sinfar-haks/hak/sf_top/wingmodel.2da
2023-11-22 01:14:39 -07:00

856 lines
86 KiB
Plaintext

2DA V2.0
LABEL MODEL ENVMAP
0 "- None" **** ****
1 "|Demon" c_wingsdm default
2 "|Angel" c_wingsan ****
3 "|Bat" c_wingbat ****
4 "|Dragon: Red 1" c_wingdra ****
5 "|Butterfly" c_wingbut ****
6 "|Bird" c_wingbird ****
7 "|Angel: Fallen" c_wingsfallen ****
8 "|Bird: Raven" c_wingsraven ****
9 "|Balor: Flame" c_wingsbalr ****
10 "|Gargoyle" c_wingsgarg ****
11 "|Butterfly: Yellow" c_yelbutter ****
12 "|Butterfly: Orange" c_orabutter ****
13 "|Butterfly: Black" c_blabutter ****
14 "|Butterfly: Blue" c_blubutter ****
15 "|Butterfly: Red" c_redbutter ****
16 "|Dragon: Shadow" c_wingdrashadow ****
17 "|Dragon: Dracolich" c_wingdralich ****
18 "|Dragon: Prismatic" c_wingdraprism ****
19 "|Dragon: Big" c_winged ****
20 "|Demon: Mephisto" c_wingsmeph ****
21 "|Wings: Devil" c_wingdevil ****
22 "|Demon: SkinColours" c_w_dm_plt ****
23 "|Angel: SkinColours" c_w_an_plt ****
24 "|Bat: SkinColours" c_w_bat_plt ****
25 "|Butterfly: SkinColours" c_w_but_plt ****
26 "|Bird: SkinColours" c_w_bird_plt ****
27 "|Dragon: SkinColours" c_w_dra_plt ****
28 "|Bird: Kenku" c_wingkenkub ****
29 "|Angel: Armored" c_wingsarman default
30 "|Demon: Erinyes" zep_wingerin ****
31 "|Bird: Red" zep_wingsbird2 ****
32 "|Bird: Dark" zep_wingsbird3 ****
33 "|Bird: Blue" zep_wingsbird4 ****
34 "|Dragon: Black 1" c_wingdrablack ****
35 "|Dragon: Blue 1" c_wingdrablue ****
36 "|Dragon: Brass 1" c_wingdrabrass default
37 "|Dragon: Bronze 1" c_wingdrabronze default
38 "|Dragon: Copper 1" c_wingdracopper default
39 "|Dragon: Gold 1" c_wingdragold default
40 "|Dragon: Green 1" c_wingdragreen ****
41 "|Dragon: Silver 1" c_wingdrasilver default
42 "|Dragon: White 1" c_wingdrawhite ****
43 "|Half-Dragon: Gold" c_winggldhdrg ****
44 "|Half-Dragon: Silver" c_wingslvhdrg ****
45 "|Flying: Demon, Male" w2_wingsdm ****
46 "|Flying: Demon, Female" w1_wingsdm ****
47 "|Flying: Angel" tk_wingsan ****
48 "|Butterfly: GreenGold" c_wingbut2 ****
49 "|Butterfly: Forest" c_wingbut3 ****
50 "|Butterfly: BurntSienna" c_wingbut4 ****
51 "|Butterfly: BrightBlue" c_wingbut5 ****
52 "|Butterfly: DarkForest" c_wingbut6 ****
53 "|Butterfly: Violet" c_wingbut7 ****
54 "|Butterfly: VioletGold" c_wingbut8 ****
55 "|Butterfly: IceGreen" c_wingbut9 ****
56 "|Butterfly: Mauve" c_wingbut10 ****
57 "|Demon: Red Translucent" c_winredsha ****
58 "|Demon: Blue Translucent" c_winblusha ****
59 "|Dragon: Brass 2" c_wingdrg1_brs default
60 "|Dragon: Bronze 2" c_wingdrg1_brz default
61 "|Dragon: Copper 2" c_wingdrg1_cop default
62 "|Dragon: Silver 2" c_wingdrg1_sil default
63 "|Dragon: Gold 2" c_wingdrg1_gol default
64 "|Dragon: White 2" c_wingdrg1_whi ****
65 "|Dragon: Black 2" c_wingdrg1_blk ****
66 "|Dragon: Green 2" c_wingdrg1_grn ****
67 "|Dragon: Blue 2" c_wingdrg1_blu ****
68 "|Dragon: Red 2" c_wingdrg1_red ****
69 "|Dragon: Brass 3" c_wingdrg2_brs default
70 "|Dragon: Bronze 3" c_wingdrg2_brz default
71 "|Dragon: Copper 3" c_wingdrg2_cop default
72 "|Dragon: Silver 3" c_wingdrg2_sil default
73 "|Dragon: Gold 3" c_wingdrg2_gol default
74 "|Dragon: White 3" c_wingdrg2_whi ****
75 "|Dragon: Black 3" c_wingdrg2_blk ****
76 "|Dragon: Green 3" c_wingdrg2_grn ****
77 "|Dragon: Blue 3" c_wingdrg2_blu ****
78 "|Dragon: Red 3" c_wingdrg2_red ****
79 "^Backpack" c_backpack ****
80 "^Backpack, Bedroll" c_rollpack ****
81 "^Quiver" c_quiver default
82 "^Quiver, Empty" c_quiverempty default
83 "^Scabbard" c_scabbard default
84 "^Scabbard, empty" c_scabbard_e default
85 "^Scabbard A" c_scabbardA default
86 "^Scabbard A, empty" c_scabbardA_e default
87 "^Scabbard B" c_scabbardB default
88 "^Scabbard B, empty" c_scabbardB_e default
89 "^Greatsword" c_greatsword default
90 "|Drakin" c_wingdrak default
91 "|Angel: Armored SS" sf_ss_wingsarma2 default
92 "|Angel: Armored SS 2" sf_ss_wingsarma3 default
93 **** CEP_RESERVED ****
94 **** CEP_RESERVED ****
95 **** CEP_RESERVED ****
96 **** CEP_RESERVED ****
97 **** CEP_RESERVED ****
98 **** CEP_RESERVED ****
99 **** CEP_RESERVED ****
100 "?Caltrops" vdr_caltrops ****
101 **** CEP_RESERVED ****
102 **** CEP_RESERVED ****
103 **** CEP_RESERVED ****
104 **** CEP_RESERVED ****
105 **** CEP_RESERVED ****
106 **** CEP_RESERVED ****
107 **** CEP_RESERVED ****
108 "?Mecha (Black Ball)" px2_f06 ****
109 "@VFX: Combust (flames, laggy)" vim_ballfire ****
110 "@VFX: Dust" rockexpld ****
111 "@VFX: Dust 2" rockexpld01 ****
112 "@VFX: Smoke" vdr_smoke ****
113 "@VFX: Smoke, Overhead (laggy)" vim_mentcloud ****
114 "@VFX: Smoke, Ghost" vdr_ghostsmoke ****
115 "@VFX: Smoke, Ghost 2" vdr_ghostsmoke2 ****
116 "@VFX: Cone, Butterflies (laggy)" var_conebfly ****
117 "@VFX: Cone, Gems (laggy)" var_conegems ****
118 "@VFX: Sparkles, Mage" vdr_magearmor ****
119 "@VFX: Sparkles, Deck" vff_deck ****
120 "?Big Red Hand" vff_rayhand ****
121 "?Flag: Blue" vfx_flagblue ****
122 "?Flag: Purple" vfx_flagpurp ****
