2023-11-22 01:14:39 -07:00

22254 lines
286 KiB
Plaintext

; created with .Set Editor Beta 0.85
; comment, contacts and bugs reports to Jlenlc@wanadoo.fr
[GENERAL]
Name=BVI80
Type=SET
Version=V1.0
Interior=1
HasHeightTransition=0
EnvMap=tdr01__ref01
Transition=5
DisplayName=-1
UnlocalizedName=Elven Interiors, Marble
Border=Wall
Default=Wall
Floor=Marble_Floor
[GRASS]
Grass=0
[TERRAIN TYPES]
Count=7
[TERRAIN0]
Name=Wall
StrRef=63301
[TERRAIN1]
Name=Marble_Floor
UnlocalizedName=White Marble - Floor
[TERRAIN2]
Name=Blue_Mosaic
UnlocalizedName=Blue Mosaic - Floor
[TERRAIN3]
Name=Green_Floor
UnlocalizedName=Green Mosaic - Floor
[TERRAIN4]
Name=Hall
UnlocalizedName=Exterior - Hall
[TERRAIN5]
Name=Chasm
UnlocalizedName=Exterior - Chasm
[TERRAIN6]
Name=Water
UnlocalizedName=Exterior - Water
[CROSSER TYPES]
Count=13
[CROSSER0]
Name=Marble_Doorway
UnlocalizedName=White Marble - Doorway
[CROSSER1]
Name=Marble_Corridor
UnlocalizedName=White Marble - Corridor
[CROSSER2]
Name=Marble_Fence
UnlocalizedName=White Marble - Fence
[CROSSER3]
Name=Blue_Doorway
UnlocalizedName=Blue Mosaic - Doorway
[CROSSER4]
Name=Blue_Corridor
UnlocalizedName=Blue Mosaic - Corridor
[CROSSER5]
Name=Blue_Fence
UnlocalizedName=Blue Mosaic - Fence
[CROSSER6]
Name=Green_Doorway
UnlocalizedName=Green Mosaic - Doorway
[CROSSER7]
Name=Green_Corridor
UnlocalizedName=Green Mosaic - Corridor
[CROSSER8]
Name=Green_Fence
UnlocalizedName=Green Mosaic - Fence
[CROSSER9]
Name=Hall_Fence
UnlocalizedName=Exterior - Hall Fence
[CROSSER10]
Name=Alley
UnlocalizedName=Exterior - Alley
[CROSSER11]
Name=Hall_Doorway
UnlocalizedName=Exterior - Hall Doorway
[CROSSER12]
Name=Bridge
UnlocalizedName=Exterior - Bridge
[PRIMARY RULES]
Count=0
[SECONDARY RULES]
Count=0
[TILES]
Count=641
[TILE0]
Model=bvi90_a01_01
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Marble_Floor
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=H
Orientation=0
ImageMap2D=mi_bvi90_a01_01
[TILE1]
Model=bvi90_a01_02
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Marble_Floor
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=H
Orientation=0
ImageMap2D=mi_bvi90_a01_02
[TILE2]
Model=bvi90_a01_03
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Marble_Floor
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=H
Orientation=0
ImageMap2D=mi_bvi90_a01_03
[TILE3]
Model=bvi90_a01_04
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Marble_Floor
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=H
Orientation=0
ImageMap2D=mi_bvi90_a01_04
[TILE4]
Model=bvi90_a01_05
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Marble_Floor
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=H
Orientation=0
ImageMap2D=mi_bvi90_a01_05
[TILE5]
Model=bvi90_a01_06
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Marble_Floor
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=12582912
PathNode=H
Orientation=0
ImageMap2D=mi_bvi90_a01_06
[TILE6]
Model=bvi90_a01_09
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Marble_Floor
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=H
Orientation=0
ImageMap2D=mi_bvi90_a01_09
[TILE7]
Model=bvi90_a01_10
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Marble_Floor
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=12582912
PathNode=H
Orientation=0
ImageMap2D=mi_bvi90_a01_10
[TILE8]
Model=bvi90_a02_01
WalkMesh=msb01
TopLeft=Marble_Floor
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Marble_Floor
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=I
Orientation=0
ImageMap2D=mi_bvi90_a02_01
[TILE9]
Model=bvi90_a02_02
WalkMesh=msb01
TopLeft=Marble_Floor
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Marble_Floor
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=I
Orientation=0
ImageMap2D=mi_bvi90_a02_02
[TILE10]
Model=bvi90_a02_06
WalkMesh=msb01
TopLeft=Marble_Floor
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Marble_Floor
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=I
Orientation=0
ImageMap2D=mi_bvi90_a02_06
[TILE11]
Model=bvi90_a02_07
WalkMesh=msb01
TopLeft=Marble_Floor
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Marble_Floor
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=I
Orientation=0
ImageMap2D=mi_bvi90_a02_07
[TILE12]
Model=bvi90_a02_08
WalkMesh=msb01
TopLeft=Marble_Floor
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Marble_Floor
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=I
Orientation=0
ImageMap2D=mi_bvi90_a02_08
[TILE13]
Model=bvi90_a02_20
WalkMesh=msb01
TopLeft=Marble_Floor
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Marble_Floor
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=I
Orientation=0
ImageMap2D=mi_bvi90_a02_20
[TILE14]
Model=bvi90_a03_01
WalkMesh=msb01
TopLeft=Marble_Floor
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Marble_Floor
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_bvi90_a03_01
[TILE15]
Model=bvi90_a04_01
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Marble_Floor
TopRightHeight=0
BottomLeft=Marble_Floor
BottomLeftHeight=0
BottomRight=Marble_Floor
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_bvi90_a04_01
[TILE16]
Model=bvi90_a04_02
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Marble_Floor
TopRightHeight=0
BottomLeft=Marble_Floor
BottomLeftHeight=0
BottomRight=Marble_Floor
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_bvi90_a04_02
[TILE17]
Model=bvi90_a09_01
WalkMesh=msb01
TopLeft=Marble_Floor
TopLeftHeight=0
TopRight=Marble_Floor
TopRightHeight=0
BottomLeft=Marble_Floor
BottomLeftHeight=0
BottomRight=Marble_Floor
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_bvi90_a09_01
[TILE18]
Model=bvi90_a09_05
WalkMesh=msb01
TopLeft=Marble_Floor
TopLeftHeight=0
TopRight=Marble_Floor
TopRightHeight=0
BottomLeft=Marble_Floor
BottomLeftHeight=0
BottomRight=Marble_Floor
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_bvi90_a09_05
[TILE19]
Model=bvi90_a13_01
WalkMesh=msb01
TopLeft=Marble_Floor
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Marble_Floor
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=Marble_Doorway
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_bvi90_a13_01
[TILE19DOOR0]
Type=0
X=5.00
Y=0.00
Z=0.40
Orientation=-90.0
[TILE20]
Model=bvi90_a14_01
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Marble_Floor
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=Marble_Doorway
Right=Marble_Doorway
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=2
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_bvi90_a14_01
[TILE20DOOR0]
Type=0
X=0.00
Y=5.00
Z=0.40
Orientation=0.0
[TILE20DOOR1]
Type=0
X=5.00
Y=0.00
Z=0.40
Orientation=-90.0
[TILE21]
Model=bvi90_a15_01
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Marble_Floor
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=Marble_Doorway
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=I
Orientation=0
ImageMap2D=mi_bvi90_a15_01
[TILE21DOOR0]
Type=0
X=0.00
Y=5.00
Z=0.40
Orientation=0.0
[TILE22]
Model=bvi90_a15_02
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Marble_Floor
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=Marble_Doorway
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=I
Orientation=0
ImageMap2D=mi_bvi90_a15_02
[TILE22DOOR0]
Type=0
X=0.00
Y=5.00
Z=0.40
Orientation=0.0
[TILE23]
Model=bvi90_a16_01
WalkMesh=msb01
TopLeft=Marble_Floor
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=
Bottom=Marble_Doorway
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=I
Orientation=0
ImageMap2D=mi_bvi90_a16_01
[TILE23DOOR0]
Type=0
X=0.00
Y=-5.00
Z=0.40
Orientation=-180.0
[TILE24]
Model=bvi90_a16_02
WalkMesh=msb01
TopLeft=Marble_Floor
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=
Bottom=Marble_Doorway
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=I
Orientation=0
ImageMap2D=mi_bvi90_a16_02
[TILE24DOOR0]
Type=0
X=0.00
Y=-5.00
Z=0.40
Orientation=180.0
[TILE25]
Model=bvi90_b01_01
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=T
Orientation=0
ImageMap2D=mi_bvi90_b01_01
[TILE26]
Model=bvi90_c13_01
WalkMesh=msb01
TopLeft=Marble_Floor
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Marble_Floor
