; created with .Set Editor Beta 0.85 ; Mushed about and hit with bricks by PHoD and Fifi... Do not alter unless you are a Loony. [GENERAL] Name=phoda Type=SET Version=V1.0 Interior=1 HasHeightTransition=1 EnvMap=env_tti Transition=0 DisplayName=-1 UnlocalizedName=PHoD Vault - Exotic Border=Wall Default=Wall Floor=Service [GRASS] Grass=0 [TERRAIN TYPES] Count=2 [TERRAIN0] Name=Wall StrRef=63301 [TERRAIN1] Name=Service UnlocalizedName=Service [CROSSER TYPES] Count=1 [CROSSER0] Name=Duct UnlocalizedName=Duct [PRIMARY RULES] Count=4 [PRIMARY RULE0] Placed=Wall PlacedHeight=0 Adjacent=Wall AdjacentHeight=0 Changed=Wall ChangedHeight=0 [PRIMARY RULE1] Placed=Wall PlacedHeight=0 Adjacent=Service AdjacentHeight=0 Changed=Service ChangedHeight=0 [PRIMARY RULE2] Placed=Service PlacedHeight=0 Adjacent=Wall AdjacentHeight=0 Changed=Wall ChangedHeight=0 [PRIMARY RULE3] Placed=Service PlacedHeight=0 Adjacent=Service AdjacentHeight=0 Changed=Service ChangedHeight=0 [SECONDARY RULES] Count=0 [TILES] Count=17 [TILE0] Model=phoda_x01_01 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_phoda_x01 [TILE1] Model=phoda_s01_01 WalkMesh=msb01 TopLeft=Service TopLeftHeight=0 TopRight=Service TopRightHeight=0 BottomLeft=Service BottomLeftHeight=0 BottomRight=Service BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_phoda_s01 [TILE2] Model=phoda_s01_02 WalkMesh=msb01 TopLeft=Service TopLeftHeight=0 TopRight=Service TopRightHeight=0 BottomLeft=Service BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_phoda_s10 [TILE3] Model=phoda_s01_03 WalkMesh=msb01 TopLeft=Service TopLeftHeight=0 TopRight=Service TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=A Orientation=90 ImageMap2D=mi_phoda_s03 [TILE4] Model=phoda_s01_04 WalkMesh=msb01 TopLeft=Service TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=A Orientation=270 ImageMap2D=mi_phoda_s05 [TILE5] Model=phoda_s01_05 WalkMesh=msb01 TopLeft=Service TopLeftHeight=0 TopRight=Service TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right= Bottom=Duct Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_phoda_s04 [TILE5DOOR0] Type=0 X=0 Y=-4.75 Z=0 Orientation=180 [TILE6] Model=phoda_s01_06 WalkMesh=msb01 TopLeft=Service TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right=Duct Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_phoda_s07 [TILE6DOOR0] Type=0 X=-4.75 Y=0 Z=0 Orientation=90 [TILE7] Model=phoda_s01_07 WalkMesh=msb01 TopLeft=Service TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right= Bottom=Duct Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_phoda_s09 [TILE7DOOR0] Type=0 X=0 Y=-4.75 Z=0 Orientation=180 [TILE8] Model=phoda_s01_08 WalkMesh=msb01 TopLeft=Service TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right=duct Bottom=duct Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=2 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_phoda_s08 [TILE8DOOR0] Type=0 X=0 Y=-4.75 Z=0 Orientation=180 [TILE8DOOR1] Type=0 X==-4.75 Y=0 Z=0 Orientation=90 [TILE9] Model=phoda_d01_01 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right= Bottom=Duct Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_phoda_d01 [TILE10] Model=phoda_d01_02 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top=Duct Right= Bottom=Duct Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_phoda_d02 [TILE11] Model=phoda_d01_03 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top=Duct Right=Duct Bottom=Duct Left=Duct MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_phoda_d03 [TILE12] Model=phoda_d01_04 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top=Duct Right=Duct Bottom=Duct Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_phoda_d04 [TILE13] Model=phoda_d01_05 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right=Duct Bottom=Duct Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_phoda_d05 [TILE14] Model=phoda_s01_09 WalkMesh=msb01 TopLeft=Service TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=A Orientation=270 ImageMap2D=mi_phoda_s06 [TILE15] Model=phoda_s01_10 WalkMesh=msb01 TopLeft=Service TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=A Orientation=270 ImageMap2D=mi_phoda_s05 [TILE16] Model=phoda_s01_11 WalkMesh=msb01 TopLeft=Service TopLeftHeight=0 TopRight=Service TopRightHeight=0 BottomLeft=Service BottomLeftHeight=0 BottomRight=Service BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_phoda_s02 [GROUPS] Count=0