2023-11-22 01:14:39 -07:00

733 lines
9.4 KiB
Plaintext

; created with .Set Editor Beta 0.85
; comment, contacts and bugs reports to Jlenlc@wanadoo.fr
[GENERAL]
Name=wdj01
Type=SET
Version=V1.0
Interior=0
HasHeightTransition=0
EnvMap=ttf01__ref01
Transition=3
DisplayName=-1
UnlocalizedName=Worms Dense Jungle
Border=Forest
Default=Forest
Floor=Forest
[GRASS]
Grass=1
Density=3.0
Height=1.3
AmbientRed=0.500
AmbientGreen=0.500
AmbientBlue=0.500
DiffuseRed=0.500
DiffuseGreen=0.500
DiffuseBlue=0.000
[TERRAIN TYPES]
Count=3
[TERRAIN0]
Name=Forest
UnlocalizedName=Forest
[TERRAIN1]
Name=Cliff
UnlocalizedName=Cliff
[TERRAIN2]
Name=Water
UnlocalizedName=Water
[CROSSER TYPES]
Count=0
[PRIMARY RULES]
Count=0
[SECONDARY RULES]
Count=0
[TILES]
Count=24
[TILE0]
Model=wdj01_c01_01
WalkMesh=msb01
TopLeft=Forest
TopLeftHeight=0
TopRight=Forest
TopRightHeight=0
BottomLeft=Forest
BottomLeftHeight=0
BottomRight=Forest
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=0
MainLight2=0
SourceLight1=0
SourceLight2=0
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_wdj01_c01_01
[TILE1]
Model=wdj01_c01_02
WalkMesh=msb01
TopLeft=Forest
TopLeftHeight=0
TopRight=Forest
TopRightHeight=0
BottomLeft=Forest
BottomLeftHeight=0
BottomRight=Forest
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=0
MainLight2=0
SourceLight1=0
SourceLight2=0
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_wdj01_c01_02
[TILE2]
Model=wdj01_c01_03
WalkMesh=msb01
TopLeft=Forest
TopLeftHeight=0
TopRight=Forest
TopRightHeight=0
BottomLeft=Forest
BottomLeftHeight=0
BottomRight=Forest
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=0
MainLight2=0
SourceLight1=0
SourceLight2=0
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_wdj01_c01_03
[TILE3]
Model=wdj01_c01_04
WalkMesh=msb01
TopLeft=Forest
TopLeftHeight=0
TopRight=Forest
TopRightHeight=0
BottomLeft=Forest
BottomLeftHeight=0
BottomRight=Forest
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=0
MainLight2=0
SourceLight1=0
SourceLight2=0
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_wdj01_c01_04
[TILE4]
Model=wdj01_c01_05
WalkMesh=msb01
TopLeft=Forest
TopLeftHeight=0
TopRight=Forest
TopRightHeight=0
BottomLeft=Forest
BottomLeftHeight=0
BottomRight=Forest
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=0
MainLight2=0
SourceLight1=0
SourceLight2=0
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_wdj01_c01_05
[TILE5]
Model=wdj01_a01_01
WalkMesh=msb01
TopLeft=Cliff
TopLeftHeight=0
TopRight=Cliff
TopRightHeight=0
BottomLeft=Forest
BottomLeftHeight=0
BottomRight=Cliff
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=H
Orientation=0
ImageMap2D=mitf01_a01
[TILE6]
Model=wdj01_a02_01
WalkMesh=msb01
TopLeft=Forest
TopLeftHeight=0
TopRight=Cliff
TopRightHeight=0
BottomLeft=Forest
BottomLeftHeight=0
BottomRight=Cliff
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=I
Orientation=0
ImageMap2D=mitf01_a02
[TILE7]
Model=wdj01_a03_01
WalkMesh=msb01
TopLeft=Forest
TopLeftHeight=0
TopRight=Cliff
TopRightHeight=0
BottomLeft=Cliff
BottomLeftHeight=0
BottomRight=Forest
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=90
VisibilityNode=J
VisibilityOrientation=90
ImageMap2D=mitf01_a03
[TILE8]
Model=wdj01_a03_02
WalkMesh=msb01
TopLeft=Forest
TopLeftHeight=0
TopRight=Cliff
TopRightHeight=0
BottomLeft=Cliff
BottomLeftHeight=0
BottomRight=Forest
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=J
Orientation=90
ImageMap2D=mitf01_a032
[TILE9]
Model=wdj01_a04_01
WalkMesh=msb01
TopLeft=Cliff
TopLeftHeight=0
TopRight=Forest
TopRightHeight=0
BottomLeft=Forest
BottomLeftHeight=0
BottomRight=Forest
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mitf01_a04
[TILE10]
Model=wdj01_a10_01
WalkMesh=msb01
TopLeft=Cliff
TopLeftHeight=0
TopRight=Cliff
TopRightHeight=0
BottomLeft=Cliff
BottomLeftHeight=0
BottomRight=Cliff
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=T
Orientation=0
ImageMap2D=mitf01_a10
[TILE11]
Model=wdj01_c01_06
WalkMesh=msb01
TopLeft=Forest
TopLeftHeight=0
TopRight=Forest