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=Marble_Corridor
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_bvi90_c13_01
[TILE27]
Model=bvi90_c14_01
WalkMesh=msb01
TopLeft=Marble_Floor
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=Marble_Corridor
Bottom=Marble_Corridor
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_bvi90_c14_01
[TILE28]
Model=bvi90_c15_01
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Marble_Floor
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=Marble_Corridor
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=I
Orientation=0
ImageMap2D=mi_bvi90_c15_01
[TILE29]
Model=bvi90_c15_02
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Marble_Floor
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=Marble_Corridor
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=I
Orientation=0
ImageMap2D=mi_bvi90_c15_02
[TILE30]
Model=bvi90_c16_01
WalkMesh=msb01
TopLeft=Marble_Floor
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=
Bottom=Marble_Corridor
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=I
Orientation=0
ImageMap2D=mi_bvi90_c16_01
[TILE31]
Model=bvi90_c16_02
WalkMesh=msb01
TopLeft=Marble_Floor
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=
Bottom=Marble_Corridor
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=I
Orientation=0
ImageMap2D=mi_bvi90_c16_02
[TILE32]
Model=bvi90_f09_01
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=Marble_Doorway
Right=
Bottom=Marble_Doorway
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=2
Sounds=0
PathNode=L
Orientation=0
ImageMap2D=mi_bvi90_f09_01
[TILE32DOOR0]
Type=0
X=0.00
Y=5.00
Z=0.40
Orientation=0.0
[TILE32DOOR1]
Type=0
X=0.00
Y=-5.00
Z=0.40
Orientation=-180.0
[TILE33]
Model=bvi90_f10_01
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=
Bottom=Marble_Doorway
Left=Marble_Doorway
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=2
Sounds=0
PathNode=H
Orientation=0
ImageMap2D=mi_bvi90_f10_01
[TILE33DOOR0]
Type=0
X=0.00
Y=-5.00
Z=0.40
Orientation=-180.0
[TILE33DOOR1]
Type=0
X=-5.00
Y=0.00
Z=0.40
Orientation=90.0
[TILE34]
Model=bvi90_f11_01
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=Marble_Doorway
Right=Marble_Doorway
Bottom=Marble_Doorway
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=3
Sounds=0
PathNode=I
Orientation=180
ImageMap2D=mi_bvi90_f11_01
[TILE34DOOR0]
Type=0
X=0.00
Y=-5.00
Z=0.40
Orientation=-180.0
[TILE34DOOR1]
Type=0
X=5.00
Y=0.00
Z=0.40
Orientation=-90.0
[TILE34DOOR2]
Type=0
X=0.00
Y=5.00
Z=0.40
Orientation=0.0
[TILE35]
Model=bvi90_f12_01
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=Marble_Doorway
Right=
Bottom=Marble_Corridor
Left=Marble_Doorway
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=2
Sounds=0
PathNode=I
Orientation=0
ImageMap2D=mi_bvi90_f12_01
[TILE35DOOR0]
Type=0
X=0.00
Y=5.00
Z=0.40
Orientation=0.0
[TILE35DOOR1]
Type=0
X=-5.00
Y=0.00
Z=0.40
Orientation=90.0
[TILE36]
Model=bvi90_f13_01
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=Marble_Doorway
Right=Marble_Doorway
Bottom=Marble_Corridor
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=2
Sounds=0
PathNode=I
Orientation=180
ImageMap2D=mi_bvi90_f13_01
[TILE36DOOR0]
Type=0
X=5.00
Y=0.00
Z=0.40
Orientation=-90.0
[TILE36DOOR1]
Type=0
X=0.00
Y=5.00
Z=0.20
Orientation=0.0
[TILE37]
Model=bvi90_f14_01
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=Marble_Corridor
Right=Marble_Doorway
Bottom=Marble_Corridor
Left=Marble_Corridor
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_bvi90_f14_01
[TILE37DOOR0]
Type=0
X=5.00
Y=0.00
Z=0.40
Orientation=-90.0
[TILE38]
Model=bvi90_f15_01
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=Marble_Doorway
Right=Marble_Corridor
Bottom=Marble_Corridor
Left=Marble_Doorway
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=2
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_bvi90_f15_01
[TILE38DOOR0]
Type=0
X=-5.00
Y=0.00
Z=0.40
Orientation=90.0
[TILE38DOOR1]
Type=0
X=0.00
Y=5.00
Z=0.40
Orientation=0.0
[TILE39]
Model=bvi90_f16_01
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=Marble_Corridor
Right=Marble_Corridor
Bottom=
Left=Marble_Doorway
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=I
Orientation=270
ImageMap2D=mi_bvi90_f16_01
[TILE39DOOR0]
Type=0
X=-5.00
Y=0.00
Z=0.40
Orientation=90.0
[TILE40]
Model=bvi90_f17_01
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=Marble_Corridor
Right=Marble_Doorway
Bottom=
Left=Marble_Corridor
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=I
Orientation=270
ImageMap2D=mi_bvi90_f17_01
[TILE40DOOR0]
Type=0
X=5.00
Y=0.00
Z=0.40
Orientation=-90.0
[TILE41]
Model=bvi90_f18_01
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=
Bottom=Marble_Corridor
Left=Marble_Doorway
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=H
Orientation=0
ImageMap2D=mi_bvi90_f18_01
[TILE41DOOR0]
Type=0
X=-5.00
Y=0.00
Z=0.40
Orientation=90.0
[TILE42]
Model=bvi90_f19_01
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=Marble_Doorway
Bottom=Marble_Corridor
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=H
Orientation=90
ImageMap2D=mi_bvi90_f19_01
[TILE42DOOR0]
Type=0
X=5.00
Y=0.00
Z=0.40
Orientation=-90.0
[TILE43]
Model=bvi90_f20_01
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=Marble_Doorway
Right=Marble_Corridor
Bottom=Marble_Doorway
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=2
Sounds=0
PathNode=I
Orientation=180
ImageMap2D=mi_bvi90_f20_01
[TILE43DOOR0]
Type=0
X=0.00
Y=5.00
Z=0.40
Orientation=0.0
[TILE43DOOR1]
Type=0
X=0.00
Y=-5.00
Z=0.40
Orientation=-180.0
[TILE44]
Model=bvi90_g01_01
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=
Bottom=Marble_Corridor
Left=Marble_Corridor
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=H
Orientation=0
ImageMap2D=mi_bvi90_g01_01
[TILE45]
Model=bvi90_g01_02
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=
Bottom=Marble_Corridor
Left=Marble_Corridor
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=H
Orientation=0
ImageMap2D=mi_bvi90_g01_02
[TILE46]
Model=bvi90_g01_03
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=
Bottom=Marble_Corridor
Left=Marble_Corridor
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=H
Orientation=0
ImageMap2D=mi_bvi90_g01_03
[TILE47]
Model=bvi90_g02_01
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=Marble_Corridor
Right=
Bottom=Marble_Corridor
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=L
Orientation=0
ImageMap2D=mi_bvi90_g02_01
[TILE48]
Model=bvi90_g02_02
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=Marble_Corridor
Right=
Bottom=Marble_Corridor
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=12582912
PathNode=L
Orientation=0
ImageMap2D=mi_bvi90_g02_02
[TILE49]
Model=bvi90_g03_01
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=Marble_Corridor
Right=
Bottom=Marble_Corridor
Left=Marble_Corridor
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=I
Orientation=0
ImageMap2D=mi_bvi90_g03_01
[TILE50]
Model=bvi90_g03_02
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=Marble_Corridor
Right=
Bottom=Marble_Corridor
Left=Marble_Corridor
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=I
Orientation=0
ImageMap2D=mi_bvi90_g03_02
[TILE51]
Model=bvi90_g04_01
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=Marble_Corridor
Right=Marble_Corridor
Bottom=Marble_Corridor
Left=Marble_Corridor
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_bvi90_g04_01
[TILE52]
Model=bvi90_g05_01
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=Marble_Corridor
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=N
Orientation=0
ImageMap2D=mi_bvi90_g05_01
[TILE53]
Model=bvi90_g05_02
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=Marble_Corridor
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=N
Orientation=0
ImageMap2D=mi_bvi90_g05_02
[TILE54]
Model=bvi90_g09_01
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=Marble_Doorway
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=N
Orientation=0
ImageMap2D=mi_bvi90_g09_01
[TILE54DOOR0]
Type=0
X=0.00
Y=5.00
Z=0.40
Orientation=0.0
[TILE55]
