; created with .Set Editor Beta 0.85 ; comment, contacts and bugs reports to Jlenlc@wanadoo.fr [GENERAL] Name=TMS01 Type=SET Version=V1.0 Interior=0 HasHeightTransition=1 EnvMap=ttr01__ref01 Transition=5 DisplayName=-1 UnlocalizedName=Worms Wagon Travel Interiors Border=Grass Default=Grass Floor=Grass [GRASS] Grass=0 [TERRAIN TYPES] Count=1 [TERRAIN0] Name=Grass StrRef=63635 [CROSSER TYPES] Count=1 [CROSSER0] Name=Wall StrRef=63301 [PRIMARY RULES] Count=0 [SECONDARY RULES] Count=0 [TILES] Count=33 [TILE0] Model=tms01_a01_01 WalkMesh=msb01 TopLeft=Grass TopLeftHeight=1 TopRight=Grass TopRightHeight=1 BottomLeft=Grass BottomLeftHeight=0 BottomRight=Grass BottomRightHeight=1 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=B Orientation=0 ImageMap2D=mi_temp01 [TILE1] Model=tms01_a02_01 WalkMesh=msb01 TopLeft=Grass TopLeftHeight=0 TopRight=Grass TopRightHeight=1 BottomLeft=Grass BottomLeftHeight=0 BottomRight=Grass BottomRightHeight=1 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=C Orientation=0 ImageMap2D=mi_temp01 [TILE2] Model=tms01_a03_01 WalkMesh=msb01 TopLeft=Grass TopLeftHeight=0 TopRight=Grass TopRightHeight=1 BottomLeft=Grass BottomLeftHeight=1 BottomRight=Grass BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=O Orientation=0 ImageMap2D=mi_temp01 [TILE3] Model=tms01_a04_01 WalkMesh=msb01 TopLeft=Grass TopLeftHeight=1 TopRight=Grass TopRightHeight=0 BottomLeft=Grass BottomLeftHeight=0 BottomRight=Grass BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=B Orientation=270 ImageMap2D=mi_temp01 [TILE4] Model=tms01_b02_01 WalkMesh=msb01 TopLeft=Grass TopLeftHeight=0 TopRight=Grass TopRightHeight=0 BottomLeft=Grass BottomLeftHeight=0 BottomRight=Grass BottomRightHeight=0 Top=Wall Right= Bottom=Wall Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=C Orientation=0 ImageMap2D=mi_temp01 [TILE5] Model=tms01_b01_01 WalkMesh=msb01 TopLeft=Grass TopLeftHeight=0 TopRight=Grass TopRightHeight=0 BottomLeft=Grass BottomLeftHeight=0 BottomRight=Grass BottomRightHeight=0 Top= Right= Bottom=Wall Left=Wall MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=B Orientation=0 ImageMap2D=mi_temp01 [TILE6] Model=tms01_b03_01 WalkMesh=msb01 TopLeft=Grass TopLeftHeight=0 TopRight=Grass TopRightHeight=0 BottomLeft=Grass BottomLeftHeight=0 BottomRight=Grass BottomRightHeight=0 Top=Wall Right= Bottom=Wall Left=Wall MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=E Orientation=0 ImageMap2D=mi_temp01 [TILE7] Model=tms01_b04_01 WalkMesh=msb01 TopLeft=Grass TopLeftHeight=0 TopRight=Grass TopRightHeight=0 BottomLeft=Grass BottomLeftHeight=0 BottomRight=Grass BottomRightHeight=0 Top=Wall Right=Wall Bottom=Wall Left=Wall MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=D Orientation=0 ImageMap2D=mi_temp01 [TILE8] Model=tms01_b05_01 WalkMesh=msb01 TopLeft=Grass TopLeftHeight=0 TopRight=Grass TopRightHeight=0 BottomLeft=Grass BottomLeftHeight=0 BottomRight=Grass BottomRightHeight=0 Top=Wall Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=G Orientation=0 ImageMap2D=mi_temp01 [TILE9] Model=tms01_b07_01 WalkMesh=msb01 TopLeft=Grass TopLeftHeight=0 TopRight=Grass TopRightHeight=1 BottomLeft=Grass BottomLeftHeight=0 BottomRight=Grass BottomRightHeight=1 Top= Right=Wall Bottom= Left=Wall MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=D Orientation=0 ImageMap2D=mi_temp01 [TILE10] Model=tms01_b08_01 WalkMesh=msb01 TopLeft=Grass TopLeftHeight=0 TopRight=Grass TopRightHeight=1 BottomLeft=Grass