Marble_Doorway Bottom=Green_Doorway Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=3 Sounds=0 PathNode=I Orientation=180 ImageMap2D=mi_bvi93_f96_10 [TILE372DOOR0] Type=0 X=0.00 Y=-5.00 Z=0.40 Orientation=-180.0 [TILE372DOOR1] Type=0 X=0.00 Y=5.00 Z=0.40 Orientation=0.0 [TILE372DOOR2] Type=0 X=5.00 Y=0.00 Z=0.40 Orientation=-90.0 [TILE373] Model=bvi96_f93_07 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top=Blue_Doorway Right=Green_Doorway Bottom=Blue_Doorway Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=3 Sounds=0 PathNode=I Orientation=180 ImageMap2D=mi_bvi96_f93_07 [TILE373DOOR0] Type=0 X=0.00 Y=-5.00 Z=0.40 Orientation=-180.0 [TILE373DOOR1] Type=0 X=0.00 Y=5.00 Z=0.40 Orientation=0.0 [TILE373DOOR2] Type=0 X=5.00 Y=0.00 Z=0.40 Orientation=-90.0 [TILE374] Model=bvi96_f93_08 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top=Marble_Doorway Right=Green_Doorway Bottom=Blue_Doorway Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=3 Sounds=0 PathNode=I Orientation=180 ImageMap2D=mi_bvi96_f93_08 [TILE374DOOR0] Type=0 X=0.00 Y=-5.00 Z=0.40 Orientation=-180.0 [TILE374DOOR1] Type=0 X=0.00 Y=5.00 Z=0.40 Orientation=0.0 [TILE374DOOR2] Type=0 X=5.00 Y=0.00 Z=0.40 Orientation=-90.0 [TILE375] Model=bvi96_f93_09 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top=Green_Doorway Right=Blue_Doorway Bottom=Blue_Doorway Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=3 Sounds=0 PathNode=I Orientation=180 ImageMap2D=mi_bvi96_f93_09 [TILE375DOOR0] Type=0 X=0.00 Y=-5.00 Z=0.40 Orientation=-180.0 [TILE375DOOR1] Type=0 X=0.00 Y=5.00 Z=0.40 Orientation=0.0 [TILE375DOOR2] Type=0 X=5.00 Y=0.00 Z=0.40 Orientation=-90.0 [TILE376] Model=bvi96_f93_10 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top=Green_Doorway Right=Marble_Doorway Bottom=Blue_Doorway Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=3 Sounds=0 PathNode=I Orientation=180 ImageMap2D=mi_bvi96_f93_10 [TILE376DOOR0] Type=0 X=0.00 Y=-5.00 Z=0.40 Orientation=-180.0 [TILE376DOOR1] Type=0 X=0.00 Y=5.00 Z=0.40 Orientation=0.0 [TILE376DOOR2] Type=0 X=5.00 Y=0.00 Z=0.40 Orientation=-90.0 [TILE377] Model=bvi96_f90_07 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top=Marble_Doorway Right=Green_Doorway Bottom=Marble_Doorway Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=3 Sounds=0 PathNode=I Orientation=180 ImageMap2D=mi_bvi96_f90_07 [TILE377DOOR0] Type=0 X=0.00 Y=-5.00 Z=0.40 Orientation=-180.0 [TILE377DOOR1] Type=0 X=0.00 Y=5.00 Z=0.40 Orientation=0.0 [TILE377DOOR2] Type=0 X=5.00 Y=0.00 Z=0.40 Orientation=-90.0 [TILE378] Model=bvi96_f90_08 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top=Blue_Doorway Right=Green_Doorway Bottom=Marble_Doorway Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=3 Sounds=0 PathNode=I Orientation=180 ImageMap2D=mi_bvi96_f90_08 [TILE378DOOR0] Type=0 X=0.00 Y=-5.00 Z=0.40 Orientation=-180.0 [TILE378DOOR1] Type=0 X=0.00 Y=5.00 Z=0.40 Orientation=0.0 [TILE378DOOR2] Type=0 X=5.00 Y=0.00 Z=0.40 Orientation=-90.0 [TILE379] Model=bvi96_f90_09 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top=Green_Doorway Right=Marble_Doorway Bottom=Marble_Doorway Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=3 Sounds=0 PathNode=I Orientation=180 ImageMap2D=mi_bvi96_f90_09 [TILE379DOOR0] Type=0 X=0.00 Y=-5.00 Z=0.40 Orientation=-180.0 [TILE379DOOR1] Type=0 X=0.00 Y=5.00 Z=0.40 Orientation=0.0 [TILE379DOOR2] Type=0 X=5.00 Y=0.00 Z=0.40 Orientation=-90.0 [TILE380] Model=bvi96_f90_10 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top=Green_Doorway Right=Blue_Doorway Bottom=Marble_Doorway Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=3 Sounds=0 PathNode=I Orientation=180 ImageMap2D=mi_bvi96_f90_10 [TILE380DOOR0] Type=0 X=0.00 Y=-5.00 Z=0.40 Orientation=-180.0 [TILE380DOOR1] Type=0 X=0.00 Y=5.00 Z=0.40 Orientation=0.0 [TILE380DOOR2] Type=0 X=5.00 Y=0.00 Z=0.40 Orientation=-90.0 [TILE381] Model=bvi90_g93_02 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top=Blue_Doorway Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=N Orientation=0 ImageMap2D=mi_bvi90_g93_02 [TILE381DOOR0] Type=0 X=0.00 Y=5.00 Z=0.40 Orientation=0.0 [TILE382] Model=bvi90_g96_02 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top=Green_Doorway Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=N Orientation=0 ImageMap2D=mi_bvi90_g96_02 [TILE382DOOR0] Type=0 X=0.00 Y=5.00 Z=0.40 Orientation=0.0 [TILE383] Model=bvi93_g90_02 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top=Marble_Doorway Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=N Orientation=0 ImageMap2D=mi_bvi93_g90_02 [TILE383DOOR0] Type=0 X=0.00 Y=5.00 Z=0.40 Orientation=0.0 [TILE384] Model=bvi93_g96_02 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top=Green_Doorway Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=N Orientation=0 ImageMap2D=mi_bvi93_g96_02 [TILE384DOOR0] Type=0 X=0.00 Y=5.00 Z=0.40 Orientation=0.0 [TILE385] Model=bvi96_g90_02 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top=Marble_Doorway Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=N Orientation=0 ImageMap2D=mi_bvi96_g90_02 [TILE385DOOR0] Type=0 X=0.00 Y=5.00 Z=0.40 Orientation=0.0 [TILE386] Model=bvi96_g93_02 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top=Blue_Doorway Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=N Orientation=0 ImageMap2D=mi_bvi96_g93_02 [TILE386DOOR0] Type=0 X=0.00 Y=5.00 Z=0.40 Orientation=0.0 [TILE387] Model=bvi80_a10_01 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=T Orientation=0 ImageMap2D=mi_bvi80_a10_01 [TILE388] Model=bvi80_a31_01 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Hall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=H Orientation=0 ImageMap2D=mi_bvi80_a31_01 [TILE389] Model=bvi80_a31_02 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Hall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=H Orientation=0 VisibilityNode=I VisibilityOrientation=0 ImageMap2D=mi_bvi80_a31_02 [TILE390] Model=bvi80_a31_03 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Hall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=H Orientation=0 VisibilityNode=I VisibilityOrientation=0 ImageMap2D=mi_bvi80_a31_03 [TILE391] Model=bvi80_a31_04 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Hall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=H Orientation=0 VisibilityNode=I VisibilityOrientation=0 ImageMap2D=mi_bvi80_a31_04 [TILE392] Model=bvi80_a32_01 WalkMesh=msb01 TopLeft=Hall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Hall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=I Orientation=0 ImageMap2D=mi_bvi80_a32_01 [TILE393] Model=bvi80_a32_02 WalkMesh=msb01 TopLeft=Hall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Hall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=I Orientation=0 ImageMap2D=mi_bvi80_a32_02 [TILE394] Model=bvi80_a32_03 WalkMesh=msb01 TopLeft=Hall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Hall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=I Orientation=0 ImageMap2D=mi_bvi80_a32_03 [TILE395] Model=bvi80_a32_04 WalkMesh=msb01 TopLeft=Hall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Hall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=I Orientation=0 ImageMap2D=mi_bvi80_a32_04 [TILE396] Model=bvi80_a32_05 WalkMesh=msb01 TopLeft=Hall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Hall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=I Orientation=0 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=mi_bvi80_a32_05 [TILE397] Model=bvi80_a32_06 WalkMesh=msb01 TopLeft=Hall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Hall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=I Orientation=0 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=mi_bvi80_a32_06 [TILE398] Model=bvi80_a33_01 WalkMesh=msb01 TopLeft=Hall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Hall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_bvi80_a33_01 [TILE399] Model=bvi80_a34_01 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Hall TopRightHeight=0 BottomLeft=Hall BottomLeftHeight=0 BottomRight=Hall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_bvi80_a34_01 [TILE400] Model=bvi80_a34_02 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Hall TopRightHeight=0 BottomLeft=Hall BottomLeftHeight=0 BottomRight=Hall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 VisibilityNode=I VisibilityOrientation=0 ImageMap2D=mi_bvi80_a34_02 [TILE401] Model=bvi80_a39_01 WalkMesh=msb01 TopLeft=Hall TopLeftHeight=0 TopRight=Hall TopRightHeight=0 BottomLeft=Hall BottomLeftHeight=0 BottomRight=Hall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_bvi80_a39_01 [TILE402] Model=bvi80_g10_01 WalkMesh=msb01 TopLeft=Hall TopLeftHeight=0 TopRight=Hall TopRightHeight=0 BottomLeft=Hall BottomLeftHeight=0 BottomRight=Hall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_bvi80_g10_01 [TILE403] Model=bvi80_i31_01 WalkMesh=msb01 TopLeft=Hall TopLeftHeight=0 TopRight=Hall TopRightHeight=0 BottomLeft=Hall BottomLeftHeight=0 BottomRight=Hall BottomRightHeight=0 Top= Right= Bottom=Hall_Fence Left=Hall_Fence MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=B Orientation=0 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=mi_bvi80_i31_01 [TILE404] Model=bvi80_i31_02 WalkMesh=msb01 TopLeft=Hall TopLeftHeight=0 TopRight=Hall TopRightHeight=0 BottomLeft=Hall BottomLeftHeight=0 BottomRight=Hall BottomRightHeight=0 Top= Right= Bottom=Hall_Fence Left=Hall_Fence MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=B Orientation=0 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=mi_bvi80_i31_02 [TILE405] Model=bvi80_i31_03 WalkMesh=msb01 TopLeft=Hall TopLeftHeight=0 TopRight=Hall TopRightHeight=0 BottomLeft=Hall BottomLeftHeight=0 BottomRight=Hall BottomRightHeight=0 Top= Right= Bottom=Hall_Fence Left=Hall_Fence MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=B Orientation=0 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=mi_bvi80_i31_03 [TILE406] Model=bvi80_i32_01 WalkMesh=msb01 TopLeft=Hall TopLeftHeight=0 TopRight=Hall TopRightHeight=0 BottomLeft=Hall BottomLeftHeight=0 BottomRight=Hall BottomRightHeight=0 Top=Hall_Fence Right= Bottom=Hall_Fence Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=C Orientation=0 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=mi_bvi80_i32_01 [TILE407] Model=bvi80_i32_02 WalkMesh=msb01 TopLeft=Hall TopLeftHeight=0 TopRight=Hall TopRightHeight=0 BottomLeft=Hall BottomLeftHeight=0 BottomRight=Hall BottomRightHeight=0 Top=Hall_Fence Right= Bottom=Hall_Fence Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=C Orientation=0 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=mi_bvi80_i32_02 [TILE408] Model=bvi80_i32_03 WalkMesh=msb01 TopLeft=Hall TopLeftHeight=0 TopRight=Hall TopRightHeight=0 BottomLeft=Hall BottomLeftHeight=0 BottomRight=Hall BottomRightHeight=0 Top=Hall_Fence Right= Bottom=Hall_Fence Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=C Orientation=0 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=mi_bvi80_i32_03 [TILE409] Model=bvi80_i33_01 WalkMesh=msb01 TopLeft=Hall TopLeftHeight=0 TopRight=Hall TopRightHeight=0 BottomLeft=Hall BottomLeftHeight=0 BottomRight=Hall BottomRightHeight=0 Top=Hall_Fence Right= Bottom=Hall_Fence Left=Hall_Fence MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=E