; Rebuilt for Friedeyes ; DO NOT EDIT MANUALLY UNLESS YOU KNOW WHAT YOU'RE DOING [GENERAL] Name=thv01 Type=SET Version=V1.0 Interior=1 HasHeightTransition=0 EnvMap=tdc01__ref01 Transition=10 DisplayName=-1 UnlocalizedName=Sigil, Stem Interior [CODI] Border=wall Default=wall Floor=Floor [GRASS] Grass=0 [TERRAIN TYPES] Count=2 [TERRAIN0] Name=Floor StrRef=63459 [TERRAIN1] Name=wall StrRef=63301 [CROSSER TYPES] Count=1 [CROSSER0] Name=corridors [PRIMARY RULES] Count=0 [SECONDARY RULES] Count=0 [TILES] Count=64 [TILE0] Model=thv01_a01_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=Floor BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=H Orientation=0 VisibilityNode=H VisibilityOrientation=0 ImageMap2D=mi_thv01_a01_01 [TILE1] Model=thv01_a02_01 WalkMesh=msb01 TopLeft=Floor TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=Floor BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=I Orientation=0 VisibilityNode=I VisibilityOrientation=0 ImageMap2D=mi_thv01_a02_01 [TILE2] Model=thv01_a03_01 WalkMesh=msb01 TopLeft=Floor TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=Floor BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=mi_thv01_a03_01 [TILE3] Model=thv01_a05_01 WalkMesh=msb01 TopLeft=Floor TopLeftHeight=0 TopRight=Floor TopRightHeight=0 BottomLeft=Floor BottomLeftHeight=0 BottomRight=Floor BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=mi_thv01_a05_01 [TILE4] Model=thv01_a04_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=Floor TopRightHeight=0 BottomLeft=Floor BottomLeftHeight=0 BottomRight=Floor BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=mi_thv01_a04_01 [TILE5] Model=thv01_a06_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=T Orientation=0 ImageMap2D=mi_thv01_a06_01 [TILE6] Model=thv01_b01_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=Floor BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=2 Sounds=0 PathNode=H Orientation=0 VisibilityNode=H VisibilityOrientation=0 DoorVisibilityNode=H DoorVisibilityOrientation=0 ImageMap2D=mi_thv01_b01_01 [TILE6DOOR0] Type=931 X=0.258 Y=3.01 Z=0.475 Orientation=310.869 [TILE6DOOR1] Type=931 X=3.546 Y=1.066 Z=-0.4993 Orientation=350.009 [TILE7] Model=thv01_a02_02 WalkMesh=msb01 TopLeft=Floor TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=Floor BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=I Orientation=0 VisibilityNode=I VisibilityOrientation=0 ImageMap2D=mi_thv01_a02_02 [TILE8] Model=thv01_a02_04 WalkMesh=msb01 TopLeft=Floor TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=Floor BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=I Orientation=0 VisibilityNode=I VisibilityOrientation=0 ImageMap2D=mi_thv01_a02_04 [TILE9] Model=thv01_a02_03 WalkMesh=msb01 TopLeft=Floor TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=Floor BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=I Orientation=0 VisibilityNode=I VisibilityOrientation=0 ImageMap2D=mi_thv01_a02_03 [TILE10] Model=thv01_c01_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=Floor BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=H Orientation=0 VisibilityNode=H VisibilityOrientation=0 ImageMap2D=mi_thv01_c01_01 [TILE11] Model=thv01_c02_01 WalkMesh=msb01 TopLeft=Floor TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=Floor BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=I Orientation=0 VisibilityNode=I VisibilityOrientation=0 ImageMap2D=mi_thv01_c02_01 [TILE12] Model=thv01_a01_03 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=Floor BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=H Orientation=0 VisibilityNode=H VisibilityOrientation=0 ImageMap2D=mi_thv01_a01_03 [TILE13] Model=thv01_a01_02 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=Floor BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=H Orientation=0 ImageMap2D=mi_thv01_a01_02 [TILE14] Model=thv01_d07_01 WalkMesh=msb01 TopLeft=Floor TopLeftHeight=0 TopRight=Floor TopRightHeight=0 BottomLeft=Floor BottomLeftHeight=0 BottomRight=Floor BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=mi_thv01_d07_01 [TILE15] Model=thv01_d07_02 WalkMesh=msb01 TopLeft=Floor TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=Floor BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=A Orientation=0 VisibilityNode=A VisibilityOrientation=0 DoorVisibilityNode=A DoorVisibilityOrientation=0 ImageMap2D=mi_thv01_d07_02 [TILE15DOOR0] Type=932 X=3.545 Y=-5.0 Z=0.891 Orientation=-90 [TILE16] Model=thv01_d07_03 WalkMesh=msb01 TopLeft=Floor TopLeftHeight=0 TopRight=Floor TopRightHeight=0 BottomLeft=Floor BottomLeftHeight=0 BottomRight=Floor BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=mi_thv01_d07_03 [TILE17] Model=thv01_d07_04 WalkMesh=msb01 TopLeft=Floor TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=Floor BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=mi_thv01_d07_04 [TILE18] Model=thv01_a05_02 WalkMesh=msb01 TopLeft=Floor TopLeftHeight=0 TopRight=Floor TopRightHeight=0 BottomLeft=Floor BottomLeftHeight=0 BottomRight=Floor BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=mi_thv01_a05_02 [TILE19] Model=thv01_a02_05 WalkMesh=msb01 TopLeft=Floor TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=Floor BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=I Orientation=0 VisibilityNode=I VisibilityOrientation=0 ImageMap2D=mi_thv01_a02_05 [TILE20] Model=thv01_d02_01 WalkMesh=msb01 TopLeft=Floor TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=Floor BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=A Orientation=0 VisibilityNode=A VisibilityOrientation=0 DoorVisibilityNode=I DoorVisibilityOrientation=0 ImageMap2D=mi_thv01_d02_01 [TILE20DOOR0] Type=930 X=4.881 Y=0 Z=-0.343 Orientation=270 [TILE21] Model=thv01_d06_01 WalkMesh=msb01 TopLeft=Floor TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=Floor BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=I Orientation=0 VisibilityNode=I VisibilityOrientation=0 ImageMap2D=mi_thv01_d06_01 [TILE22] Model=thv01_d06_02 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=T Orientation=0 ImageMap2D=mi_thv01_d06_02 [TILE23] Model=thv01_d03_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=Floor BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=H Orientation=0 VisibilityNode=H VisibilityOrientation=0 ImageMap2D=mi_thv01_d03_01 [TILE24] Model=thv01_d03_02 WalkMesh=msb01 TopLeft=Floor TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=Floor BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=I Orientation=0 VisibilityNode=I VisibilityOrientation=0 ImageMap2D=mi_thv01_d03_02 [TILE25] Model=thv01_d10_01 WalkMesh=msb01 TopLeft=Floor TopLeftHeight=0 TopRight=Floor TopRightHeight=0 BottomLeft=Floor BottomLeftHeight=0 BottomRight=Floor BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=mi_thv01_d10_01 [TILE26] Model=thv01_d10_02 WalkMesh=msb01 TopLeft=Floor TopLeftHeight=0 TopRight=Floor TopRightHeight=0 BottomLeft=Floor BottomLeftHeight=0 BottomRight=Floor BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=mi_thv01_d10_02 [TILE27] Model=thv01_d10_03 WalkMesh=msb01 TopLeft=Floor TopLeftHeight=0 TopRight=Floor TopRightHeight=0 BottomLeft=Floor BottomLeftHeight=0 BottomRight=Floor BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=mi_thv01_d10_03 [TILE28] Model=thv01_d10_04 WalkMesh=msb01 