[GENERAL] Name=ISC03 Type=SET Version=V1.0 Interior=0 HasHeightTransition=1 EnvMap=isc03_refl Transition=8 DisplayName=-1 UnlocalizedName=Barren Lands Border=Grass Default=Grass Floor=Grass [GRASS] Grass=1 GrassTextureName=isc03_grass3d Density=10.0 Height=0.7 AmbientRed=1.000 AmbientGreen=1.000 AmbientBlue=1.000 DiffuseRed=1.000 DiffuseGreen=1.000 DiffuseBlue=1.000 [TERRAIN TYPES] Count=3 [TERRAIN0] Name=Grass UnlocalizedName=Grass [TERRAIN1] Name=Cliff UnlocalizedName=Cliffs [TERRAIN2] Name=UNUSED [CROSSER TYPES] Count=0 [PRIMARY RULES] Count=0 [SECONDARY RULES] Count=0 [TILES] Count=13 [TILE0] Model=isc03_a04_01 WalkMesh=msb01 TopLeft=Grass TopLeftHeight=0 TopRight=Grass TopRightHeight=0 BottomLeft=Grass BottomLeftHeight=0 BottomRight=Grass BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=0 MainLight2=0 SourceLight1=0 SourceLight2=0 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_isc03_a04_01 [TILE1] Model=unused WalkMesh=msb01 TopLeft=UNUSED TopLeftHeight=0 TopRight=UNUSED TopRightHeight=0 BottomLeft=UNUSED BottomLeftHeight=0 BottomRight=UNUSED BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=0 MainLight2=0 SourceLight1=0 SourceLight2=0 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=unused [TILE2] Model=unused WalkMesh=msb01 TopLeft=UNUSED TopLeftHeight=0 TopRight=UNUSED TopRightHeight=0 BottomLeft=UNUSED BottomLeftHeight=0 BottomRight=UNUSED BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=0 MainLight2=0 SourceLight1=0 SourceLight2=0 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=unused [TILE3] Model=unused WalkMesh=msb01 TopLeft=UNUSED TopLeftHeight=0 TopRight=UNUSED TopRightHeight=0 BottomLeft=UNUSED BottomLeftHeight=0 BottomRight=UNUSED BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=0 MainLight2=0 SourceLight1=0 SourceLight2=0 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=unused [TILE4] Model=unused WalkMesh=msb01 TopLeft=UNUSED TopLeftHeight=0 TopRight=UNUSED TopRightHeight=0 BottomLeft=UNUSED BottomLeftHeight=0 BottomRight=UNUSED BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=0 MainLight2=0 SourceLight1=0 SourceLight2=0 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=unused [TILE5] Model=isc03_a11_01 WalkMesh=msb01 TopLeft=Grass TopLeftHeight=0 TopRight=Grass TopRightHeight=0 BottomLeft=Grass BottomLeftHeight=1 BottomRight=Grass BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=0 MainLight2=0 SourceLight1=0 SourceLight2=0 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=1634493020 Sounds=1684370547 PathNode=B Orientation=0 ImageMap2D=mi_isc03_a11_01 [TILE6] Model=isc03_a12_01 WalkMesh=msb01 TopLeft=Grass TopLeftHeight=1 TopRight=Grass TopRightHeight=0 BottomLeft=Grass BottomLeftHeight=1 BottomRight=Grass BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=0 MainLight2=0 SourceLight1=0 SourceLight2=0 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=C Orientation=0 ImageMap2D=mi_isc03_a12_01 [TILE7] Model=isc03_a13_01 WalkMesh=msb01 TopLeft=Grass TopLeftHeight=1 TopRight=Grass TopRightHeight=0 BottomLeft=Grass BottomLeftHeight=1 BottomRight=Grass BottomRightHeight=1 Top= Right= Bottom= Left= MainLight1=0 MainLight2=0 SourceLight1=0 SourceLight2=0 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=1634493020 Sounds=1684370547 PathNode=B Orientation=180 ImageMap2D=mi_isc03_a13_01 [TILE8] Model=isc03_a12_02 WalkMesh=msb01 TopLeft=Grass TopLeftHeight=1 TopRight=Grass TopRightHeight=0 BottomLeft=Grass BottomLeftHeight=1 BottomRight=Grass BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=0 MainLight2=0 SourceLight1=0 SourceLight2=0 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=C Orientation=0 ImageMap2D=mi_isc03_a12_02 [TILE9] Model=isc03_a11_02 WalkMesh=msb01 TopLeft=Grass TopLeftHeight=0 TopRight=Grass TopRightHeight=0 BottomLeft=Grass BottomLeftHeight=1 BottomRight=Grass BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=0 MainLight2=0 SourceLight1=0 SourceLight2=0 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=80 Sounds=0 PathNode=B Orientation=0 ImageMap2D=mi_isc03_a11_02 [TILE10] Model=isc03_a04_02 WalkMesh=msb01 TopLeft=Grass TopLeftHeight=0 TopRight=Grass TopRightHeight=0 BottomLeft=Grass BottomLeftHeight=0 BottomRight=Grass BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=0 MainLight2=0 SourceLight1=0 SourceLight2=0 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_isc03_a04_02 [TILE11] Model=isc03_a04_03 WalkMesh=msb01 TopLeft=Grass TopLeftHeight=0 TopRight=Grass TopRightHeight=0 BottomLeft=Grass BottomLeftHeight=0 BottomRight=Grass BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=0 MainLight2=0 SourceLight1=0 SourceLight2=0 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_isc03_a04_03 [TILE12] Model=isc03_a04_21 WalkMesh=msb01 TopLeft=Grass TopLeftHeight=0 TopRight=Grass TopRightHeight=0 BottomLeft=Grass BottomLeftHeight=0 BottomRight=Grass BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=0 MainLight2=0 SourceLight1=0 SourceLight2=0 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=1 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_isc03_a04_21 [TILE12DOOR0] Type=0 X=-0.15 Y=1.85 Z=0.50 Orientation=180 [GROUPS] Count=1 [GROUP0] Name=Tower Rows=1 Columns=1 Tile0=12