123 "?Flag: Red" vfx_flagred ****
124 "?Flag: Yellow" vfx_flagyelo ****
125 "@VFX: Sparks, Acid" vim_shwngacid01 ****
126 "@VFX: Sparks, Cold" vim_shwngcold01 ****
127 "@VFX: Sparks, Electric" vim_shwngelec01 ****
128 "@VFX: Sparks, Evil" vim_shwngevil01 ****
129 "@VFX: Sparks, Fire" vim_shwngfire01 ****
130 "@VFX: Sparks, Heal" vim_shwngheal01 ****
131 "@VFX: Sparks, Holy" vim_shwngholy01 ****
132 "@VFX: Sparks, Mind" vim_shwngmind01 ****
133 "@VFX: Sparks, Nature" vim_shwngnatr01 ****
134 "@VFX: Sparks, Odd" vim_shwngodd01 ****
135 "@VFX: Sparks, Sonic" vim_shwngsonc01 ****
136 "@VFX: Whipfire" wwhip_fxfire ****
137 "@VFX: IceShards" vpr_shardice ****
138 "@VFX: Trace 1, Acid" vco_lgspracid01 ****
139 "@VFX: Trace 1, Cold" vco_lgsprcold01 ****
140 "@VFX: Trace 1, Electric" vco_lgsprelec01 ****
141 "@VFX: Trace 1, Evil" vco_lgsprevil01 ****
142 "@VFX: Trace 1, Fire" vco_lgsprfire01 ****
143 "@VFX: Trace 1, Heal" vco_lgsprheal01 ****
144 "@VFX: Trace 1, Holy" vco_lgsprholy01 ****
145 "@VFX: Trace 1, Mind" vco_lgsprmind01 ****
146 "@VFX: Trace 1, Nature" vco_lgsprnatr01 ****
147 "@VFX: Trace 1, Odd" vco_lgsprodd01 ****
148 "@VFX: Trace 1, Sonic" vco_lgsprsonc01 ****
149 "@VFX: FearSkull" fx_skull ****
150 "@VFX: FearSkull 2" fx_Skull01 ****
151 "@VFX: Atom, Red" vco_atomred ****
152 "?Animal: Bat" c_a_bat ****
153 "?Animal: Penguin" c_a_penguin ****
154 "@VFX: LavaSpurt" fx_lavaspurt ****
155 "@VFX: Spark, Fire" fx_ref_fire ****
156 "@VFX: Ribbon" fx_ribbon ****
157 "@VFX: Dust Plume" plc_t03 ****
158 "@VFX: Fire, Azer" vcm_hitfire ****
159 "@VFX: Atom, Blue" vco_atomblue ****
160 "@VFX: Atom, Green" vco_atomgren ****
161 "@VFX: Atom, Purple" vco_atompurp ****
162 "@VFX: Atom, Red" vco_atomred ****
163 "@VFX: Atom, Yellow" vco_atomyelo ****
164 "@VFX: Butterflies" plc_t02 ****
165 "@VFX: Gaze, Mind (laggy)" vco_gazemind ****
166 "@VFX: Ground, Blue" vco_grndblue ****
167 "@VFX: Ground, Skull" vco_grndskul ****
168 "@VFX: Lights, Acid" vco_mebalacid01 ****
169 "@VFX: Lights, Cold" vco_mebalcold01 ****
170 "@VFX: Lights, Electric" vco_mebalelec01 ****
171 "@VFX: Lights, Evil" vco_mebalevil01 ****
172 "@VFX: Lights, Fire" vco_mebalfire01 ****
173 "@VFX: Lights, Heal" vco_mebalheal01 ****
174 "@VFX: Lights, Holy" vco_mebalholy01 ****
175 "@VFX: Lights, Mind" vco_mebalmind01 ****
176 "@VFX: Lights, Nature" vco_mebalnatr01 ****
177 "@VFX: Lights, Odd" vco_mebalodd01 ****
178 "@VFX: Lights, Sonic" vco_mebalsonc01 ****
179 "@VFX: Fog, Acid" zep_vwt_fog_acid ****
180 "@VFX: Fog, Cold" vco_megrdcold01 ****
181 "@VFX: Fog, Electric" vco_megrdelec01 ****
182 "@VFX: Fog, Evil" vco_megrdevil01 ****
183 "@VFX: Fog, Fire" vco_megrdfire01 ****
184 "@VFX: Fog, Heal" zep_vwt_fog_heal ****
185 "@VFX: Fog, Holy" vco_megrdholy01 ****
186 "@VFX: Fog, Mind" vco_megrdmind01 ****
187 "@VFX: Fog, Nature" zep_vwt_fog_natr ****
188 "@VFX: Fog, Odd" vco_megrdodd01 ****
189 "@VFX: Fog, Sonic" vco_megrdsonc01 ****
190 "@VFX: Trace 2, Acid" vco_mehanacid01 ****
191 "@VFX: Trace 2, Cold" vco_mehancold01 ****
192 "@VFX: Trace 2, Electric" vco_mehanelec01 ****
193 "@VFX: Trace 2, Evil" vco_mehanevil01 ****
194 "@VFX: Trace 2, Fire" vco_mehanfire01 ****
195 "@VFX: Trace 2, Heal" vco_mehanheal01 ****
196 "@VFX: Trace 2, Holy" vco_mehanholy01 ****
197 "@VFX: Trace 2, Mind" vco_mehanmind01 ****
198 "@VFX: Trace 2, Nature" vco_mehannatr01 ****
199 "@VFX: Trace 2, Odd" vco_mehanodd01 ****
200 "@VFX: Trace 2, Sonic" vco_mehansonc01 ****
201 "@VFX: Flies" vps_bugs ****
202 "@VFX: Trace 3, Acid" vco_mehedacid01 ****
203 "@VFX: Trace 3, Cold" vco_mehedcold01 ****
204 "@VFX: Trace 3, Electric" vco_mehedelec01 ****
205 "|None" **** ****
206 "@VFX: Trace 3, Evil" vco_mehedevil01 ****
207 "@VFX: Trace 3, Fire" vco_mehedfire01 ****
208 "@VFX: Trace 3, Heal" vco_mehedheal01 ****
209 "@VFX: Trace 3, Holy" vco_mehedholy01 ****
210 "@VFX: Trace 3, Mind" vco_mehedmind01 ****
211 "@VFX: Trace 3, Nature" vco_mehednatr01 ****
212 "@VFX: Trace 3, Odd" vco_mehedodd01 ****
213 "@VFX: Trace 3, Sonic" vco_mehedsonc01 ****
214 "@VFX: Trace 4, Electric" vco_smhanelec01 ****
215 "@VFX: Death Shield" vim_protdeath ****
216 "@VFX: Explosion, Blood" vim_destruct ****
217 "@VFX: Flames, Blue" vdr_eleshield02 ****
218 "@VFX: Rays, Destruction" vim_destruct_l ****
219 "@VFX: Gas Jet, Acid" vff_gasacid ****
220 "@VFX: Gas Jet, Evil" vff_gasevil ****
221 "@VFX: Gas Jet, Smoke" vff_gasfire ****
222 "@VFX: Gas Jet, Grease" vff_gasgrease ****
223 "@VFX: Gas Jet, Mind" vff_gasmind ****
224 "@VFX: Gas Jet, Nature" vff_gasnatr ****
225 "@VFX: Gas Jet, Steam" vff_gassmoke ****
226 "@VFX: Sparkles, Colorful" vim_bonabil ****
227 "@VFX: Rays, Holy" vim_bonholy ****
228 "@VFX: Summoning Circle" px2_g01 ****
229 "@VFX: Glow, Green" vdr_bigby_int ****
230 "@VFX: AC Bonus" vim_bonac ****
231 "@VFX: Fog, Black" vps_tentacle ****
232 "@VFX: Rays, Negative (laggy)" vim_negabil ****
233 "@VFX: Cloud, Big" vff_summon1 ****