Model=bvi90_g13_01
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=Marble_Corridor
Right=Marble_Doorway
Bottom=Marble_Corridor
Left=Marble_Doorway
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=2
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_bvi90_g13_01
[TILE55DOOR0]
Type=0
X=5.00
Y=0.00
Z=0.40
Orientation=-90.0
[TILE55DOOR1]
Type=0
X=-5.00
Y=-0.00
Z=0.40
Orientation=90.0
[TILE56]
Model=bvi90_g14_01
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=Marble_Corridor
Right=Marble_Doorway
Bottom=Marble_Corridor
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=I
Orientation=180
ImageMap2D=mi_bvi90_g14_01
[TILE56DOOR0]
Type=0
X=5.00
Y=0.00
Z=0.40
Orientation=-90.0
[TILE57]
Model=bvi90_g15_01
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=Marble_Doorway
Right=Marble_Doorway
Bottom=Marble_Corridor
Left=Marble_Doorway
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=3
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_bvi90_g15_01
[TILE57DOOR0]
Type=0
X=5.00
Y=0.00
Z=0.40
Orientation=-90.0
[TILE57DOOR1]
Type=0
X=0.00
Y=5.00
Z=0.40
Orientation=0.0
[TILE57DOOR2]
Type=0
X=-5.00
Y=-0.00
Z=0.40
Orientation=90.0
[TILE58]
Model=bvi90_g16_01
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=Marble_Doorway
Right=
Bottom=Marble_Corridor
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=L
Orientation=0
ImageMap2D=mi_bvi90_g16_01
[TILE58DOOR0]
Type=0
X=0.00
Y=5.00
Z=0.40
Orientation=0.0
[TILE59]
Model=bvi90_g17_01
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=Marble_Doorway
Right=Marble_Doorway
Bottom=Marble_Doorway
Left=Marble_Doorway
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=4
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_bvi90_g17_01
[TILE59DOOR0]
Type=0
X=5.00
Y=0.00
Z=0.40
Orientation=-90.0
[TILE59DOOR1]
Type=0
X=0.00
Y=-5.00
Z=0.40
Orientation=-180.0
[TILE59DOOR2]
Type=0
X=0.00
Y=5.00
Z=0.40
Orientation=0.0
[TILE59DOOR3]
Type=0
X=-5.00
Y=-0.00
Z=0.40
Orientation=90.0
[TILE60]
Model=bvi90_g17_02
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=Marble_Doorway
Right=Marble_Doorway
Bottom=Marble_Doorway
Left=Marble_Doorway
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=4
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_bvi90_g17_02
[TILE60DOOR0]
Type=0
X=5.00
Y=0.00
Z=0.40
Orientation=-90.0
[TILE60DOOR1]
Type=0
X=0.00
Y=-5.00
Z=0.40
Orientation=-180.0
[TILE60DOOR2]
Type=0
X=0.00
Y=5.00
Z=0.40
Orientation=0.0
[TILE60DOOR3]
Type=0
X=-5.00
Y=-0.00
Z=0.40
Orientation=90.0
[TILE61]
Model=bvi90_i01_01
WalkMesh=msb01
TopLeft=Marble_Floor
TopLeftHeight=0
TopRight=Marble_Floor
TopRightHeight=0
BottomLeft=Marble_Floor
BottomLeftHeight=0
BottomRight=Marble_Floor
BottomRightHeight=0
Top=
Right=
Bottom=Marble_Fence
Left=Marble_Fence
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=B
Orientation=0
VisibilityNode=A
VisibilityOrientation=0
ImageMap2D=mi_bvi90_i01_01
[TILE62]
Model=bvi90_i02_01
WalkMesh=msb01
TopLeft=Marble_Floor
TopLeftHeight=0
TopRight=Marble_Floor
TopRightHeight=0
BottomLeft=Marble_Floor
BottomLeftHeight=0
BottomRight=Marble_Floor
BottomRightHeight=0
Top=Marble_Fence
Right=
Bottom=Marble_Fence
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=C
Orientation=0
VisibilityNode=A
VisibilityOrientation=0
ImageMap2D=mi_bvi90_i02_01
[TILE63]
Model=bvi90_i03_01
WalkMesh=msb01
TopLeft=Marble_Floor
TopLeftHeight=0
TopRight=Marble_Floor
TopRightHeight=0
BottomLeft=Marble_Floor
BottomLeftHeight=0
BottomRight=Marble_Floor
BottomRightHeight=0
Top=Marble_Fence
Right=
Bottom=Marble_Fence
Left=Marble_Fence
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=E
Orientation=0
VisibilityNode=A
VisibilityOrientation=0
ImageMap2D=mi_bvi90_i03_01
[TILE64]
Model=bvi90_i04_01
WalkMesh=msb01
TopLeft=Marble_Floor
TopLeftHeight=0
TopRight=Marble_Floor
TopRightHeight=0
BottomLeft=Marble_Floor
BottomLeftHeight=0
BottomRight=Marble_Floor
BottomRightHeight=0
Top=Marble_Fence
Right=Marble_Fence
Bottom=Marble_Fence
Left=Marble_Fence
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=D
Orientation=0
VisibilityNode=A
VisibilityOrientation=0
ImageMap2D=mi_bvi90_i04_01
[TILE65]
Model=bvi90_i05_01
WalkMesh=msb01
TopLeft=Marble_Floor
TopLeftHeight=0
TopRight=Marble_Floor
TopRightHeight=0
BottomLeft=Marble_Floor
BottomLeftHeight=0
BottomRight=Marble_Floor
BottomRightHeight=0
Top=Marble_Fence
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=G
Orientation=0
VisibilityNode=A
VisibilityOrientation=0
ImageMap2D=mi_bvi90_i05_01
[TILE66]
Model=bvi90_i09_01
WalkMesh=msb01
TopLeft=Marble_Floor
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Marble_Floor
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=Marble_Fence
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=S
Orientation=90
VisibilityNode=I
VisibilityOrientation=0
ImageMap2D=mi_bvi90_i09_01
[TILE67]
Model=bvi90_g10_01
WalkMesh=msb01
TopLeft=Marble_Floor
TopLeftHeight=0
TopRight=Marble_Floor
TopRightHeight=0
BottomLeft=Marble_Floor
BottomLeftHeight=0
BottomRight=Marble_Floor
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=12582912
PathNode=A
Orientation=0
ImageMap2D=mi_bvi90_g10_01
[TILE68]
Model=bvi90_a09_06
WalkMesh=msb01
TopLeft=Marble_Floor
TopLeftHeight=0
TopRight=Marble_Floor
TopRightHeight=0
BottomLeft=Marble_Floor
BottomLeftHeight=0
BottomRight=Marble_Floor
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_bvi90_a09_06
[TILE69]
Model=bvi90_a09_07
WalkMesh=msb01
TopLeft=Marble_Floor
TopLeftHeight=0
TopRight=Marble_Floor
TopRightHeight=0
BottomLeft=Marble_Floor
BottomLeftHeight=0
BottomRight=Marble_Floor
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_bvi90_a09_07
[TILE70]
Model=bvi90_p02_01
WalkMesh=msb01
TopLeft=Marble_Floor
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Marble_Floor
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=I
Orientation=0
ImageMap2D=mi_bvi90_p02_01
[TILE71]
Model=bvi90_p02_02
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Marble_Floor
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=H
Orientation=0
ImageMap2D=mi_bvi90_p02_02
[TILE72]
Model=bvi90_o13_01
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=
Bottom=Marble_Corridor
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=L
Orientation=0
ImageMap2D=mi_bvi90_o13_01
[TILE72DOOR0]
Type=0
X=0.00
Y=1.30
Z=-1.40
Orientation=0.0
[TILE73]
Model=bvi90_p13_01
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=
Bottom=Marble_Corridor
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=L
Orientation=0
ImageMap2D=mi_bvi90_p13_01
[TILE73DOOR0]
Type=0
X=0.00
Y=-0.20
Z=1.80
Orientation=0.0
[TILE74]
Model=bvi90_a02_04
WalkMesh=msb01
TopLeft=Marble_Floor
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Marble_Floor
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=I
Orientation=0
ImageMap2D=mi_bvi90_a02_04
[TILE75]
Model=bvi90_p06_01
WalkMesh=msb01
TopLeft=Marble_Floor
TopLeftHeight=0
TopRight=Marble_Floor
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=I
Orientation=270
ImageMap2D=mi_bvi90_p06_01
[TILE76]
Model=bvi90_g07_01
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=Marble_Corridor
Right=
Bottom=Marble_Corridor
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=L
Orientation=0
DoorVisibilityNode=Y
DoorVisibilityOrientation=0
ImageMap2D=mi_bvi90_g07_01
[TILE76DOOR0]
Type=451
X=0.00
Y=0.00
Z=0.20
Orientation=0.0
[TILE77]
Model=bvi90_i07_01
WalkMesh=msb01
TopLeft=Marble_Floor
TopLeftHeight=0
TopRight=Marble_Floor
TopRightHeight=0
BottomLeft=Marble_Floor
BottomLeftHeight=0
BottomRight=Marble_Floor
BottomRightHeight=0
Top=Marble_Fence
Right=
Bottom=Marble_Fence
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=F
Orientation=0
VisibilityNode=A
VisibilityOrientation=0
DoorVisibilityNode=A
DoorVisibilityOrientation=0
ImageMap2D=mi_bvi90_i07_01
[TILE77DOOR0]
Type=454
X=0.00
Y=0.00
Z=0.00
Orientation=-90.0
[TILE78]
Model=bvi90_g20_01
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=Marble_Doorway
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=N
Orientation=90
ImageMap2D=mi_bvi90_g20_01
[TILE78DOOR0]
Type=0
X=-5.00
Y=0.00
Z=0.40
Orientation=-90.0
