2DA V2.0 LABEL MODEL ENVMAP 0 "- None" **** **** 1 "|Demon" c_wingsdm default 2 "|Angel" c_wingsan **** 3 "|Bat" c_wingbat **** 4 "|Dragon: Red 1" c_wingdra **** 5 "|Butterfly" c_wingbut **** 6 "|Bird" c_wingbird **** 7 "|Angel: Fallen" c_wingsfallen **** 8 "|Bird: Raven" c_wingsraven **** 9 "|Balor: Flame" c_wingsbalr **** 10 "|Gargoyle" c_wingsgarg **** 11 "|Butterfly: Yellow" c_yelbutter **** 12 "|Butterfly: Orange" c_orabutter **** 13 "|Butterfly: Black" c_blabutter **** 14 "|Butterfly: Blue" c_blubutter **** 15 "|Butterfly: Red" c_redbutter **** 16 "|Dragon: Shadow" c_wingdrashadow **** 17 "|Dragon: Dracolich" c_wingdralich **** 18 "|Dragon: Prismatic" c_wingdraprism **** 19 "|Dragon: Big" c_winged **** 20 "|Demon: Mephisto" c_wingsmeph **** 21 "|Wings: Devil" c_wingdevil **** 22 "|Demon: SkinColours" c_w_dm_plt **** 23 "|Angel: SkinColours" c_w_an_plt **** 24 "|Bat: SkinColours" c_w_bat_plt **** 25 "|Butterfly: SkinColours" c_w_but_plt **** 26 "|Bird: SkinColours" c_w_bird_plt **** 27 "|Dragon: SkinColours" c_w_dra_plt **** 28 "|Bird: Kenku" c_wingkenkub **** 29 "|Angel: Armored" c_wingsarman default 30 "|Demon: Erinyes" zep_wingerin **** 31 "|Bird: Red" zep_wingsbird2 **** 32 "|Bird: Dark" zep_wingsbird3 **** 33 "|Bird: Blue" zep_wingsbird4 **** 34 "|Dragon: Black 1" c_wingdrablack **** 35 "|Dragon: Blue 1" c_wingdrablue **** 36 "|Dragon: Brass 1" c_wingdrabrass default 37 "|Dragon: Bronze 1" c_wingdrabronze default 38 "|Dragon: Copper 1" c_wingdracopper default 39 "|Dragon: Gold 1" c_wingdragold default 40 "|Dragon: Green 1" c_wingdragreen **** 41 "|Dragon: Silver 1" c_wingdrasilver default 42 "|Dragon: White 1" c_wingdrawhite **** 43 "|Half-Dragon: Gold" c_winggldhdrg **** 44 "|Half-Dragon: Silver" c_wingslvhdrg **** 45 "|Flying: Demon, Male" w2_wingsdm **** 46 "|Flying: Demon, Female" w1_wingsdm **** 47 "|Flying: Angel" tk_wingsan **** 48 "|Butterfly: GreenGold" c_wingbut2 **** 49 "|Butterfly: Forest" c_wingbut3 **** 50 "|Butterfly: BurntSienna" c_wingbut4 **** 51 "|Butterfly: BrightBlue" c_wingbut5 **** 52 "|Butterfly: DarkForest" c_wingbut6 **** 53 "|Butterfly: Violet" c_wingbut7 **** 54 "|Butterfly: VioletGold" c_wingbut8 **** 55 "|Butterfly: IceGreen" c_wingbut9 **** 56 "|Butterfly: Mauve" c_wingbut10 **** 57 "|Demon: Red Translucent" c_winredsha **** 58 "|Demon: Blue Translucent" c_winblusha **** 59 "|Dragon: Brass 2" c_wingdrg1_brs default 60 "|Dragon: Bronze 2" c_wingdrg1_brz default 61 "|Dragon: Copper 2" c_wingdrg1_cop default 62 "|Dragon: Silver 2" c_wingdrg1_sil default 63 "|Dragon: Gold 2" c_wingdrg1_gol default 64 "|Dragon: White 2" c_wingdrg1_whi **** 65 "|Dragon: Black 2" c_wingdrg1_blk **** 66 "|Dragon: Green 2" c_wingdrg1_grn **** 67 "|Dragon: Blue 2" c_wingdrg1_blu **** 68 "|Dragon: Red 2" c_wingdrg1_red **** 69 "|Dragon: Brass 3" c_wingdrg2_brs default 70 "|Dragon: Bronze 3" c_wingdrg2_brz default 71 "|Dragon: Copper 3" c_wingdrg2_cop default 72 "|Dragon: Silver 3" c_wingdrg2_sil default 73 "|Dragon: Gold 3" c_wingdrg2_gol default 74 "|Dragon: White 3" c_wingdrg2_whi **** 75 "|Dragon: Black 3" c_wingdrg2_blk **** 76 "|Dragon: Green 3" c_wingdrg2_grn **** 77 "|Dragon: Blue 3" c_wingdrg2_blu **** 78 "|Dragon: Red 3" c_wingdrg2_red **** 79 "^Backpack" c_backpack **** 80 "^Backpack, Bedroll" c_rollpack **** 81 "^Quiver" c_quiver default 82 "^Quiver, Empty" c_quiverempty default 83 "^Scabbard" c_scabbard default 84 "^Scabbard, empty" c_scabbard_e default 85 "^Scabbard A" c_scabbardA default 86 "^Scabbard A, empty" c_scabbardA_e default 87 "^Scabbard B" c_scabbardB default 88 "^Scabbard B, empty" c_scabbardB_e default 89 "^Greatsword" c_greatsword default 90 "|Drakin" c_wingdrak default 91 "|Angel: Armored SS" sf_ss_wingsarma2 default 92 "|Angel: Armored SS 2" sf_ss_wingsarma3 default 93 **** CEP_RESERVED **** 94 **** CEP_RESERVED **** 95 **** CEP_RESERVED **** 96 **** CEP_RESERVED **** 97 **** CEP_RESERVED **** 98 **** CEP_RESERVED **** 99 **** CEP_RESERVED **** 100 "?Caltrops" vdr_caltrops **** 101 **** CEP_RESERVED **** 102 **** CEP_RESERVED **** 103 **** CEP_RESERVED **** 104 **** CEP_RESERVED **** 105 **** CEP_RESERVED **** 106 **** CEP_RESERVED **** 107 **** CEP_RESERVED **** 108 "?Mecha (Black Ball)" px2_f06 **** 109 "@VFX: Combust (flames, laggy)" vim_ballfire **** 110 "@VFX: Dust" rockexpld **** 111 "@VFX: Dust 2" rockexpld01 **** 112 "@VFX: Smoke" vdr_smoke **** 113 "@VFX: Smoke, Overhead (laggy)" vim_mentcloud **** 114 "@VFX: Smoke, Ghost" vdr_ghostsmoke **** 115 "@VFX: Smoke, Ghost 2" vdr_ghostsmoke2 **** 116 "@VFX: Cone, Butterflies (laggy)" var_conebfly **** 117 "@VFX: Cone, Gems (laggy)" var_conegems **** 118 "@VFX: Sparkles, Mage" vdr_magearmor **** 119 "@VFX: Sparkles, Deck" vff_deck **** 120 "?Big Red Hand" vff_rayhand **** 121 "?Flag: Blue" vfx_flagblue **** 122 "?Flag: Purple" vfx_flagpurp **** 123 "?Flag: Red" vfx_flagred **** 124 "?Flag: Yellow" vfx_flagyelo **** 125 "@VFX: Sparks, Acid" vim_shwngacid01 **** 126 "@VFX: Sparks, Cold" vim_shwngcold01 **** 127 "@VFX: Sparks, Electric" vim_shwngelec01 **** 128 "@VFX: Sparks, Evil" vim_shwngevil01 **** 129 "@VFX: Sparks, Fire" vim_shwngfire01 **** 130 "@VFX: Sparks, Heal" vim_shwngheal01 **** 131 "@VFX: Sparks, Holy" vim_shwngholy01 **** 132 "@VFX: Sparks, Mind" vim_shwngmind01 **** 133 "@VFX: Sparks, Nature" vim_shwngnatr01 **** 134 "@VFX: Sparks, Odd" vim_shwngodd01 **** 135 "@VFX: Sparks, Sonic" vim_shwngsonc01 **** 136 "@VFX: Whipfire" wwhip_fxfire **** 137 "@VFX: IceShards" vpr_shardice **** 138 "@VFX: Trace 1, Acid" vco_lgspracid01 **** 139 "@VFX: Trace 1, Cold" vco_lgsprcold01 **** 140 "@VFX: Trace 1, Electric" vco_lgsprelec01 **** 141 "@VFX: Trace 1, Evil" vco_lgsprevil01 **** 142 "@VFX: Trace 1, Fire" vco_lgsprfire01 **** 143 "@VFX: Trace 1, Heal" vco_lgsprheal01 **** 144 "@VFX: Trace 1, Holy" vco_lgsprholy01 **** 145 "@VFX: Trace 1, Mind" vco_lgsprmind01 **** 146 "@VFX: Trace 1, Nature" vco_lgsprnatr01 **** 147 "@VFX: Trace 1, Odd" vco_lgsprodd01 **** 148 "@VFX: Trace 1, Sonic" vco_lgsprsonc01 **** 149 "@VFX: FearSkull" fx_skull **** 150 "@VFX: FearSkull 2" fx_Skull01 **** 151 "@VFX: Atom, Red" vco_atomred **** 152 "?Animal: Bat" c_a_bat **** 153 "?Animal: Penguin" c_a_penguin **** 154 "@VFX: LavaSpurt" fx_lavaspurt **** 155 "@VFX: Spark, Fire" fx_ref_fire **** 156 "@VFX: Ribbon" fx_ribbon **** 157 "@VFX: Dust Plume" plc_t03 **** 158 "@VFX: Fire, Azer" vcm_hitfire **** 159 "@VFX: Atom, Blue" vco_atomblue **** 160 "@VFX: Atom, Green" vco_atomgren **** 161 "@VFX: Atom, Purple" vco_atompurp **** 162 "@VFX: Atom, Red" vco_atomred **** 163 "@VFX: Atom, Yellow" vco_atomyelo **** 164 "@VFX: Butterflies" plc_t02 **** 165 "@VFX: Gaze, Mind (laggy)" vco_gazemind **** 166 "@VFX: Ground, Blue" vco_grndblue **** 167 "@VFX: Ground, Skull" vco_grndskul **** 168 "@VFX: Lights, Acid" vco_mebalacid01 **** 169 "@VFX: Lights, Cold" vco_mebalcold01 **** 170 "@VFX: Lights, Electric" vco_mebalelec01 **** 171 "@VFX: Lights, Evil" vco_mebalevil01 **** 172 "@VFX: Lights, Fire" vco_mebalfire01 **** 173 "@VFX: Lights, Heal" vco_mebalheal01 **** 174 "@VFX: Lights, Holy" vco_mebalholy01 **** 175 "@VFX: Lights, Mind" vco_mebalmind01 **** 176 "@VFX: Lights, Nature" vco_mebalnatr01 **** 177 "@VFX: Lights, Odd" vco_mebalodd01 **** 178 "@VFX: Lights, Sonic" vco_mebalsonc01 **** 179 "@VFX: Fog, Acid" zep_vwt_fog_acid **** 180 "@VFX: Fog, Cold" vco_megrdcold01 **** 181 "@VFX: Fog, Electric" vco_megrdelec01 **** 182 "@VFX: Fog, Evil" vco_megrdevil01 **** 183 "@VFX: Fog, Fire" vco_megrdfire01 **** 184 "@VFX: Fog, Heal" zep_vwt_fog_heal **** 185 "@VFX: Fog, Holy" vco_megrdholy01 **** 186 "@VFX: Fog, Mind" vco_megrdmind01 **** 187 "@VFX: Fog, Nature" zep_vwt_fog_natr **** 188 "@VFX: Fog, Odd" vco_megrdodd01 **** 189 "@VFX: Fog, Sonic" vco_megrdsonc01 **** 190 "@VFX: Trace 2, Acid" vco_mehanacid01 **** 191 "@VFX: Trace 2, Cold" vco_mehancold01 **** 192 "@VFX: Trace 2, Electric" vco_mehanelec01 **** 193 "@VFX: Trace 2, Evil" vco_mehanevil01 **** 194 "@VFX: Trace 2, Fire" vco_mehanfire01 **** 195 "@VFX: Trace 2, Heal" vco_mehanheal01 **** 196 "@VFX: Trace 2, Holy" vco_mehanholy01 **** 197 "@VFX: Trace 2, Mind" vco_mehanmind01 **** 198 "@VFX: Trace 2, Nature" vco_mehannatr01 **** 199 "@VFX: Trace 2, Odd" vco_mehanodd01 **** 200 "@VFX: Trace 2, Sonic" vco_mehansonc01 **** 201 "@VFX: Flies" vps_bugs **** 202 "@VFX: Trace 3, Acid" vco_mehedacid01 **** 203 "@VFX: Trace 3, Cold" vco_mehedcold01 **** 204 "@VFX: Trace 3, Electric" vco_mehedelec01 **** 205 "|None" **** **** 206 "@VFX: Trace 3, Evil" vco_mehedevil01 **** 207 "@VFX: Trace 3, Fire" vco_mehedfire01 **** 208 "@VFX: Trace 3, Heal" vco_mehedheal01 **** 209 "@VFX: Trace 3, Holy" vco_mehedholy01 **** 210 "@VFX: Trace 3, Mind" vco_mehedmind01 **** 211 "@VFX: Trace 3, Nature" vco_mehednatr01 **** 212 "@VFX: Trace 3, Odd" vco_mehedodd01 **** 213 "@VFX: Trace 3, Sonic" vco_mehedsonc01 **** 214 "@VFX: Trace 4, Electric" vco_smhanelec01 **** 215 "@VFX: Death Shield" vim_protdeath **** 216 "@VFX: Explosion, Blood" vim_destruct **** 217 "@VFX: Flames, Blue" vdr_eleshield02 **** 218 "@VFX: Rays, Destruction" vim_destruct_l **** 219 "@VFX: Gas Jet, Acid" vff_gasacid **** 220 "@VFX: Gas Jet, Evil" vff_gasevil **** 221 "@VFX: Gas Jet, Smoke" vff_gasfire **** 222 "@VFX: Gas Jet, Grease" vff_gasgrease **** 223 "@VFX: Gas Jet, Mind" vff_gasmind **** 224 "@VFX: Gas Jet, Nature" vff_gasnatr **** 225 "@VFX: Gas Jet, Steam" vff_gassmoke **** 226 "@VFX: Sparkles, Colorful" vim_bonabil **** 227 "@VFX: Rays, Holy" vim_bonholy **** 228 "@VFX: Summoning Circle" px2_g01 **** 229 "@VFX: Glow, Green" vdr_bigby_int **** 230 "@VFX: AC Bonus" vim_bonac **** 231 "@VFX: Fog, Black" vps_tentacle **** 232 "@VFX: Rays, Negative (laggy)" vim_negabil **** 233 "@VFX: Cloud, Big" vff_summon1 **** 234 "@VFX: Sparkles, Tracers" vff_summon2 **** 235 "@VFX: Sparkles, Body Encasing" vff_summund **** 236 "@VFX: Wilting (laggy)" vff_wilting **** 237 "@VFX: Hyper Fireball" vpr_fireball **** 238 "@VFX: Fountain, Cold" vim_pulscold **** 239 "@VFX: Fountain, Fire" vim_pulsfire **** 240 "@VFX: Fountain, Holy" vim_pulsholy **** 241 "@VFX: Rays, Weird" vim_pulsneg **** 242 "@VFX: Beam, Flame Lash" vim_lashfire **** 243 "@VFX: Stormcloud" vim_magdoom **** 244 "@VFX: Aura, Green" vpm_circfear **** 245 "@VFX: Aura, Black" vpm_circcont **** 246 "@VFX: Aura, Red/White" vpm_circdrain **** 247 "@VFX: Aura, Orange" vpm_circfire **** 248 "@VFX: Aura, Blue" vpm_circfrost **** 249 "@VFX: Aura, Blue/Green" vpm_circpois **** 250 "@VFX: Aura, Yellow" vpm_circprot **** 251 "@VFX: Aura, Purple" vpm_circradi **** 252 "@VFX: Aura, White" vpm_circsilc **** 253 "@VFX: Aura, Green" vpm_circvisag **** 254 "@VFX: Aura, Dragonfear" vpm_dragfear **** 255 "@VFX: Beam, Cold" vim_raycold **** 256 "^Backpack: SkinColors" c_wingpack default 257 "@VFX: Chunks, Green" vwp_m_chunk_grn **** 258 "@VFX: Chunks, Red" vwp_m_chunk_red **** 259 "@VFX: Chunks, Yellow" vwp_m_chunk_yel **** 260 "@VFX: Ecto, Acid" vpr_ectoacid01 **** 261 "@VFX: Ecto, Cold" vpr_ectocold01 **** 262 "@VFX: Ecto, Electric" vpr_ectoelec01 **** 263 "@VFX: Ecto, Evil" vpr_ectoevil01 **** 264 "@VFX: Ecto, Fire" vpr_ectofire01 **** 265 "@VFX: Ecto, Heal" vpr_ectoheal01 **** 266 "@VFX: Ecto, Holy" vpr_ectoholy01 **** 267 "@VFX: Ecto, Mind" vpr_ectomind01 **** 268 "@VFX: Ecto, Nature" vpr_ectonatr01 **** 269 "@VFX: Ecto, Odd" vpr_ectoodd01 **** 270 "@VFX: Ecto, Sonic" vpr_ectosonc01 **** 271 "@VFX: Fountain, Acid" zep_vwt_fnt_acid **** 272 "@VFX: Fountain, Electric" zep_vwt_fnt_elec **** 273 "@VFX: Fountain, Evil" zep_vwt_fnt_evil **** 274 "@VFX: Fountain, Heal" zep_vwt_fnt_heal **** 275 "@VFX: Fountain, Mind" zep_vwt_fnt_mind **** 276 "@VFX: Fountain, Nature" zep_vwt_fnt_natr **** 277 "@VFX: Fountain, Odd" zep_vwt_fnt_odd **** 278 "@VFX: Fountain, Sonic" zep_vwt_fnt_sonc **** 279 "@VFX: Glow, Bright Blue" vim_magbreach **** 280 "@VFX: Lightshaft, Blue" plc_v02 **** 281 "@VFX: Lightshaft, Cyan" plc_v03 **** 282 "@VFX: Lightshaft, Green" plc_v04 **** 283 "@VFX: Lightshaft, Orange" plc_v06 **** 284 "@VFX: Lightshaft, Purple" plc_v08 **** 285 "@VFX: Lightshaft, Red" plc_v07 **** 286 "@VFX: Lightshaft, White" plc_v01 **** 287 "@VFX: Lightshaft, Yellow" plc_v05 **** 288 "@VFX: Rays, Blue" vim_magknock **** 289 "@VFX: RisLight, Acid" vco_lgupacid01 **** 290 "@VFX: RisLight, Cold" vco_lgupcold01 **** 291 "@VFX: RisLight, Electric" vco_lgupelec01 **** 292 "@VFX: RisLight, Evil" vco_lgupevil01 **** 293 "@VFX: RisLight, Fire" vco_lgupfire01 **** 294 "@VFX: RisLight, Heal" vco_lgupheal01 **** 295 "@VFX: RisLight, Holy" vco_lgupholy01 **** 296 "@VFX: RisLight, Mind" vco_lgupmind01 **** 297 "@VFX: RisLight, Nature" vco_lgupnatr01 **** 298 "@VFX: RisLight, Odd" vco_lgupodd01 **** 299 "@VFX: RisLight, Sonic" vco_lgupsonc01 **** 300 "@VFX: Trace 4, Acid" vco_smhanacid01 **** 301 "@VFX: Trace 4, Cold" vco_smhancold01 **** 302 "@VFX: Trace 4, Electric" vco_smhanelec01 **** 303 "@VFX: Trace 4, Evil" vco_smhanevil01 **** 304 "@VFX: Trace 4, Fire" vco_smhanfire01 **** 305 "@VFX: Trace 4, Heal" vco_smhanheal01 **** 306 "@VFX: Trace 4, Holy" vco_smhanholy01 **** 307 "@VFX: Trace 4, Mind" vco_smhanmind01 **** 308 "@VFX: Trace 4, Nature" vco_smhannatr01 **** 309 "@VFX: Trace 4, Odd" vco_smhanodd01 **** 310 "@VFX: Trace 4, Sonic" vco_smhansonc01 **** 311 "@VFX: Trace 5, Acid" vco_lgrinacid01 **** 312 "@VFX: Trace 5, Cold" vco_lgrincold01 **** 313 "@VFX: Trace 5, Electric" vco_lgrinelec01 **** 314 "@VFX: Trace 5, Evil" vco_lgrinevil01 **** 315 "@VFX: Trace 5, Fire" vco_lgrinfire01 **** 316 "@VFX: Trace 5, Heal" vco_lgrinheal01 **** 317 "@VFX: Trace 5, Holy" vco_lgrinholy01 **** 318 "@VFX: Trace 5, Mind" vco_lgrinmind01 **** 319 "@VFX: Trace 5, Nature" vco_lgrinnatr01 **** 320 "@VFX: Trace 5, Odd" vco_lgrinodd01 **** 321 "@VFX: Trace 5, Sonic" vco_lgrinsonc01 **** 322 "@VFX: Bubbles" vdr_bubbles_m **** 323 "@VFX: Trace 6, Acid" vco_mehanacid02 **** 324 "@VFX: Trace 6, Cold" vco_mehancold02 **** 325 "@VFX: Trace 6, Electric" vco_mehanelec02 **** 326 "@VFX: Trace 6, Evil" vco_mehanevil02 **** 327 "@VFX: Trace 6, Fire" vco_mehanfire02 **** 328 "@VFX: Trace 6, Heal" vco_mehanheal02 **** 329 "@VFX: Trace 6, Holy" vco_mehanholy02 **** 330 "@VFX: Trace 6, Mind" vco_mehanmind02 **** 331 "@VFX: Trace 6, Nature" vco_mehannatr02 **** 332 "@VFX: Trace 6, Odd" vco_mehanodd02 **** 333 "@VFX: Trace 6, Sonic" vco_mehansonc02 **** 334 "@VFX: Hex, Acid" vca_uphexacid01 **** 335 "@VFX: Hex, Cold" vca_uphexcold01 **** 336 "@VFX: Hex, Electric" vca_uphexelec01 **** 337 "@VFX: Hex, Evil" vca_uphexevil01 **** 338 "@VFX: Hex, Fire" vca_uphexfire01 **** 339 "@VFX: Hex, Heal" vca_uphexheal01 **** 340 "@VFX: Hex, Holy" vca_uphexholy01 **** 341 "@VFX: Hex, Mind" vca_uphexmind01 **** 342 "@VFX: Hex, Nature" vca_uphexnatr01 **** 343 "@VFX: Hex, Odd" vca_uphexodd01 **** 344 "@VFX: Hex, Sonic" vca_uphexsonc01 **** 345 "@VFX: Cessate, Neutral" vce_neutral **** 346 "@VFX: Cessate, Negative" vce_negative **** 347 "@VFX: Cessate, Positive" vce_positive **** 348 "@VFX: Sonic Rings, Ahead" vca_outsonic **** 349 "@VFX: Sonic Rings, Behind" zep_vwt_outsoncb **** 350 "@VFX: Sonic Rings, Down" zep_vwt_outsoncd **** 351 "@VFX: Sonic Rings, Up" zep_vwt_outsoncu **** 352 "@VFX: Cone, Acid (laggy)" vca_coneacid01 **** 353 "@VFX: Cone, Cold (laggy)" var_conecold **** 354 "@VFX: Cone, Disease (laggy)" var_conedisea **** 355 "@VFX: Cone, Evil (laggy)" vca_coneevil01 **** 356 "@VFX: Cone, Fire (laggy)" var_conefire **** 357 "@VFX: Cone, Gaze (laggy)" var_conegaze **** 358 "@VFX: Cone, Nature (laggy)" vca_conenatr01 **** 359 "@VFX: Cone, Poison (laggy)" var_conepois **** 360 "@VFX: Cone, Prismatic (laggy)" var_conepris **** 361 "@VFX: Cone, Sonic (laggy)" vca_conesonc01 **** 362 "@VFX: Cone, Sparks (laggy)" var_conespar **** 363 "@VFX: Gaze, Evil (laggy)" vco_gazeevil **** 364 "@VFX: Gaze, Holy (laggy)" vco_gazeholy **** 365 "@VFX: Gaze, Odd (laggy)" vco_gazeodd **** 366 "@VFX: Gaze, Sonic (laggy)" vco_gazesonc **** 367 "@VFX: Motes T, Acid" zep_vwt_moacid01 **** 368 "@VFX: Motes T, Cold" zep_vwt_mocold01 **** 369 "@VFX: Motes T, Electric" zep_vwt_moelec01 **** 370 "@VFX: Motes T, Evil" zep_vwt_moevil01 **** 371 "@VFX: Motes T, Fire" zep_vwt_mofire01 **** 372 "@VFX: Motes T, Heal" zep_vwt_moheal01 **** 373 "@VFX: Motes T, Holy" zep_vwt_moholy01 **** 374 "@VFX: Motes T, Mind" zep_vwt_momind01 **** 375 "@VFX: Motes T, Nature" zep_vwt_monatr01 **** 376 "@VFX: Motes T, Odd" zep_vwt_moodd01 **** 377 "@VFX: Motes T, Sonic" zep_vwt_mosonc01 **** 378 "@VFX: Motes S, Acid" zep_vwt_moacid02 **** 379 "@VFX: Motes S, Cold" zep_vwt_mocold02 **** 380 "@VFX: Motes S, Electric" zep_vwt_moelec02 **** 381 "@VFX: Motes S, Evil" zep_vwt_moevil02 **** 382 "@VFX: Motes S, Fire" zep_vwt_mofire02 **** 383 "@VFX: Motes S, Heal" zep_vwt_moheal02 **** 384 "@VFX: Motes S, Holy" zep_vwt_moholy02 **** 385 "@VFX: Motes S, Mind" zep_vwt_momind02 **** 386 "@VFX: Motes S, Nature" zep_vwt_monatr02 **** 387 "@VFX: Motes S, Odd" zep_vwt_moodd02 **** 388 "@VFX: Motes S, Sonic" zep_vwt_mosonc02 **** 389 "@VFX: Motes M, Acid" zep_vwt_moacid03 **** 390 "@VFX: Motes M, Cold" zep_vwt_mocold03 **** 391 "@VFX: Motes M, Electric" zep_vwt_moelec03 **** 392 "@VFX: Motes M, Evil" zep_vwt_moevil03 **** 393 "@VFX: Motes M, Fire" zep_vwt_mofire03 **** 394 "@VFX: Motes M, Heal" zep_vwt_moheal03 **** 395 "@VFX: Motes M, Holy" zep_vwt_moholy03 **** 396 "@VFX: Motes M, Mind" zep_vwt_momind03 **** 397 "@VFX: Motes M, Nature" zep_vwt_monatr03 **** 398 "@VFX: Motes M, Odd" zep_vwt_moodd03 **** 399 "@VFX: Motes M, Sonic" zep_vwt_mosonc03 **** 400 "@VFX: Motes L, Acid" zep_vwt_moacid04 **** 401 "@VFX: Motes L, Cold" zep_vwt_mocold04 **** 402 "@VFX: Motes L, Electric" zep_vwt_moelec04 **** 403 "@VFX: Motes L, Evil" zep_vwt_moevil04 **** 404 "@VFX: Motes L, Fire" zep_vwt_mofire04 **** 405 "@VFX: Motes L, Heal" zep_vwt_moheal04 **** 406 "@VFX: Motes L, Holy" zep_vwt_moholy04 **** 407 "@VFX: Motes L, Mind" zep_vwt_momind04 **** 408 "@VFX: Motes L, Nature" zep_vwt_monatr04 **** 409 "@VFX: Motes L, Odd" zep_vwt_moodd04 **** 410 "@VFX: Motes L, Sonic" zep_vwt_mosonc04 **** 411 "@VFX: Cloud, Acid" vps_fogacid **** 412 "@VFX: Cloud, Cold" zep_vps_fogcold **** 413 "@VFX: Cloud, Dispel" zep_vps_fogdisp **** 414 "@VFX: Cloud, Evil" vps_fogkill **** 415 "@VFX: Cloud, Fire" vps_fogfire **** 416 "@VFX: Cloud, Grease" zep_vwt_grease **** 417 "@VFX: Cloud, Holy" zep_vps_fogholy **** 418 "@VFX: Cloud, Mind" vps_fogmind **** 419 "@VFX: Cloud, Nature" vps_fogstink **** 420 "@VFX: Cloud, Odd" zep_vps_fogodd **** 421 "@VFX: Cloud, Wind" zep_vps_foggrey **** 422 "@VFX: Fume, Acid" zep_vps_wallacid **** 423 "@VFX: Fume, Cold" zep_vps_wallcold **** 424 "@VFX: Fume, Dispel" zep_vps_walldisp **** 425 "@VFX: Fume, Evil" zep_vps_wallevil **** 426 "@VFX: Fume, Fire" vps_wallfire **** 427 "@VFX: Fume, Holy" zep_vps_wallholy **** 428 "@VFX: Fume, Mind" zep_vps_wallmind **** 429 "@VFX: Fume, Nature" zep_vps_wallnatr **** 430 "@VFX: Fume, Odd" zep_vps_wallodd **** 431 "@VFX: Cloud, Dust" zep_vps_fogdust **** 432 "@VFX: Fume, Dust" zep_vps_walldust **** 433 "@VFX: Vortex, Blue, Dark" zlc_vortex_su **** 434 "@VFX: Vortex, Blue, Light" zlc_vortex_sb **** 435 "@VFX: Vortex, Cyan" zlc_vortex_sc **** 436 "@VFX: Vortex, Green" zlc_vortex_sg **** 437 "@VFX: Vortex, Orange" zlc_vortex_so **** 438 "@VFX: Vortex, Purple" zlc_vortex_sp **** 439 "@VFX: Vortex, Red" zlc_vortex_sr **** 440 "@VFX: Vortex, Yellow" zlc_vortex_sy **** 441 "@VFX: Vortex, White" zlc_vortex_sw **** 442 **** CEP_RESERVED **** 443 **** CEP_RESERVED **** 444 **** CEP_RESERVED **** 445 **** CEP_RESERVED **** 446 **** CEP_RESERVED **** 447 **** CEP_RESERVED **** 448 **** CEP_RESERVED **** 449 **** CEP_RESERVED **** 450 "@VFX: SrcLight, Black" zlc_srclight_00 **** 451 "@VFX: SrcLight, White D" zlc_srclight_01 **** 452 "@VFX: SrcLight, White N" zlc_srclight_02 **** 453 "@VFX: SrcLight, White B" zlc_srclight_03 **** 454 "@VFX: SrcLight, Yellow L" zlc_srclight_04 **** 455 "@VFX: SrcLight, Yellow D" zlc_srclight_05 **** 456 "@VFX: SrcLight, Yellow P" zlc_srclight_06 **** 457 "@VFX: SrcLight, Yellow N" zlc_srclight_07 **** 458 "@VFX: SrcLight, Green L" zlc_srclight_08 **** 459 "@VFX: SrcLight, Green D" zlc_srclight_09 **** 460 "@VFX: SrcLight, Green P" zlc_srclight_10 **** 461 "@VFX: SrcLight, Green N" zlc_srclight_11 **** 462 "@VFX: SrcLight, Cyan L" zlc_srclight_12 **** 463 "@VFX: SrcLight, Cyan D" zlc_srclight_13 **** 464 "@VFX: SrcLight, Cyan P" zlc_srclight_14 **** 465 "@VFX: SrcLight, Cyan N" zlc_srclight_15 **** 466 "@VFX: SrcLight, Blue L" zlc_srclight_16 **** 467 "@VFX: SrcLight, Blue D" zlc_srclight_17 **** 468 "@VFX: SrcLight, Blue P" zlc_srclight_18 **** 469 "@VFX: SrcLight, Blue N" zlc_srclight_19 **** 470 "@VFX: SrcLight, Purple L" zlc_srclight_20 **** 471 "@VFX: SrcLight, Purple D" zlc_srclight_21 **** 472 "@VFX: SrcLight, Purple P" zlc_srclight_22 **** 473 "@VFX: SrcLight, Purple N" zlc_srclight_23 **** 474 "@VFX: SrcLight, Red L" zlc_srclight_24 **** 475 "@VFX: SrcLight, Red D" zlc_srclight_25 **** 476 "@VFX: SrcLight, Red P" zlc_srclight_26 **** 477 "@VFX: SrcLight, Red N" zlc_srclight_27 **** 478 "@VFX: SrcLight, Orange L" zlc_srclight_28 **** 479 "@VFX: SrcLight, Orange D" zlc_srclight_29 **** 480 "@VFX: SrcLight, Orange P" zlc_srclight_30 **** 481 "@VFX: SrcLight, Orange N" zlc_srclight_31 **** 482 "@VFX: SrcLight, Torch W" zlc_srclight_t1 **** 483 "@VFX: SrcLight, Torch YL" zlc_srclight_t2 **** 484 "@VFX: SrcLight, Torch YP" zlc_srclight_t3 **** 485 "@VFX: Gas Jet, Cold" vff_gascold **** 486 "@VFX: Gas Jet, Dispel" vff_gasdispel **** 487 "@VFX: Gas Jet, Flame" vff_gasflame **** 488 "@VFX: Gas Jet, Holy" vff_gasholy **** 489 "@VFX: Gas Jet, Odd" vff_gasodd **** 490 "@VFX: Beam, Black" vim_rayblack **** 491 "@VFX: Beam, Chain" vim_raychain **** 492 "@VFX: Beam, Disintegrate" vim_raydisinta **** 493 "@VFX: Beam, Evil" vim_rayevil **** 494 "@VFX: Beam, Fire W" vim_rayfire_w **** 495 "@VFX: Beam, Fire" vim_rayfire **** 496 "@VFX: Beam, Flame" vim_rayflame **** 497 "@VFX: Beam, Holy" vim_rayholy **** 498 "@VFX: Beam, Mind" vim_raymind **** 499 "@VFX: Beam, Odd" vim_rayodd **** 500 **** CEP_RESERVED **** 501 "@VFX: Okto, Barrier 1, Blue" plc_mf261 **** 502 "@VFX: Okto, Barrier 1, Green" plc_mf262 **** 503 "@VFX: Okto, Barrier 1, Purple" plc_mf263 **** 504 "@VFX: Okto, Barrier 1, Red" plc_mf264 **** 505 "@VFX: Okto, Barrier 1, White" plc_mf260 **** 506 "@VFX: Okto, Barrier 1, Yellow" plc_mf265 **** 507 "@VFX: Okto, Barrier 2, Blue" plc_mf273 **** 508 "@VFX: Okto, Barrier 2, Green" plc_mf274 **** 509 "@VFX: Okto, Barrier 2, Purple" plc_mf275 **** 510 "@VFX: Okto, Barrier 2, Red" plc_mf276 **** 511 "@VFX: Okto, Barrier 2, White" plc_mf272 **** 512 "@VFX: Okto, Barrier 2, Yellow" plc_mf277 **** 513 "@VFX: Okto, Barrier 3, Blue" plc_mf291 **** 514 "@VFX: Okto, Barrier 3, Green" plc_mf292 **** 515 "@VFX: Okto, Barrier 3, Purple" plc_mf293 **** 516 "@VFX: Okto, Barrier 3, Red" plc_mf294 **** 517 "@VFX: Okto, Barrier 3, White" plc_mf290 **** 518 "@VFX: Okto, Barrier 3, Yellow" plc_mf295 **** 519 "@VFX: Okto, Cloud, Blue" plc_mf215 **** 520 "@VFX: Okto, Cloud, Green" plc_mf216 **** 521 "@VFX: Okto, Cloud, Purple" plc_mf218 **** 522 "@VFX: Okto, Cloud, Red" plc_mf239 **** 523 "@VFX: Okto, Cloud, White" plc_mf214 **** 524 "@VFX: Okto, Cloud, Yellow" plc_mf217 **** 525 "@VFX: Okto, Drill, Blue" plc_mf279 **** 526 "@VFX: Okto, Drill, Green" plc_mf280 **** 527 "@VFX: Okto, Drill, Purple" plc_mf281 **** 528 "@VFX: Okto, Drill, Red" plc_mf282 **** 529 "@VFX: Okto, Drill, White" plc_mf278 **** 530 "@VFX: Okto, Drill, Yellow" plc_mf283 **** 531 "@VFX: Okto, Fire, Large, Blue" plc_mf316 **** 532 "@VFX: Okto, Fire, Large, Green" plc_mf317 **** 533 "@VFX: Okto, Fire, Large, Purple" plc_mf318 **** 534 "@VFX: Okto, Fire, Large, Red" plc_mf319 **** 535 "@VFX: Okto, Fire, Large, White" plc_mf320 **** 536 "@VFX: Okto, Fire, Large, Yellow" plc_mf321 **** 537 "@VFX: Okto, Fire, Medium, Blue" plc_mf322 **** 538 "@VFX: Okto, Fire, Medium, Green" plc_mf323 **** 539 "@VFX: Okto, Fire, Medium, Purple" plc_mf324 **** 540 "@VFX: Okto, Fire, Medium, Red" plc_mf325 **** 541 "@VFX: Okto, Fire, Medium, White" plc_mf326 **** 542 "@VFX: Okto, Fire, Medium, Yellow" plc_mf327 **** 543 "@VFX: Okto, Fire, Small, Blue" plc_mf328 **** 544 "@VFX: Okto, Fire, Small, Green" plc_mf329 **** 545 "@VFX: Okto, Fire, Small, Purple" plc_mf330 **** 546 "@VFX: Okto, Fire, Small, Red" plc_mf331 **** 547 "@VFX: Okto, Fire, Small, White" plc_mf332 **** 548 "@VFX: Okto, Fire, Small, Yellow" plc_mf333 **** 549 "@VFX: Okto, Fog, Blue" plc_mf230 **** 550 "@VFX: Okto, Fog, Green" plc_mf231 **** 551 "@VFX: Okto, Fog, Purple" plc_mf233 **** 552 "@VFX: Okto, Fog, Red" plc_mf242 **** 553 "@VFX: Okto, Fog, White" plc_mf229 **** 554 "@VFX: Okto, Fog, Yellow" plc_mf232 **** 555 "@VFX: Okto, Fountain 1, Blue" plc_mf178 **** 556 "@VFX: Okto, Fountain 1, Green" plc_mf179 **** 557 "@VFX: Okto, Fountain 1, Purple" plc_mf181 **** 558 "@VFX: Okto, Fountain 1, Red" plc_mf245 **** 559 "@VFX: Okto, Fountain 1, White" plc_mf166 **** 560 "@VFX: Okto, Fountain 1, Yellow" plc_mf180 **** 561 "@VFX: Okto, Fountain 2, Blue" plc_mf186 **** 562 "@VFX: Okto, Fountain 2, Green" plc_mf187 **** 563 "@VFX: Okto, Fountain 2, Purple" plc_mf189 **** 564 "@VFX: Okto, Fountain 2, Red" plc_mf247 **** 565 "@VFX: Okto, Fountain 2, White" plc_mf168 **** 566 "@VFX: Okto, Fountain 2, Yellow" plc_mf188 **** 567 "@VFX: Okto, Ghosts, Blue" plc_mf297 **** 568 "@VFX: Okto, Ghosts, Green" plc_mf298 **** 569 "@VFX: Okto, Ghosts, Purple" plc_mf299 **** 570 "@VFX: Okto, Ghosts, Red" plc_mf300 **** 571 "@VFX: Okto, Ghosts, White" plc_mf296 **** 572 "@VFX: Okto, Ghosts, Yellow" plc_mf301 **** 573 "@VFX: Okto, Light 1, Blue" plc_mf267 **** 574 "@VFX: Okto, Light 1, Green" plc_mf268 **** 575 "@VFX: Okto, Light 1, Purple" plc_mf269 **** 576 "@VFX: Okto, Light 1, Red" plc_mf270 **** 577 "@VFX: Okto, Light 1, White" plc_mf266 **** 578 "@VFX: Okto, Light 1, Yellow" plc_mf271 **** 579 "@VFX: Okto, Light 2, Blue" plc_mf304 **** 580 "@VFX: Okto, Light 2, Green" plc_mf305 **** 581 "@VFX: Okto, Light 2, Purple" plc_mf306 **** 582 "@VFX: Okto, Light 2, Red" plc_mf307 **** 583 "@VFX: Okto, Light 2, White" plc_mf303 **** 584 "@VFX: Okto, Light 2, Yellow" plc_mf308 **** 585 "@VFX: Okto, Light 3, Blue" plc_mf311 **** 586 "@VFX: Okto, Light 3, Green" plc_mf312 **** 587 "@VFX: Okto, Light 3, Purple" plc_mf313 **** 588 "@VFX: Okto, Light 3, Red" plc_mf314 **** 589 "@VFX: Okto, Light 3, White" plc_mf310 **** 590 "@VFX: Okto, Light 3, Yellow" plc_mf315 **** 591 "@VFX: Okto, Portal 1, Blue" plc_mf174 **** 592 "@VFX: Okto, Portal 1, Green" plc_mf175 **** 593 "@VFX: Okto, Portal 1, Purple" plc_mf177 **** 594 "@VFX: Okto, Portal 1, Red" plc_mf244 **** 595 "@VFX: Okto, Portal 1, White" plc_mf165 **** 596 "@VFX: Okto, Portal 1, Yellow" plc_mf176 **** 597 "@VFX: Okto, Portal 2, Blue" plc_mf190 **** 598 "@VFX: Okto, Portal 2, Green" plc_mf191 **** 599 "@VFX: Okto, Portal 2, Purple" plc_mf193 **** 600 "@VFX: Okto, Portal 2, Red" plc_mf248 **** 601 "@VFX: Okto, Portal 2, White" plc_mf164 **** 602 "@VFX: Okto, Portal 2, Yellow" plc_mf192 **** 603 "@VFX: Okto, Portal 3, Blue" plc_mf210 **** 604 "@VFX: Okto, Portal 3, Green" plc_mf211 **** 605 "@VFX: Okto, Portal 3, Purple" plc_mf213 **** 606 "@VFX: Okto, Portal 3, Red" plc_mf253 **** 607 "@VFX: Okto, Portal 3, White" plc_mf173 **** 608 "@VFX: Okto, Portal 3, Yellow" plc_mf212 **** 609 "@VFX: Okto, Portal 4, Blue" plc_mf285 **** 610 "@VFX: Okto, Portal 4, Green" plc_mf286 **** 611 "@VFX: Okto, Portal 4, Purple" plc_mf287 **** 612 "@VFX: Okto, Portal 4, Red" plc_mf288 **** 613 "@VFX: Okto, Portal 4, White" plc_mf284 **** 614 "@VFX: Okto, Portal 4, Yellow" plc_mf289 **** 615 "@VFX: Okto, Portal 5, Blue" plc_mf335 **** 616 "@VFX: Okto, Portal 5, Green" plc_mf336 **** 617 "@VFX: Okto, Portal 5, Purple" plc_mf337 **** 618 "@VFX: Okto, Portal 5, Red" plc_mf334 **** 619 "@VFX: Okto, Portal 5, White" plc_mf338 **** 620 "@VFX: Okto, Portal 5, Yellow" plc_mf339 **** 621 "@VFX: Okto, Portal 6, Blue" plc_mf341 **** 622 "@VFX: Okto, Portal 6, Green" plc_mf342 **** 623 "@VFX: Okto, Portal 6, Purple" plc_mf343 **** 624 "@VFX: Okto, Portal 6, Red" plc_mf340 **** 625 "@VFX: Okto, Portal 6, White" plc_mf344 **** 626 "@VFX: Okto, Portal 6, Yellow" plc_mf345 **** 627 "@VFX: Okto, Smoke 1, Blue" plc_mf220 **** 628 "@VFX: Okto, Smoke 1, Green" plc_mf221 **** 629 "@VFX: Okto, Smoke 1, Purple" plc_mf223 **** 630 "@VFX: Okto, Smoke 1, Red" plc_mf240 **** 631 "@VFX: Okto, Smoke 1, White" plc_mf219 **** 632 "@VFX: Okto, Smoke 1, Yellow" plc_mf222 **** 633 "@VFX: Okto, Smoke 2, Blue" plc_mf225 **** 634 "@VFX: Okto, Smoke 2, Green" plc_mf226 **** 635 "@VFX: Okto, Smoke 2, Purple" plc_mf228 **** 636 "@VFX: Okto, Smoke 2, Red" plc_mf241 **** 637 "@VFX: Okto, Smoke 2, White" plc_mf224 **** 638 "@VFX: Okto, Smoke 2, Yellow" plc_mf227 **** 639 "@VFX: Okto, Smoke 3, Blue" plc_mf235 **** 640 "@VFX: Okto, Smoke 3, Green" plc_mf236 **** 641 "@VFX: Okto, Smoke 3, Purple" plc_mf238 **** 642 "@VFX: Okto, Smoke 3, Red" plc_mf243 **** 643 "@VFX: Okto, Smoke 3, White" plc_mf234 **** 644 "@VFX: Okto, Smoke 3, Yellow" plc_mf237 **** 645 "@VFX: Okto, Sparkles 1, Blue" plc_mf182 **** 646 "@VFX: Okto, Sparkles 1, Green" plc_mf183 **** 647 "@VFX: Okto, Sparkles 1, Purple" plc_mf185 **** 648 "@VFX: Okto, Sparkles 1, Red" plc_mf246 **** 649 "@VFX: Okto, Sparkles 1, White" plc_mf167 **** 650 "@VFX: Okto, Sparkles 