234 "@VFX: Sparkles, Tracers" vff_summon2 ****
235 "@VFX: Sparkles, Body Encasing" vff_summund ****
236 "@VFX: Wilting (laggy)" vff_wilting ****
237 "@VFX: Hyper Fireball" vpr_fireball ****
238 "@VFX: Fountain, Cold" vim_pulscold ****
239 "@VFX: Fountain, Fire" vim_pulsfire ****
240 "@VFX: Fountain, Holy" vim_pulsholy ****
241 "@VFX: Rays, Weird" vim_pulsneg ****
242 "@VFX: Beam, Flame Lash" vim_lashfire ****
243 "@VFX: Stormcloud" vim_magdoom ****
244 "@VFX: Aura, Green" vpm_circfear ****
245 "@VFX: Aura, Black" vpm_circcont ****
246 "@VFX: Aura, Red/White" vpm_circdrain ****
247 "@VFX: Aura, Orange" vpm_circfire ****
248 "@VFX: Aura, Blue" vpm_circfrost ****
249 "@VFX: Aura, Blue/Green" vpm_circpois ****
250 "@VFX: Aura, Yellow" vpm_circprot ****
251 "@VFX: Aura, Purple" vpm_circradi ****
252 "@VFX: Aura, White" vpm_circsilc ****
253 "@VFX: Aura, Green" vpm_circvisag ****
254 "@VFX: Aura, Dragonfear" vpm_dragfear ****
255 "@VFX: Beam, Cold" vim_raycold ****
256 "^Backpack: SkinColors" c_wingpack default
257 "@VFX: Chunks, Green" vwp_m_chunk_grn ****
258 "@VFX: Chunks, Red" vwp_m_chunk_red ****
259 "@VFX: Chunks, Yellow" vwp_m_chunk_yel ****
260 "@VFX: Ecto, Acid" vpr_ectoacid01 ****
261 "@VFX: Ecto, Cold" vpr_ectocold01 ****
262 "@VFX: Ecto, Electric" vpr_ectoelec01 ****
263 "@VFX: Ecto, Evil" vpr_ectoevil01 ****
264 "@VFX: Ecto, Fire" vpr_ectofire01 ****
265 "@VFX: Ecto, Heal" vpr_ectoheal01 ****
266 "@VFX: Ecto, Holy" vpr_ectoholy01 ****
267 "@VFX: Ecto, Mind" vpr_ectomind01 ****
268 "@VFX: Ecto, Nature" vpr_ectonatr01 ****
269 "@VFX: Ecto, Odd" vpr_ectoodd01 ****
270 "@VFX: Ecto, Sonic" vpr_ectosonc01 ****
271 "@VFX: Fountain, Acid" zep_vwt_fnt_acid ****
272 "@VFX: Fountain, Electric" zep_vwt_fnt_elec ****
273 "@VFX: Fountain, Evil" zep_vwt_fnt_evil ****
274 "@VFX: Fountain, Heal" zep_vwt_fnt_heal ****
275 "@VFX: Fountain, Mind" zep_vwt_fnt_mind ****
276 "@VFX: Fountain, Nature" zep_vwt_fnt_natr ****
277 "@VFX: Fountain, Odd" zep_vwt_fnt_odd ****
278 "@VFX: Fountain, Sonic" zep_vwt_fnt_sonc ****
279 "@VFX: Glow, Bright Blue" vim_magbreach ****
280 "@VFX: Lightshaft, Blue" plc_v02 ****
281 "@VFX: Lightshaft, Cyan" plc_v03 ****
282 "@VFX: Lightshaft, Green" plc_v04 ****
283 "@VFX: Lightshaft, Orange" plc_v06 ****
284 "@VFX: Lightshaft, Purple" plc_v08 ****
285 "@VFX: Lightshaft, Red" plc_v07 ****
286 "@VFX: Lightshaft, White" plc_v01 ****
287 "@VFX: Lightshaft, Yellow" plc_v05 ****
288 "@VFX: Rays, Blue" vim_magknock ****
289 "@VFX: RisLight, Acid" vco_lgupacid01 ****
290 "@VFX: RisLight, Cold" vco_lgupcold01 ****
291 "@VFX: RisLight, Electric" vco_lgupelec01 ****
292 "@VFX: RisLight, Evil" vco_lgupevil01 ****
293 "@VFX: RisLight, Fire" vco_lgupfire01 ****
294 "@VFX: RisLight, Heal" vco_lgupheal01 ****
295 "@VFX: RisLight, Holy" vco_lgupholy01 ****
296 "@VFX: RisLight, Mind" vco_lgupmind01 ****
297 "@VFX: RisLight, Nature" vco_lgupnatr01 ****
298 "@VFX: RisLight, Odd" vco_lgupodd01 ****
299 "@VFX: RisLight, Sonic" vco_lgupsonc01 ****
300 "@VFX: Trace 4, Acid" vco_smhanacid01 ****
301 "@VFX: Trace 4, Cold" vco_smhancold01 ****
302 "@VFX: Trace 4, Electric" vco_smhanelec01 ****
303 "@VFX: Trace 4, Evil" vco_smhanevil01 ****
304 "@VFX: Trace 4, Fire" vco_smhanfire01 ****
305 "@VFX: Trace 4, Heal" vco_smhanheal01 ****
306 "@VFX: Trace 4, Holy" vco_smhanholy01 ****
307 "@VFX: Trace 4, Mind" vco_smhanmind01 ****
308 "@VFX: Trace 4, Nature" vco_smhannatr01 ****
309 "@VFX: Trace 4, Odd" vco_smhanodd01 ****
310 "@VFX: Trace 4, Sonic" vco_smhansonc01 ****
311 "@VFX: Trace 5, Acid" vco_lgrinacid01 ****
312 "@VFX: Trace 5, Cold" vco_lgrincold01 ****
313 "@VFX: Trace 5, Electric" vco_lgrinelec01 ****
314 "@VFX: Trace 5, Evil" vco_lgrinevil01 ****
315 "@VFX: Trace 5, Fire" vco_lgrinfire01 ****
316 "@VFX: Trace 5, Heal" vco_lgrinheal01 ****
317 "@VFX: Trace 5, Holy" vco_lgrinholy01 ****
318 "@VFX: Trace 5, Mind" vco_lgrinmind01 ****
319 "@VFX: Trace 5, Nature" vco_lgrinnatr01 ****
320 "@VFX: Trace 5, Odd" vco_lgrinodd01 ****
321 "@VFX: Trace 5, Sonic" vco_lgrinsonc01 ****
322 "@VFX: Bubbles" vdr_bubbles_m ****
323 "@VFX: Trace 6, Acid" vco_mehanacid02 ****
324 "@VFX: Trace 6, Cold" vco_mehancold02 ****
325 "@VFX: Trace 6, Electric" vco_mehanelec02 ****
326 "@VFX: Trace 6, Evil" vco_mehanevil02 ****
327 "@VFX: Trace 6, Fire" vco_mehanfire02 ****
328 "@VFX: Trace 6, Heal" vco_mehanheal02 ****
329 "@VFX: Trace 6, Holy" vco_mehanholy02 ****
330 "@VFX: Trace 6, Mind" vco_mehanmind02 ****
331 "@VFX: Trace 6, Nature" vco_mehannatr02 ****
332 "@VFX: Trace 6, Odd" vco_mehanodd02 ****
333 "@VFX: Trace 6, Sonic" vco_mehansonc02 ****
334 "@VFX: Hex, Acid" vca_uphexacid01 ****
335 "@VFX: Hex, Cold" vca_uphexcold01 ****
336 "@VFX: Hex, Electric" vca_uphexelec01 ****
337 "@VFX: Hex, Evil" vca_uphexevil01 ****
338 "@VFX: Hex, Fire" vca_uphexfire01 ****
339 "@VFX: Hex, Heal" vca_uphexheal01 ****
340 "@VFX: Hex, Holy" vca_uphexholy01 ****