Orientation=0 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=mi_bvi80_i33_01 [TILE410] Model=bvi80_i34_01 WalkMesh=msb01 TopLeft=Hall TopLeftHeight=0 TopRight=Hall TopRightHeight=0 BottomLeft=Hall BottomLeftHeight=0 BottomRight=Hall BottomRightHeight=0 Top=Hall_Fence Right=Hall_Fence Bottom=Hall_Fence Left=Hall_Fence MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=D Orientation=0 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=mi_bvi80_i34_01 [TILE411] Model=bvi80_i35_01 WalkMesh=msb01 TopLeft=Hall TopLeftHeight=0 TopRight=Hall TopRightHeight=0 BottomLeft=Hall BottomLeftHeight=0 BottomRight=Hall BottomRightHeight=0 Top=Hall_Fence Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=G Orientation=0 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=mi_bvi80_i35_01 [TILE412] Model=bvi80_i35_02 WalkMesh=msb01 TopLeft=Hall TopLeftHeight=0 TopRight=Hall TopRightHeight=0 BottomLeft=Hall BottomLeftHeight=0 BottomRight=Hall BottomRightHeight=0 Top=Hall_Fence Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=G Orientation=0 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=mi_bvi80_i35_02 [TILE413] Model=bvi80_i39_01 WalkMesh=msb01 TopLeft=Hall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Hall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right= Bottom= Left=Hall_Fence MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=S Orientation=90 VisibilityNode=I VisibilityOrientation=0 ImageMap2D=mi_bvi80_i39_01 [TILE414] Model=bvi81_c43_01 WalkMesh=msb01 TopLeft=Hall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Hall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right=Alley Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 VisibilityNode=A VisibilityOrientation=270 ImageMap2D=mi_bvi81_c43_01 [TILE415] Model=bvi81_c44_01 WalkMesh=msb01 TopLeft=Hall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right=Alley Bottom=Alley Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 VisibilityNode=A VisibilityOrientation=270 ImageMap2D=mi_bvi81_c44_01 [TILE416] Model=bvi81_c45_01 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Hall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top=Alley Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=I Orientation=0 VisibilityNode=A VisibilityOrientation=270 ImageMap2D=mi_bvi81_c45_01 [TILE417] Model=bvi81_c45_02 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Hall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top=Alley Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=I Orientation=0 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=mi_bvi81_c45_02 [TILE418] Model=bvi81_c46_01 WalkMesh=msb01 TopLeft=Hall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right= Bottom=Alley Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=I Orientation=0 VisibilityNode=A VisibilityOrientation=270 ImageMap2D=mi_bvi81_c46_01 [TILE419] Model=bvi81_c46_02 WalkMesh=msb01 TopLeft=Hall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right= Bottom=Alley Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=I Orientation=0 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=mi_bvi81_c46_02 [TILE420] Model=bvi81_g31_01 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right= Bottom=Alley Left=Alley MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=H Orientation=0 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=mi_bvi81_g31_01 [TILE421] Model=bvi81_g31_02 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right= Bottom=Alley Left=Alley MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=H Orientation=0 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=mi_bvi81_g31_02 [TILE422] Model=bvi81_g31_03 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right= Bottom=Alley Left=Alley MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=H Orientation=0 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=mi_bvi81_g31_03 [TILE423] Model=bvi81_g32_01 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top=Alley Right= Bottom=Alley Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=L Orientation=0 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=mi_bvi81_g32_01 [TILE424] Model=bvi81_g33_01 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top=Alley Right= Bottom=Alley Left=Alley MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=I Orientation=0 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=mi_bvi81_g33_01 [TILE425] Model=bvi81_g33_02 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top=Alley Right= Bottom=Alley Left=Alley MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=I Orientation=0 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=mi_bvi81_g33_02 [TILE426] Model=bvi81_g34_01 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top=Alley Right=Alley Bottom=Alley Left=Alley MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_bvi81_g34_01 [TILE427] Model=bvi81_g35_01 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top=Alley Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=N Orientation=0 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=mi_bvi81_g35_01 [TILE428] Model=bvi81_g35_02 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top=Alley Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=N Orientation=0 VisibilityNode=I VisibilityOrientation=0 ImageMap2D=mi_bvi81_g35_02 [TILE429] Model=bvi81_g37_01 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top=Alley Right= Bottom=Alley Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=L Orientation=0 DoorVisibilityNode=Y DoorVisibilityOrientation=0 ImageMap2D=mi_bvi81_g37_01 [TILE429DOOR0] Type=457 X=0.00 Y=0.00 Z=0.20 Orientation=0.0 [TILE430] Model=bvi82_a43_01 WalkMesh=msb01 TopLeft=Hall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Hall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right=Hall_Doorway Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_bvi82_a43_01 [TILE430DOOR0] Type=0 X=5.00 Y=0.00 Z=0.40 Orientation=-90.0 [TILE431] Model=bvi82_a44_01 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Hall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top=Hall_Doorway Right=Hall_Doorway Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=2 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_bvi82_a44_01 [TILE431DOOR0] Type=0 X=0.00 Y=5.00 Z=0.40 Orientation=0.0 [TILE431DOOR1] Type=0 X=5.00 Y=0.00 Z=0.40 Orientation=-90.0 [TILE432] Model=bvi82_a45_01 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Hall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top=Hall_Doorway Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=I Orientation=0 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=mi_bvi82_a45_01 [TILE432DOOR0] Type=0 X=0.00 Y=5.00 Z=0.40 Orientation=0.0 [TILE433] Model=bvi82_a45_02 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Hall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top=Hall_Doorway Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=I Orientation=0 ImageMap2D=mi_bvi82_a45_02 [TILE433DOOR0] Type=0 X=0.00 Y=5.00 Z=0.40 Orientation=0.0 [TILE434] Model=bvi82_a46_01 WalkMesh=msb01 TopLeft=Hall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right= Bottom=Hall_Doorway Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=I Orientation=0 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=mi_bvi82_a46_01 [TILE434DOOR0] Type=0 X=0.00 Y=-5.00 Z=0.40 Orientation=-180.0 [TILE435] Model=bvi82_a46_02 WalkMesh=msb01 TopLeft=Hall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right= Bottom=Hall_Doorway Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=I Orientation=0 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=mi_bvi82_a46_02 [TILE435DOOR0] Type=0 X=0.00 Y=-5.00 Z=0.40 Orientation=-180.0 [TILE436] Model=bvi82_f38_01 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top=Hall_Doorway Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=N Orientation=0 ImageMap2D=mi_bvi82_f38_01 [TILE436DOOR0] Type=0 X=0.00 Y=5.00 Z=0.40 Orientation=0.0 [TILE437] Model=bvi82_f39_01 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top=Hall_Doorway Right= Bottom=Hall_Doorway Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=2 Sounds=0 PathNode=L Orientation=0 ImageMap2D=mi_bvi82_f39_01 [TILE437DOOR0] Type=0 X=0.00 Y=5.00 Z=0.40 Orientation=0.0 [TILE437DOOR1] Type=0 X=0.00 Y=-5.00 Z=0.40 Orientation=-180.0 [TILE438] Model=bvi82_f40_01 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right= Bottom=Hall_Doorway Left=Hall_Doorway MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=2 Sounds=0 PathNode=H Orientation=0 ImageMap2D=mi_bvi82_f40_01 [TILE438DOOR0] Type=0 X=0.00 Y=-5.00 Z=0.40 Orientation=180.0 [TILE438DOOR1] Type=0 X=-5.00 Y=0.00 Z=0.40 Orientation=90.0 [TILE439] Model=bvi82_f41_01 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top=Hall_Doorway Right=Hall_Doorway Bottom=Hall_Doorway Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=3 Sounds=0 PathNode=I Orientation=180 ImageMap2D=mi_bvi82_f41_01 [TILE439DOOR0] Type=0 X=0.00 Y=-5.00 Z=0.40 Orientation=-180.0 [TILE439DOOR1] Type=0 X=5.00 Y=0.00 Z=0.40 Orientation=-90.0 [TILE439DOOR2] Type=0 X=0.00 Y=5.00 Z=0.40 Orientation=0.0 [TILE440] Model=bvi82_f42_01 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top=Hall_Doorway Right= Bottom=Alley Left=Hall_Doorway MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=2 Sounds=0 PathNode=I Orientation=0 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=mi_bvi82_f42_01 [TILE440DOOR0] Type=0 X=0.00 Y=5.00 Z=0.40 Orientation=0.0 [TILE440DOOR1] Type=0 X=-5.00 Y=0.00 Z=0.40 Orientation=90.0 [TILE441] Model=bvi82_f43_01 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top=Hall_Doorway Right=Hall_Doorway Bottom=Alley Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=2 Sounds=0 PathNode=I Orientation=180 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=mi_bvi82_f43_01 [TILE441DOOR0] Type=0 X=5.00 Y=0.00 Z=0.40 Orientation=-90.0 [TILE441DOOR1] Type=0 X=0.00 Y=5.00 Z=0.40 Orientation=0.0 [TILE442] Model=bvi82_f44_01 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top=Alley Right=Hall_Doorway Bottom=Alley Left=Alley MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_bvi82_f44_01 [TILE442DOOR0] Type=0 X=5.00 Y=0.00 Z=0.40 Orientation=-90.0 [TILE443] Model=bvi82_f45_01 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top=Hall_Doorway Right=Alley Bottom=Alley Left=Hall_Doorway MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=2 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_bvi82_f45_01 [TILE443DOOR0] Type=0 X=-5.00 Y=0.00 Z=0.40 Orientation=90.0 [TILE443DOOR1] Type=0 X=0.00 Y=5.00 Z=0.40 Orientation=0.0 [TILE444] Model=bvi82_f46_01 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top=Alley Right=Alley Bottom= Left=Hall_Doorway MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=I Orientation=270 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=mi_bvi82_f46_01 [TILE444DOOR0] Type=0 X=-5.00 Y=0.00 Z=0.40 Orientation=90.0 [TILE445] Model=bvi82_f47_01 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top=Alley Right=Hall_Doorway Bottom= Left=Alley MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=I Orientation=270 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=mi_bvi82_f47_01 [TILE445DOOR0] Type=0 