[GENERAL] Name=NEX01 Type=SET Version=V1.0 Interior=0 HasHeightTransition=1 EnvMap=tin01__ref01 Transition=3 DisplayName=-1 UnlocalizedName=Ship Interior Border=Wall Default=Wall Floor=Wall [GRASS] Grass=0 [TERRAIN TYPES] Count=1 [TERRAIN0] Name=Wall StrRef=0 [CROSSER TYPES] Count=0 [PRIMARY RULES] Count=1 [PRIMARY RULE0] Placed=Wall PlacedHeight=0 Adjacent=Wall AdjacentHeight=0 Changed=Wall ChangedHeight=0 [SECONDARY RULES] Count=0 [TILES] Count=47 [TILE0] Model=nex01_z01_01 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=T Orientation=0 ImageMap2D=miin01_o20 [TILE1] Model=nex01_s02_01 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=N Orientation=180 ImageMap2D=nex01_s02_01 [TILE2] Model=nex01_s02_02 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=2 Sounds=0 PathNode=L Orientation=0 ImageMap2D=nex01_s02_02 [TILE2DOOR0] Type=0 X=0.0 Y=-4.58 Z=0.0 Orientation=180.0 [TILE2DOOR1] Type=0 X=0.0 Y=0.47 Z=0.0 Orientation=180.0 [TILE3] Model=nex01_s01_01 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=N Orientation=180 ImageMap2D=nex01_s01_01 [TILE3DOOR0] Type=0 X=0 Y=-4.74 Z=0 Orientation=180.0 [TILE4] Model=nex01_s01_05 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=N Orientation=180 ImageMap2D=nex01_s01_05 [TILE4DOOR0] Type=0 X=0 Y=3.25 Z=0 Orientation=180.0 [TILE5] Model=nex01_s01_02 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=L Orientation=0 ImageMap2D=nex01_s01_02 [TILE5DOOR0] Type=0 X=0 Y=-4.83 Z=0 Orientation=180.0 [TILE6] Model=nex01_s01_03 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=L Orientation=0 ImageMap2D=nex01_s01_03 [TILE6DOOR0] Type=0 X=0 Y=-4.83 Z=0 Orientation=180.0 [TILE7] Model=nex01_s01_04 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=2 Sounds=0 PathNode=L Orientation=0 ImageMap2D=nex01_s01_04 [TILE8] Model=nex01_s01_06 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=N Orientation=180 ImageMap2D=nex01_s01_06 [TILE9] Model=nex01_s01_07 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=M Orientation=0 ImageMap2D=nex01_s01_07 [TILE10] Model=nex01_s01_08 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=L Orientation=0 ImageMap2D=nex01_s01_08 [TILE10DOOR0] Type=0 X=0 Y=-4.83 Z=0 Orientation=180.0 [TILE11] Model=nex01_s01_11 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=N Orientation=180 ImageMap2D=nex01_s01_11 [TILE11DOOR0] Type=0 X=0 Y=-4.74 Z=0 Orientation=180.0 [TILE12] Model=nex01_b01_01 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=H Orientation=180 ImageMap2D=nex01_b01_01 [TILE13] Model=nex01_b01_02 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=H Orientation=270 ImageMap2D=nex01_b01_02 [TILE14] Model=nex01_b01_03 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=H Orientation=90 ImageMap2D=nex01_b01_03 [TILE15] Model=nex01_b01_04 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=H Orientation=0 ImageMap2D=nex01_b01_04 [TILE16] Model=nex01_b01_05 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=nex01_b01_05 [TILE17] Model=nex01_s03_01 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=H Orientation=270 ImageMap2D=nex01_s03_01 [TILE18] Model=nex01_s03_02 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=H Orientation=180 ImageMap2D=nex01_s03_02 [TILE19] Model=nex01_s03_03 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=I Orientation=0 ImageMap2D=nex01_s03_03 [TILE20] Model=nex01_s03_04 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=I Orientation=180 ImageMap2D=nex01_s03_04 [TILE21] Model=nex01_s03_05 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=H Orientation=0 ImageMap2D=nex01_s03_05 [TILE22] Model=nex01_s03_06 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=H Orientation=90 ImageMap2D=nex01_s03_06 [TILE23] Model=nex01_s03_07 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=G Orientation=270 ImageMap2D=nex01_s03_07 [TILE24] Model=nex01_s03_08 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=G Orientation=90 ImageMap2D=nex01_s03_08 [TILE25] Model=nex01_s03_09 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=I Orientation=0 ImageMap2D=nex01_s03_09 [TILE26] Model=nex01_s03_10 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=I Orientation=180 ImageMap2D=nex01_s03_10 [TILE27] Model=nex01_s03_11 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=N Orientation=90 ImageMap2D=nex01_s03_11 [TILE28] Model=nex01_s03_12 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=H Orientation=180 ImageMap2D=nex01_s03_12 [TILE28DOOR0] Type=0 X=2.47 Y=4.83 Z=0.0 Orientation=180.0 [TILE29] Model=nex01_s03_13 