341 "@VFX: Hex, Mind" vca_uphexmind01 ****
342 "@VFX: Hex, Nature" vca_uphexnatr01 ****
343 "@VFX: Hex, Odd" vca_uphexodd01 ****
344 "@VFX: Hex, Sonic" vca_uphexsonc01 ****
345 "@VFX: Cessate, Neutral" vce_neutral ****
346 "@VFX: Cessate, Negative" vce_negative ****
347 "@VFX: Cessate, Positive" vce_positive ****
348 "@VFX: Sonic Rings, Ahead" vca_outsonic ****
349 "@VFX: Sonic Rings, Behind" zep_vwt_outsoncb ****
350 "@VFX: Sonic Rings, Down" zep_vwt_outsoncd ****
351 "@VFX: Sonic Rings, Up" zep_vwt_outsoncu ****
352 "@VFX: Cone, Acid (laggy)" vca_coneacid01 ****
353 "@VFX: Cone, Cold (laggy)" var_conecold ****
354 "@VFX: Cone, Disease (laggy)" var_conedisea ****
355 "@VFX: Cone, Evil (laggy)" vca_coneevil01 ****
356 "@VFX: Cone, Fire (laggy)" var_conefire ****
357 "@VFX: Cone, Gaze (laggy)" var_conegaze ****
358 "@VFX: Cone, Nature (laggy)" vca_conenatr01 ****
359 "@VFX: Cone, Poison (laggy)" var_conepois ****
360 "@VFX: Cone, Prismatic (laggy)" var_conepris ****
361 "@VFX: Cone, Sonic (laggy)" vca_conesonc01 ****
362 "@VFX: Cone, Sparks (laggy)" var_conespar ****
363 "@VFX: Gaze, Evil (laggy)" vco_gazeevil ****
364 "@VFX: Gaze, Holy (laggy)" vco_gazeholy ****
365 "@VFX: Gaze, Odd (laggy)" vco_gazeodd ****
366 "@VFX: Gaze, Sonic (laggy)" vco_gazesonc ****
367 "@VFX: Motes T, Acid" zep_vwt_moacid01 ****
368 "@VFX: Motes T, Cold" zep_vwt_mocold01 ****
369 "@VFX: Motes T, Electric" zep_vwt_moelec01 ****
370 "@VFX: Motes T, Evil" zep_vwt_moevil01 ****
371 "@VFX: Motes T, Fire" zep_vwt_mofire01 ****
372 "@VFX: Motes T, Heal" zep_vwt_moheal01 ****
373 "@VFX: Motes T, Holy" zep_vwt_moholy01 ****
374 "@VFX: Motes T, Mind" zep_vwt_momind01 ****
375 "@VFX: Motes T, Nature" zep_vwt_monatr01 ****
376 "@VFX: Motes T, Odd" zep_vwt_moodd01 ****
377 "@VFX: Motes T, Sonic" zep_vwt_mosonc01 ****
378 "@VFX: Motes S, Acid" zep_vwt_moacid02 ****
379 "@VFX: Motes S, Cold" zep_vwt_mocold02 ****
380 "@VFX: Motes S, Electric" zep_vwt_moelec02 ****
381 "@VFX: Motes S, Evil" zep_vwt_moevil02 ****
382 "@VFX: Motes S, Fire" zep_vwt_mofire02 ****
383 "@VFX: Motes S, Heal" zep_vwt_moheal02 ****
384 "@VFX: Motes S, Holy" zep_vwt_moholy02 ****
385 "@VFX: Motes S, Mind" zep_vwt_momind02 ****
386 "@VFX: Motes S, Nature" zep_vwt_monatr02 ****
387 "@VFX: Motes S, Odd" zep_vwt_moodd02 ****
388 "@VFX: Motes S, Sonic" zep_vwt_mosonc02 ****
389 "@VFX: Motes M, Acid" zep_vwt_moacid03 ****
390 "@VFX: Motes M, Cold" zep_vwt_mocold03 ****
391 "@VFX: Motes M, Electric" zep_vwt_moelec03 ****
392 "@VFX: Motes M, Evil" zep_vwt_moevil03 ****
393 "@VFX: Motes M, Fire" zep_vwt_mofire03 ****
394 "@VFX: Motes M, Heal" zep_vwt_moheal03 ****
395 "@VFX: Motes M, Holy" zep_vwt_moholy03 ****
396 "@VFX: Motes M, Mind" zep_vwt_momind03 ****
397 "@VFX: Motes M, Nature" zep_vwt_monatr03 ****
398 "@VFX: Motes M, Odd" zep_vwt_moodd03 ****
399 "@VFX: Motes M, Sonic" zep_vwt_mosonc03 ****
400 "@VFX: Motes L, Acid" zep_vwt_moacid04 ****
401 "@VFX: Motes L, Cold" zep_vwt_mocold04 ****
402 "@VFX: Motes L, Electric" zep_vwt_moelec04 ****
403 "@VFX: Motes L, Evil" zep_vwt_moevil04 ****
404 "@VFX: Motes L, Fire" zep_vwt_mofire04 ****
405 "@VFX: Motes L, Heal" zep_vwt_moheal04 ****
406 "@VFX: Motes L, Holy" zep_vwt_moholy04 ****
407 "@VFX: Motes L, Mind" zep_vwt_momind04 ****
408 "@VFX: Motes L, Nature" zep_vwt_monatr04 ****
409 "@VFX: Motes L, Odd" zep_vwt_moodd04 ****
410 "@VFX: Motes L, Sonic" zep_vwt_mosonc04 ****
411 "@VFX: Cloud, Acid" vps_fogacid ****
412 "@VFX: Cloud, Cold" zep_vps_fogcold ****
413 "@VFX: Cloud, Dispel" zep_vps_fogdisp ****
414 "@VFX: Cloud, Evil" vps_fogkill ****
415 "@VFX: Cloud, Fire" vps_fogfire ****
416 "@VFX: Cloud, Grease" zep_vwt_grease ****
417 "@VFX: Cloud, Holy" zep_vps_fogholy ****
418 "@VFX: Cloud, Mind" vps_fogmind ****
419 "@VFX: Cloud, Nature" vps_fogstink ****
420 "@VFX: Cloud, Odd" zep_vps_fogodd ****
421 "@VFX: Cloud, Wind" zep_vps_foggrey ****
422 "@VFX: Fume, Acid" zep_vps_wallacid ****
423 "@VFX: Fume, Cold" zep_vps_wallcold ****
424 "@VFX: Fume, Dispel" zep_vps_walldisp ****
425 "@VFX: Fume, Evil" zep_vps_wallevil ****
426 "@VFX: Fume, Fire" vps_wallfire ****
427 "@VFX: Fume, Holy" zep_vps_wallholy ****
428 "@VFX: Fume, Mind" zep_vps_wallmind ****
429 "@VFX: Fume, Nature" zep_vps_wallnatr ****
430 "@VFX: Fume, Odd" zep_vps_wallodd ****
431 "@VFX: Cloud, Dust" zep_vps_fogdust ****
432 "@VFX: Fume, Dust" zep_vps_walldust ****
433 "@VFX: Vortex, Blue, Dark" zlc_vortex_su ****
434 "@VFX: Vortex, Blue, Light" zlc_vortex_sb ****
435 "@VFX: Vortex, Cyan" zlc_vortex_sc ****
436 "@VFX: Vortex, Green" zlc_vortex_sg ****
437 "@VFX: Vortex, Orange" zlc_vortex_so ****
438 "@VFX: Vortex, Purple" zlc_vortex_sp ****
439 "@VFX: Vortex, Red" zlc_vortex_sr ****
440 "@VFX: Vortex, Yellow" zlc_vortex_sy ****
441 "@VFX: Vortex, White" zlc_vortex_sw ****
442 **** CEP_RESERVED ****
443 **** CEP_RESERVED ****
444 **** CEP_RESERVED ****
445 **** CEP_RESERVED ****
