2023-11-22 01:14:39 -07:00

598 lines
7.4 KiB
Plaintext

; created with .Set Editor Beta 0.85
; Mushed about and hit with bricks by PHoD and Fifi... Do not alter unless you are a Loony.
[GENERAL]
Name=phode
Type=SET
Version=V1.0
Interior=1
HasHeightTransition=1
EnvMap=env_tti
Transition=0
DisplayName=-1
UnlocalizedName=PHoD Vault - Lumpy
Border=Wall
Default=Wall
Floor=Service
[GRASS]
Grass=0
[TERRAIN TYPES]
Count=2
[TERRAIN0]
Name=Wall
StrRef=63301
[TERRAIN1]
Name=Service
UnlocalizedName=Service
[CROSSER TYPES]
Count=1
[CROSSER0]
Name=Duct
UnlocalizedName=Duct
[PRIMARY RULES]
Count=4
[PRIMARY RULE0]
Placed=Wall
PlacedHeight=0
Adjacent=Wall
AdjacentHeight=0
Changed=Wall
ChangedHeight=0
[PRIMARY RULE1]
Placed=Wall
PlacedHeight=0
Adjacent=Service
AdjacentHeight=0
Changed=Service
ChangedHeight=0
[PRIMARY RULE2]
Placed=Service
PlacedHeight=0
Adjacent=Wall
AdjacentHeight=0
Changed=Wall
ChangedHeight=0
[PRIMARY RULE3]
Placed=Service
PlacedHeight=0
Adjacent=Service
AdjacentHeight=0
Changed=Service
ChangedHeight=0
[SECONDARY RULES]
Count=0
[TILES]
Count=17
[TILE0]
Model=phode_x01_01
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_phode_x01
[TILE1]
Model=phode_s01_01
WalkMesh=msb01
TopLeft=Service
TopLeftHeight=0
TopRight=Service
TopRightHeight=0
BottomLeft=Service
BottomLeftHeight=0
BottomRight=Service
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_phode_s01
[TILE2]
Model=phode_s01_02
WalkMesh=msb01
TopLeft=Service
TopLeftHeight=0
TopRight=Service
TopRightHeight=0
BottomLeft=Service
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_phode_s10
[TILE3]
Model=phode_s01_03
WalkMesh=msb01
TopLeft=Service
TopLeftHeight=0
TopRight=Service
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=A
Orientation=90
ImageMap2D=mi_phode_s03
[TILE4]
Model=phode_s01_04
WalkMesh=msb01
TopLeft=Service
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=A
Orientation=270
ImageMap2D=mi_phode_s05
[TILE5]
Model=phode_s01_05
WalkMesh=msb01
TopLeft=Service
TopLeftHeight=0
TopRight=Service
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=
Bottom=Duct
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_phode_s04
[TILE5DOOR0]
Type=0
X=0
Y=-4.75
Z=0
Orientation=180
[TILE6]
Model=phode_s01_06
WalkMesh=msb01
TopLeft=Service
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=Duct
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_phode_s07
[TILE6DOOR0]
Type=0
X=-4.75
Y=0
Z=0
Orientation=90
[TILE7]
Model=phode_s01_07
WalkMesh=msb01
TopLeft=Service
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=
Bottom=Duct
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_phode_s09
[TILE7DOOR0]
Type=0
X=0
Y=-4.75
Z=0
Orientation=180
[TILE8]
Model=phode_s01_08
WalkMesh=msb01
TopLeft=Service
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=duct
Bottom=duct
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=2
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_phode_s08
[TILE8DOOR0]
Type=0
X=0
Y=-4.75
Z=0
Orientation=180
[TILE8DOOR1]
Type=0
X==-4.75
Y=0
Z=0
Orientation=90
[TILE9]
Model=phode_d01_01
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=
Bottom=Duct
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_phode_d01
[TILE10]
Model=phode_d01_02
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=Duct
Right=
Bottom=Duct
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_phode_d02
[TILE11]
Model=phode_d01_03
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=Duct
Right=Duct
Bottom=Duct
Left=Duct
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_phode_d03
[TILE12]
Model=phode_d01_04
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=Duct
Right=Duct
Bottom=Duct
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_phode_d04
[TILE13]
Model=phode_d01_05
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=Duct
Bottom=Duct
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_phode_d05
[TILE14]
Model=phode_s01_09
WalkMesh=msb01
TopLeft=Service
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=A
Orientation=270
ImageMap2D=mi_phode_s06
[TILE15]
Model=phode_s01_10
WalkMesh=msb01
TopLeft=Service
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=A
Orientation=270
ImageMap2D=mi_phode_s05
[TILE16]
Model=phode_s01_11
WalkMesh=msb01
TopLeft=Service
TopLeftHeight=0
TopRight=Service
TopRightHeight=0
BottomLeft=Service
BottomLeftHeight=0
BottomRight=Service
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_phode_s02
[GROUPS]
Count=0