BottomLeftHeight=0 BottomRight=Grass BottomRightHeight=1 Top= Right= Bottom= Left=Wall MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=E Orientation=0 ImageMap2D=mi_temp01 [TILE11] Model=tms01_b09_01 WalkMesh=msb01 TopLeft=Grass TopLeftHeight=0 TopRight=Grass TopRightHeight=1 BottomLeft=Grass BottomLeftHeight=0 BottomRight=Grass BottomRightHeight=1 Top= Right=Wall Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=E Orientation=180 ImageMap2D=mi_temp01 [TILE12] Model=tms01_c01_01 WalkMesh=msb01 TopLeft=Grass TopLeftHeight=0 TopRight=Grass TopRightHeight=0 BottomLeft=Grass BottomLeftHeight=0 BottomRight=Grass BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_temp01 [TILE13] Model=tms01_c03_01 WalkMesh=msb01 TopLeft=Grass TopLeftHeight=0 TopRight=Grass TopRightHeight=0 BottomLeft=Grass BottomLeftHeight=0 BottomRight=Grass BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_temp01 [TILE14] Model=tms01_c05_01 WalkMesh=msb01 TopLeft=Grass TopLeftHeight=0 TopRight=Grass TopRightHeight=0 BottomLeft=Grass BottomLeftHeight=0 BottomRight=Grass BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_temp01 [TILE15] Model=tms01_c06_01 WalkMesh=msb01 TopLeft=Grass TopLeftHeight=0 TopRight=Grass TopRightHeight=0 BottomLeft=Grass BottomLeftHeight=0 BottomRight=Grass BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_temp01 [TILE16] Model=tms01_z01_01 WalkMesh=msb01 TopLeft=Grass TopLeftHeight=0 TopRight=Grass TopRightHeight=0 BottomLeft=Grass BottomLeftHeight=0 BottomRight=Grass BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_temp01 [TILE16DOOR0] Type=0 X=0.0 Y=-3.7 Z=.01 Orientation=0.0 [TILE17] Model=tms01_z01_02 WalkMesh=msb01 TopLeft=Grass TopLeftHeight=0 TopRight=Grass TopRightHeight=0 BottomLeft=Grass BottomLeftHeight=0 BottomRight=Grass BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_temp01 [TILE17DOOR0] Type=0 X=0.0 Y=-3.7 Z=.01 Orientation=0.0 [TILE18] Model=tms01_z01_03 WalkMesh=msb01 TopLeft=Grass TopLeftHeight=0 TopRight=Grass TopRightHeight=0 BottomLeft=Grass BottomLeftHeight=0 BottomRight=Grass BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_temp01 [TILE18DOOR0] Type=0 X=0.0 Y=-3.7 Z=.01 Orientation=0.0 [TILE19] Model=tms01_z01_04 WalkMesh=msb01 TopLeft=Grass TopLeftHeight=0 TopRight=Grass TopRightHeight=0 BottomLeft=Grass BottomLeftHeight=0 BottomRight=Grass BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=-1 PathNode=A Orientation=0 ImageMap2D=mi_temp01 [TILE19DOOR0] Type=0 X=0.0 Y=-3.7 Z=.01 Orientation=0.0 [TILE20] Model=tms01_z01_05 WalkMesh=msb01 TopLeft=Grass TopLeftHeight=0 TopRight=Grass TopRightHeight=0 BottomLeft=Grass BottomLeftHeight=0 BottomRight=Grass BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_temp01 [TILE20DOOR0] Type=0 X=0.0 Y=-3.7 Z=.01 Orientation=0.0 [TILE21] Model=tms01_z01_06 WalkMesh=msb01 TopLeft=Grass TopLeftHeight=0 TopRight=Grass TopRightHeight=0 BottomLeft=Grass BottomLeftHeight=0 BottomRight=Grass BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_temp01 [TILE21DOOR0] Type=0 X=0.0 Y=-3.7 Z=.01 Orientation=0.0 [TILE22] Model=tms01_z01_07 WalkMesh=msb01 TopLeft=Grass TopLeftHeight=0 TopRight=Grass TopRightHeight=0 BottomLeft=Grass BottomLeftHeight=0 BottomRight=Grass BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_temp01 [TILE22DOOR0] Type=0 X=0.0 Y=-3.7 Z=.01 Orientation=0.0 [TILE23] Model=tms01_z01_08 WalkMesh=msb01 TopLeft=Grass TopLeftHeight=0 TopRight=Grass TopRightHeight=0 BottomLeft=Grass BottomLeftHeight=0 