446 **** CEP_RESERVED ****
447 **** CEP_RESERVED ****
448 **** CEP_RESERVED ****
449 **** CEP_RESERVED ****
450 "@VFX: SrcLight, Black" zlc_srclight_00 ****
451 "@VFX: SrcLight, White D" zlc_srclight_01 ****
452 "@VFX: SrcLight, White N" zlc_srclight_02 ****
453 "@VFX: SrcLight, White B" zlc_srclight_03 ****
454 "@VFX: SrcLight, Yellow L" zlc_srclight_04 ****
455 "@VFX: SrcLight, Yellow D" zlc_srclight_05 ****
456 "@VFX: SrcLight, Yellow P" zlc_srclight_06 ****
457 "@VFX: SrcLight, Yellow N" zlc_srclight_07 ****
458 "@VFX: SrcLight, Green L" zlc_srclight_08 ****
459 "@VFX: SrcLight, Green D" zlc_srclight_09 ****
460 "@VFX: SrcLight, Green P" zlc_srclight_10 ****
461 "@VFX: SrcLight, Green N" zlc_srclight_11 ****
462 "@VFX: SrcLight, Cyan L" zlc_srclight_12 ****
463 "@VFX: SrcLight, Cyan D" zlc_srclight_13 ****
464 "@VFX: SrcLight, Cyan P" zlc_srclight_14 ****
465 "@VFX: SrcLight, Cyan N" zlc_srclight_15 ****
466 "@VFX: SrcLight, Blue L" zlc_srclight_16 ****
467 "@VFX: SrcLight, Blue D" zlc_srclight_17 ****
468 "@VFX: SrcLight, Blue P" zlc_srclight_18 ****
469 "@VFX: SrcLight, Blue N" zlc_srclight_19 ****
470 "@VFX: SrcLight, Purple L" zlc_srclight_20 ****
471 "@VFX: SrcLight, Purple D" zlc_srclight_21 ****
472 "@VFX: SrcLight, Purple P" zlc_srclight_22 ****
473 "@VFX: SrcLight, Purple N" zlc_srclight_23 ****
474 "@VFX: SrcLight, Red L" zlc_srclight_24 ****
475 "@VFX: SrcLight, Red D" zlc_srclight_25 ****
476 "@VFX: SrcLight, Red P" zlc_srclight_26 ****
477 "@VFX: SrcLight, Red N" zlc_srclight_27 ****
478 "@VFX: SrcLight, Orange L" zlc_srclight_28 ****
479 "@VFX: SrcLight, Orange D" zlc_srclight_29 ****
480 "@VFX: SrcLight, Orange P" zlc_srclight_30 ****
481 "@VFX: SrcLight, Orange N" zlc_srclight_31 ****
482 "@VFX: SrcLight, Torch W" zlc_srclight_t1 ****
483 "@VFX: SrcLight, Torch YL" zlc_srclight_t2 ****
484 "@VFX: SrcLight, Torch YP" zlc_srclight_t3 ****
485 "@VFX: Gas Jet, Cold" vff_gascold ****
486 "@VFX: Gas Jet, Dispel" vff_gasdispel ****
487 "@VFX: Gas Jet, Flame" vff_gasflame ****
488 "@VFX: Gas Jet, Holy" vff_gasholy ****
489 "@VFX: Gas Jet, Odd" vff_gasodd ****
490 "@VFX: Beam, Black" vim_rayblack ****
491 "@VFX: Beam, Chain" vim_raychain ****
492 "@VFX: Beam, Disintegrate" vim_raydisinta ****
493 "@VFX: Beam, Evil" vim_rayevil ****
494 "@VFX: Beam, Fire W" vim_rayfire_w ****
495 "@VFX: Beam, Fire" vim_rayfire ****
496 "@VFX: Beam, Flame" vim_rayflame ****
497 "@VFX: Beam, Holy" vim_rayholy ****
498 "@VFX: Beam, Mind" vim_raymind ****
499 "@VFX: Beam, Odd" vim_rayodd ****
500 **** CEP_RESERVED ****
501 "@VFX: Okto, Barrier 1, Blue" plc_mf261 ****
502 "@VFX: Okto, Barrier 1, Green" plc_mf262 ****
503 "@VFX: Okto, Barrier 1, Purple" plc_mf263 ****
504 "@VFX: Okto, Barrier 1, Red" plc_mf264 ****
505 "@VFX: Okto, Barrier 1, White" plc_mf260 ****
506 "@VFX: Okto, Barrier 1, Yellow" plc_mf265 ****
507 "@VFX: Okto, Barrier 2, Blue" plc_mf273 ****
508 "@VFX: Okto, Barrier 2, Green" plc_mf274 ****
509 "@VFX: Okto, Barrier 2, Purple" plc_mf275 ****
510 "@VFX: Okto, Barrier 2, Red" plc_mf276 ****
511 "@VFX: Okto, Barrier 2, White" plc_mf272 ****
512 "@VFX: Okto, Barrier 2, Yellow" plc_mf277 ****
513 "@VFX: Okto, Barrier 3, Blue" plc_mf291 ****
514 "@VFX: Okto, Barrier 3, Green" plc_mf292 ****
515 "@VFX: Okto, Barrier 3, Purple" plc_mf293 ****
516 "@VFX: Okto, Barrier 3, Red" plc_mf294 ****
517 "@VFX: Okto, Barrier 3, White" plc_mf290 ****
518 "@VFX: Okto, Barrier 3, Yellow" plc_mf295 ****
519 "@VFX: Okto, Cloud, Blue" plc_mf215 ****
520 "@VFX: Okto, Cloud, Green" plc_mf216 ****
521 "@VFX: Okto, Cloud, Purple" plc_mf218 ****
522 "@VFX: Okto, Cloud, Red" plc_mf239 ****
523 "@VFX: Okto, Cloud, White" plc_mf214 ****
524 "@VFX: Okto, Cloud, Yellow" plc_mf217 ****
525 "@VFX: Okto, Drill, Blue" plc_mf279 ****
526 "@VFX: Okto, Drill, Green" plc_mf280 ****
527 "@VFX: Okto, Drill, Purple" plc_mf281 ****
528 "@VFX: Okto, Drill, Red" plc_mf282 ****
529 "@VFX: Okto, Drill, White" plc_mf278 ****
530 "@VFX: Okto, Drill, Yellow" plc_mf283 ****
531 "@VFX: Okto, Fire, Large, Blue" plc_mf316 ****
532 "@VFX: Okto, Fire, Large, Green" plc_mf317 ****
533 "@VFX: Okto, Fire, Large, Purple" plc_mf318 ****
534 "@VFX: Okto, Fire, Large, Red" plc_mf319 ****
535 "@VFX: Okto, Fire, Large, White" plc_mf320 ****
536 "@VFX: Okto, Fire, Large, Yellow" plc_mf321 ****
537 "@VFX: Okto, Fire, Medium, Blue" plc_mf322 ****
538 "@VFX: Okto, Fire, Medium, Green" plc_mf323 ****
539 "@VFX: Okto, Fire, Medium, Purple" plc_mf324 ****
540 "@VFX: Okto, Fire, Medium, Red" plc_mf325 ****
541 "@VFX: Okto, Fire, Medium, White" plc_mf326 ****
542 "@VFX: Okto, Fire, Medium, Yellow" plc_mf327 ****
543 "@VFX: Okto, Fire, Small, Blue" plc_mf328 ****
544 "@VFX: Okto, Fire, Small, Green" plc_mf329 ****
545 "@VFX: Okto, Fire, Small, Purple" plc_mf330 ****
546 "@VFX: Okto, Fire, Small, Red" plc_mf331 ****
547 "@VFX: Okto, Fire, Small, White" plc_mf332 ****
548 "@VFX: Okto, Fire, Small, Yellow" plc_mf333 ****