[TILE79]
Model=bvi90_a09_02
WalkMesh=msb01
TopLeft=Marble_Floor
TopLeftHeight=0
TopRight=Marble_Floor
TopRightHeight=0
BottomLeft=Marble_Floor
BottomLeftHeight=0
BottomRight=Marble_Floor
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_bvi90_a09_02
[TILE80]
Model=bvi90_a09_03
WalkMesh=msb01
TopLeft=Marble_Floor
TopLeftHeight=0
TopRight=Marble_Floor
TopRightHeight=0
BottomLeft=Marble_Floor
BottomLeftHeight=0
BottomRight=Marble_Floor
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_bvi90_a09_03
[TILE81]
Model=bvi90_a09_04
WalkMesh=msb01
TopLeft=Marble_Floor
TopLeftHeight=0
TopRight=Marble_Floor
TopRightHeight=0
BottomLeft=Marble_Floor
BottomLeftHeight=0
BottomRight=Marble_Floor
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_bvi90_a09_04
[TILE82]
Model=bvi90_a09_08
WalkMesh=msb01
TopLeft=Marble_Floor
TopLeftHeight=0
TopRight=Marble_Floor
TopRightHeight=0
BottomLeft=Marble_Floor
BottomLeftHeight=0
BottomRight=Marble_Floor
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_bvi90_a09_08
[TILE83]
Model=bvi90_a09_09
WalkMesh=msb01
TopLeft=Marble_Floor
TopLeftHeight=0
TopRight=Marble_Floor
TopRightHeight=0
BottomLeft=Marble_Floor
BottomLeftHeight=0
BottomRight=Marble_Floor
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=12582912
PathNode=A
Orientation=0
ImageMap2D=mi_bvi90_a09_09
[TILE84]
Model=bvi90_a02_05
WalkMesh=msb01
TopLeft=Marble_Floor
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Marble_Floor
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=I
Orientation=0
ImageMap2D=mi_bvi90_a02_05
[TILE85]
Model=bvi90_a10_01
WalkMesh=msb01
TopLeft=Marble_Floor
TopLeftHeight=0
TopRight=Marble_Floor
TopRightHeight=0
BottomLeft=Marble_Floor
BottomLeftHeight=0
BottomRight=Marble_Floor
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_bvi90_a10_01
[TILE86]
Model=bvi90_a10_02
WalkMesh=msb01
TopLeft=Marble_Floor
TopLeftHeight=0
TopRight=Marble_Floor
TopRightHeight=0
BottomLeft=Marble_Floor
BottomLeftHeight=0
BottomRight=Marble_Floor
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=12582912
PathNode=A
Orientation=0
ImageMap2D=mi_bvi90_a10_02
[TILE87]
Model=bvi90_a10_03
WalkMesh=msb01
TopLeft=Marble_Floor
TopLeftHeight=0
TopRight=Marble_Floor
TopRightHeight=0
BottomLeft=Marble_Floor
BottomLeftHeight=0
BottomRight=Marble_Floor
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=12582912
PathNode=A
Orientation=0
ImageMap2D=mi_bvi90_a10_03
[TILE88]
Model=bvi90_a02_09
WalkMesh=msb01
TopLeft=Marble_Floor
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Marble_Floor
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=12582912
PathNode=I
Orientation=0
ImageMap2D=mi_bvi90_a02_09
[TILE89]
Model=bvi90_a01_07
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Marble_Floor
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=H
Orientation=0
ImageMap2D=mi_bvi90_a01_07
[TILE90]
Model=bvi90_a01_08
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Marble_Floor
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=H
Orientation=0
ImageMap2D=mi_bvi90_a01_08
[TILE91]
Model=bvi90_a02_10
WalkMesh=msb01
TopLeft=Marble_Floor
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Marble_Floor
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=I
Orientation=0
ImageMap2D=mi_bvi90_a02_10
[TILE92]
Model=bvi90_a02_11
WalkMesh=msb01
TopLeft=Marble_Floor
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Marble_Floor
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=I
Orientation=0
ImageMap2D=mi_bvi90_a02_11
[TILE93]
Model=bvi90_a02_12
WalkMesh=msb01
TopLeft=Marble_Floor
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Marble_Floor
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=I
Orientation=0
ImageMap2D=mi_bvi90_a02_12
[TILE94]
Model=bvi90_a02_13
WalkMesh=msb01
TopLeft=Marble_Floor
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Marble_Floor
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=I
Orientation=0
ImageMap2D=mi_bvi90_a02_13
[TILE95]
Model=bvi90_a02_14
WalkMesh=msb01
TopLeft=Marble_Floor
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Marble_Floor
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=I
Orientation=0
ImageMap2D=mi_bvi90_a02_14
[TILE96]
Model=bvi90_a02_15
WalkMesh=msb01
TopLeft=Marble_Floor
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Marble_Floor
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=I
Orientation=0
ImageMap2D=mi_bvi90_a02_15
[TILE97]
Model=bvi90_a02_16
WalkMesh=msb01
TopLeft=Marble_Floor
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Marble_Floor
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=I
Orientation=0
ImageMap2D=mi_bvi90_a02_16
[TILE98]
Model=bvi90_a02_17
WalkMesh=msb01
TopLeft=Marble_Floor
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Marble_Floor
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=48
PathNode=I
Orientation=0
ImageMap2D=mi_bvi90_a02_17
[TILE99]
Model=bvi90_a02_18
WalkMesh=msb01
TopLeft=Marble_Floor
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Marble_Floor
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=I
Orientation=0
ImageMap2D=mi_bvi90_a02_18
[TILE100]
Model=bvi90_a02_19
WalkMesh=msb01
TopLeft=Marble_Floor
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Marble_Floor
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=12582912
PathNode=I
Orientation=0
ImageMap2D=mi_bvi90_a02_19
[TILE101]
Model=bvi93_a01_01
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Blue_Mosaic
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=H
Orientation=0
ImageMap2D=mi_bvi93_a01_01
[TILE102]
Model=bvi93_a01_02
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Blue_Mosaic
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=H
Orientation=0
ImageMap2D=mi_bvi93_a01_02
[TILE103]
Model=bvi93_a01_03
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Blue_Mosaic
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=H
Orientation=0
ImageMap2D=mi_bvi93_a01_03
[TILE104]
Model=bvi93_a01_04
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Blue_Mosaic
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=H
Orientation=0
ImageMap2D=mi_bvi93_a01_04
[TILE105]
Model=bvi93_a01_05
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Blue_Mosaic
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=H
Orientation=0
ImageMap2D=mi_bvi93_a01_05
[TILE106]
Model=bvi93_a01_06
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Blue_Mosaic
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=12582912
PathNode=H
Orientation=0
ImageMap2D=mi_bvi93_a01_06
[TILE107]
Model=bvi93_a01_09
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Blue_Mosaic
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=H
Orientation=0
ImageMap2D=mi_bvi93_a01_09
[TILE108]
Model=bvi93_a01_10
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Blue_Mosaic
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=12582912
PathNode=H
Orientation=0
ImageMap2D=mi_bvi93_a01_10
[TILE109]
Model=bvi93_a02_01
WalkMesh=msb01
TopLeft=Blue_Mosaic
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Blue_Mosaic
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=I
Orientation=0
ImageMap2D=mi_bvi93_a02_01
[TILE110]
Model=bvi93_a02_02
WalkMesh=msb01
TopLeft=Blue_Mosaic
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Blue_Mosaic
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=I
Orientation=0
ImageMap2D=mi_bvi93_a02_02
[TILE111]
Model=bvi93_a02_06
WalkMesh=msb01
TopLeft=Blue_Mosaic
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Blue_Mosaic
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=I
Orientation=0
ImageMap2D=mi_bvi93_a02_06
[TILE112]
Model=bvi93_a02_07
WalkMesh=msb01
TopLeft=Blue_Mosaic
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Blue_Mosaic
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=I
Orientation=0
ImageMap2D=mi_bvi93_a02_07
[TILE113]
Model=bvi93_a02_08
WalkMesh=msb01
TopLeft=Blue_Mosaic
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Blue_Mosaic
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=I
Orientation=0
ImageMap2D=mi_bvi93_a02_08
[TILE114]
Model=bvi93_a02_20
WalkMesh=msb01