TopLeft=Floor TopLeftHeight=0 TopRight=Floor TopRightHeight=0 BottomLeft=Floor BottomLeftHeight=0 BottomRight=Floor BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=A Orientation=0 VisibilityNode=A VisibilityOrientation=0 DoorVisibilityNode=A DoorVisibilityOrientation=0 ImageMap2D=mi_thv01_d10_04 [TILE28DOOR0] Type=931 X=-5.000 Y=0.61 Z=-1.276 Orientation=90 [TILE29] Model=thv01_e01_01 WalkMesh=msb01 TopLeft=Floor TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=Floor BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=I Orientation=0 VisibilityNode=I VisibilityOrientation=0 DoorVisibilityNode=I DoorVisibilityOrientation=0 ImageMap2D=mi_thv01_e01_01 [TILE29DOOR0] Type=930 X=4.881 Y=0 Z=-0.343 Orientation=270 [TILE30] Model=thv01_e01_02 WalkMesh=msb01 TopLeft=Floor TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=Floor BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=T Orientation=0 VisibilityNode=N VisibilityOrientation=180 ImageMap2D=mi_thv01_e01_02 [TILE31] Model=thv01_a02_10 WalkMesh=msb01 TopLeft=Floor TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=Floor BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=I Orientation=0 VisibilityNode=I VisibilityOrientation=0 ImageMap2D=mi_thv01_a02_10 [TILE32] Model=thv01_f08_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=Floor TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=Floor BottomRightHeight=0 Top= Right=Floor Bottom= Left=corridors MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=mi_thv01_f08_01 [TILE33] Model=thv01_f01_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top=corridors Right= Bottom=corridors Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=L Orientation=0 VisibilityNode=L VisibilityOrientation=0 ImageMap2D=mi_thv01_f01_01 [TILE34] Model=thv01_f01_02 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top=corridors Right= Bottom=corridors Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=L Orientation=0 VisibilityNode=L VisibilityOrientation=0 ImageMap2D=mi_thv01_f01_02 [TILE35] Model=thv01_f01_03 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top=corridors Right= Bottom=corridors Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=L Orientation=0 VisibilityNode=L VisibilityOrientation=0 ImageMap2D=mi_thv01_f01_03 [TILE36] Model=thv01_f02_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top=corridors Right= Bottom=corridors Left=corridors MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=I Orientation=0 VisibilityNode=I VisibilityOrientation=0 ImageMap2D=mi_thv01_f02_01 [TILE37] Model=thv01_f03_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top=corridors Right=corridors Bottom=corridors Left=corridors MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=mi_thv01_f03_01 [TILE38] Model=thv01_f06_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top=corridors Right= Bottom=corridors Left=corridors MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=I Orientation=0 VisibilityNode=I VisibilityOrientation=0 DoorVisibilityNode=A DoorVisibilityOrientation=0 ImageMap2D=mi_thv01_f06_01 [TILE38DOOR0] Type=0 X=1.7 Y=-0.135 Z=0.0 Orientation=90 [TILE39] Model=thv01_f07_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom=corridors Left=corridors MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=H Orientation=0 VisibilityNode=H VisibilityOrientation=0 ImageMap2D=mi_thv01_f07_01 [TILE40] Model=thv01_f07_02 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom=corridors Left=corridors MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=H Orientation=0 VisibilityNode=H VisibilityOrientation=0 ImageMap2D=mi_thv01_f07_02 [TILE41] Model=thv01_f05_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top=corridors Right= Bottom=corridors Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=2 Sounds=0 PathNode=L Orientation=0 VisibilityNode=L VisibilityOrientation=0 DoorVisibilityNode=L DoorVisibilityOrientation=0 ImageMap2D=mi_thv01_f05_01 [TILE41DOOR0] Type=0 X=1.70 Y=0 Z=0.0 Orientation=90 [TILE41DOOR1] Type=0 X=-1.68 Y=0 Z=0.0 Orientation=-90 [TILE42] Model=thv01_f04_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top=corridors Right= Bottom=corridors Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=L Orientation=0 VisibilityNode=L VisibilityOrientation=0 DoorVisibilityNode=L DoorVisibilityOrientation=0 ImageMap2D=mi_thv01_f04_01 [TILE42DOOR0] Type=0 X=-1.68 Y=0 Z=0.0 Orientation=90 [TILE43] Model=thv01_f02_04 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top=corridors Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=N Orientation=0 VisibilityNode=N VisibilityOrientation=0 ImageMap2D=mi_thv01_f02_04 [TILE44] Model=thv01_f08_02 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=Floor TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=Floor BottomRightHeight=0 Top= Right=Floor Bottom= Left=corridors MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=A Orientation=0 VisibilityNode=A VisibilityOrientation=0 DoorVisibilityNode=I DoorVisibilityOrientation=180 ImageMap2D=mi_thv01_f08_02 [TILE44DOOR0] Type=0 X=-2.80 Y=0 Z=0.0 Orientation=90 [TILE45] Model=thv01_f02_05 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top=corridors Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=N Orientation=0 VisibilityNode=N VisibilityOrientation=0 DoorVisibilityNode=N DoorVisibilityOrientation=0 ImageMap2D=mi_thv01_f02_05 [TILE45DOOR0] Type=934 X=-0.24 Y=-0.79 Z=0.129 Orientation=0 [TILE46] Model=thv01_f01_04 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top=corridors Right= Bottom=corridors Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=L Orientation=0 VisibilityNode=L VisibilityOrientation=0 ImageMap2D=mi_thv01_f01_04 [TILE47] Model=thv01_f02_06 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top=corridors Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=N Orientation=0 VisibilityNode=N VisibilityOrientation=0 DoorVisibilityNode=N DoorVisibilityOrientation=0 ImageMap2D=mi_thv01_f02_06 [TILE47DOOR0] Type=935 X=0.095 Y=-4.928 Z=-2.860 Orientation=0 [TILE48] Model=thv01_f03_02 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top=corridors Right=corridors Bottom=corridors Left=corridors MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=mi_thv01_f03_02 [TILE49] Model=thv01_f04_02 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top=corridors Right= Bottom=corridors Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=L Orientation=0 VisibilityNode=L VisibilityOrientation=0 DoorVisibilityNode=L DoorVisibilityOrientation=0 ImageMap2D=mi_thv01_f04_02 [TILE49DOOR0] Type=0 X=-1.68 Y=0 Z=0.0 Orientation=90 [TILE50] Model=thv01_f02_07 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top=corridors Right= Bottom=corridors Left=corridors MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=I Orientation=0 VisibilityNode=I VisibilityOrientation=0 ImageMap2D=mi_thv01_f02_07 [TILE51] Model=thv01_d02_02 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=Floor TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=Floor BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=mi_thv01_d02_02 [TILE52] Model=thv01_m60_01 WalkMesh=msb01 TopLeft=Floor TopLeftHeight=0 TopRight=Floor TopRightHeight=0 BottomLeft=Floor BottomLeftHeight=0 BottomRight=Floor BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_thv01_m60_01 [TILE53] Model=thv01_m63_01 WalkMesh=msb01 TopLeft=Floor TopLeftHeight=0 TopRight=Floor TopRightHeight=0 BottomLeft=Floor BottomLeftHeight=0 BottomRight=Floor BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_thv01_m63_01 [TILE54] Model=thv01_m63_02 WalkMesh=msb01 TopLeft=Floor TopLeftHeight=0 TopRight=Floor TopRightHeight=0 BottomLeft=Floor BottomLeftHeight=0 BottomRight=Floor BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_thv01_m63_02 [TILE55] Model=thv01_m70_01 WalkMesh=msb01 TopLeft=Floor TopLeftHeight=0 TopRight=Floor TopRightHeight=0 BottomLeft=Floor BottomLeftHeight=0 BottomRight=Floor BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_thv01_m70_01 [TILE56] Model=thv01_m70_02 WalkMesh=msb01 TopLeft=Floor TopLeftHeight=0 TopRight=Floor TopRightHeight=0 BottomLeft=Floor BottomLeftHeight=0 BottomRight=Floor BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_thv01_m70_02 [TILE57] Model=thv01_m70_03 WalkMesh=msb01 TopLeft=Floor TopLeftHeight=0 TopRight=Floor TopRightHeight=0 BottomLeft=Floor BottomLeftHeight=0 BottomRight=Floor BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_thv01_m70_03 [TILE57DOOR0] Type=0 X=-4.97 Y=3.88 Z=0.00 Orientation=220.0 [TILE58] Model=thv01_m70_04 WalkMesh=msb01 TopLeft=Floor TopLeftHeight=0 TopRight=Floor TopRightHeight=0 BottomLeft=Floor BottomLeftHeight=0 BottomRight=Floor BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_thv01_m70_04 [TILE59] Model=thv01_m70_05 WalkMesh=msb01 TopLeft=Floor TopLeftHeight=0 TopRight=Floor TopRightHeight=0 BottomLeft=Floor BottomLeftHeight=0 BottomRight=Floor BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_thv01_m70_05 [TILE60] Model=thv01_m70_06 WalkMesh=msb01 TopLeft=Floor TopLeftHeight=0 TopRight=Floor TopRightHeight=0 BottomLeft=Floor BottomLeftHeight=0 BottomRight=Floor BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_thv01_m70_06 [TILE61] Model=thv01_m70_07 WalkMesh=msb01 TopLeft=Floor TopLeftHeight=0 TopRight=Floor TopRightHeight=0 BottomLeft=Floor BottomLeftHeight=0 BottomRight=Floor BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_thv01_m70_07 [TILE12DOOR0] Type=0 X=4.97 Y=-3.88 Z=0.00 Orientation=40.0 [TILE62] Model=thv01_m70_08 WalkMesh=msb01 TopLeft=Floor TopLeftHeight=0 TopRight=Floor TopRightHeight=0 BottomLeft=Floor BottomLeftHeight=0 BottomRight=Floor BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_thv01_m70_08 [TILE63] Model=thv01_m70_09 WalkMesh=msb01 TopLeft=Floor TopLeftHeight=0 TopRight=Floor TopRightHeight=0 BottomLeft=Floor BottomLeftHeight=0 BottomRight=Floor BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_thv01_m70_09 [GROUPS] Count=16 [GROUP0] Name=cornerspiral Rows=1 Columns=1 Tile0=6 [GROUP1] Name=window01 Rows=1 Columns=1 Tile0=10 [GROUP2] Name=window02 Rows=1 Columns=1 Tile0=11 [GROUP3] Name=maindoor Rows=2 Columns=2 Tile0=16 Tile1=17 Tile2=14 Tile3=15 [GROUP4] Name=snug01 Rows=1 Columns=2 Tile0=21 Tile1=22 [GROUP5] Name=snug02 Rows=2 Columns=1 Tile0=24 Tile1=23 [GROUP6] Name=bar Rows=2 Columns=2 Tile0=25 Tile1=26 Tile2=27 Tile3=28 [GROUP7] Name=Doorway Rows=1 Columns=2 Tile0=29 Tile1=30 [GROUP8] Name=CorridorEntry Rows=1 Columns=1 Tile0=32 [GROUP9] Name=CorridorsStairsUp Rows=1 Columns=1 Tile0=45 [GROUP10] Name=CorridorsStairsDown Rows=1 Columns=1 Tile0=47 [GROUP11] Name=Doorway2 Rows=1 Columns=2 Tile0=20 Tile1=51 [GROUP12] Name=portal Rows=1 Columns=1 Tile0=52 [GROUP13] Name=counter Rows=1 Columns=1 Tile0=53 [GROUP14] Name=MagicCounter Rows=1 Columns=1 Tile0=54 [GROUP15] Name=Arena Rows=3 Columns=3 Tile0=55 Tile1=56 Tile2=57 Tile3=58 Tile4=59 Tile5=60 Tile6=61 Tile7=62 Tile8=63