[GENERAL] Name=isc04 Type=SET Version=V1.0 Interior=1 HasHeightTransition=1 EnvMap=isc04_refl Transition=9 DisplayName=-1 UnlocalizedName=Dwarven Chasms Border=Wall Default=Wall Floor=Wall [GRASS] Grass=0 [TERRAIN TYPES] Count=2 [TERRAIN0] Name=Wall [TERRAIN1] Name=Floor [CROSSER TYPES] Count=1 [CROSSER0] Name=Door [PRIMARY RULES] Count=0 [SECONDARY RULES] Count=0 [TILES] Count=14 [TILE0] Model=isc04_a00_01 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=0 MainLight2=0 SourceLight1=0 SourceLight2=0 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=P Orientation=0 ImageMap2D=mi_isc04_a00_01 [TILE1] Model=isc04_a01_01 WalkMesh=msb01 TopLeft=Floor TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=0 MainLight2=0 SourceLight1=0 SourceLight2=0 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=H Orientation=270 ImageMap2D=mi_isc04_a01_01 [TILE2] Model=isc04_a02_01 WalkMesh=msb01 TopLeft=Floor TopLeftHeight=0 TopRight=Floor TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=0 MainLight2=0 SourceLight1=0 SourceLight2=0 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=I Orientation=270 ImageMap2D=mi_isc04_a02_01 [TILE3] Model=isc04_a03_01 WalkMesh=msb01 TopLeft=Floor TopLeftHeight=0 TopRight=Floor TopRightHeight=0 BottomLeft=Floor BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=0 MainLight2=0 SourceLight1=0 SourceLight2=0 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_isc04_a03_01 [TILE4] Model=isc04_a04_01 WalkMesh=msb01 TopLeft=Floor TopLeftHeight=0 TopRight=Floor TopRightHeight=0 BottomLeft=Floor BottomLeftHeight=0 BottomRight=Floor BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=0 MainLight2=0 SourceLight1=0 SourceLight2=0 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=1600744796 Sounds=811885684 PathNode=A Orientation=0 ImageMap2D=mi_isc04_a04_01 [TILE5] Model=isc04_a04_02 WalkMesh=msb01 TopLeft=Floor TopLeftHeight=0 TopRight=Floor TopRightHeight=0 BottomLeft=Floor BottomLeftHeight=0 BottomRight=Floor BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=0 MainLight2=0 SourceLight1=0 SourceLight2=0 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_isc04_a04_02 [TILE6] Model=isc04_a04_03 WalkMesh=msb01 TopLeft=Floor TopLeftHeight=0 TopRight=Floor TopRightHeight=0 BottomLeft=Floor BottomLeftHeight=0 BottomRight=Floor BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=0 MainLight2=0 SourceLight1=0 SourceLight2=0 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_isc04_a04_03 [TILE7] Model=isc04_a04_04 WalkMesh=msb01 TopLeft=Floor TopLeftHeight=0 TopRight=Floor TopRightHeight=0 BottomLeft=Floor BottomLeftHeight=0 BottomRight=Floor BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=0 MainLight2=0 SourceLight1=0 SourceLight2=0 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_isc04_a04_04 [TILE8] Model=isc04_a04_05 WalkMesh=msb01 TopLeft=Floor TopLeftHeight=0 TopRight=Floor TopRightHeight=0 BottomLeft=Floor BottomLeftHeight=0 BottomRight=Floor BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=0 MainLight2=0 SourceLight1=0 SourceLight2=0 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_isc04_a04_05 [TILE9] Model=isc04_a02_02 WalkMesh=msb01 TopLeft=Floor TopLeftHeight=0 TopRight=Floor TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=0 MainLight2=0 SourceLight1=0 SourceLight2=0 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=I Orientation=270 ImageMap2D=mi_isc04_a02_02 [TILE10] Model=isc04_a06_01 WalkMesh=msb01 TopLeft=Floor TopLeftHeight=0 TopRight=Floor TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right= Bottom=Door Left= MainLight1=0 MainLight2=0 SourceLight1=0 SourceLight2=0 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=1 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_isc04_a06_01 [TILE10DOOR0] Type=0 X=0.00 Y=-5.00 Z=0.00 Orientation=180.00 [TILE11] Model=isc04_d00_01 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top=Door Right= Bottom= Left= MainLight1=0 MainLight2=0 SourceLight1=0 SourceLight2=0 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=N Orientation=0 ImageMap2D=mi_isc04_d00_01 [TILE12] Model=isc04_a04_06 WalkMesh=msb01 TopLeft=Floor TopLeftHeight=0 TopRight=Floor TopRightHeight=0 BottomLeft=Floor BottomLeftHeight=0 BottomRight=Floor BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=0 MainLight2=0 SourceLight1=0 SourceLight2=0 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_isc04_a04_06 [TILE13] Model=isc04_a04_07 WalkMesh=msb01 TopLeft=Floor TopLeftHeight=0 TopRight=Floor TopRightHeight=0 BottomLeft=Floor BottomLeftHeight=0 BottomRight=Floor BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=0 MainLight2=0 SourceLight1=0 SourceLight2=0 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=1 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_isc04_a04_06 [TILE13DOOR0] Type=0 X=0.00 Y=4.15 Z=-3.35 Orientation=0.00 [GROUPS] Count=6 [GROUP0] Name=Floating Orb Rows=1 Columns=1 Tile0=5 [GROUP1] Name=Pillar Rows=1 Columns=1 Tile0=6 [GROUP2] Name=Platform Rows=1 Columns=1 Tile0=7 [GROUP3] Name=Door Transition Rows=1 Columns=1 Tile0=11 [GROUP4] Name=Pit Rows=1 Columns=1 Tile0=12 [GROUP5] Name=Stalagmite Rows=1 Columns=1 Tile0=13