TopLeft=Blue_Mosaic
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Blue_Mosaic
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=I
Orientation=0
ImageMap2D=mi_bvi93_a02_20
[TILE115]
Model=bvi93_a03_01
WalkMesh=msb01
TopLeft=Blue_Mosaic
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Blue_Mosaic
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_bvi93_a03_01
[TILE116]
Model=bvi93_a04_01
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Blue_Mosaic
TopRightHeight=0
BottomLeft=Blue_Mosaic
BottomLeftHeight=0
BottomRight=Blue_Mosaic
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_bvi93_a04_01
[TILE117]
Model=bvi93_a04_02
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Blue_Mosaic
TopRightHeight=0
BottomLeft=Blue_Mosaic
BottomLeftHeight=0
BottomRight=Blue_Mosaic
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_bvi93_a04_02
[TILE118]
Model=bvi93_a09_01
WalkMesh=msb01
TopLeft=Blue_Mosaic
TopLeftHeight=0
TopRight=Blue_Mosaic
TopRightHeight=0
BottomLeft=Blue_Mosaic
BottomLeftHeight=0
BottomRight=Blue_Mosaic
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_bvi93_a09_01
[TILE119]
Model=bvi93_a09_05
WalkMesh=msb01
TopLeft=Blue_Mosaic
TopLeftHeight=0
TopRight=Blue_Mosaic
TopRightHeight=0
BottomLeft=Blue_Mosaic
BottomLeftHeight=0
BottomRight=Blue_Mosaic
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_bvi93_a09_05
[TILE120]
Model=bvi93_a13_01
WalkMesh=msb01
TopLeft=Blue_Mosaic
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Blue_Mosaic
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=Blue_Doorway
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_bvi93_a13_01
[TILE120DOOR0]
Type=0
X=5.00
Y=0.00
Z=0.40
Orientation=-90.0
[TILE121]
Model=bvi93_a14_01
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Blue_Mosaic
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=Blue_Doorway
Right=Blue_Doorway
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=2
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_bvi93_a14_01
[TILE121DOOR0]
Type=0
X=0.00
Y=5.00
Z=0.40
Orientation=0.0
[TILE121DOOR1]
Type=0
X=5.00
Y=0.00
Z=0.40
Orientation=-90.0
[TILE122]
Model=bvi93_a15_01
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Blue_Mosaic
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=Blue_Doorway
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=I
Orientation=0
ImageMap2D=mi_bvi93_a15_01
[TILE122DOOR0]
Type=0
X=0.00
Y=5.00
Z=0.40
Orientation=0.0
[TILE123]
Model=bvi93_a15_02
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Blue_Mosaic
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=Blue_Doorway
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=I
Orientation=0
ImageMap2D=mi_bvi93_a15_02
[TILE123DOOR0]
Type=0
X=0.00
Y=5.00
Z=0.40
Orientation=0.0
[TILE124]
Model=bvi93_a16_01
WalkMesh=msb01
TopLeft=Blue_Mosaic
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=
Bottom=Blue_Doorway
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=I
Orientation=0
ImageMap2D=mi_bvi93_a16_01
[TILE124DOOR0]
Type=0
X=0.00
Y=-5.00
Z=0.40
Orientation=-180.0
[TILE125]
Model=bvi93_a16_02
WalkMesh=msb01
TopLeft=Blue_Mosaic
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=
Bottom=Blue_Doorway
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=I
Orientation=0
ImageMap2D=mi_bvi93_a16_02
[TILE125DOOR0]
Type=0
X=0.00
Y=-5.00
Z=0.40
Orientation=180.0
[TILE126]
Model=bvi93_b01_01
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=T
Orientation=0
ImageMap2D=mi_bvi93_b01_01
[TILE127]
Model=bvi93_c13_01
WalkMesh=msb01
TopLeft=Blue_Mosaic
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Blue_Mosaic
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=Blue_Corridor
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_bvi93_c13_01
[TILE128]
Model=bvi93_c14_01
WalkMesh=msb01
TopLeft=Blue_Mosaic
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=Blue_Corridor
Bottom=Blue_Corridor
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_bvi93_c14_01
[TILE129]
Model=bvi93_c15_01
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Blue_Mosaic
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=Blue_Corridor
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=I
Orientation=0
ImageMap2D=mi_bvi93_c15_01
[TILE130]
Model=bvi93_c15_02
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Blue_Mosaic
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=Blue_Corridor
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=I
Orientation=0
ImageMap2D=mi_bvi93_c15_02
[TILE131]
Model=bvi93_c16_01
WalkMesh=msb01
TopLeft=Blue_Mosaic
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=
Bottom=Blue_Corridor
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=I
Orientation=0
ImageMap2D=mi_bvi93_c16_01
[TILE132]
Model=bvi93_c16_02
WalkMesh=msb01
TopLeft=Blue_Mosaic
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=
Bottom=Blue_Corridor
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=I
Orientation=0
ImageMap2D=mi_bvi93_c16_02
[TILE133]
Model=bvi93_f09_01
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=Blue_Doorway
Right=
Bottom=Blue_Doorway
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=2
Sounds=0
PathNode=L
Orientation=0
ImageMap2D=mi_bvi93_f09_01
[TILE133DOOR0]
Type=0
X=0.00
Y=5.00
Z=0.40
Orientation=0.0
[TILE133DOOR1]
Type=0
X=0.00
Y=-5.00
Z=0.40
Orientation=-180.0
[TILE134]
Model=bvi93_f10_01
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=
Bottom=Blue_Doorway
Left=Blue_Doorway
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=2
Sounds=0
PathNode=H
Orientation=0
ImageMap2D=mi_bvi93_f10_01
[TILE134DOOR0]
Type=0
X=0.00
Y=-5.00
Z=0.40
Orientation=-180.0
[TILE134DOOR1]
Type=0
X=-5.00
Y=0.00
Z=0.40
Orientation=90.0
[TILE135]
Model=bvi93_f11_01
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=Blue_Doorway
Right=Blue_Doorway
Bottom=Blue_Doorway
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=3
Sounds=0
PathNode=I
Orientation=180
ImageMap2D=mi_bvi93_f11_01
[TILE135DOOR0]
Type=0
X=0.00
Y=-5.00
Z=0.40
Orientation=-180.0
[TILE135DOOR1]
Type=0
X=5.00
Y=0.00
Z=0.40
Orientation=-90.0
[TILE135DOOR2]
Type=0
X=0.00
Y=5.00
Z=0.40
Orientation=0.0
[TILE136]
Model=bvi93_f12_01
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=Blue_Doorway
Right=
Bottom=Blue_Corridor
Left=Blue_Doorway
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=2
Sounds=0
PathNode=I
Orientation=0
ImageMap2D=mi_bvi93_f12_01
[TILE136DOOR0]
Type=0
X=0.00
Y=5.00
Z=0.40
Orientation=0.0
[TILE136DOOR1]
Type=0
X=-5.00
Y=0.00
Z=0.40
Orientation=90.0
[TILE137]
Model=bvi93_f13_01
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=Blue_Doorway
Right=Blue_Doorway
Bottom=Blue_Corridor
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=2
Sounds=0
PathNode=I
Orientation=180
ImageMap2D=mi_bvi93_f13_01
[TILE137DOOR0]
Type=0
X=5.00
Y=0.00
Z=0.40
Orientation=-90.0
[TILE137DOOR1]
Type=0
X=0.00
Y=5.00
Z=0.20
Orientation=0.0
[TILE138]
Model=bvi93_f14_01
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=Blue_Corridor
Right=Blue_Doorway
Bottom=Blue_Corridor
Left=Blue_Corridor
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_bvi93_f14_01
[TILE138DOOR0]
Type=0
X=5.00
Y=0.00
Z=0.40
Orientation=-90.0
[TILE139]
Model=bvi93_f15_01
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=Blue_Doorway
Right=Blue_Corridor
Bottom=Blue_Corridor
Left=Blue_Doorway
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=2
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_bvi93_f15_01
[TILE139DOOR0]
Type=0
X=0.00
Y=5.00
Z=0.40
Orientation=0.0
[TILE139DOOR1]
Type=0
X=-5.00
Y=0.00
Z=0.40
Orientation=90.0
[TILE140]
Model=bvi93_f16_01
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=Blue_Corridor
Right=Blue_Corridor
Bottom=
Left=Blue_Doorway
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=I
Orientation=270
ImageMap2D=mi_bvi93_f16_01
[TILE140DOOR0]
Type=0
X=-5.00
Y=0.00
Z=0.40
Orientation=90.0
[TILE141]
Model=bvi93_f17_01
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=Blue_Corridor
Right=Blue_Doorway
Bottom=
Left=Blue_Corridor
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=I
Orientation=270
ImageMap2D=mi_bvi93_f17_01