549 "@VFX: Okto, Fog, Blue" plc_mf230 ****
550 "@VFX: Okto, Fog, Green" plc_mf231 ****
551 "@VFX: Okto, Fog, Purple" plc_mf233 ****
552 "@VFX: Okto, Fog, Red" plc_mf242 ****
553 "@VFX: Okto, Fog, White" plc_mf229 ****
554 "@VFX: Okto, Fog, Yellow" plc_mf232 ****
555 "@VFX: Okto, Fountain 1, Blue" plc_mf178 ****
556 "@VFX: Okto, Fountain 1, Green" plc_mf179 ****
557 "@VFX: Okto, Fountain 1, Purple" plc_mf181 ****
558 "@VFX: Okto, Fountain 1, Red" plc_mf245 ****
559 "@VFX: Okto, Fountain 1, White" plc_mf166 ****
560 "@VFX: Okto, Fountain 1, Yellow" plc_mf180 ****
561 "@VFX: Okto, Fountain 2, Blue" plc_mf186 ****
562 "@VFX: Okto, Fountain 2, Green" plc_mf187 ****
563 "@VFX: Okto, Fountain 2, Purple" plc_mf189 ****
564 "@VFX: Okto, Fountain 2, Red" plc_mf247 ****
565 "@VFX: Okto, Fountain 2, White" plc_mf168 ****
566 "@VFX: Okto, Fountain 2, Yellow" plc_mf188 ****
567 "@VFX: Okto, Ghosts, Blue" plc_mf297 ****
568 "@VFX: Okto, Ghosts, Green" plc_mf298 ****
569 "@VFX: Okto, Ghosts, Purple" plc_mf299 ****
570 "@VFX: Okto, Ghosts, Red" plc_mf300 ****
571 "@VFX: Okto, Ghosts, White" plc_mf296 ****
572 "@VFX: Okto, Ghosts, Yellow" plc_mf301 ****
573 "@VFX: Okto, Light 1, Blue" plc_mf267 ****
574 "@VFX: Okto, Light 1, Green" plc_mf268 ****
575 "@VFX: Okto, Light 1, Purple" plc_mf269 ****
576 "@VFX: Okto, Light 1, Red" plc_mf270 ****
577 "@VFX: Okto, Light 1, White" plc_mf266 ****
578 "@VFX: Okto, Light 1, Yellow" plc_mf271 ****
579 "@VFX: Okto, Light 2, Blue" plc_mf304 ****
580 "@VFX: Okto, Light 2, Green" plc_mf305 ****
581 "@VFX: Okto, Light 2, Purple" plc_mf306 ****
582 "@VFX: Okto, Light 2, Red" plc_mf307 ****
583 "@VFX: Okto, Light 2, White" plc_mf303 ****
584 "@VFX: Okto, Light 2, Yellow" plc_mf308 ****
585 "@VFX: Okto, Light 3, Blue" plc_mf311 ****
586 "@VFX: Okto, Light 3, Green" plc_mf312 ****
587 "@VFX: Okto, Light 3, Purple" plc_mf313 ****
588 "@VFX: Okto, Light 3, Red" plc_mf314 ****
589 "@VFX: Okto, Light 3, White" plc_mf310 ****
590 "@VFX: Okto, Light 3, Yellow" plc_mf315 ****
591 "@VFX: Okto, Portal 1, Blue" plc_mf174 ****
592 "@VFX: Okto, Portal 1, Green" plc_mf175 ****
593 "@VFX: Okto, Portal 1, Purple" plc_mf177 ****
594 "@VFX: Okto, Portal 1, Red" plc_mf244 ****
595 "@VFX: Okto, Portal 1, White" plc_mf165 ****
596 "@VFX: Okto, Portal 1, Yellow" plc_mf176 ****
597 "@VFX: Okto, Portal 2, Blue" plc_mf190 ****
598 "@VFX: Okto, Portal 2, Green" plc_mf191 ****
599 "@VFX: Okto, Portal 2, Purple" plc_mf193 ****
600 "@VFX: Okto, Portal 2, Red" plc_mf248 ****
601 "@VFX: Okto, Portal 2, White" plc_mf164 ****
602 "@VFX: Okto, Portal 2, Yellow" plc_mf192 ****
603 "@VFX: Okto, Portal 3, Blue" plc_mf210 ****
604 "@VFX: Okto, Portal 3, Green" plc_mf211 ****
605 "@VFX: Okto, Portal 3, Purple" plc_mf213 ****
606 "@VFX: Okto, Portal 3, Red" plc_mf253 ****
607 "@VFX: Okto, Portal 3, White" plc_mf173 ****
608 "@VFX: Okto, Portal 3, Yellow" plc_mf212 ****
609 "@VFX: Okto, Portal 4, Blue" plc_mf285 ****
610 "@VFX: Okto, Portal 4, Green" plc_mf286 ****
611 "@VFX: Okto, Portal 4, Purple" plc_mf287 ****
612 "@VFX: Okto, Portal 4, Red" plc_mf288 ****
613 "@VFX: Okto, Portal 4, White" plc_mf284 ****
614 "@VFX: Okto, Portal 4, Yellow" plc_mf289 ****
615 "@VFX: Okto, Portal 5, Blue" plc_mf335 ****
616 "@VFX: Okto, Portal 5, Green" plc_mf336 ****
617 "@VFX: Okto, Portal 5, Purple" plc_mf337 ****
618 "@VFX: Okto, Portal 5, Red" plc_mf334 ****
619 "@VFX: Okto, Portal 5, White" plc_mf338 ****
620 "@VFX: Okto, Portal 5, Yellow" plc_mf339 ****
621 "@VFX: Okto, Portal 6, Blue" plc_mf341 ****
622 "@VFX: Okto, Portal 6, Green" plc_mf342 ****
623 "@VFX: Okto, Portal 6, Purple" plc_mf343 ****
624 "@VFX: Okto, Portal 6, Red" plc_mf340 ****
625 "@VFX: Okto, Portal 6, White" plc_mf344 ****
626 "@VFX: Okto, Portal 6, Yellow" plc_mf345 ****
627 "@VFX: Okto, Smoke 1, Blue" plc_mf220 ****
628 "@VFX: Okto, Smoke 1, Green" plc_mf221 ****
629 "@VFX: Okto, Smoke 1, Purple" plc_mf223 ****
630 "@VFX: Okto, Smoke 1, Red" plc_mf240 ****
631 "@VFX: Okto, Smoke 1, White" plc_mf219 ****
632 "@VFX: Okto, Smoke 1, Yellow" plc_mf222 ****
633 "@VFX: Okto, Smoke 2, Blue" plc_mf225 ****
634 "@VFX: Okto, Smoke 2, Green" plc_mf226 ****
635 "@VFX: Okto, Smoke 2, Purple" plc_mf228 ****
636 "@VFX: Okto, Smoke 2, Red" plc_mf241 ****
637 "@VFX: Okto, Smoke 2, White" plc_mf224 ****
638 "@VFX: Okto, Smoke 2, Yellow" plc_mf227 ****
639 "@VFX: Okto, Smoke 3, Blue" plc_mf235 ****
640 "@VFX: Okto, Smoke 3, Green" plc_mf236 ****
641 "@VFX: Okto, Smoke 3, Purple" plc_mf238 ****
642 "@VFX: Okto, Smoke 3, Red" plc_mf243 ****
643 "@VFX: Okto, Smoke 3, White" plc_mf234 ****
644 "@VFX: Okto, Smoke 3, Yellow" plc_mf237 ****
645 "@VFX: Okto, Sparkles 1, Blue" plc_mf182 ****
646 "@VFX: Okto, Sparkles 1, Green" plc_mf183 ****
647 "@VFX: Okto, Sparkles 1, Purple" plc_mf185 ****
648 "@VFX: Okto, Sparkles 1, Red" plc_mf246 ****
649 "@VFX: Okto, Sparkles 1, White" plc_mf167 ****