BottomRight=Grass BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_temp01 [TILE23DOOR0] Type=0 X=0.0 Y=-3.7 Z=.01 Orientation=0.0 [TILE24] Model=tms01_z01_09 WalkMesh=msb01 TopLeft=Grass TopLeftHeight=0 TopRight=Grass TopRightHeight=0 BottomLeft=Grass BottomLeftHeight=0 BottomRight=Grass BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_temp01 [TILE25] Model=tms01_z01_10 WalkMesh=msb01 TopLeft=Grass TopLeftHeight=0 TopRight=Grass TopRightHeight=0 BottomLeft=Grass BottomLeftHeight=0 BottomRight=Grass BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_temp01 [TILE25DOOR0] Type=0 X=0.0 Y=-3.7 Z=.01 Orientation=0.0 [TILE26] Model=tms01_z01_11 WalkMesh=msb01 TopLeft=Grass TopLeftHeight=0 TopRight=Grass TopRightHeight=0 BottomLeft=Grass BottomLeftHeight=0 BottomRight=Grass BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_temp01 [TILE26DOOR0] Type=0 X=0.0 Y=-3.7 Z=.01 Orientation=0.0 [TILE27] Model=tms01_z01_12 WalkMesh=msb01 TopLeft=Grass TopLeftHeight=0 TopRight=Grass TopRightHeight=0 BottomLeft=Grass BottomLeftHeight=0 BottomRight=Grass BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_temp01 [TILE27DOOR0] Type=0 X=0.0 Y=-3.7 Z=.01 Orientation=0.0 [TILE28] Model=tms01_z01_13 WalkMesh=msb01 TopLeft=Grass TopLeftHeight=0 TopRight=Grass TopRightHeight=0 BottomLeft=Grass BottomLeftHeight=0 BottomRight=Grass BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=-1 PathNode=A Orientation=0 ImageMap2D=mi_temp01 [TILE28DOOR0] Type=0 X=0.0 Y=-3.7 Z=.01 Orientation=0.0 [TILE29] Model=tms01_z01_14 WalkMesh=msb01 TopLeft=Grass TopLeftHeight=0 TopRight=Grass TopRightHeight=0 BottomLeft=Grass BottomLeftHeight=0 BottomRight=Grass BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_temp01 [TILE29DOOR0] Type=0 X=0.0 Y=-3.7 Z=.01 Orientation=0.0 [TILE30] Model=tms01_z01_15 WalkMesh=msb01 TopLeft=Grass TopLeftHeight=0 TopRight=Grass TopRightHeight=0 BottomLeft=Grass BottomLeftHeight=0 BottomRight=Grass BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_temp01 [TILE30DOOR0] Type=0 X=0.0 Y=-3.7 Z=.01 Orientation=0.0 [TILE31] Model=tms01_z01_16 WalkMesh=msb01 TopLeft=Grass TopLeftHeight=0 TopRight=Grass TopRightHeight=0 BottomLeft=Grass BottomLeftHeight=0 BottomRight=Grass BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_temp01 [TILE31DOOR0] Type=0 X=0.0 Y=-3.7 Z=.01 Orientation=0.0 [TILE32] Model=tms01_z01_17 WalkMesh=msb01 TopLeft=Grass TopLeftHeight=0 TopRight=Grass TopRightHeight=0 BottomLeft=Grass BottomLeftHeight=0 BottomRight=Grass BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_temp01 [TILE32DOOR0] Type=0 X=0.0 Y=-3.7 Z=.01 Orientation=0.0 [GROUPS] Count=15 [GROUP0] Name=AntHill StrRef=63636 Rows=1 Columns=1 Tile0=13 [GROUP1] Name=DragonSkeleton_2x1 StrRef=63637 Rows=2 Columns=1 Tile0=15 Tile1=14 [GROUP2] Name=Open Plains_1 Rows=1 Columns=1 Tile0=16 [GROUP3] Name=Open Plains_2 Rows=1 Columns=1 Tile0=17 [GROUP4] Name=Airship_2 Rows=1 Columns=1 Tile0=18 [GROUP5] Name=SpookyTrees_2 Rows=1 Columns=1 Tile0=19 [GROUP6] Name=Airship_1 Rows=1 Columns=1 Tile0=20 [GROUP7] Name=Spaceship_1 Rows=1 Columns=1 Tile0=21 [GROUP8] Name=Open Plains_3 Rows=1 Columns=1 Tile0=24 [GROUP9] Name=SpookyTrees_1 Rows=1 Columns=1 Tile0=26 [GROUP10] Name=Scorched Earth Rows=1 Columns=1 Tile0=27 [GROUP11] Name=SF_Summer Rows=1 Columns=1 Tile0=28 [GROUP12] Name=SF_Winter Rows=1 Columns=1 Tile0=30 [GROUP13] Name=SF_Autumn Rows=1 Columns=1 Tile0=31 [GROUP14] Name=Spaceship_2 Rows=1 Columns=1 Tile0=32