X=5.00 Y=0.00 Z=0.40 Orientation=-90.0 [TILE446] Model=bvi82_f48_01 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right= Bottom=Alley Left=Hall_Doorway MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=H Orientation=0 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=mi_bvi82_f48_01 [TILE446DOOR0] Type=0 X=-5.00 Y=0.00 Z=0.40 Orientation=90.0 [TILE447] Model=bvi82_f49_01 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right=Hall_Doorway Bottom=Alley Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=H Orientation=90 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=mi_bvi82_f49_01 [TILE447DOOR0] Type=0 X=5.00 Y=0.00 Z=0.40 Orientation=-90.0 [TILE448] Model=bvi82_f50_01 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top=Hall_Doorway Right=Alley Bottom=Hall_Doorway Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=2 Sounds=0 PathNode=I Orientation=180 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=mi_bvi82_f50_01 [TILE448DOOR0] Type=0 X=0.00 Y=5.00 Z=0.40 Orientation=0.0 [TILE448DOOR1] Type=0 X=0.00 Y=-5.00 Z=0.40 Orientation=-180.0 [TILE449] Model=bvi82_g43_01 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top=Alley Right=Hall_Doorway Bottom=Alley Left=Hall_Doorway MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=2 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_bvi82_g43_01 [TILE449DOOR0] Type=0 X=5.00 Y=0.00 Z=0.40 Orientation=-90.0 [TILE449DOOR1] Type=0 X=-5.00 Y=-0.00 Z=0.40 Orientation=90.0 [TILE450] Model=bvi82_g44_01 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top=Alley Right=Hall_Doorway Bottom=Alley Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=I Orientation=180 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=mi_bvi82_g44_01 [TILE450DOOR0] Type=0 X=5.00 Y=0.00 Z=0.40 Orientation=-90.0 [TILE451] Model=bvi82_g45_01 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top=Hall_Doorway Right=Hall_Doorway Bottom=Alley Left=Hall_Doorway MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=3 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_bvi82_g45_01 [TILE451DOOR0] Type=0 X=5.00 Y=0.00 Z=0.40 Orientation=-90.0 [TILE451DOOR1] Type=0 X=0.00 Y=5.00 Z=0.40 Orientation=0.0 [TILE451DOOR2] Type=0 X=-5.00 Y=-0.00 Z=0.40 Orientation=90.0 [TILE452] Model=bvi82_g46_01 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top=Hall_Doorway Right= Bottom=Alley Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=L Orientation=0 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=mi_bvi82_g46_01 [TILE452DOOR0] Type=0 X=0.00 Y=5.00 Z=0.40 Orientation=0.0 [TILE453] Model=bvi82_g47_01 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top=Hall_Doorway Right=Hall_Doorway Bottom=Hall_Doorway Left=Hall_Doorway MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=4 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_bvi82_g47_01 [TILE453DOOR0] Type=0 X=5.00 Y=0.00 Z=0.40 Orientation=-90.0 [TILE453DOOR1] Type=0 X=0.00 Y=-5.00 Z=0.40 Orientation=-180.0 [TILE453DOOR2] Type=0 X=0.00 Y=5.00 Z=0.40 Orientation=0.0 [TILE453DOOR3] Type=0 X=-5.00 Y=-0.00 Z=0.40 Orientation=90.0 [TILE454] Model=bvi86_a08_01 WalkMesh=msb01 TopLeft=Chasm TopLeftHeight=0 TopRight=Chasm TopRightHeight=0 BottomLeft=Chasm BottomLeftHeight=0 BottomRight=Chasm BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=T Orientation=0 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=mi_bvi86_a08_01 [TILE455] Model=bvi86_b31_01 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Chasm BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=T Orientation=0 VisibilityNode=H VisibilityOrientation=0 ImageMap2D=mi_bvi86_b31_01 [TILE456] Model=bvi86_b32_01 WalkMesh=msb01 TopLeft=Chasm TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Chasm BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=T Orientation=0 VisibilityNode=I VisibilityOrientation=0 ImageMap2D=mi_bvi86_b32_01 [TILE457] Model=bvi86_b33_01 WalkMesh=msb01 TopLeft=Chasm TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Chasm BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=T Orientation=0 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=mi_bvi86_b33_01 [TILE458] Model=bvi86_b34_01 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Chasm TopRightHeight=0 BottomLeft=Chasm BottomLeftHeight=0 BottomRight=Chasm BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=T Orientation=0 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=mi_bvi86_b34_01 [TILE459] Model=bvi86_b43_01 WalkMesh=msb01 TopLeft=Chasm TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Chasm BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right=Hall_Doorway Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=N Orientation=270 VisibilityNode=A VisibilityOrientation=270 ImageMap2D=mi_bvi86_b43_01 [TILE459DOOR0] Type=0 X=5.00 Y=0.00 Z=0.40 Orientation=-90.0 [TILE460] Model=bvi86_b43_02 WalkMesh=msb01 TopLeft=Chasm TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Chasm BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right=Hall_Doorway Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=19632072 PathNode=N Orientation=270 VisibilityNode=A VisibilityOrientation=270 ImageMap2D=mi_bvi86_b43_02 [TILE461] Model=bvi86_b43_03 WalkMesh=msb01 TopLeft=Chasm TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Chasm BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right=Hall_Doorway Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=N Orientation=270 VisibilityNode=A VisibilityOrientation=270 ImageMap2D=mi_bvi86_b43_03 [TILE462] Model=bvi86_b43_04 WalkMesh=msb01 TopLeft=Chasm TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Chasm BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right=Hall_Doorway Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=N Orientation=270 VisibilityNode=A VisibilityOrientation=270 ImageMap2D=mi_bvi86_b43_04 [TILE463] Model=bvi86_c31_01 WalkMesh=msb01 TopLeft=Hall TopLeftHeight=0 TopRight=Hall TopRightHeight=0 BottomLeft=Chasm BottomLeftHeight=0 BottomRight=Hall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=180 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=mi_bvi86_c31_01 [TILE464] Model=bvi86_c31_02 WalkMesh=msb01 TopLeft=Hall TopLeftHeight=0 TopRight=Hall TopRightHeight=0 BottomLeft=Chasm BottomLeftHeight=0 BottomRight=Hall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 VisibilityNode=I VisibilityOrientation=0 ImageMap2D=mi_bvi86_c31_02 [TILE465] Model=bvi86_c32_01 WalkMesh=msb01 TopLeft=Chasm TopLeftHeight=0 TopRight=Hall TopRightHeight=0 BottomLeft=Chasm BottomLeftHeight=0 BottomRight=Hall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=I Orientation=180 VisibilityNode=A VisibilityOrientation=180 ImageMap2D=mi_bvi86_c32_01 [TILE466] Model=bvi86_c32_02 WalkMesh=msb01 TopLeft=Chasm TopLeftHeight=0 TopRight=Hall TopRightHeight=0 BottomLeft=Chasm BottomLeftHeight=0 BottomRight=Hall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=I Orientation=180 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=mi_bvi86_c32_02 [TILE467] Model=bvi86_c33_01 WalkMesh=msb01 TopLeft=Chasm TopLeftHeight=0 TopRight=Hall TopRightHeight=0 BottomLeft=Hall BottomLeftHeight=0 BottomRight=Chasm BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=J Orientation=0 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=mi_bvi86_c33_01 [TILE468] Model=bvi86_c34_01 WalkMesh=msb01 TopLeft=Hall TopLeftHeight=0 TopRight=Chasm TopRightHeight=0 BottomLeft=Chasm BottomLeftHeight=0 BottomRight=Chasm BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=H Orientation=270 VisibilityNode=A VisibilityOrientation=270 ImageMap2D=mi_bvi86_c34_01 [TILE469] Model=bvi86_d31_01 WalkMesh=msb01 TopLeft=Chasm TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Chasm BottomLeftHeight=0 BottomRight=Hall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=H Orientation=90 VisibilityNode=A VisibilityOrientation=90 ImageMap2D=mi_bvi86_d31_01 [TILE470] Model=bvi86_d31_02 WalkMesh=msb01 TopLeft=Chasm TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Chasm BottomLeftHeight=0 BottomRight=Hall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=H Orientation=90 VisibilityNode=A VisibilityOrientation=90 ImageMap2D=mi_bvi86_d31_02 [TILE471] Model=bvi86_d32_01 WalkMesh=msb01 TopLeft=Chasm TopLeftHeight=0 TopRight=Hall TopRightHeight=0 BottomLeft=Chasm BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=H Orientation=180 VisibilityNode=A VisibilityOrientation=180 ImageMap2D=mi_bvi86_d32_01 [TILE472] Model=bvi86_d32_02 WalkMesh=msb01 TopLeft=Chasm TopLeftHeight=0 TopRight=Hall TopRightHeight=0 BottomLeft=Chasm BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=H Orientation=180 VisibilityNode=A VisibilityOrientation=180 ImageMap2D=mi_bvi86_d32_02 [TILE473] Model=bvi86_d33_01 WalkMesh=msb01 TopLeft=Chasm TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Hall BottomLeftHeight=0 BottomRight=Hall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=I Orientation=90 VisibilityNode=A VisibilityOrientation=90 ImageMap2D=mi_bvi86_d33_01 [TILE474] Model=bvi86_d33_02 WalkMesh=msb01 TopLeft=Chasm TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Hall BottomLeftHeight=0 BottomRight=Hall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=-67372294 PathNode=I Orientation=90 VisibilityNode=A VisibilityOrientation=90 ImageMap2D=mi_bvi86_d33_02 [TILE475] Model=bvi86_d34_01 WalkMesh=msb01 TopLeft=Hall TopLeftHeight=0 TopRight=Hall TopRightHeight=0 BottomLeft=Chasm BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=I Orientation=270 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=mi_bvi86_d34_01 [TILE476] Model=bvi86_d34_02 WalkMesh=msb01 TopLeft=Hall TopLeftHeight=0 TopRight=Hall TopRightHeight=0 BottomLeft=Chasm BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=I Orientation=270 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=mi_bvi86_d34_02 [TILE477] Model=bvi86_d35_01 WalkMesh=msb01 TopLeft=Chasm TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Hall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=H Orientation=0 VisibilityNode=I VisibilityOrientation=0 ImageMap2D=mi_bvi86_d35_01 [TILE478] Model=bvi86_d35_02 WalkMesh=msb01 TopLeft=Chasm TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Hall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=H Orientation=0 VisibilityNode=I VisibilityOrientation=0 ImageMap2D=mi_bvi86_d35_02 [TILE479] Model=bvi86_d36_01 WalkMesh=msb01 TopLeft=Hall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Chasm BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=H Orientation=270 VisibilityNode=I VisibilityOrientation=0 ImageMap2D=mi_bvi86_d36_01 [TILE480] Model=bvi86_d36_02 WalkMesh=msb01 TopLeft=Hall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Chasm BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=543254640 PathNode=H Orientation=270 VisibilityNode=I VisibilityOrientation=0 ImageMap2D=mi_bvi86_d36_02 [TILE481] Model=bvi86_d37_01 WalkMesh=msb01 TopLeft=Chasm TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Hall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=H Orientation=90 VisibilityNode=A VisibilityOrientation=90 ImageMap2D=mi_bvi86_d37_01 [TILE482] Model=bvi86_d37_02 WalkMesh=msb01 TopLeft=Chasm TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Hall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=12582912 PathNode=H Orientation=90 VisibilityNode=A VisibilityOrientation=90 ImageMap2D=mi_bvi86_d37_02 [TILE483] Model=bvi86_d38_01 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Hall TopRightHeight=0 BottomLeft=Hall BottomLeftHeight=0 BottomRight=Chasm BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=J Orientation=0 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=mi_bvi86_d38_01 [TILE484] Model=bvi86_d38_02 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Hall TopRightHeight=0 BottomLeft=Hall BottomLeftHeight=0 BottomRight=Chasm BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=J Orientation=0 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=mi_bvi86_d38_02 [TILE485] Model=bvi86_d39_01 WalkMesh=msb01 TopLeft=Hall TopLeftHeight=0 TopRight=Chasm TopRightHeight=0 BottomLeft=Chasm BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=H Orientation=270 VisibilityNode=A VisibilityOrientation=270 ImageMap2D=mi_bvi86_d39_01 [TILE486] Model=bvi86_d40_01 WalkMesh=msb01 TopLeft=Chasm TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Chasm BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right=Alley Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=N Orientation=270 VisibilityNode=A VisibilityOrientation=270 ImageMap2D=mi_bvi86_d40_01 [TILE487] Model=bvi86_d40_02 WalkMesh=msb01 TopLeft=Chasm TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Chasm BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right=Alley Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=N Orientation=270 VisibilityNode=A VisibilityOrientation=270 ImageMap2D=mi_bvi86_d40_02 [TILE488] Model=bvi86_d41_01 WalkMesh=msb01 TopLeft=Chasm TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Hall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right=Alley Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=V Orientation=270 VisibilityNode=A VisibilityOrientation=270 ImageMap2D=mi_bvi86_d41_01 [TILE489] Model=bvi86_d41_02 WalkMesh=msb01 TopLeft=Chasm TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Hall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right=Alley Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=V Orientation=270 VisibilityNode=A VisibilityOrientation=270 ImageMap2D=mi_bvi86_d41_02 [TILE490] Model=bvi86_d42_01 WalkMesh=msb01 TopLeft=Hall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Chasm BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right=Alley Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=W Orientation=270 VisibilityNode=A VisibilityOrientation=270 ImageMap2D=mi_bvi86_d42_01 [TILE491] Model=bvi86_d42_02 WalkMesh=msb01 TopLeft=Hall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Chasm BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right=Alley Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=W Orientation=270 VisibilityNode=A VisibilityOrientation=270 ImageMap2D=mi_bvi86_d42_02 [TILE492] Model=bvi86_d43_01 WalkMesh=msb01 TopLeft=Chasm TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right=Alley Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=N Orientation=270 VisibilityNode=I VisibilityOrientation=270 ImageMap2D=mi_bvi86_d43_01 [TILE493] Model=bvi86_d43_02 WalkMesh=msb01 TopLeft=Chasm TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right=Alley Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=N Orientation=270 VisibilityNode=I VisibilityOrientation=270 ImageMap2D=mi_bvi86_d43_02 [TILE494] Model=bvi86_d44_01 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Chasm BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right=Alley Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=N Orientation=270 VisibilityNode=I VisibilityOrientation=90 ImageMap2D=mi_bvi86_d44_01 [TILE495] Model=bvi86_d44_04 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Chasm BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right=Alley Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=N Orientation=270 VisibilityNode=I VisibilityOrientation=90 ImageMap2D=mi_bvi86_d44_04 [TILE496] Model=bvi86_d45_01 WalkMesh=msb01 TopLeft=Chasm TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right=Alley Bottom=Alley Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=X Orientation=180 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=mi_bvi86_d45_01 [TILE497] Model=bvi86_d45_02 WalkMesh=msb01 TopLeft=Chasm TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right=Alley Bottom=Alley Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=X Orientation=180 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=mi_bvi86_d45_02 [TILE498] Model=bvi86_h10_01 WalkMesh=msb01 TopLeft=Chasm TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Chasm BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right= Bottom= Left=Bridge MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=N Orientation=90 VisibilityNode=I VisibilityOrientation=0 DoorVisibilityNode=I DoorVisibilityOrientation=0 ImageMap2D=mi_bvi86_h10_01 [TILE498DOOR0] Type=97 X=2.60 Y=0.00 Z=0.20 Orientation=-89.9 [TILE499] Model=bvi86_h31_01 WalkMesh=msb01 TopLeft=Chasm TopLeftHeight=0 TopRight=Chasm TopRightHeight=0 BottomLeft=Chasm BottomLeftHeight=0 BottomRight=Chasm BottomRightHeight=0 Top= Right= Bottom=Bridge Left=Bridge MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=H Orientation=0 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=mi_bvi86_h31_01 [TILE500] Model=bvi86_h31_02 WalkMesh=msb01 TopLeft=Chasm TopLeftHeight=0 TopRight=Chasm TopRightHeight=0 BottomLeft=Chasm BottomLeftHeight=0 BottomRight=Chasm BottomRightHeight=0 Top= Right= Bottom=Bridge Left=Bridge MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=H Orientation=0 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=mi_bvi86_h31_02 [TILE501] Model=bvi86_h31_03 WalkMesh=msb01 TopLeft=Chasm TopLeftHeight=0 TopRight=Chasm TopRightHeight=0 BottomLeft=Chasm BottomLeftHeight=0 BottomRight=Chasm BottomRightHeight=0 Top= Right= Bottom=Bridge Left=Bridge MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=H Orientation=0 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=mi_bvi86_h31_03 [TILE502] Model=bvi86_h32_01 WalkMesh=msb01 TopLeft=Chasm TopLeftHeight=0 TopRight=Chasm TopRightHeight=0 BottomLeft=Chasm BottomLeftHeight=0 BottomRight=Chasm BottomRightHeight=0 Top=Bridge Right= Bottom=Bridge Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=L Orientation=0 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=mi_bvi86_h32_01 [TILE503] Model=bvi86_h32_02 WalkMesh=msb01 TopLeft=Chasm TopLeftHeight=0 TopRight=Chasm TopRightHeight=0 BottomLeft=Chasm BottomLeftHeight=0 BottomRight=Chasm BottomRightHeight=0 Top=Bridge Right= Bottom=Bridge Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=L Orientation=0 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=mi_bvi86_h32_02 [TILE504] Model=bvi86_h32_03 WalkMesh=msb01 TopLeft=Chasm TopLeftHeight=0 TopRight=Chasm TopRightHeight=0 BottomLeft=Chasm BottomLeftHeight=0 BottomRight=Chasm BottomRightHeight=0 Top=Bridge Right= Bottom=Bridge Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=L Orientation=0 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=mi_bvi86_h32_03 [TILE505] Model=bvi86_h33_01 WalkMesh=msb01 TopLeft=Chasm TopLeftHeight=0 TopRight=Chasm TopRightHeight=0 BottomLeft=Chasm BottomLeftHeight=0 BottomRight=Chasm BottomRightHeight=0 Top=Bridge Right= Bottom=Bridge Left=Bridge MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=I Orientation=0 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=mi_bvi86_h33_01 [TILE506] Model=bvi86_h33_02 WalkMesh=msb01 TopLeft=Chasm TopLeftHeight=0 TopRight=Chasm TopRightHeight=0 BottomLeft=Chasm BottomLeftHeight=0 BottomRight=Chasm BottomRightHeight=0 Top=Bridge Right= Bottom=Bridge Left=Bridge MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=12582912 PathNode=I Orientation=0 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=mi_bvi86_h33_02 [TILE507] Model=bvi86_h34_01 WalkMesh=msb01 TopLeft=Chasm TopLeftHeight=0 TopRight=Chasm TopRightHeight=0 BottomLeft=Chasm BottomLeftHeight=0 BottomRight=Chasm BottomRightHeight=0 Top=Bridge Right=Bridge Bottom=Bridge Left=Bridge MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_bvi86_h34_01 [TILE508] Model=bvi86_h34_02 WalkMesh=msb01 TopLeft=Chasm TopLeftHeight=0 TopRight=Chasm TopRightHeight=0 BottomLeft=Chasm BottomLeftHeight=0 BottomRight=Chasm BottomRightHeight=0 Top=Bridge Right=Bridge Bottom=Bridge Left=Bridge MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_bvi86_h34_02 [TILE509] Model=bvi86_h35_01 WalkMesh=msb01 TopLeft=Chasm TopLeftHeight=0 TopRight=Chasm TopRightHeight=0 BottomLeft=Chasm BottomLeftHeight=0 BottomRight=Chasm BottomRightHeight=0 Top=Bridge Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=N Orientation=0 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=mi_bvi86_h35_01 [TILE510] Model=bvi86_h35_02 WalkMesh=msb01 TopLeft=Chasm TopLeftHeight=0 TopRight=Chasm TopRightHeight=0 BottomLeft=Chasm BottomLeftHeight=0 BottomRight=Chasm BottomRightHeight=0 Top=Bridge Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=N Orientation=0 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=mi_bvi86_h35_02 [TILE511] Model=bvi86_h35_03 WalkMesh=msb01 TopLeft=Chasm TopLeftHeight=0 TopRight=Chasm TopRightHeight=0 BottomLeft=Chasm BottomLeftHeight=0 BottomRight=Chasm BottomRightHeight=0 Top=Bridge Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=N Orientation=0 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=mi_bvi86_h35_03 [TILE512] Model=bvi86_h39_01 WalkMesh=msb01 TopLeft=Chasm TopLeftHeight=0 TopRight=Hall TopRightHeight=0 BottomLeft=Chasm BottomLeftHeight=0 BottomRight=Hall BottomRightHeight=0 Top= Right= Bottom= Left=Bridge MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_bvi86_h39_01 [TILE513] Model=bvi86_h39_02 WalkMesh=msb01 TopLeft=Chasm TopLeftHeight=0 TopRight=Hall TopRightHeight=0 BottomLeft=Chasm BottomLeftHeight=0 BottomRight=Hall BottomRightHeight=0 Top= Right= Bottom= Left=Bridge MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_bvi86_h39_02 [TILE514] Model=bvi86_h41_01 WalkMesh=msb01 TopLeft=Chasm TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Chasm BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right=Hall_Doorway Bottom= Left=Bridge MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=L Orientation=90 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=mi_bvi86_h41_01 [TILE514DOOR0] Type=0 X=5.00 Y=0.00 Z=0.40 Orientation=-90.0 [TILE515] Model=bvi86_h41_02 WalkMesh=msb01 TopLeft=Chasm TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Chasm BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right=Hall_Doorway Bottom= Left=Bridge MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=L Orientation=90 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=mi_bvi86_h41_02 [TILE516] Model=bvi86_h42_01 WalkMesh=msb01 TopLeft=Chasm TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Chasm BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right=Alley Bottom= Left=Bridge MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=L Orientation=90 VisibilityNode=A VisibilityOrientation=90 ImageMap2D=mi_bvi86_h42_01 [TILE517] Model=bvi86_h42_02 WalkMesh=msb01 TopLeft=Chasm TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Chasm BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right=Alley Bottom= Left=Bridge MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=L Orientation=90 VisibilityNode=A VisibilityOrientation=90 ImageMap2D=mi_bvi86_h42_02 [TILE518] Model=bvi86_i41_01 WalkMesh=msb01 TopLeft=Chasm TopLeftHeight=0 TopRight=Hall TopRightHeight=0 BottomLeft=Chasm BottomLeftHeight=0 BottomRight=Hall BottomRightHeight=0 Top= Right=Hall_Fence Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=S Orientation=270 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=mi_bvi86_i41_01 [TILE519] Model=bvi88_a08_01 WalkMesh=msb01 TopLeft=Water TopLeftHeight=0 TopRight=Water TopRightHeight=0 BottomLeft=Water BottomLeftHeight=0 BottomRight=Water BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=T Orientation=0 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=mi_bvi88_a08_01 [TILE520] Model=bvi88_b31_01 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Water BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=T Orientation=0 VisibilityNode=H VisibilityOrientation=0 ImageMap2D=mi_bvi88_b31_01 [TILE521] Model=bvi88_b32_01 WalkMesh=msb01 TopLeft=Water TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Water BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=T Orientation=0 VisibilityNode=I VisibilityOrientation=0 ImageMap2D=mi_bvi88_b32_01 [TILE522] Model=bvi88_b33_01 WalkMesh=msb01 TopLeft=Water TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Water BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=T Orientation=0 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=mi_bvi88_b33_01 [TILE523] Model=bvi88_b34_01 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Water TopRightHeight=0 BottomLeft=Water BottomLeftHeight=0 BottomRight=Water BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=T Orientation=0 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=mi_bvi88_b34_01 [TILE524] Model=bvi88_b43_01 WalkMesh=msb01 TopLeft=Water TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Water BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right=Hall_Doorway Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=N Orientation=270 VisibilityNode=A VisibilityOrientation=270 ImageMap2D=mi_bvi88_b43_01 [TILE524DOOR0] Type=0 X=5.00 Y=0.00 Z=0.40 Orientation=-90.0 [TILE525] Model=bvi88_b43_02 WalkMesh=msb01 TopLeft=Water TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Water BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right=Hall_Doorway Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=19632072 PathNode=N Orientation=270 VisibilityNode=A VisibilityOrientation=270 ImageMap2D=mi_bvi88_b43_02 [TILE526] Model=bvi88_b43_03 WalkMesh=msb01 TopLeft=Water TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Water BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right=Hall_Doorway Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=N Orientation=270 VisibilityNode=A VisibilityOrientation=270 ImageMap2D=mi_bvi88_b43_03 [TILE527] Model=bvi88_b43_04 WalkMesh=msb01 TopLeft=Water TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Water BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right=Hall_Doorway Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=N Orientation=270 VisibilityNode=A VisibilityOrientation=270 ImageMap2D=mi_bvi88_b43_04 [TILE528] Model=bvi88_c31_01 WalkMesh=msb01 TopLeft=Hall TopLeftHeight=0 TopRight=Hall TopRightHeight=0 BottomLeft=Water BottomLeftHeight=0 BottomRight=Hall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=180 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=mi_bvi88_c31_01 [TILE529] Model=bvi88_c31_02 WalkMesh=msb01 TopLeft=Hall TopLeftHeight=0 TopRight=Hall TopRightHeight=0 BottomLeft=Water BottomLeftHeight=0 BottomRight=Hall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 VisibilityNode=I VisibilityOrientation=0 ImageMap2D=mi_bvi88_c31_02 [TILE530] Model=bvi88_c32_01 WalkMesh=msb01 TopLeft=Water TopLeftHeight=0 TopRight=Hall TopRightHeight=0 BottomLeft=Water BottomLeftHeight=0 BottomRight=Hall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=I Orientation=180 VisibilityNode=A VisibilityOrientation=180 ImageMap2D=mi_bvi88_c32_01 [TILE531] Model=bvi88_c32_02 WalkMesh=msb01 TopLeft=Water TopLeftHeight=0 TopRight=Hall TopRightHeight=0 BottomLeft=Water BottomLeftHeight=0 BottomRight=Hall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=I Orientation=180 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=mi_bvi88_c32_02 [TILE532] Model=bvi88_c33_01 WalkMesh=msb01 TopLeft=Water TopLeftHeight=0 TopRight=Hall TopRightHeight=0 BottomLeft=Hall BottomLeftHeight=0 BottomRight=Water BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=J Orientation=0 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=mi_bvi88_c33_01 [TILE533] Model=bvi88_c34_01 WalkMesh=msb01 TopLeft=Hall TopLeftHeight=0 TopRight=Water TopRightHeight=0 BottomLeft=Water BottomLeftHeight=0 BottomRight=Water BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=H Orientation=270 VisibilityNode=A VisibilityOrientation=270 ImageMap2D=mi_bvi88_c34_01 [TILE534] Model=bvi88_d31_01 WalkMesh=msb01 TopLeft=Water TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Water BottomLeftHeight=0 BottomRight=Hall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=H Orientation=90 VisibilityNode=A VisibilityOrientation=90 ImageMap2D=mi_bvi88_d31_01 [TILE535] Model=bvi88_d31_02 WalkMesh=msb01 TopLeft=Water TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Water BottomLeftHeight=0 BottomRight=Hall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=H Orientation=90 VisibilityNode=A VisibilityOrientation=90 ImageMap2D=mi_bvi88_d31_02 [TILE536] Model=bvi88_d32_01 WalkMesh=msb01 TopLeft=Water TopLeftHeight=0 TopRight=Hall TopRightHeight=0 BottomLeft=Water BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=H Orientation=180 VisibilityNode=A VisibilityOrientation=180 ImageMap2D=mi_bvi88_d32_01 [TILE537] Model=bvi88_d32_02 WalkMesh=msb01 TopLeft=Water TopLeftHeight=0 TopRight=Hall TopRightHeight=0 BottomLeft=Water BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=H Orientation=180 VisibilityNode=A VisibilityOrientation=180 ImageMap2D=mi_bvi88_d32_02 [TILE538] Model=bvi88_d33_01 WalkMesh=msb01 TopLeft=Water TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Hall BottomLeftHeight=0 BottomRight=Hall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=I Orientation=90 VisibilityNode=A VisibilityOrientation=90 ImageMap2D=mi_bvi88_d33_01 [TILE539] Model=bvi88_d33_02 WalkMesh=msb01 TopLeft=Water TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Hall BottomLeftHeight=0 BottomRight=Hall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=-67372294 PathNode=I Orientation=90 VisibilityNode=A VisibilityOrientation=90 ImageMap2D=mi_bvi88_d33_02 [TILE540] Model=bvi88_d34_01 WalkMesh=msb01 TopLeft=Hall TopLeftHeight=0 TopRight=Hall TopRightHeight=0 BottomLeft=Water BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=I Orientation=270 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=mi_bvi88_d34_01 [TILE541] Model=bvi88_d34_02 WalkMesh=msb01 TopLeft=Hall TopLeftHeight=0 TopRight=Hall TopRightHeight=0 BottomLeft=Water BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=I Orientation=270 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=mi_bvi88_d34_02 [TILE542] Model=bvi88_d35_01 WalkMesh=msb01 TopLeft=Water TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Hall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=H Orientation=0 VisibilityNode=I VisibilityOrientation=0 ImageMap2D=mi_bvi88_d35_01 [TILE543] Model=bvi88_d35_02 WalkMesh=msb01 TopLeft=Water TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Hall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=H Orientation=0 VisibilityNode=I VisibilityOrientation=0 ImageMap2D=mi_bvi88_d35_02 [TILE544] Model=bvi88_d36_01 WalkMesh=msb01 TopLeft=Hall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Water BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=H Orientation=270 VisibilityNode=I VisibilityOrientation=0 ImageMap2D=mi_bvi88_d36_01 [TILE545] Model=bvi88_d36_02 WalkMesh=msb01 TopLeft=Hall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Water BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=543254640 PathNode=H Orientation=270 VisibilityNode=I VisibilityOrientation=0 ImageMap2D=mi_bvi88_d36_02 [TILE546] Model=bvi88_d37_01 WalkMesh=msb01 TopLeft=Water TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Hall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=H Orientation=90 VisibilityNode=A VisibilityOrientation=90 ImageMap2D=mi_bvi88_d37_01 [TILE547] Model=bvi88_d37_02 WalkMesh=msb01 TopLeft=Water TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Hall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=12582912 PathNode=H Orientation=90 VisibilityNode=A VisibilityOrientation=90 ImageMap2D=mi_bvi88_d37_02 [TILE548] Model=bvi88_d38_01 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Hall TopRightHeight=0 BottomLeft=Hall BottomLeftHeight=0 BottomRight=Water BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=J Orientation=0 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=mi_bvi88_d38_01 [TILE549] Model=bvi88_d38_02 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Hall TopRightHeight=0 BottomLeft=Hall BottomLeftHeight=0 BottomRight=Water BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=J Orientation=0 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=mi_bvi88_d38_02 [TILE550] Model=bvi88_d39_01 WalkMesh=msb01 TopLeft=Hall TopLeftHeight=0 TopRight=Water TopRightHeight=0 BottomLeft=Water BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=H Orientation=270 VisibilityNode=A VisibilityOrientation=270 ImageMap2D=mi_bvi88_d39_01 [TILE551] Model=bvi88_d40_01 WalkMesh=msb01 TopLeft=Water TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Water BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right=Alley Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=N Orientation=270 VisibilityNode=A VisibilityOrientation=270 ImageMap2D=mi_bvi88_d40_01 [TILE552] Model=bvi88_d40_02 WalkMesh=msb01 TopLeft=Water TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Water BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right=Alley Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=N Orientation=270 VisibilityNode=A VisibilityOrientation=270 ImageMap2D=mi_bvi88_d40_02 [TILE553] Model=bvi88_d41_01 WalkMesh=msb01 TopLeft=Water TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Hall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right=Alley Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=V Orientation=270 VisibilityNode=A VisibilityOrientation=270 ImageMap2D=mi_bvi88_d41_01 [TILE554] Model=bvi88_d41_02 WalkMesh=msb01 TopLeft=Water TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Hall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right=Alley Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=V Orientation=270 VisibilityNode=A VisibilityOrientation=270 ImageMap2D=mi_bvi88_d41_02 [TILE555] Model=bvi88_d42_01 WalkMesh=msb01 TopLeft=Hall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Water BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right=Alley Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=W Orientation=270 VisibilityNode=A VisibilityOrientation=270 ImageMap2D=mi_bvi88_d42_01 [TILE556] Model=bvi88_d42_02 WalkMesh=msb01 TopLeft=Hall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Water BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right=Alley Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=W Orientation=270 VisibilityNode=A VisibilityOrientation=270 ImageMap2D=mi_bvi88_d42_02 [TILE557] Model=bvi88_d43_01 WalkMesh=msb01 TopLeft=Water TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right=Alley Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=N Orientation=270 VisibilityNode=I VisibilityOrientation=270 ImageMap2D=mi_bvi88_d43_01 [TILE558] Model=bvi88_d43_02 WalkMesh=msb01 TopLeft=Water TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right=Alley Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=N Orientation=270 VisibilityNode=I VisibilityOrientation=270 ImageMap2D=mi_bvi88_d43_02 [TILE559] Model=bvi88_d44_01 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Water BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right=Alley Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=N Orientation=270 VisibilityNode=I VisibilityOrientation=90 ImageMap2D=mi_bvi88_d44_01 [TILE560] Model=bvi88_d44_04 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Water BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right=Alley Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=N Orientation=270 VisibilityNode=I VisibilityOrientation=90 ImageMap2D=mi_bvi88_d44_04 [TILE561] Model=bvi88_d45_01 WalkMesh=msb01 TopLeft=Water TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right=Alley Bottom=Alley Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=X Orientation=180 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=mi_bvi88_d45_01 [TILE562] Model=bvi88_d45_02 WalkMesh=msb01 TopLeft=Water TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right=Alley Bottom=Alley Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=X Orientation=180 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=mi_bvi88_d45_02 [TILE563] Model=bvi88_h10_01 WalkMesh=msb01 TopLeft=Water TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Water BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right= Bottom= Left=Bridge MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=N Orientation=90 VisibilityNode=I VisibilityOrientation=0 DoorVisibilityNode=I DoorVisibilityOrientation=0 ImageMap2D=mi_bvi88_h10_01 [TILE563DOOR0] Type=97 X=2.60 Y=0.00 Z=0.20 Orientation=-89.9 [TILE564] Model=bvi88_h31_01 WalkMesh=msb01 TopLeft=Water TopLeftHeight=0 TopRight=Water TopRightHeight=0 BottomLeft=Water BottomLeftHeight=0 BottomRight=Water BottomRightHeight=0 Top= Right= Bottom=Bridge Left=Bridge MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=H Orientation=0 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=mi_bvi88_h31_01 [TILE565] Model=bvi88_h31_02 WalkMesh=msb01 TopLeft=Water TopLeftHeight=0 TopRight=Water TopRightHeight=0 BottomLeft=Water BottomLeftHeight=0 BottomRight=Water BottomRightHeight=0 Top= Right= Bottom=Bridge Left=Bridge MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=H Orientation=0 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=mi_bvi88_h31_02 [TILE566] Model=bvi88_h31_03 WalkMesh=msb01 TopLeft=Water TopLeftHeight=0 TopRight=Water TopRightHeight=0 BottomLeft=Water BottomLeftHeight=0 BottomRight=Water BottomRightHeight=0 Top= Right= Bottom=Bridge Left=Bridge MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=H Orientation=0 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=mi_bvi88_h31_03 [TILE567] Model=bvi88_h32_01 WalkMesh=msb01 TopLeft=Water TopLeftHeight=0 TopRight=Water TopRightHeight=0 BottomLeft=Water BottomLeftHeight=0 BottomRight=Water BottomRightHeight=0 Top=Bridge Right= Bottom=Bridge Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=L Orientation=0 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=mi_bvi88_h32_01 [TILE568] Model=bvi88_h32_02 WalkMesh=msb01 TopLeft=Water TopLeftHeight=0 TopRight=Water TopRightHeight=0 BottomLeft=Water BottomLeftHeight=0 BottomRight=Water BottomRightHeight=0 Top=Bridge Right= Bottom=Bridge Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=L Orientation=0 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=mi_bvi88_h32_02 [TILE569] Model=bvi88_h32_03 WalkMesh=msb01 TopLeft=Water TopLeftHeight=0 TopRight=Water TopRightHeight=0 BottomLeft=Water BottomLeftHeight=0 BottomRight=Water BottomRightHeight=0 Top=Bridge Right= Bottom=Bridge Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=L Orientation=0 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=mi_bvi88_h32_03 [TILE570] Model=bvi88_h33_01 WalkMesh=msb01 TopLeft=Water TopLeftHeight=0 TopRight=Water TopRightHeight=0 BottomLeft=Water BottomLeftHeight=0 BottomRight=Water BottomRightHeight=0 Top=Bridge Right= Bottom=Bridge Left=Bridge MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=I Orientation=0 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=mi_bvi88_h33_01 [TILE571] Model=bvi88_h33_02 WalkMesh=msb01 TopLeft=Water TopLeftHeight=0 TopRight=Water TopRightHeight=0 BottomLeft=Water BottomLeftHeight=0 BottomRight=Water BottomRightHeight=0 Top=Bridge Right= Bottom=Bridge Left=Bridge MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=12582912 PathNode=I Orientation=0 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=mi_bvi88_h33_02 [TILE572] Model=bvi88_h34_01 WalkMesh=msb01 TopLeft=Water TopLeftHeight=0 TopRight=Water TopRightHeight=0 BottomLeft=Water BottomLeftHeight=0 BottomRight=Water BottomRightHeight=0 Top=Bridge Right=Bridge Bottom=Bridge Left=Bridge MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_bvi88_h34_01 [TILE573] Model=bvi88_h34_02 WalkMesh=msb01 TopLeft=Water TopLeftHeight=0 TopRight=Water TopRightHeight=0 BottomLeft=Water BottomLeftHeight=0 BottomRight=Water BottomRightHeight=0 Top=Bridge Right=Bridge Bottom=Bridge Left=Bridge MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_bvi88_h34_02 [TILE574] Model=bvi88_h35_01 WalkMesh=msb01 TopLeft=Water TopLeftHeight=0 TopRight=Water TopRightHeight=0 BottomLeft=Water BottomLeftHeight=0 BottomRight=Water BottomRightHeight=0 Top=Bridge Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=N Orientation=0 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=mi_bvi88_h35_01 [TILE575] Model=bvi88_h35_02 WalkMesh=msb01 TopLeft=Water TopLeftHeight=0 TopRight=Water TopRightHeight=0 BottomLeft=Water BottomLeftHeight=0 BottomRight=Water BottomRightHeight=0 Top=Bridge Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=N Orientation=0 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=mi_bvi88_h35_02 [TILE576] Model=bvi88_h35_03 WalkMesh=msb01 TopLeft=Water TopLeftHeight=0 TopRight=Water TopRightHeight=0 BottomLeft=Water BottomLeftHeight=0 BottomRight=Water BottomRightHeight=0 Top=Bridge Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=N Orientation=0 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=mi_bvi88_h35_03 [TILE577] Model=bvi88_h39_01 WalkMesh=msb01 TopLeft=Water TopLeftHeight=0 TopRight=Hall TopRightHeight=0 BottomLeft=Water BottomLeftHeight=0 BottomRight=Hall BottomRightHeight=0 Top= Right= Bottom= Left=Bridge MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_bvi88_h39_01 [TILE578] Model=bvi88_h39_02 WalkMesh=msb01 TopLeft=Water TopLeftHeight=0 TopRight=Hall TopRightHeight=0 BottomLeft=Water BottomLeftHeight=0 BottomRight=Hall BottomRightHeight=0 Top= Right= Bottom= Left=Bridge MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_bvi88_h39_02 [TILE579] Model=bvi88_h41_01 WalkMesh=msb01 TopLeft=Water TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Water BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right=Hall_Doorway Bottom= Left=Bridge MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=L Orientation=90 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=mi_bvi88_h41_01 [TILE579DOOR0] Type=0 X=5.00 Y=0.00 Z=0.40 Orientation=-90.0 [TILE580] Model=bvi88_h41_02 WalkMesh=msb01 TopLeft=Water TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Water BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right=Hall_Doorway Bottom= Left=Bridge MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=L Orientation=90 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=mi_bvi88_h41_02 [TILE581] Model=bvi88_h42_01 WalkMesh=msb01 TopLeft=Water TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Water BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right=Alley Bottom= Left=Bridge MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=L Orientation=90 VisibilityNode=A VisibilityOrientation=90 ImageMap2D=mi_bvi88_h42_01 [TILE582] Model=bvi88_h42_02 WalkMesh=msb01 TopLeft=Water TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Water BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right=Alley Bottom= Left=Bridge MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=L Orientation=90 VisibilityNode=A VisibilityOrientation=90 ImageMap2D=mi_bvi88_h42_02 [TILE583] Model=bvi88_i41_01 WalkMesh=msb01 TopLeft=Water TopLeftHeight=0 TopRight=Hall TopRightHeight=0 BottomLeft=Water BottomLeftHeight=0 BottomRight=Hall BottomRightHeight=0 Top= Right=Hall_Fence Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=S Orientation=270 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=mi_bvi88_i41_01 [TILE584] Model=bvi80_s41_01 WalkMesh=msb01 TopLeft=Hall TopLeftHeight=0 TopRight=Hall TopRightHeight=0 BottomLeft=Hall BottomLeftHeight=0 BottomRight=Hall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_bvi80_s41_01 [TILE585] Model=bvi80_t41_01 WalkMesh=msb01 TopLeft=Hall TopLeftHeight=0 TopRight=Hall TopRightHeight=0 BottomLeft=Hall BottomLeftHeight=0 BottomRight=Hall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_bvi80_t41_01 [TILE586] Model=bvi80_s40_01 WalkMesh=msb01 TopLeft=Hall TopLeftHeight=0 TopRight=Hall TopRightHeight=0 BottomLeft=Hall BottomLeftHeight=0 BottomRight=Hall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_bvi80_s40_01 [TILE587] Model=bvi80_t40_01 WalkMesh=msb01 TopLeft=Hall TopLeftHeight=0 TopRight=Hall TopRightHeight=0 BottomLeft=Hall BottomLeftHeight=0 BottomRight=Hall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_bvi80_t40_01 [TILE588] Model=bvi86_h37_01 WalkMesh=msb01 TopLeft=Chasm TopLeftHeight=0 TopRight=Chasm TopRightHeight=0 BottomLeft=Chasm BottomLeftHeight=0 BottomRight=Chasm BottomRightHeight=0 Top=Bridge Right= Bottom=Bridge Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=2 Sounds=0 PathNode=L Orientation=0 VisibilityNode=A VisibilityOrientation=0 DoorVisibilityNode=A DoorVisibilityOrientation=0 ImageMap2D=mi_bvi86_h37_01 [TILE588DOOR0] Type=80 X=0.00 Y=-1.66 Z=0.70 Orientation=0.0 [TILE588DOOR1] Type=80 X=0.00 Y=1.68 Z=0.70 Orientation=0.0 [TILE589] Model=tall_b01_01 WalkMesh=msb01 TopLeft=Hall TopLeftHeight=0 TopRight=Hall TopRightHeight=0 BottomLeft=Hall BottomLeftHeight=0 BottomRight=Hall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mall_b01 [TILE590] Model=bvi82_g50_01 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right= Bottom= Left=Hall_Doorway MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=N Orientation=90 ImageMap2D=mi_bvi82_g50_01 [TILE590DOOR0] Type=0 X=-5.00 Y=0.00 Z=0.40 Orientation=-90.0 [TILE591] Model=bvi80_p32_02 WalkMesh=msb01 TopLeft=Hall TopLeftHeight=0 TopRight=Hall TopRightHeight=0 BottomLeft=Hall BottomLeftHeight=0 BottomRight=Hall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_bvi80_p32_02 [TILE592] Model=bvi80_p32_03 WalkMesh=msb01 TopLeft=Hall TopLeftHeight=0 TopRight=Hall TopRightHeight=0 BottomLeft=Hall BottomLeftHeight=0 BottomRight=Hall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_bvi80_p32_03 [TILE593] Model=bvi80_o41_01 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Hall BottomLeftHeight=0 BottomRight=Hall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=I Orientation=90 VisibilityNode=I VisibilityOrientation=0 DoorVisibilityNode=I DoorVisibilityOrientation=0 ImageMap2D=mi_bvi80_o41_01 [TILE593DOOR0] Type=458 X=0.00 Y=1.80 Z=0.40 Orientation=0.0 [TILE594] Model=bvi80_p41_01 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Hall BottomLeftHeight=0 BottomRight=Hall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=I Orientation=90 VisibilityNode=I VisibilityOrientation=0 DoorVisibilityNode=I DoorVisibilityOrientation=0 ImageMap2D=mi_bvi80_p41_01 [TILE594DOOR0] Type=458 X=0.00 Y=1.80 Z=0.40 Orientation=0.0 [TILE595] Model=bvi80_i37_02 WalkMesh=msb01 TopLeft=Hall TopLeftHeight=0 TopRight=Hall TopRightHeight=0 BottomLeft=Hall BottomLeftHeight=0 BottomRight=Hall BottomRightHeight=0 Top=Hall_Fence Right= Bottom=Hall_Fence Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=F Orientation=0 VisibilityNode=A VisibilityOrientation=0 DoorVisibilityNode=A DoorVisibilityOrientation=0 ImageMap2D=mi_bvi80_i37_02 [TILE595DOOR0] Type=458 X=0.00 Y=0.00 Z=0.00 Orientation=-90.0 [TILE596] Model=bvi80_p32_01 WalkMesh=msb01 TopLeft=Hall TopLeftHeight=0 TopRight=Hall TopRightHeight=0 BottomLeft=Hall BottomLeftHeight=0 BottomRight=Hall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_bvi80_p32_01 [TILE597] Model=bvi80_p38_01 WalkMesh=msb01 TopLeft=Hall TopLeftHeight=0 TopRight=Hall TopRightHeight=0 BottomLeft=Hall BottomLeftHeight=0 BottomRight=Hall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_bvi80_p38_01 [TILE598] Model=bvi80_p39_01 WalkMesh=msb01 TopLeft=Hall TopLeftHeight=0 TopRight=Hall TopRightHeight=0 BottomLeft=Hall BottomLeftHeight=0 BottomRight=Hall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_bvi80_p39_01 [TILE599] Model=bvi80_s32_01 WalkMesh=msb01 TopLeft=Hall TopLeftHeight=0 TopRight=Hall TopRightHeight=0 BottomLeft=Hall BottomLeftHeight=0 BottomRight=Hall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_bvi80_s32_01 [TILE600] Model=bvi80_t32_01 WalkMesh=msb01 TopLeft=Hall TopLeftHeight=0 TopRight=Hall TopRightHeight=0 BottomLeft=Hall BottomLeftHeight=0 BottomRight=Hall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_bvi80_t32_01 [TILE601] Model=bvi80_s31_01 WalkMesh=msb01 TopLeft=Hall TopLeftHeight=0 TopRight=Hall TopRightHeight=0 BottomLeft=Hall BottomLeftHeight=0 BottomRight=Hall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_bvi80_s31_01 [TILE602] Model=bvi80_t31_01 WalkMesh=msb01 TopLeft=Hall TopLeftHeight=0 TopRight=Hall TopRightHeight=0 BottomLeft=Hall BottomLeftHeight=0 BottomRight=Hall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_bvi80_t31_01 [TILE603] Model=bvi81_o43_01 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right= Bottom=Alley Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=L Orientation=0 VisibilityNode=I VisibilityOrientation=0 ImageMap2D=mi_bvi81_o43_01 [TILE603DOOR0] Type=0 X=0.00 Y=1.30 Z=-1.40 Orientation=0.0 [TILE604] Model=bvi80_o46_01 WalkMesh=msb01 TopLeft=Hall TopLeftHeight=0 TopRight=Hall TopRightHeight=0 BottomLeft=Hall BottomLeftHeight=0 BottomRight=Hall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=A Orientation=0 DoorVisibilityNode=A DoorVisibilityOrientation=0 ImageMap2D=mi_bvi80_o46_01 [TILE604DOOR0] Type=83 X=1.00 Y=0.64 Z=-6.00 Orientation=0.0 [TILE605] Model=bvi80_p46_01 WalkMesh=msb01 TopLeft=Hall TopLeftHeight=0 TopRight=Hall TopRightHeight=0 BottomLeft=Hall BottomLeftHeight=0 BottomRight=Hall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_bvi80_p46_01 [TILE606] Model=bvi80_o45_01 WalkMesh=msb01 TopLeft=Hall TopLeftHeight=0 TopRight=Hall TopRightHeight=0 BottomLeft=Hall BottomLeftHeight=0 BottomRight=Hall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 VisibilityNode=A VisibilityOrientation=90 ImageMap2D=mi_bvi80_o45_01 [TILE607] Model=bvi80_p45_01 WalkMesh=msb01 TopLeft=Hall TopLeftHeight=0 TopRight=Hall TopRightHeight=0 BottomLeft=Hall BottomLeftHeight=0 BottomRight=Hall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_bvi80_p45_01 [TILE608] Model=bvi81_p43_01 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right= Bottom=Alley Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=L Orientation=0 VisibilityNode=I VisibilityOrientation=0 ImageMap2D=mi_bvi81_p43_01 [TILE608DOOR0] Type=0 X=0.00 Y=-0.20 Z=1.80 Orientation=0.0 [TILE609] Model=bvi80_o49_01 WalkMesh=msb01 TopLeft=Hall TopLeftHeight=0 TopRight=Hall TopRightHeight=0 BottomLeft=Hall BottomLeftHeight=0 BottomRight=Hall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_bvi80_o49_01 [TILE610] Model=bvi80_p49_01 WalkMesh=msb01 TopLeft=Hall TopLeftHeight=0 TopRight=Hall TopRightHeight=0 BottomLeft=Hall BottomLeftHeight=0 BottomRight=Hall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=b Orientation=0 VisibilityNode=A VisibilityOrientation=0 DoorVisibilityNode=A DoorVisibilityOrientation=0 ImageMap2D=mi_bvi80_p49_01 [TILE610DOOR0] Type=84 X=-1.00 Y=3.26 Z=5.00 Orientation=180.0 [TILE611] Model=bvi80_o48_01 WalkMesh=msb01 TopLeft=Hall TopLeftHeight=0 TopRight=Hall TopRightHeight=0 BottomLeft=Hall BottomLeftHeight=0 BottomRight=Hall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 VisibilityNode=A VisibilityOrientation=90 ImageMap2D=mi_bvi80_o48_01 [TILE612] Model=bvi80_p48_01 WalkMesh=msb01 TopLeft=Hall TopLeftHeight=0 TopRight=Hall TopRightHeight=0 BottomLeft=Hall BottomLeftHeight=0 BottomRight=Hall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_bvi80_p48_01 [TILE613] Model=bvi80_s38_01 WalkMesh=msb01 TopLeft=Hall TopLeftHeight=0 TopRight=Hall TopRightHeight=0 BottomLeft=Hall BottomLeftHeight=0 BottomRight=Hall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_bvi80_s38_01 [TILE614] Model=bvi80_s37_01 WalkMesh=msb01 TopLeft=Hall TopLeftHeight=0 TopRight=Hall TopRightHeight=0 BottomLeft=Hall BottomLeftHeight=0 BottomRight=Hall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_bvi80_s37_01 [TILE615] Model=bvi80_t37_01 WalkMesh=msb01 TopLeft=Hall TopLeftHeight=0 TopRight=Hall TopRightHeight=0 BottomLeft=Hall BottomLeftHeight=0 BottomRight=Hall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_bvi80_t37_01 [TILE616] Model=bvi80_a39_02 WalkMesh=msb01 TopLeft=Hall TopLeftHeight=0 TopRight=Hall TopRightHeight=0 BottomLeft=Hall BottomLeftHeight=0 BottomRight=Hall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_bvi80_a39_02 [TILE617] Model=bvi80_a39_03 WalkMesh=msb01 TopLeft=Hall TopLeftHeight=0 TopRight=Hall TopRightHeight=0 BottomLeft=Hall BottomLeftHeight=0 BottomRight=Hall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_bvi80_a39_03 [TILE618] Model=bvi80_a39_04 WalkMesh=msb01 TopLeft=Hall TopLeftHeight=0 TopRight=Hall TopRightHeight=0 BottomLeft=Hall BottomLeftHeight=0 BottomRight=Hall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_bvi80_a39_04 [TILE619] Model=bvi80_a39_05 WalkMesh=msb01 TopLeft=Hall TopLeftHeight=0 TopRight=Hall TopRightHeight=0 BottomLeft=Hall BottomLeftHeight=0 BottomRight=Hall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_bvi80_a39_05 [TILE620] Model=bvi80_a39_06 WalkMesh=msb01 TopLeft=Hall TopLeftHeight=0 TopRight=Hall TopRightHeight=0 BottomLeft=Hall BottomLeftHeight=0 BottomRight=Hall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_bvi80_a39_06 [TILE621] Model=bvi80_a39_07 WalkMesh=msb01 TopLeft=Hall TopLeftHeight=0 TopRight=Hall TopRightHeight=0 BottomLeft=Hall BottomLeftHeight=0 BottomRight=Hall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_bvi80_a39_07 [TILE622] Model=bvi80_a39_08 WalkMesh=msb01 TopLeft=Hall TopLeftHeight=0 TopRight=Hall TopRightHeight=0 BottomLeft=Hall BottomLeftHeight=0 BottomRight=Hall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_bvi80_a39_08 [TILE623] Model=bvi80_a39_09 WalkMesh=msb01 TopLeft=Hall TopLeftHeight=0 TopRight=Hall TopRightHeight=0 BottomLeft=Hall BottomLeftHeight=0 BottomRight=Hall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_bvi80_a39_09 [TILE624] Model=bvi80_a39_10 WalkMesh=msb01 TopLeft=Hall TopLeftHeight=0 TopRight=Hall TopRightHeight=0 BottomLeft=Hall BottomLeftHeight=0 BottomRight=Hall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_bvi80_a39_10 [TILE625] Model=bvi80_j32_01 WalkMesh=msb01 TopLeft=Hall TopLeftHeight=0 TopRight=Hall TopRightHeight=0 BottomLeft=Hall BottomLeftHeight=0 BottomRight=Hall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_bvi80_j32_01 [TILE626] Model=bvi80_k32_01 WalkMesh=msb01 TopLeft=Hall TopLeftHeight=0 TopRight=Hall TopRightHeight=0 BottomLeft=Hall BottomLeftHeight=0 BottomRight=Hall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_bvi80_k32_01 [TILE627] Model=bvi80_j31_01 WalkMesh=msb01 TopLeft=Hall TopLeftHeight=0 TopRight=Hall TopRightHeight=0 BottomLeft=Hall BottomLeftHeight=0 BottomRight=Hall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_bvi80_j31_01 [TILE628] Model=bvi80_k31_01 WalkMesh=msb01 TopLeft=Hall TopLeftHeight=0 TopRight=Hall TopRightHeight=0 BottomLeft=Hall BottomLeftHeight=0 BottomRight=Hall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_bvi80_k31_01 [TILE629] Model=tall_a01_01 WalkMesh=msb01 TopLeft=Hall TopLeftHeight=0 TopRight=Hall TopRightHeight=0 BottomLeft=Hall BottomLeftHeight=0 BottomRight=Hall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mall_a01 [TILE630] Model=bvi88_h37_01 WalkMesh=msb01 TopLeft=Water TopLeftHeight=0 TopRight=Water TopRightHeight=0 BottomLeft=Water BottomLeftHeight=0 BottomRight=Water BottomRightHeight=0 Top=Bridge Right= Bottom=Bridge Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=2 Sounds=0 PathNode=L Orientation=0 VisibilityNode=A VisibilityOrientation=0 DoorVisibilityNode=A DoorVisibilityOrientation=0 ImageMap2D=mi_bvi88_h37_01 [TILE630DOOR0] Type=80 X=0.00 Y=-1.66 Z=0.70 Orientation=0.0 [TILE630DOOR1] Type=80 X=0.00 Y=1.68 Z=0.70 Orientation=0.0 [TILE631] Model=bvi82_g90_01 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top=Marble_Doorway Right= Bottom=Alley Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=L Orientation=0 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=mi_bvi82_g90_01 [TILE631DOOR0] Type=0 X=0.00 Y=5.00 Z=0.40 Orientation=0.0 [TILE632] Model=bvi82_g93_01 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top=Blue_Doorway Right= Bottom=Alley Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=L Orientation=0 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=mi_bvi82_g93_01 [TILE632DOOR0] Type=0 X=0.00 Y=5.00 Z=0.40 Orientation=0.0 [TILE633] Model=bvi82_g96_01 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top=Green_Doorway Right= Bottom=Alley Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=L Orientation=0 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=mi_bvi82_g96_01 [TILE633DOOR0] Type=0 X=0.00 Y=5.00 Z=0.40 Orientation=0.0 [TILE634] Model=bvi96_g82_01 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top=Hall_Doorway Right= Bottom=Green_Corridor Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=L Orientation=0 ImageMap2D=mi_bvi96_g82_01 [TILE634DOOR0] Type=0 X=0.00 Y=5.00 Z=0.40 Orientation=0.0 [TILE635] Model=bvi93_g82_01 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top=Hall_Doorway Right= Bottom=Blue_Corridor Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=L Orientation=0 ImageMap2D=mi_bvi93_g82_01 [TILE635DOOR0] Type=0 X=0.00 Y=5.00 Z=0.40 Orientation=0.0 [TILE636] Model=bvi90_g82_01 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top=Hall_Doorway Right= Bottom=Marble_Corridor Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=L Orientation=0 ImageMap2D=mi_bvi90_g82_01 [TILE636DOOR0] Type=0 X=0.00 Y=5.00 Z=0.40 Orientation=0.0 [TILE637] Model=bvi80_s50_01 WalkMesh=msb01 TopLeft=Hall TopLeftHeight=0 TopRight=Hall TopRightHeight=0 BottomLeft=Hall BottomLeftHeight=0 BottomRight=Hall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_bvi80_s50_01 [TILE638] Model=bvi80_s51_01 WalkMesh=msb01 TopLeft=Hall TopLeftHeight=0 TopRight=Hall TopRightHeight=0 BottomLeft=Hall BottomLeftHeight=0 BottomRight=Hall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_bvi80_s51_01 [TILE639] Model=bvi80_t50_01 WalkMesh=msb01 TopLeft=Hall TopLeftHeight=0 TopRight=Hall TopRightHeight=0 BottomLeft=Hall BottomLeftHeight=0 BottomRight=Hall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=136 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_bvi80_t50_01 [TILE640] Model=bvi80_t51_01 WalkMesh=msb01 TopLeft=Hall TopLeftHeight=0 TopRight=Hall TopRightHeight=0 BottomLeft=Hall BottomLeftHeight=0 BottomRight=Hall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=136 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_bvi80_t51_01 [GROUPS] Count=135 [GROUP0] Name=White Marble - Portal Rows=1 Columns=1 Tile0=67 [GROUP1] Name=White Marble - Shrine 01 Rows=1 Columns=1 Tile0=68 [GROUP2] Name=White Marble - Shrine 02 Rows=1 Columns=1 Tile0=69 [GROUP3] Name=White Marble - Sleeping Platform 01 Rows=1 Columns=1 Tile0=70 [GROUP4] Name=White Marble - Sleeping Platform 02 Rows=1 Columns=1 Tile0=71 [GROUP5] Name=White Marble - Stairs Down Rows=1 Columns=1 Tile0=72 [GROUP6] Name=White Marble - Stairs Up Rows=1 Columns=1 Tile0=73 [GROUP7] Name=White Marble - Wall Chunk Rows=1 Columns=1 Tile0=74 [GROUP8] Name=White Marble - Wall Fountain Rows=1 Columns=1 Tile0=75 [GROUP9] Name=White Marble Door - Corridor Rows=1 Columns=1 Tile0=76 [GROUP10] Name=White Marble Door - Fence Rows=1 Columns=1 Tile0=77 [GROUP11] Name=White Marble Door - Transition Rows=1 Columns=1 Tile0=78 [GROUP12] Name=White Marble Pillars 01 Rows=1 Columns=1 Tile0=79 [GROUP13] Name=White Marble Pillars 02 Rows=1 Columns=1 Tile0=80 [GROUP14] Name=White Marble Pillars 03 Rows=1 Columns=1 Tile0=81 [GROUP15] Name=White Marble Pillars 04 Rows=1 Columns=1 Tile0=82 [GROUP16] Name=White Marble Pillars 05 Rows=1 Columns=1 Tile0=83 [GROUP17] Name=White Marble Pillars 06 Rows=1 Columns=1 Tile0=84 [GROUP18] Name=White Marble Sofas - Floor 01 Rows=1 Columns=1 Tile0=85 [GROUP19] Name=White Marble Sofas - Floor 02 Rows=1 Columns=1 Tile0=86 [GROUP20] Name=White Marble Sofas - Floor 03 Rows=1 Columns=1 Tile0=87 [GROUP21] Name=White Marble Sofas - Platform 01 Rows=1 Columns=1 Tile0=88 [GROUP22] Name=White Marble Sofas - Platform Corner 01 Rows=1 Columns=1 Tile0=89 [GROUP23] Name=White Marble Sofas - Platform Corner 02 Rows=1 Columns=1 Tile0=90 [GROUP24] Name=White Marble Sofas - Wall 01 Rows=1 Columns=1 Tile0=91 [GROUP25] Name=White Marble Sofas - Wall 02 Rows=1 Columns=1 Tile0=92 [GROUP26] Name=White Marble Sofas - Wall 03 Rows=1 Columns=1 Tile0=93 [GROUP27] Name=White Marble Sofas - Wall 04 Rows=1 Columns=1 Tile0=94 [GROUP28] Name=White Marble Sofas - Wall 05 Rows=1 Columns=1 Tile0=95 [GROUP29] Name=White Marble Sofas - Wall 06 Rows=1 Columns=1 Tile0=96 [GROUP30] Name=White Marble Sofas - Wall 07 Rows=1 Columns=1 Tile0=97 [GROUP31] Name=White Marble Sofas - Wall 08 Rows=1 Columns=1 Tile0=98 [GROUP32] Name=White Marble Sofas - Wall 09 Rows=1 Columns=1 Tile0=99 [GROUP33] Name=White Marble Sofas - Wall 10 Rows=1 Columns=1 Tile0=100 [GROUP34] Name=Blue Mosaic - Portal Rows=1 Columns=1 Tile0=168 [GROUP35] Name=Blue Mosaic - Shrine 01 Rows=1 Columns=1 Tile0=169 [GROUP36] Name=Blue Mosaic - Shrine 02 Rows=1 Columns=1 Tile0=170 [GROUP37] Name=Blue Mosaic - Sleeping Platform 01 Rows=1 Columns=1 Tile0=171 [GROUP38] Name=Blue Mosaic - Sleeping Platform 02 Rows=1 Columns=1 Tile0=172 [GROUP39] Name=Blue Mosaic - Stairs Down Rows=1 Columns=1 Tile0=173 [GROUP40] Name=Blue Mosaic - Stairs Up Rows=1 Columns=1 Tile0=174 [GROUP41] Name=Blue Mosaic - Wall Chunk Rows=1 Columns=1 Tile0=175 [GROUP42] Name=Blue Mosaic - Wall Fountain Rows=1 Columns=1 Tile0=176 [GROUP43] Name=Blue Mosaic Door - Corridor Rows=1 Columns=1 Tile0=177 [GROUP44] Name=Blue Mosaic Door - Fence Rows=1 Columns=1 Tile0=178 [GROUP45] Name=Blue Mosaic Door - Transition Rows=1 Columns=1 Tile0=179 [GROUP46] Name=Blue Mosaic Pillars 01 Rows=1 Columns=1 Tile0=180 [GROUP47] Name=Blue Mosaic Pillars 02 Rows=1 Columns=1 Tile0=181 [GROUP48] Name=Blue Mosaic Pillars 03 Rows=1 Columns=1 Tile0=182 [GROUP49] Name=Blue Mosaic Pillars 04 Rows=1 Columns=1 Tile0=183 [GROUP50] Name=Blue Mosaic Pillars 05 Rows=1 Columns=1 Tile0=184 [GROUP51] Name=Blue Mosaic Pillars 06 Rows=1 Columns=1 Tile0=185 [GROUP52] Name=Blue Mosaic Sofas - Floor 01 Rows=1 Columns=1 Tile0=186 [GROUP53] Name=Blue Mosaic Sofas - Floor 02 Rows=1 Columns=1 Tile0=187 [GROUP54] Name=Blue Mosaic Sofas - Floor 03 Rows=1 Columns=1 Tile0=188 [GROUP55] Name=Blue Mosaic Sofas - Platform 01 Rows=1 Columns=1 Tile0=189 [GROUP56] Name=Blue Mosaic Sofas - Platform Corner 01 Rows=1 Columns=1 Tile0=190 [GROUP57] Name=Blue Mosaic Sofas - Platform Corner 02 Rows=1 Columns=1 Tile0=191 [GROUP58] Name=Blue Mosaic Sofas - Wall 01 Rows=1 Columns=1 Tile0=192 [GROUP59] Name=Blue Mosaic Sofas - Wall 02 Rows=1 Columns=1 Tile0=193 [GROUP60] Name=Blue Mosaic Sofas - Wall 03 Rows=1 Columns=1 Tile0=194 [GROUP61] Name=Blue Mosaic Sofas - Wall 04 Rows=1 Columns=1 Tile0=195 [GROUP62] Name=Blue Mosaic Sofas - Wall 05 Rows=1 Columns=1 Tile0=196 [GROUP63] Name=Blue Mosaic Sofas - Wall 06 Rows=1 Columns=1 Tile0=197 [GROUP64] Name=Blue Mosaic Sofas - Wall 07 Rows=1 Columns=1 Tile0=198 [GROUP65] Name=Blue Mosaic Sofas - Wall 08 Rows=1 Columns=1 Tile0=199 [GROUP66] Name=Blue Mosaic Sofas - Wall 09 Rows=1 Columns=1 Tile0=200 [GROUP67] Name=Blue Mosaic Sofas - Wall 10 Rows=1 Columns=1 Tile0=201 [GROUP68] Name=Green Mosaic - Portal Rows=1 Columns=1 Tile0=269 [GROUP69] Name=Green Mosaic - Shrine 01 Rows=1 Columns=1 Tile0=270 [GROUP70] Name=Green Mosaic - Shrine 02 Rows=1 Columns=1 Tile0=271 [GROUP71] Name=Green Mosaic - Sleeping Platform 01 Rows=1 Columns=1 Tile0=272 [GROUP72] Name=Green Mosaic - Sleeping Platform 02 Rows=1 Columns=1 Tile0=273 [GROUP73] Name=Green Mosaic - Stairs Down Rows=1 Columns=1 Tile0=274 [GROUP74] Name=Green Mosaic - Stairs Up Rows=1 Columns=1 Tile0=275 [GROUP75] Name=Green Mosaic - Wall Chunk Rows=1 Columns=1 Tile0=276 [GROUP76] Name=Green Mosaic - Wall Fountain Rows=1 Columns=1 Tile0=277 [GROUP77] Name=Green Mosaic Door - Corridor Rows=1 Columns=1 Tile0=278 [GROUP78] Name=Green Mosaic Door - Fence Rows=1 Columns=1 Tile0=279 [GROUP79] Name=Green Mosaic Door - Transition Rows=1 Columns=1 Tile0=280 [GROUP80] Name=Green Mosaic Pillars 01 Rows=1 Columns=1 Tile0=281 [GROUP81] Name=Green Mosaic Pillars 02 Rows=1 Columns=1 Tile0=282 [GROUP82] Name=Green Mosaic Pillars 03 Rows=1 Columns=1 Tile0=283 [GROUP83] Name=Green Mosaic Pillars 04 Rows=1 Columns=1 Tile0=284 [GROUP84] Name=Green Mosaic Pillars 05 Rows=1 Columns=1 Tile0=285 [GROUP85] Name=Green Mosaic Pillars 06 Rows=1 Columns=1 Tile0=286 [GROUP86] Name=Green Mosaic Sofas - Floor 01 Rows=1 Columns=1 Tile0=287 [GROUP87] Name=Green Mosaic Sofas - Floor 02 Rows=1 Columns=1 Tile0=288 [GROUP88] Name=Green Mosaic Sofas - Floor 03 Rows=1 Columns=1 Tile0=289 [GROUP89] Name=Green Mosaic Sofas - Platform 01 Rows=1 Columns=1 Tile0=290 [GROUP90] Name=Green Mosaic Sofas - Platform Corner 01 Rows=1 Columns=1 Tile0=291 [GROUP91] Name=Green Mosaic Sofas - Platform Corner 02 Rows=1 Columns=1 Tile0=292 [GROUP92] Name=Green Mosaic Sofas - Wall 01 Rows=1 Columns=1 Tile0=293 [GROUP93] Name=Green Mosaic Sofas - Wall 02 Rows=1 Columns=1 Tile0=294 [GROUP94] Name=Green Mosaic Sofas - Wall 03 Rows=1 Columns=1 Tile0=295 [GROUP95] Name=Green Mosaic Sofas - Wall 04 Rows=1 Columns=1 Tile0=296 [GROUP96] Name=Green Mosaic Sofas - Wall 05 Rows=1 Columns=1 Tile0=297 [GROUP97] Name=Green Mosaic Sofas - Wall 06 Rows=1 Columns=1 Tile0=298 [GROUP98] Name=Green Mosaic Sofas - Wall 07 Rows=1 Columns=1 Tile0=299 [GROUP99] Name=Green Mosaic Sofas - Wall 08 Rows=1 Columns=1 Tile0=300 [GROUP100] Name=Green Mosaic Sofas - Wall 09 Rows=1 Columns=1 Tile0=301 [GROUP101] Name=Green Mosaic Sofas - Wall 10 Rows=1 Columns=1 Tile0=302 [GROUP102] Name=Hall - Amphitheater Rows=2 Columns=2 Tile0=584 Tile1=585 Tile2=586 Tile3=587 [GROUP103] Name=Chasm - Bridge Door Rows=1 Columns=1 Tile0=588 [GROUP104] Name=Hall - Chessboard Rows=1 Columns=1 Tile0=589 [GROUP105] Name=Hall - Exit 03 Rows=1 Columns=1 Tile0=590 [GROUP106] Name=Hall - Fountain 02 Rows=1 Columns=1 Tile0=591 [GROUP107] Name=Hall - Fountain 03 Rows=1 Columns=1 Tile0=592 [GROUP108] Name=Hall - Exit 01 Rows=1 Columns=1 Tile0=593 [GROUP109] Name=Hall - Exit 02 Rows=1 Columns=1 Tile0=594 [GROUP110] Name=Hall - Fence Door Rows=1 Columns=1 Tile0=595 [GROUP111] Name=Hall - Fountain 01 Rows=1 Columns=1 Tile0=596 [GROUP112] Name=Hall - Overgrown Garden Rows=1 Columns=1 Tile0=597 [GROUP113] Name=Hall - Pool Rows=1 Columns=1 Tile0=598 [GROUP114] Name=Hall - Stage Rows=2 Columns=2 Tile0=599 Tile1=600 Tile2=601 Tile3=602 [GROUP115] Name=Hall - Stairs Down 01 Rows=1 Columns=1 Tile0=603 [GROUP116] Name=Hall - Stairs Down 02 Rows=2 Columns=2 Tile0=604 Tile1=605 Tile2=606 Tile3=607 [GROUP117] Name=Hall - Stairs Up 01 Rows=1 Columns=1 Tile0=608 [GROUP118] Name=Hall - Stairs Up 02 Rows=2 Columns=2 Tile0=609 Tile1=610 Tile2=611 Tile3=612 [GROUP119] Name=Hall - Walkway Rows=2 Columns=2 Tile0=613 Tile1=-1 Tile2=614 Tile3=615 [GROUP120] Name=Hall - Trees 01 Rows=1 Columns=1 Tile0=616 [GROUP121] Name=Hall - Trees 02 Rows=1 Columns=1 Tile0=617 [GROUP122] Name=Hall - Trees 03 Rows=1 Columns=1 Tile0=618 [GROUP123] Name=Hall - Trees 04 Rows=1 Columns=1 Tile0=619 [GROUP124] Name=Hall - Trees 05 Rows=1 Columns=1 Tile0=620 [GROUP125] Name=Hall - Trees 06 Rows=1 Columns=1 Tile0=621 [GROUP126] Name=Hall - Trees 07 Rows=1 Columns=1 Tile0=622 [GROUP127] Name=Hall - Trees 08 Rows=1 Columns=1 Tile0=623 [GROUP128] Name=Hall - Trees 09 Rows=1 Columns=1 Tile0=624 [GROUP129] Name=Hall - Mosaic Rows=2 Columns=2 Tile0=625 Tile1=626 Tile2=627 Tile3=628 [GROUP130] Name=Hall - Portal 01 Rows=1 Columns=1 Tile0=629 [GROUP131] Name=Water - Bridge Door Rows=1 Columns=1 Tile0=630 [GROUP132] Name=Hall - Portal 02 Rows=1 Columns=1 Tile0=402 [GROUP133] Name=Alley - Door Rows=1 Columns=1 Tile0=429 [GROUP134] Name=Hall - Large Pool Rows=2 Columns=2 Tile0=638 Tile1=640 Tile2=637 Tile3=639