650 "@VFX: Okto, Sparkles 1, Yellow" plc_mf184 ****
651 "@VFX: Okto, Sparkles 2, Blue" plc_mf194 ****
652 "@VFX: Okto, Sparkles 2, Green" plc_mf195 ****
653 "@VFX: Okto, Sparkles 2, Purple" plc_mf197 ****
654 "@VFX: Okto, Sparkles 2, Red" plc_mf249 ****
655 "@VFX: Okto, Sparkles 2, White" plc_mf169 ****
656 "@VFX: Okto, Sparkles 2, Yellow" plc_mf196 ****
657 "@VFX: Okto, Sparkles 3, Blue" plc_mf206 ****
658 "@VFX: Okto, Sparkles 3, Green" plc_mf207 ****
659 "@VFX: Okto, Sparkles 3, Purple" plc_mf209 ****
660 "@VFX: Okto, Sparkles 3, Red" plc_mf252 ****
661 "@VFX: Okto, Sparkles 3, White" plc_mf172 ****
662 "@VFX: Okto, Sparkles 3, Yellow" plc_mf208 ****
663 "@VFX: Okto, Sparkles 4, Blue" plc_mf255 ****
664 "@VFX: Okto, Sparkles 4, Green" plc_mf256 ****
665 "@VFX: Okto, Sparkles 4, Purple" plc_mf257 ****
666 "@VFX: Okto, Sparkles 4, Red" plc_mf258 ****
667 "@VFX: Okto, Sparkles 4, White" plc_mf254 ****
668 "@VFX: Okto, Sparkles 4, Yellow" plc_mf259 ****
669 "@VFX: Okto, Strange 1, Blue" plc_mf198 ****
670 "@VFX: Okto, Strange 1, Green" plc_mf199 ****
671 "@VFX: Okto, Strange 1, Purple" plc_mf201 ****
672 "@VFX: Okto, Strange 1, Red" plc_mf250 ****
673 "@VFX: Okto, Strange 1, White" plc_mf170 ****
674 "@VFX: Okto, Strange 1, Yellow" plc_mf200 ****
675 "@VFX: Okto, Strange 2, Blue" plc_mf202 ****
676 "@VFX: Okto, Strange 2, Green" plc_mf203 ****
677 "@VFX: Okto, Strange 2, Purple" plc_mf205 ****
678 "@VFX: Okto, Strange 2, Red" plc_mf251 ****
679 "@VFX: Okto, Strange 2, White" plc_mf171 ****
680 "@VFX: Okto, Strange 2, Yellow" plc_mf204 ****
681 "@VFX: Tendrils, Acid" zep_vwt_teacid01 ****
682 "@VFX: Tendrils, Cold" zep_vwt_tecold01 ****
683 "@VFX: Tendrils, Electric" zep_vwt_teelec01 ****
684 "@VFX: Tendrils, Evil" zep_vwt_teevil01 ****
685 "@VFX: Tendrils, Fire" zep_vwt_tefire01 ****
686 "@VFX: Tendrils, Heal" zep_vwt_teheal01 ****
687 "@VFX: Tendrils, Holy" zep_vwt_teholy01 ****
688 "@VFX: Tendrils, Mind" zep_vwt_temind01 ****
689 "@VFX: Tendrils, Nature" zep_vwt_tenatr01 ****
690 "@VFX: Tendrils, Odd" zep_vwt_teodd01 ****
691 "@VFX: Tendrils, Sonic" zep_vwt_tesonc01 ****
692 "@VFX: Tendrils, Black" zep_vwt_teblac01 ****
693 "@VFX: Tendrils, Blue" zep_vwt_teblue01 ****
694 "@VFX: Tendrils, Cyan" zep_vwt_tecyan01 ****
695 "@VFX: Tendrils, Green" zep_vwt_tegren01 ****
696 "@VFX: Tendrils, Olive" zep_vwt_teoliv01 ****
697 "@VFX: Tendrils, Orange" zep_vwt_teorng01 ****
698 "@VFX: Tendrils, Pink" zep_vwt_tepink01 ****
699 "@VFX: Tendrils, Purple" zep_vwt_tepurp01 ****
700 "@VFX: Tendrils, Red" zep_vwt_tered01 ****
701 "@VFX: Tendrils, White" zep_vwt_tewhit01 ****
702 "@VFX: Tendrils, Yellow" zep_vwt_teyelo01 ****
703 "@VFX: Tendrils, Luminous" zep_vwt_telumi01 ****
704 **** **** ****
705 "@VFX: Motes T, Black" zep_vwt_moblac01 ****
706 "@VFX: Motes S, Black" zep_vwt_moblac02 ****
707 "@VFX: Motes M, Black" zep_vwt_moblac03 ****
708 "@VFX: Motes L, Black" zep_vwt_moblac04 ****
709 "@VFX: Motes T, Prismatic" zep_vwt_mopris01 ****
710 "@VFX: Motes S, Prismatic" zep_vwt_mopris02 ****
711 "@VFX: Motes M, Prismatic" zep_vwt_mopris03 ****
712 "[ToDo] Motes L, Prismatic" zep_vwt_mopris04 ****
713 "|Angel, Brown" c_wingsanBr ****
714 "|Earth Drake" wing_ED1 ****
715 "@VFX: AzerFlames" vcm_hitfire ****
716 "|Hippogriff 1" wing_hg ****
717 "|Hippogriff 2" wing_hg2 ****
718 "|Earth Drake_wg" wing_ED1 ****
719 "|Pixie Wings, Sapphire" c_wingspx_blu evmap_irrid
720 "|Pixie Wings, Ruby" c_wingspx_red evmap_irrid_r
721 "|Pixie Wings, Topaz" c_wingspx_yel evmap_irrid_y
722 "|Pixie Wings, Emerald" c_wingspx_grn evmap_irrid_g
723 "|Shadow" c_bigwing_dark ****
724 "[ToDo] |Dusty's multi-color wings (Black)" c_w_dev_blk ****
725 "[ToDo] |Dusty's multi-color wings (Blue)" c_w_dev_blu ****
726 "[ToDo] |Dusty's multi-color wings (Gold)" c_w_dev_gol ****
727 "[ToDo] |Dusty's multi-color wings (Green)" c_w_dev_grn ****
728 "[ToDo] |Dusty's multi-color wings (Purple)" c_w_dev_pur ****
729 "[ToDo] |Dusty's multi-color wings (Tan)" c_w_dev_tan ****
730 "[ToDo] |Dusty's multi-color wings (Teal)" c_w_dev_tea ****
731 "[ToDo] |Dusty's multi-color wings (White)" c_w_dev_whi ****
732 "|Wings: Devil" c_sfwingdevil ****
733 "|Half-Dragon: Gold" c_sfwinggldhdrg ****
734 "|Half-Dragon: Silver" c_sfwingslvhdrg ****
735 "|Insect" c_wingins default
736 "|Moth" c_wingmoth ****
737 **** CEP_RESERVED _UPDATE_25_WINGS_
738 "|Bat, flying" qc_wingbat ****
739 "|Dragon, flying" qc_wingdra ****
740 "|Butterfly, flying" qc_wingbut ****
741 "|Bird, flying" qc_wingbird ****
742 "|Bird, Blue, flying" qc_wingkenkub ****
743 "|Demon, plt, flying" qc_w_dm_plt ****
744 "|Angel, plt, flying" qc_w_an_plt ****
745 "|Bat, plt, flying" qc_w_bat_plt ****
746 "|Butterfly, plt, flying" qc_w_but_plt ****
747 "|Bird, plt, flying" qc_w_bird_plt ****
748 "|Dragon, plt, flying" qc_w_dra_plt ****
749 "|Dragon, Brass, flying" qc_wingdrg1_brs default
750 "|Dragon, Bronze, flying" qc_wingdrg1_brz default