[TILE141DOOR0]
Type=0
X=5.00
Y=0.00
Z=0.40
Orientation=-90.0
[TILE142]
Model=bvi93_f18_01
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=
Bottom=Blue_Corridor
Left=Blue_Doorway
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=H
Orientation=0
ImageMap2D=mi_bvi93_f18_01
[TILE142DOOR0]
Type=0
X=-5.00
Y=0.00
Z=0.40
Orientation=90.0
[TILE143]
Model=bvi93_f19_01
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=Blue_Doorway
Bottom=Blue_Corridor
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=H
Orientation=90
ImageMap2D=mi_bvi93_f19_01
[TILE143DOOR0]
Type=0
X=5.00
Y=0.00
Z=0.40
Orientation=-90.0
[TILE144]
Model=bvi93_f20_01
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=Blue_Doorway
Right=Blue_Corridor
Bottom=Blue_Doorway
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=2
Sounds=0
PathNode=I
Orientation=180
ImageMap2D=mi_bvi93_f20_01
[TILE144DOOR0]
Type=0
X=0.00
Y=5.00
Z=0.40
Orientation=0.0
[TILE144DOOR1]
Type=0
X=0.00
Y=-5.00
Z=0.40
Orientation=-180.0
[TILE145]
Model=bvi93_g01_01
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=
Bottom=Blue_Corridor
Left=Blue_Corridor
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=H
Orientation=0
ImageMap2D=mi_bvi93_g01_01
[TILE146]
Model=bvi93_g01_02
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=
Bottom=Blue_Corridor
Left=Blue_Corridor
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=H
Orientation=0
ImageMap2D=mi_bvi93_g01_02
[TILE147]
Model=bvi93_g01_03
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=
Bottom=Blue_Corridor
Left=Blue_Corridor
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=H
Orientation=0
ImageMap2D=mi_bvi93_g01_03
[TILE148]
Model=bvi93_g02_01
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=Blue_Corridor
Right=
Bottom=Blue_Corridor
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=L
Orientation=0
ImageMap2D=mi_bvi93_g02_01
[TILE149]
Model=bvi93_g02_02
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=Blue_Corridor
Right=
Bottom=Blue_Corridor
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=12582912
PathNode=L
Orientation=0
ImageMap2D=mi_bvi93_g02_02
[TILE150]
Model=bvi93_g03_01
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=Blue_Corridor
Right=
Bottom=Blue_Corridor
Left=Blue_Corridor
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=I
Orientation=0
ImageMap2D=mi_bvi93_g03_01
[TILE151]
Model=bvi93_g03_02
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=Blue_Corridor
Right=
Bottom=Blue_Corridor
Left=Blue_Corridor
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=I
Orientation=0
ImageMap2D=mi_bvi93_g03_02
[TILE152]
Model=bvi93_g04_01
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=Blue_Corridor
Right=Blue_Corridor
Bottom=Blue_Corridor
Left=Blue_Corridor
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_bvi93_g04_01
[TILE153]
Model=bvi93_g05_01
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=Blue_Corridor
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=N
Orientation=0
ImageMap2D=mi_bvi93_g05_01
[TILE154]
Model=bvi93_g05_02
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=Blue_Corridor
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=N
Orientation=0
ImageMap2D=mi_bvi93_g05_02
[TILE155]
Model=bvi93_g09_01
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=Blue_Doorway
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=N
Orientation=0
ImageMap2D=mi_bvi93_g09_01
[TILE155DOOR0]
Type=0
X=0.00
Y=5.00
Z=0.40
Orientation=0.0
[TILE156]
Model=bvi93_g13_01
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=Blue_Corridor
Right=Blue_Doorway
Bottom=Blue_Corridor
Left=Blue_Doorway
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=2
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_bvi93_g13_01
[TILE156DOOR0]
Type=0
X=5.00
Y=0.00
Z=0.40
Orientation=-90.0
[TILE156DOOR1]
Type=0
X=-5.00
Y=-0.00
Z=0.40
Orientation=90.0
[TILE157]
Model=bvi93_g14_01
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=Blue_Corridor
Right=Blue_Doorway
Bottom=Blue_Corridor
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=I
Orientation=180
ImageMap2D=mi_bvi93_g14_01
[TILE157DOOR0]
Type=0
X=5.00
Y=0.00
Z=0.40
Orientation=-90.0
[TILE158]
Model=bvi93_g15_01
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=Blue_Doorway
Right=Blue_Doorway
Bottom=Blue_Corridor
Left=Blue_Doorway
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=3
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_bvi93_g15_01
[TILE158DOOR0]
Type=0
X=5.00
Y=0.00
Z=0.40
Orientation=-90.0
[TILE158DOOR1]
Type=0
X=0.00
Y=5.00
Z=0.40
Orientation=0.0
[TILE158DOOR2]
Type=0
X=-5.00
Y=-0.00
Z=0.40
Orientation=90.0
[TILE159]
Model=bvi93_g16_01
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=Blue_Doorway
Right=
Bottom=Blue_Corridor
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=L
Orientation=0
ImageMap2D=mi_bvi93_g16_01
[TILE159DOOR0]
Type=0
X=0.00
Y=5.00
Z=0.40
Orientation=0.0
[TILE160]
Model=bvi93_g17_01
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=Blue_Doorway
Right=Blue_Doorway
Bottom=Blue_Doorway
Left=Blue_Doorway
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=4
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_bvi93_g17_01
[TILE160DOOR0]
Type=0
X=5.00
Y=0.00
Z=0.40
Orientation=-90.0
[TILE160DOOR1]
Type=0
X=0.00
Y=-5.00
Z=0.40
Orientation=-180.0
[TILE160DOOR2]
Type=0
X=0.00
Y=5.00
Z=0.40
Orientation=0.0
[TILE160DOOR3]
Type=0
X=-5.00
Y=-0.00
Z=0.40
Orientation=90.0
[TILE161]
Model=bvi93_g17_02
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=Blue_Doorway
Right=Blue_Doorway
Bottom=Blue_Doorway
Left=Blue_Doorway
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=4
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_bvi93_g17_02
[TILE161DOOR0]
Type=0
X=5.00
Y=0.00
Z=0.40
Orientation=-90.0
[TILE161DOOR1]
Type=0
X=0.00
Y=-5.00
Z=0.40
Orientation=-180.0
[TILE161DOOR2]
Type=0
X=0.00
Y=5.00
Z=0.40
Orientation=0.0
[TILE161DOOR3]
Type=0
X=-5.00
Y=-0.00
Z=0.40
Orientation=90.0
[TILE162]
Model=bvi93_i01_01
WalkMesh=msb01
TopLeft=Blue_Mosaic
TopLeftHeight=0
TopRight=Blue_Mosaic
TopRightHeight=0
BottomLeft=Blue_Mosaic
BottomLeftHeight=0
BottomRight=Blue_Mosaic
BottomRightHeight=0
Top=
Right=
Bottom=Blue_Fence
Left=Blue_Fence
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=B
Orientation=0
VisibilityNode=A
VisibilityOrientation=0
ImageMap2D=mi_bvi93_i01_01
[TILE163]
Model=bvi93_i02_01
WalkMesh=msb01
TopLeft=Blue_Mosaic
TopLeftHeight=0
TopRight=Blue_Mosaic
TopRightHeight=0
BottomLeft=Blue_Mosaic
BottomLeftHeight=0
BottomRight=Blue_Mosaic
BottomRightHeight=0
Top=Blue_Fence
Right=
Bottom=Blue_Fence
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=C
Orientation=0
VisibilityNode=A
VisibilityOrientation=0
ImageMap2D=mi_bvi93_i02_01
[TILE164]
Model=bvi93_i03_01
WalkMesh=msb01
TopLeft=Blue_Mosaic
TopLeftHeight=0
TopRight=Blue_Mosaic
TopRightHeight=0
BottomLeft=Blue_Mosaic
BottomLeftHeight=0
BottomRight=Blue_Mosaic
BottomRightHeight=0
Top=Blue_Fence
Right=
Bottom=Blue_Fence
Left=Blue_Fence
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=E
Orientation=0
VisibilityNode=A
VisibilityOrientation=0
ImageMap2D=mi_bvi93_i03_01
[TILE165]
Model=bvi93_i04_01
WalkMesh=msb01
TopLeft=Blue_Mosaic
TopLeftHeight=0
TopRight=Blue_Mosaic
TopRightHeight=0
BottomLeft=Blue_Mosaic
BottomLeftHeight=0
BottomRight=Blue_Mosaic
BottomRightHeight=0
Top=Blue_Fence
Right=Blue_Fence
Bottom=Blue_Fence
Left=Blue_Fence
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=D
Orientation=0
VisibilityNode=A
VisibilityOrientation=0
ImageMap2D=mi_bvi93_i04_01
[TILE166]
Model=bvi93_i05_01
WalkMesh=msb01
TopLeft=Blue_Mosaic
TopLeftHeight=0
TopRight=Blue_Mosaic
TopRightHeight=0
BottomLeft=Blue_Mosaic
BottomLeftHeight=0
BottomRight=Blue_Mosaic
BottomRightHeight=0
Top=Blue_Fence
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=G
Orientation=0
VisibilityNode=A
VisibilityOrientation=0
ImageMap2D=mi_bvi93_i05_01
[TILE167]
Model=bvi93_i09_01
WalkMesh=msb01
TopLeft=Blue_Mosaic
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Blue_Mosaic
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=Blue_Fence