TopRightHeight=0
BottomLeft=Forest
BottomLeftHeight=0
BottomRight=Forest
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=0
MainLight2=0
SourceLight1=0
SourceLight2=0
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_wdj01_c01_06
[TILE12]
Model=wdj01_a04_02
WalkMesh=msb01
TopLeft=Cliff
TopLeftHeight=0
TopRight=Forest
TopRightHeight=0
BottomLeft=Forest
BottomLeftHeight=0
BottomRight=Forest
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mitf01_a04
[TILE13]
Model=wdj01_a02_02
WalkMesh=msb01
TopLeft=Forest
TopLeftHeight=0
TopRight=Cliff
TopRightHeight=0
BottomLeft=Forest
BottomLeftHeight=0
BottomRight=Cliff
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=I
Orientation=0
ImageMap2D=mitf01_a02
[TILE14]
Model=wdj01_a02_03
WalkMesh=msb01
TopLeft=Forest
TopLeftHeight=0
TopRight=Cliff
TopRightHeight=0
BottomLeft=Forest
BottomLeftHeight=0
BottomRight=Cliff
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=I
Orientation=0
ImageMap2D=mitf01_a02
[TILE15]
Model=wdj01_w01_01
WalkMesh=msb01
TopLeft=Forest
TopLeftHeight=0
TopRight=Forest
TopRightHeight=0
BottomLeft=Forest
BottomLeftHeight=0
BottomRight=Water
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=0
MainLight2=0
SourceLight1=0
SourceLight2=0
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_wdj01_w01_01
[TILE16]
Model=wdj01_w02_01
WalkMesh=msb01
TopLeft=Forest
TopLeftHeight=0
TopRight=Water
TopRightHeight=0
BottomLeft=Forest
BottomLeftHeight=0
BottomRight=Water
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=0
MainLight2=0
SourceLight1=0
SourceLight2=0
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_wdj01_w02_01
[TILE17]
Model=wdj01_w02_02
WalkMesh=msb01
TopLeft=Forest
TopLeftHeight=0
TopRight=Water
TopRightHeight=0
BottomLeft=Forest
BottomLeftHeight=0
BottomRight=Water
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=0
MainLight2=0
SourceLight1=0
SourceLight2=0
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_wdj01_w02_02
[TILE18]
Model=wdj01_w03_01
WalkMesh=msb01
TopLeft=Water
TopLeftHeight=0
TopRight=Water
TopRightHeight=0
BottomLeft=Forest
BottomLeftHeight=0
BottomRight=Water
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=0
MainLight2=0
SourceLight1=0
SourceLight2=0
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_wdj01_w03_01
[TILE19]
Model=wdj01_w05_01
WalkMesh=msb01
TopLeft=Water
TopLeftHeight=0
TopRight=Water
TopRightHeight=0
BottomLeft=Water
BottomLeftHeight=0
BottomRight=Water
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=0
MainLight2=0
SourceLight1=0
SourceLight2=0
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=-1
Sounds=-1
PathNode=A
Orientation=0
ImageMap2D=mi_wdj01_w05_01
[TILE20]
Model=wdj01_w04_01
WalkMesh=msb01
TopLeft=Water
TopLeftHeight=0
TopRight=Forest
TopRightHeight=0
BottomLeft=Forest
BottomLeftHeight=0
BottomRight=Water
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=0
MainLight2=0
SourceLight1=0
SourceLight2=0
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_wdj01_w04_01
[TILE21]
Model=wdj01_w04_02
WalkMesh=msb01
TopLeft=Water
TopLeftHeight=0
TopRight=Forest
TopRightHeight=0
BottomLeft=Forest
BottomLeftHeight=0
BottomRight=Water
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=0
MainLight2=0
SourceLight1=0
SourceLight2=0
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_wdj01_w04_02
[TILE22]
Model=wdj01_w02_03
WalkMesh=msb01
TopLeft=Forest
TopLeftHeight=0
TopRight=Water
TopRightHeight=0
BottomLeft=Forest
BottomLeftHeight=0
BottomRight=Water
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=0
MainLight2=0
SourceLight1=0
SourceLight2=0
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_wdj01_w02_03
[TILE23]
Model=wdj01_w01_02
WalkMesh=msb01
TopLeft=Forest
TopLeftHeight=0
TopRight=Forest
TopRightHeight=0
BottomLeft=Forest
BottomLeftHeight=0
BottomRight=Water
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=0
MainLight2=0
SourceLight1=0
SourceLight2=0
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_wdj01_w01_02
[GROUPS]
Count=0