1, Yellow" plc_mf184 **** 651 "@VFX: Okto, Sparkles 2, Blue" plc_mf194 **** 652 "@VFX: Okto, Sparkles 2, Green" plc_mf195 **** 653 "@VFX: Okto, Sparkles 2, Purple" plc_mf197 **** 654 "@VFX: Okto, Sparkles 2, Red" plc_mf249 **** 655 "@VFX: Okto, Sparkles 2, White" plc_mf169 **** 656 "@VFX: Okto, Sparkles 2, Yellow" plc_mf196 **** 657 "@VFX: Okto, Sparkles 3, Blue" plc_mf206 **** 658 "@VFX: Okto, Sparkles 3, Green" plc_mf207 **** 659 "@VFX: Okto, Sparkles 3, Purple" plc_mf209 **** 660 "@VFX: Okto, Sparkles 3, Red" plc_mf252 **** 661 "@VFX: Okto, Sparkles 3, White" plc_mf172 **** 662 "@VFX: Okto, Sparkles 3, Yellow" plc_mf208 **** 663 "@VFX: Okto, Sparkles 4, Blue" plc_mf255 **** 664 "@VFX: Okto, Sparkles 4, Green" plc_mf256 **** 665 "@VFX: Okto, Sparkles 4, Purple" plc_mf257 **** 666 "@VFX: Okto, Sparkles 4, Red" plc_mf258 **** 667 "@VFX: Okto, Sparkles 4, White" plc_mf254 **** 668 "@VFX: Okto, Sparkles 4, Yellow" plc_mf259 **** 669 "@VFX: Okto, Strange 1, Blue" plc_mf198 **** 670 "@VFX: Okto, Strange 1, Green" plc_mf199 **** 671 "@VFX: Okto, Strange 1, Purple" plc_mf201 **** 672 "@VFX: Okto, Strange 1, Red" plc_mf250 **** 673 "@VFX: Okto, Strange 1, White" plc_mf170 **** 674 "@VFX: Okto, Strange 1, Yellow" plc_mf200 **** 675 "@VFX: Okto, Strange 2, Blue" plc_mf202 **** 676 "@VFX: Okto, Strange 2, Green" plc_mf203 **** 677 "@VFX: Okto, Strange 2, Purple" plc_mf205 **** 678 "@VFX: Okto, Strange 2, Red" plc_mf251 **** 679 "@VFX: Okto, Strange 2, White" plc_mf171 **** 680 "@VFX: Okto, Strange 2, Yellow" plc_mf204 **** 681 "@VFX: Tendrils, Acid" zep_vwt_teacid01 **** 682 "@VFX: Tendrils, Cold" zep_vwt_tecold01 **** 683 "@VFX: Tendrils, Electric" zep_vwt_teelec01 **** 684 "@VFX: Tendrils, Evil" zep_vwt_teevil01 **** 685 "@VFX: Tendrils, Fire" zep_vwt_tefire01 **** 686 "@VFX: Tendrils, Heal" zep_vwt_teheal01 **** 687 "@VFX: Tendrils, Holy" zep_vwt_teholy01 **** 688 "@VFX: Tendrils, Mind" zep_vwt_temind01 **** 689 "@VFX: Tendrils, Nature" zep_vwt_tenatr01 **** 690 "@VFX: Tendrils, Odd" zep_vwt_teodd01 **** 691 "@VFX: Tendrils, Sonic" zep_vwt_tesonc01 **** 692 "@VFX: Tendrils, Black" zep_vwt_teblac01 **** 693 "@VFX: Tendrils, Blue" zep_vwt_teblue01 **** 694 "@VFX: Tendrils, Cyan" zep_vwt_tecyan01 **** 695 "@VFX: Tendrils, Green" zep_vwt_tegren01 **** 696 "@VFX: Tendrils, Olive" zep_vwt_teoliv01 **** 697 "@VFX: Tendrils, Orange" zep_vwt_teorng01 **** 698 "@VFX: Tendrils, Pink" zep_vwt_tepink01 **** 699 "@VFX: Tendrils, Purple" zep_vwt_tepurp01 **** 700 "@VFX: Tendrils, Red" zep_vwt_tered01 **** 701 "@VFX: Tendrils, White" zep_vwt_tewhit01 **** 702 "@VFX: Tendrils, Yellow" zep_vwt_teyelo01 **** 703 "@VFX: Tendrils, Luminous" zep_vwt_telumi01 **** 704 **** **** **** 705 "@VFX: Motes T, Black" zep_vwt_moblac01 **** 706 "@VFX: Motes S, Black" zep_vwt_moblac02 **** 707 "@VFX: Motes M, Black" zep_vwt_moblac03 **** 708 "@VFX: Motes L, Black" zep_vwt_moblac04 **** 709 "@VFX: Motes T, Prismatic" zep_vwt_mopris01 **** 710 "@VFX: Motes S, Prismatic" zep_vwt_mopris02 **** 711 "@VFX: Motes M, Prismatic" zep_vwt_mopris03 **** 712 "[ToDo] Motes L, Prismatic" zep_vwt_mopris04 **** 713 "|Angel, Brown" c_wingsanBr **** 714 "|Earth Drake" wing_ED1 **** 715 "@VFX: AzerFlames" vcm_hitfire **** 716 "|Hippogriff 1" wing_hg **** 717 "|Hippogriff 2" wing_hg2 **** 718 "|Earth Drake_wg" wing_ED1 **** 719 "|Pixie Wings, Sapphire" c_wingspx_blu evmap_irrid 720 "|Pixie Wings, Ruby" c_wingspx_red evmap_irrid_r 721 "|Pixie Wings, Topaz" c_wingspx_yel evmap_irrid_y 722 "|Pixie Wings, Emerald" c_wingspx_grn evmap_irrid_g 723 "|Shadow" c_bigwing_dark **** 724 "[ToDo] |Dusty's multi-color wings (Black)" c_w_dev_blk **** 725 "[ToDo] |Dusty's multi-color wings (Blue)" c_w_dev_blu **** 726 "[ToDo] |Dusty's multi-color wings (Gold)" c_w_dev_gol **** 727 "[ToDo] |Dusty's multi-color wings (Green)" c_w_dev_grn **** 728 "[ToDo] |Dusty's multi-color wings (Purple)" c_w_dev_pur **** 729 "[ToDo] |Dusty's multi-color wings (Tan)" c_w_dev_tan **** 730 "[ToDo] |Dusty's multi-color wings (Teal)" c_w_dev_tea **** 731 "[ToDo] |Dusty's multi-color wings (White)" c_w_dev_whi **** 732 "|Wings: Devil" c_sfwingdevil **** 733 "|Half-Dragon: Gold" c_sfwinggldhdrg **** 734 "|Half-Dragon: Silver" c_sfwingslvhdrg **** 735 "|Insect" c_wingins default 736 "|Moth" c_wingmoth **** 737 **** CEP_RESERVED _UPDATE_25_WINGS_ 738 "|Bat, flying" qc_wingbat **** 739 "|Dragon, flying" qc_wingdra **** 740 "|Butterfly, flying" qc_wingbut **** 741 "|Bird, flying" qc_wingbird **** 742 "|Bird, Blue, flying" qc_wingkenkub **** 743 "|Demon, plt, flying" qc_w_dm_plt **** 744 "|Angel, plt, flying" qc_w_an_plt **** 745 "|Bat, plt, flying" qc_w_bat_plt **** 746 "|Butterfly, plt, flying" qc_w_but_plt **** 747 "|Bird, plt, flying" qc_w_bird_plt **** 748 "|Dragon, plt, flying" qc_w_dra_plt **** 749 "|Dragon, Brass, flying" qc_wingdrg1_brs default 750 "|Dragon, Bronze, flying" qc_wingdrg1_brz default 751 "|Dragon, Copper, flying" qc_wingdrg1_cop default 752 "|Dragon, Silver, flying" qc_wingdrg1_sil default 753 "|Dragon, Gold, flying" qc_wingdrg1_gol default 754 "|Dragon, White, flying" qc_wingdrg1_whi **** 755 "|Dragon, Black, flying" qc_wingdrg1_blk **** 756 "|Dragon, Green, flying" qc_wingdrg1_grn **** 757 "|Dragon, Blue, flying" qc_wingdrg1_blu **** 758 "|Dragon, Red, flying" qc_wingdrg1_red **** 759 "|Dragon, Brass 2, flying" qc_wingdrg2_brs default 760 "|Dragon, Bronze 2, flying" qc_wingdrg2_brz default 761 "|Dragon, Copper 2, flying" qc_wingdrg2_cop default 762 "|Dragon, Silver 2, flying" qc_wingdrg2_sil default 763 "|Dragon, Gold 2, flying" qc_wingdrg2_gol default 764 "|Dragon, White 2, flying" qc_wingdrg2_whi **** 765 "|Dragon, Black 2, flying" qc_wingdrg2_blk **** 766 "|Dragon, Green 2, flying" qc_wingdrg2_grn **** 767 "|Dragon, Blue 2, flying" qc_wingdrg2_blu **** 768 "|Dragon, Red 2, flying" qc_wingdrg2_red **** 769 "|Pegasus, white" c_wingsPeg **** 770 "|Pegasus, Brown" c_wingsPegB **** 771 "|Pegasus, Black" c_wingsPegR **** 772 "|Faerie 1" c_wingsfaerie1 **** 773 "|Faerie 1a" c_wingsfaerie1a **** 774 "|Faerie 1b" c_wingsfaerie1b **** 775 "|Faerie 1c" c_wingsfaerie1c **** 776 "|Faerie 2" c_wingsfaerie2 **** 777 "|Demon: Green Translucent" c_wing_trans1 **** 778 "|Demon: Yellow Translucent" c_wing_trans2 **** 779 "|Demon: Violet Translucent" c_wing_trans3 **** 780 "|Demon: Orange Translucent" c_wing_trans4 **** 781 "|Demon: White Translucent" c_wing_trans5 **** 782 "|Demon: Pink Translucent" c_wing_trans6 **** 783 "|Technomagic, Rustic" ia_tchwing_rus **** 784 "|Technomagic, Vibrant" ia_tchwing_vib **** 785 "|Lillend, wings" c_w_Lillend **** 786 "|Standard, Blood Angels" xiastd_bangels **** 787 "|Standard, Dark Angels" xiastd_dangels **** 788 "|Standard, Ultramarines" xiastd_ultram **** 789 "|Standard, Black Templars" xiastd_btemp **** 790 "|Standard, Black Legion" xiastd_blegion **** 791 "@VFX: Motes T, Acid" zep_vwt_moacid01 **** 792 "@VFX: Motes S, Acid" zep_vwt_moacid02 **** 793 "@VFX: Motes M, Acid" zep_vwt_moacid03 **** 794 "@VFX: Motes L, Acid" zep_vwt_moacid04 **** 795 "@VFX: Motes T, Cold" zep_vwt_mocold01 **** 796 "@VFX: Motes S, Cold" zep_vwt_mocold02 **** 797 "@VFX: Motes M, Cold" zep_vwt_mocold03 **** 798 "@VFX: Motes L, Cold" zep_vwt_mocold04 **** 799 "@VFX: Motes T, Electrical" zep_vwt_moelec01 **** 800 "@VFX: Motes S, Electrical" zep_vwt_moelec02 **** 801 "@VFX: Motes M, Electrical" zep_vwt_moelec03 **** 802 "@VFX: Motes L, Electrical" zep_vwt_moelec04 **** 803 "@VFX: Motes T, Evil" zep_vwt_moevil01 **** 804 "@VFX: Motes S, Evil" zep_vwt_moevil02 **** 805 "@VFX: Motes M, Evil" zep_vwt_moevil03 **** 806 "@VFX: Motes L, Evil" zep_vwt_moevil04 **** 807 "@VFX: Motes T, Fire" zep_vwt_mofire01 **** 808 "@VFX: Motes S, Fire" zep_vwt_mofire02 **** 809 "@VFX: Motes M, Fire" zep_vwt_mofire03 **** 810 "@VFX: Motes L, Fire" zep_vwt_mofire04 **** 811 "@VFX: Motes T, Healing" zep_vwt_moheal01 **** 812 "@VFX: Motes S, Healing" zep_vwt_moheal02 **** 813 "@VFX: Motes M, Healing" zep_vwt_moheal03 **** 814 "@VFX: Motes L, Healing" zep_vwt_moheal04 **** 815 "@VFX: Motes T, Holy" zep_vwt_moholy01 **** 816 "@VFX: Motes S, Holy" zep_vwt_moholy02 **** 817 "@VFX: Motes M, Holy" zep_vwt_moholy03 **** 818 "@VFX: Motes L, Holy" zep_vwt_moholy04 **** 819 "@VFX: Motes T, Mind" zep_vwt_momind01 **** 820 "@VFX: Motes S, Mind" zep_vwt_momind02 **** 821 "@VFX: Motes M, Mind" zep_vwt_momind03 **** 822 "@VFX: Motes L, Mind" zep_vwt_momind04 **** 823 "@VFX: Motes T, Nature" zep_vwt_monatr01 **** 824 "@VFX: Motes S, Nature" zep_vwt_monatr02 **** 825 "@VFX: Motes M, Nature" zep_vwt_monatr03 **** 826 "@VFX: Motes L, Nature" zep_vwt_monatr04 **** 827 "@VFX: Motes T, Odd" zep_vwt_moodd01 **** 828 "@VFX: Motes S, Odd" zep_vwt_moodd02 **** 829 "@VFX: Motes M, Odd" zep_vwt_moodd03 **** 830 "@VFX: Motes L, Odd" zep_vwt_moodd04 **** 831 "@VFX: Motes T, Sonic" zep_vwt_mosonc01 **** 832 "@VFX: Motes S, Sonic" zep_vwt_mosonc02 **** 833 "@VFX: Motes M, Sonic" zep_vwt_mosonc03 **** 834 "@VFX: Motes L, Sonic" zep_vwt_mosonc04 **** 835 "|Mechanical arm: Both" dus_w_mechb_plt default 836 "|Mechanical arm: Left" dus_w_mechl_plt default 837 "|Mechanical arm: Right" dus_w_mechr_plt default 838 "|Wing, Feathered, White" c_wingtbf02 **** 839 "|Wing, Feathered, Grey" c_wingtbf06 **** 840 "|Wing, Feathered, Black" c_wingtbf13 **** 841 "|Wing, Feathered, Brown, dark" c_wingtbf07 **** 842 "|Wing, Feathered, Brown, med" c_wingtbf08 **** 843 "|Wing, Feathered, Brown, light" c_wingtbf09 **** 844 "|Wing, Feathered, Blue" c_wingtbf10 **** 845 "|Wing, Feathered, Green" c_wingtbf11 **** 846 "|Wing, Feathered, Red" c_wingtbf05 **** 847 "|Wing, Feathered, Dark" c_wingtbf03 **** 848 "|Wing, Feathered, Gold" c_wingtbf04 default 849 "|Wing, Feathered, Phoenix" c_wingtbf12 **** 850 "|Wing, Feathered, Brown-Blue" c_wingtbf01 **** 851 "|Wing, Ifrit" c_wing_inferno ****