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=S
Orientation=90
VisibilityNode=I
VisibilityOrientation=0
ImageMap2D=mi_bvi93_i09_01
[TILE168]
Model=bvi93_g10_01
WalkMesh=msb01
TopLeft=Blue_Mosaic
TopLeftHeight=0
TopRight=Blue_Mosaic
TopRightHeight=0
BottomLeft=Blue_Mosaic
BottomLeftHeight=0
BottomRight=Blue_Mosaic
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=12582912
PathNode=A
Orientation=0
ImageMap2D=mi_bvi93_g10_01
[TILE169]
Model=bvi93_a09_06
WalkMesh=msb01
TopLeft=Blue_Mosaic
TopLeftHeight=0
TopRight=Blue_Mosaic
TopRightHeight=0
BottomLeft=Blue_Mosaic
BottomLeftHeight=0
BottomRight=Blue_Mosaic
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_bvi93_a09_06
[TILE170]
Model=bvi93_a09_07
WalkMesh=msb01
TopLeft=Blue_Mosaic
TopLeftHeight=0
TopRight=Blue_Mosaic
TopRightHeight=0
BottomLeft=Blue_Mosaic
BottomLeftHeight=0
BottomRight=Blue_Mosaic
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_bvi93_a09_07
[TILE171]
Model=bvi93_p02_01
WalkMesh=msb01
TopLeft=Blue_Mosaic
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Blue_Mosaic
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=I
Orientation=0
ImageMap2D=mi_bvi93_p02_01
[TILE172]
Model=bvi93_p02_02
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Blue_Mosaic
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=H
Orientation=0
ImageMap2D=mi_bvi93_p02_02
[TILE173]
Model=bvi93_o13_01
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=
Bottom=Blue_Corridor
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=L
Orientation=0
ImageMap2D=mi_bvi93_o13_01
[TILE173DOOR0]
Type=0
X=0.00
Y=1.30
Z=-1.40
Orientation=0.0
[TILE174]
Model=bvi93_p13_01
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=
Bottom=Blue_Corridor
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=L
Orientation=0
ImageMap2D=mi_bvi93_p13_01
[TILE174DOOR0]
Type=0
X=0.00
Y=-0.20
Z=1.80
Orientation=0.0
[TILE175]
Model=bvi93_a02_04
WalkMesh=msb01
TopLeft=Blue_Mosaic
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Blue_Mosaic
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=I
Orientation=0
ImageMap2D=mi_bvi93_a02_04
[TILE176]
Model=bvi93_p06_01
WalkMesh=msb01
TopLeft=Blue_Mosaic
TopLeftHeight=0
TopRight=Blue_Mosaic
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=I
Orientation=270
ImageMap2D=mi_bvi93_p06_01
[TILE177]
Model=bvi93_g07_01
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=Blue_Corridor
Right=
Bottom=Blue_Corridor
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=L
Orientation=0
DoorVisibilityNode=Y
DoorVisibilityOrientation=0
ImageMap2D=mi_bvi93_g07_01
[TILE177DOOR0]
Type=452
X=0.00
Y=0.00
Z=0.20
Orientation=0.0
[TILE178]
Model=bvi93_i07_01
WalkMesh=msb01
TopLeft=Blue_Mosaic
TopLeftHeight=0
TopRight=Blue_Mosaic
TopRightHeight=0
BottomLeft=Blue_Mosaic
BottomLeftHeight=0
BottomRight=Blue_Mosaic
BottomRightHeight=0
Top=Blue_Fence
Right=
Bottom=Blue_Fence
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=F
Orientation=0
VisibilityNode=A
VisibilityOrientation=0
DoorVisibilityNode=A
DoorVisibilityOrientation=0
ImageMap2D=mi_bvi93_i07_01
[TILE178DOOR0]
Type=455
X=0.00
Y=0.00
Z=0.00
Orientation=-90.0
[TILE179]
Model=bvi93_g20_01
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=Blue_Doorway
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=N
Orientation=90
ImageMap2D=mi_bvi93_g20_01
[TILE179DOOR0]
Type=0
X=-5.00
Y=0.00
Z=0.40
Orientation=-90.0
[TILE180]
Model=bvi93_a09_02
WalkMesh=msb01
TopLeft=Blue_Mosaic
TopLeftHeight=0
TopRight=Blue_Mosaic
TopRightHeight=0
BottomLeft=Blue_Mosaic
BottomLeftHeight=0
BottomRight=Blue_Mosaic
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_bvi93_a09_02
[TILE181]
Model=bvi93_a09_03
WalkMesh=msb01
TopLeft=Blue_Mosaic
TopLeftHeight=0
TopRight=Blue_Mosaic
TopRightHeight=0
BottomLeft=Blue_Mosaic
BottomLeftHeight=0
BottomRight=Blue_Mosaic
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_bvi93_a09_03
[TILE182]
Model=bvi93_a09_04
WalkMesh=msb01
TopLeft=Blue_Mosaic
TopLeftHeight=0
TopRight=Blue_Mosaic
TopRightHeight=0
BottomLeft=Blue_Mosaic
BottomLeftHeight=0
BottomRight=Blue_Mosaic
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_bvi93_a09_04
[TILE183]
Model=bvi93_a09_08
WalkMesh=msb01
TopLeft=Blue_Mosaic
TopLeftHeight=0
TopRight=Blue_Mosaic
TopRightHeight=0
BottomLeft=Blue_Mosaic
BottomLeftHeight=0
BottomRight=Blue_Mosaic
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_bvi93_a09_08
[TILE184]
Model=bvi93_a09_09
WalkMesh=msb01
TopLeft=Blue_Mosaic
TopLeftHeight=0
TopRight=Blue_Mosaic
TopRightHeight=0
BottomLeft=Blue_Mosaic
BottomLeftHeight=0
BottomRight=Blue_Mosaic
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=12582912
PathNode=A
Orientation=0
ImageMap2D=mi_bvi93_a09_09
[TILE185]
Model=bvi93_a02_05
WalkMesh=msb01
TopLeft=Blue_Mosaic
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Blue_Mosaic
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=I
Orientation=0
ImageMap2D=mi_bvi93_a02_05
[TILE186]
Model=bvi93_a10_01
WalkMesh=msb01
TopLeft=Blue_Mosaic
TopLeftHeight=0
TopRight=Blue_Mosaic
TopRightHeight=0
BottomLeft=Blue_Mosaic
BottomLeftHeight=0
BottomRight=Blue_Mosaic
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_bvi93_a10_01
[TILE187]
Model=bvi93_a10_02
WalkMesh=msb01
TopLeft=Blue_Mosaic
TopLeftHeight=0
TopRight=Blue_Mosaic
TopRightHeight=0
BottomLeft=Blue_Mosaic
BottomLeftHeight=0
BottomRight=Blue_Mosaic
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=12582912
PathNode=A
Orientation=0
ImageMap2D=mi_bvi93_a10_02
[TILE188]
Model=bvi93_a10_03
WalkMesh=msb01
TopLeft=Blue_Mosaic
TopLeftHeight=0
TopRight=Blue_Mosaic
TopRightHeight=0
BottomLeft=Blue_Mosaic
BottomLeftHeight=0
BottomRight=Blue_Mosaic
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=12582912
PathNode=A
Orientation=0
ImageMap2D=mi_bvi93_a10_03
[TILE189]
Model=bvi93_a02_09
WalkMesh=msb01
TopLeft=Blue_Mosaic
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Blue_Mosaic
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=12582912
PathNode=I
Orientation=0
ImageMap2D=mi_bvi93_a02_09
[TILE190]
Model=bvi93_a01_07
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Blue_Mosaic
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=H
Orientation=0
ImageMap2D=mi_bvi93_a01_07
[TILE191]
Model=bvi93_a01_08
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Blue_Mosaic
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=H
Orientation=0
ImageMap2D=mi_bvi93_a01_08
[TILE192]
Model=bvi93_a02_10
WalkMesh=msb01
TopLeft=Blue_Mosaic
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Blue_Mosaic
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=I
Orientation=0
ImageMap2D=mi_bvi93_a02_10
[TILE193]
Model=bvi93_a02_11
WalkMesh=msb01
TopLeft=Blue_Mosaic
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Blue_Mosaic
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=I
Orientation=0
ImageMap2D=mi_bvi93_a02_11
[TILE194]
Model=bvi93_a02_12
WalkMesh=msb01
TopLeft=Blue_Mosaic
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Blue_Mosaic
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=I
Orientation=0
ImageMap2D=mi_bvi93_a02_12
[TILE195]
Model=bvi93_a02_13
WalkMesh=msb01
TopLeft=Blue_Mosaic
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Blue_Mosaic
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=I
Orientation=0
ImageMap2D=mi_bvi93_a02_13
[TILE196]
Model=bvi93_a02_14
WalkMesh=msb01
TopLeft=Blue_Mosaic
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Blue_Mosaic
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=I
Orientation=0
ImageMap2D=mi_bvi93_a02_14
[TILE197]
Model=bvi93_a02_15
WalkMesh=msb01
TopLeft=Blue_Mosaic
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Blue_Mosaic
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=I
Orientation=0
ImageMap2D=mi_bvi93_a02_15
[TILE198]
Model=bvi93_a02_16
WalkMesh=msb01
TopLeft=Blue_Mosaic
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Blue_Mosaic
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=I
Orientation=0
ImageMap2D=mi_bvi93_a02_16
[TILE199]
Model=bvi93_a02_17
WalkMesh=msb01
TopLeft=Blue_Mosaic