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=N Orientation=90 ImageMap2D=nex01_s03_13 [TILE30] Model=nex01_s03_14 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=I Orientation=180 ImageMap2D=nex01_s03_14 [TILE30DOOR0] Type=0 X=2.47 Y=4.83 Z=0.0 Orientation=180.0 [TILE31] Model=nex01_s03_15 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=N Orientation=90 ImageMap2D=nex01_s03_15 [TILE32] Model=nex01_s03_16 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=I Orientation=180 ImageMap2D=nex01_s03_16 [TILE32DOOR0] Type=0 X=4.97 Y=4.83 Z=0.0 Orientation=180.0 [TILE33] Model=nex01_s03_17 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=N Orientation=90 ImageMap2D=nex01_s03_17 [TILE34] Model=nex01_s03_18 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=2 Sounds=0 PathNode=I Orientation=180 ImageMap2D=nex01_s03_18 [TILE34DOOR0] Type=0 X=2.47 Y=4.83 Z=0.0 Orientation=180.0 [TILE34DOOR1] Type=0 X=4.33 Y=2.82 Z=0.0 Orientation=90.0 [TILE35] Model=nex01_s01_20 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=2 Sounds=0 PathNode=L Orientation=0 ImageMap2D=nex01_s01_20 [TILE36] Model=nex01_s01_21 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=2 Sounds=0 PathNode=L Orientation=0 ImageMap2D=nex01_s01_21 [TILE37] Model=nex01_s01_22 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=2 Sounds=0 PathNode=L Orientation=0 ImageMap2D=nex01_s01_22 [TILE38] Model=nex01_s03_20 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=I Orientation=0 ImageMap2D=nex01_s03_20 [TILE39] Model=nex01_s03_21 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=I Orientation=180 ImageMap2D=nex01_s03_21 [TILE40] Model=nex01_s03_22 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=I Orientation=0 ImageMap2D=nex01_s03_22 [TILE41] Model=nex01_s03_23 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=I Orientation=180 ImageMap2D=nex01_s03_23 [TILE42] Model=nex01_s01_07b WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=M Orientation=0 ImageMap2D=nex01_s01_07b [TILE43] Model=nex01_s03_26 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=I Orientation=0 ImageMap2D=nex01_s03_26 [TILE44] Model=nex01_s03_27 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=I Orientation=180 ImageMap2D=nex01_s03_27 [TILE45] Model=nex01_s03_28 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=I Orientation=0 ImageMap2D=nex01_s03_28 [TILE46] Model=nex01_s03_29 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=I Orientation=180 ImageMap2D=nex01_s03_29 [GROUPS] Count=30 [GROUP0] Name=Captains_Cabin StrRef=0 Rows=2 Columns=1 Tile0=2 Tile1=1 [GROUP1] Name=Captains_Cabin StrRef=0 Rows=2 Columns=1 Tile0=2 Tile1=1 [GROUP2] Name=Ships_Bow StrRef=0 Rows=1 Columns=1 Tile0=3 [GROUP3] Name=Ships_Stern StrRef=0 Rows=1 Columns=1 Tile0=4 [GROUP4] Name=Sleeping_Quarters StrRef=0 Rows=1 Columns=1 Tile0=5 [GROUP5] Name=Storage StrRef=0 Rows=1 Columns=1 Tile0=6 [GROUP6] Name=Generic StrRef=0 Rows=1 Columns=1 Tile0=7 [GROUP7] Name=Ships_Bow_B StrRef=0 Rows=1 Columns=1 Tile0=8 [GROUP8] Name=Stairs_Up StrRef=0 Rows=1 Columns=1 Tile0=9 [GROUP9] Name=Sleeping_Quarters_B Rows=1 Columns=1 Tile0=10 [GROUP10] Name=The_Brig Rows=1 Columns=1 Tile0=11 [GROUP11] Name=Large_Dive_Bell Rows=2 Columns=2 Tile0=12 Tile1=13 Tile2=14 Tile3=15 [GROUP12] Name=Small_Dive_Bell StrRef=0 Rows=1 Columns=1 Tile0=16 [GROUP13] Name=Ships_Stern_A_Wide StrRef=0 Rows=1 Columns=2 Tile0=18 Tile1=17 [GROUP14] Name=Generic_Wide StrRef=0 Rows=1 Columns=2 Tile0=20 Tile1=19 [GROUP15] Name=Ships_Bow_A_Wide StrRef=0 Rows=1 Columns=2 Tile0=22 Tile1=21 [GROUP16] Name=Storage_A_Wide StrRef=0 Rows=1 Columns=2 Tile0=24 Tile1=23 [GROUP17] Name=Sleeping_A_Wide StrRef=0 Rows=1 Columns=2 Tile0=26 Tile1=25 [GROUP18] Name=Stern_Walled_Wide StrRef=0 Rows=1 Columns=2 Tile0=28 Tile1=27 [GROUP19] Name=Deck_Walled_A_Wide StrRef=0 Rows=1 Columns=2 Tile0=30 Tile1=29 [GROUP20] Name=Deck_Walled_B_Wide StrRef=0 Rows=1 Columns=2 Tile0=32 Tile1=31 [GROUP21] Name=Deck_Walled_C_Wide StrRef=0 Rows=1 Columns=2 Tile0=34 Tile1=33 [GROUP22] Name=Gunnery_A StrRef=0 Rows=1 Columns=1 Tile0=35 [GROUP23] Name=Gunnery_Open_Left StrRef=0 Rows=1 Columns=1 Tile0=36 [GROUP24] Name=Gunnery_Open_Right StrRef=0 Rows=1 Columns=1 Tile0=37 [GROUP25] Name=Gunnery_Wide_Closed StrRef=0 Rows=1 Columns=2 Tile0=39 Tile1=38 [GROUP26] Name=Gunnery_Wide_Open StrRef=0 Rows=1 Columns=2 Tile0=40 Tile1=41 [GROUP27] Name=Stairs_Down StrRef=0 Rows=1 Columns=1 Tile0=42 [GROUP28] Name=Stairs_Wide_Down StrRef=0 Rows=1 Columns=2 Tile0=44 Tile1=43 [GROUP29] Name=Stairs_Wide_Up StrRef=0 Rows=1 Columns=2 Tile0=46 Tile1=45