751 "|Dragon, Copper, flying" qc_wingdrg1_cop default
752 "|Dragon, Silver, flying" qc_wingdrg1_sil default
753 "|Dragon, Gold, flying" qc_wingdrg1_gol default
754 "|Dragon, White, flying" qc_wingdrg1_whi ****
755 "|Dragon, Black, flying" qc_wingdrg1_blk ****
756 "|Dragon, Green, flying" qc_wingdrg1_grn ****
757 "|Dragon, Blue, flying" qc_wingdrg1_blu ****
758 "|Dragon, Red, flying" qc_wingdrg1_red ****
759 "|Dragon, Brass 2, flying" qc_wingdrg2_brs default
760 "|Dragon, Bronze 2, flying" qc_wingdrg2_brz default
761 "|Dragon, Copper 2, flying" qc_wingdrg2_cop default
762 "|Dragon, Silver 2, flying" qc_wingdrg2_sil default
763 "|Dragon, Gold 2, flying" qc_wingdrg2_gol default
764 "|Dragon, White 2, flying" qc_wingdrg2_whi ****
765 "|Dragon, Black 2, flying" qc_wingdrg2_blk ****
766 "|Dragon, Green 2, flying" qc_wingdrg2_grn ****
767 "|Dragon, Blue 2, flying" qc_wingdrg2_blu ****
768 "|Dragon, Red 2, flying" qc_wingdrg2_red ****
769 "|Pegasus, white" c_wingsPeg ****
770 "|Pegasus, Brown" c_wingsPegB ****
771 "|Pegasus, Black" c_wingsPegR ****
772 "|Faerie 1" c_wingsfaerie1 ****
773 "|Faerie 1a" c_wingsfaerie1a ****
774 "|Faerie 1b" c_wingsfaerie1b ****
775 "|Faerie 1c" c_wingsfaerie1c ****
776 "|Faerie 2" c_wingsfaerie2 ****
777 "|Demon: Green Translucent" c_wing_trans1 ****
778 "|Demon: Yellow Translucent" c_wing_trans2 ****
779 "|Demon: Violet Translucent" c_wing_trans3 ****
780 "|Demon: Orange Translucent" c_wing_trans4 ****
781 "|Demon: White Translucent" c_wing_trans5 ****
782 "|Demon: Pink Translucent" c_wing_trans6 ****
783 "|Technomagic, Rustic" ia_tchwing_rus ****
784 "|Technomagic, Vibrant" ia_tchwing_vib ****
785 "|Lillend, wings" c_w_Lillend ****
786 "|Standard, Blood Angels" xiastd_bangels ****
787 "|Standard, Dark Angels" xiastd_dangels ****
788 "|Standard, Ultramarines" xiastd_ultram ****
789 "|Standard, Black Templars" xiastd_btemp ****
790 "|Standard, Black Legion" xiastd_blegion ****
791 "@VFX: Motes T, Acid" zep_vwt_moacid01 ****
792 "@VFX: Motes S, Acid" zep_vwt_moacid02 ****
793 "@VFX: Motes M, Acid" zep_vwt_moacid03 ****
794 "@VFX: Motes L, Acid" zep_vwt_moacid04 ****
795 "@VFX: Motes T, Cold" zep_vwt_mocold01 ****
796 "@VFX: Motes S, Cold" zep_vwt_mocold02 ****
797 "@VFX: Motes M, Cold" zep_vwt_mocold03 ****
798 "@VFX: Motes L, Cold" zep_vwt_mocold04 ****
799 "@VFX: Motes T, Electrical" zep_vwt_moelec01 ****
800 "@VFX: Motes S, Electrical" zep_vwt_moelec02 ****
801 "@VFX: Motes M, Electrical" zep_vwt_moelec03 ****
802 "@VFX: Motes L, Electrical" zep_vwt_moelec04 ****
803 "@VFX: Motes T, Evil" zep_vwt_moevil01 ****
804 "@VFX: Motes S, Evil" zep_vwt_moevil02 ****
805 "@VFX: Motes M, Evil" zep_vwt_moevil03 ****
806 "@VFX: Motes L, Evil" zep_vwt_moevil04 ****
807 "@VFX: Motes T, Fire" zep_vwt_mofire01 ****
808 "@VFX: Motes S, Fire" zep_vwt_mofire02 ****
809 "@VFX: Motes M, Fire" zep_vwt_mofire03 ****
810 "@VFX: Motes L, Fire" zep_vwt_mofire04 ****
811 "@VFX: Motes T, Healing" zep_vwt_moheal01 ****
812 "@VFX: Motes S, Healing" zep_vwt_moheal02 ****
813 "@VFX: Motes M, Healing" zep_vwt_moheal03 ****
814 "@VFX: Motes L, Healing" zep_vwt_moheal04 ****
815 "@VFX: Motes T, Holy" zep_vwt_moholy01 ****
816 "@VFX: Motes S, Holy" zep_vwt_moholy02 ****
817 "@VFX: Motes M, Holy" zep_vwt_moholy03 ****
818 "@VFX: Motes L, Holy" zep_vwt_moholy04 ****
819 "@VFX: Motes T, Mind" zep_vwt_momind01 ****
820 "@VFX: Motes S, Mind" zep_vwt_momind02 ****
821 "@VFX: Motes M, Mind" zep_vwt_momind03 ****
822 "@VFX: Motes L, Mind" zep_vwt_momind04 ****
823 "@VFX: Motes T, Nature" zep_vwt_monatr01 ****
824 "@VFX: Motes S, Nature" zep_vwt_monatr02 ****
825 "@VFX: Motes M, Nature" zep_vwt_monatr03 ****
826 "@VFX: Motes L, Nature" zep_vwt_monatr04 ****
827 "@VFX: Motes T, Odd" zep_vwt_moodd01 ****
828 "@VFX: Motes S, Odd" zep_vwt_moodd02 ****
829 "@VFX: Motes M, Odd" zep_vwt_moodd03 ****
830 "@VFX: Motes L, Odd" zep_vwt_moodd04 ****
831 "@VFX: Motes T, Sonic" zep_vwt_mosonc01 ****
832 "@VFX: Motes S, Sonic" zep_vwt_mosonc02 ****
833 "@VFX: Motes M, Sonic" zep_vwt_mosonc03 ****
834 "@VFX: Motes L, Sonic" zep_vwt_mosonc04 ****
835 "|Mechanical arm: Both" dus_w_mechb_plt default
836 "|Mechanical arm: Left" dus_w_mechl_plt default
837 "|Mechanical arm: Right" dus_w_mechr_plt default
838 "|Wing, Feathered, White" c_wingtbf02 ****
839 "|Wing, Feathered, Grey" c_wingtbf06 ****
840 "|Wing, Feathered, Black" c_wingtbf13 ****
841 "|Wing, Feathered, Brown, dark" c_wingtbf07 ****
842 "|Wing, Feathered, Brown, med" c_wingtbf08 ****
843 "|Wing, Feathered, Brown, light" c_wingtbf09 ****
844 "|Wing, Feathered, Blue" c_wingtbf10 ****
845 "|Wing, Feathered, Green" c_wingtbf11 ****
846 "|Wing, Feathered, Red" c_wingtbf05 ****
847 "|Wing, Feathered, Dark" c_wingtbf03 ****
848 "|Wing, Feathered, Gold" c_wingtbf04 default
849 "|Wing, Feathered, Phoenix" c_wingtbf12 ****
850 "|Wing, Feathered, Brown-Blue" c_wingtbf01 ****
851 "|Wing, Ifrit" c_wing_inferno ****