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Blue_Mosaic
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=48
PathNode=I
Orientation=0
ImageMap2D=mi_bvi93_a02_17
[TILE200]
Model=bvi93_a02_18
WalkMesh=msb01
TopLeft=Blue_Mosaic
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Blue_Mosaic
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=I
Orientation=0
ImageMap2D=mi_bvi93_a02_18
[TILE201]
Model=bvi93_a02_19
WalkMesh=msb01
TopLeft=Blue_Mosaic
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Blue_Mosaic
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=12582912
PathNode=I
Orientation=0
ImageMap2D=mi_bvi93_a02_19
[TILE202]
Model=bvi96_a01_01
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Green_Floor
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=H
Orientation=0
ImageMap2D=mi_bvi96_a01_01
[TILE203]
Model=bvi96_a01_02
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Green_Floor
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=H
Orientation=0
ImageMap2D=mi_bvi96_a01_02
[TILE204]
Model=bvi96_a01_03
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Green_Floor
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=H
Orientation=0
ImageMap2D=mi_bvi96_a01_03
[TILE205]
Model=bvi96_a01_04
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Green_Floor
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=H
Orientation=0
ImageMap2D=mi_bvi96_a01_04
[TILE206]
Model=bvi96_a01_05
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Green_Floor
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=H
Orientation=0
ImageMap2D=mi_bvi96_a01_05
[TILE207]
Model=bvi96_a01_06
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Green_Floor
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=12582912
PathNode=H
Orientation=0
ImageMap2D=mi_bvi96_a01_06
[TILE208]
Model=bvi96_a01_09
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Green_Floor
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=H
Orientation=0
ImageMap2D=mi_bvi96_a01_09
[TILE209]
Model=bvi96_a01_10
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Green_Floor
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=12582912
PathNode=H
Orientation=0
ImageMap2D=mi_bvi96_a01_10
[TILE210]
Model=bvi96_a02_01
WalkMesh=msb01
TopLeft=Green_Floor
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Green_Floor
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=I
Orientation=0
ImageMap2D=mi_bvi96_a02_01
[TILE211]
Model=bvi96_a02_02
WalkMesh=msb01
TopLeft=Green_Floor
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Green_Floor
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=I
Orientation=0
ImageMap2D=mi_bvi96_a02_02
[TILE212]
Model=bvi96_a02_06
WalkMesh=msb01
TopLeft=Green_Floor
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Green_Floor
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=I
Orientation=0
ImageMap2D=mi_bvi96_a02_06
[TILE213]
Model=bvi96_a02_07
WalkMesh=msb01
TopLeft=Green_Floor
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Green_Floor
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=I
Orientation=0
ImageMap2D=mi_bvi96_a02_07
[TILE214]
Model=bvi96_a02_08
WalkMesh=msb01
TopLeft=Green_Floor
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Green_Floor
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=I
Orientation=0
ImageMap2D=mi_bvi96_a02_08
[TILE215]
Model=bvi96_a02_20
WalkMesh=msb01
TopLeft=Green_Floor
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Green_Floor
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=I
Orientation=0
ImageMap2D=mi_bvi96_a02_20
[TILE216]
Model=bvi96_a03_01
WalkMesh=msb01
TopLeft=Green_Floor
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Green_Floor
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_bvi96_a03_01
[TILE217]
Model=bvi96_a04_01
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Green_Floor
TopRightHeight=0
BottomLeft=Green_Floor
BottomLeftHeight=0
BottomRight=Green_Floor
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_bvi96_a04_01
[TILE218]
Model=bvi96_a04_02
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Green_Floor
TopRightHeight=0
BottomLeft=Green_Floor
BottomLeftHeight=0
BottomRight=Green_Floor
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_bvi96_a04_02
[TILE219]
Model=bvi96_a09_01
WalkMesh=msb01
TopLeft=Green_Floor
TopLeftHeight=0
TopRight=Green_Floor
TopRightHeight=0
BottomLeft=Green_Floor
BottomLeftHeight=0
BottomRight=Green_Floor
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_bvi96_a09_01
[TILE220]
Model=bvi96_a09_05
WalkMesh=msb01
TopLeft=Green_Floor
TopLeftHeight=0
TopRight=Green_Floor
TopRightHeight=0
BottomLeft=Green_Floor
BottomLeftHeight=0
BottomRight=Green_Floor
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_bvi96_a09_05
[TILE221]
Model=bvi96_a13_01
WalkMesh=msb01
TopLeft=Green_Floor
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Green_Floor
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=Green_Doorway
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_bvi96_a13_01
[TILE221DOOR0]
Type=0
X=5.00
Y=0.00
Z=0.40
Orientation=-90.0
[TILE222]
Model=bvi96_a14_01
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Green_Floor
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=Green_Doorway
Right=Green_Doorway
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=2
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_bvi96_a14_01
[TILE222DOOR0]
Type=0
X=0.00
Y=5.00
Z=0.40
Orientation=0.0
[TILE222DOOR1]
Type=0
X=5.00
Y=0.00
Z=0.40
Orientation=-90.0
[TILE223]
Model=bvi96_a15_01
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Green_Floor
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=Green_Doorway
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=I
Orientation=0
ImageMap2D=mi_bvi96_a15_01
[TILE223DOOR0]
Type=0
X=0.00
Y=5.00
Z=0.40
Orientation=0.0
[TILE224]
Model=bvi96_a15_02
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Green_Floor
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=Green_Doorway
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=I
Orientation=0
ImageMap2D=mi_bvi96_a15_02
[TILE224DOOR0]
Type=0
X=0.00
Y=5.00
Z=0.40
Orientation=0.0
[TILE225]
Model=bvi96_a16_01
WalkMesh=msb01
TopLeft=Green_Floor
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=
Bottom=Green_Doorway
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=I
Orientation=0
ImageMap2D=mi_bvi96_a16_01
[TILE225DOOR0]
Type=0
X=0.00
Y=-5.00
Z=0.40
Orientation=-180.0
[TILE226]
Model=bvi96_a16_02
WalkMesh=msb01
TopLeft=Green_Floor
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=
Bottom=Green_Doorway
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=I
Orientation=0
ImageMap2D=mi_bvi96_a16_02
[TILE226DOOR0]
Type=0
X=0.00
Y=-5.00
Z=0.40
Orientation=180.0
[TILE227]
Model=bvi96_b01_01
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=T
Orientation=0
ImageMap2D=mi_bvi96_b01_01
[TILE228]
Model=bvi96_c13_01
WalkMesh=msb01
TopLeft=Green_Floor
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Green_Floor
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=Green_Corridor
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_bvi96_c13_01
[TILE229]
Model=bvi96_c14_01
WalkMesh=msb01
TopLeft=Green_Floor
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=Green_Corridor
Bottom=Green_Corridor
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_bvi96_c14_01
[TILE230]
Model=bvi96_c15_01
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Green_Floor
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=Green_Corridor
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=I
Orientation=0
ImageMap2D=mi_bvi96_c15_01
[TILE231]
Model=bvi96_c15_02
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Green_Floor
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=Green_Corridor
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=I
Orientation=0
ImageMap2D=mi_bvi96_c15_02
[TILE232]
Model=bvi96_c16_01
WalkMesh=msb01
TopLeft=Green_Floor
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=
Bottom=Green_Corridor
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=I
Orientation=0
ImageMap2D=mi_bvi96_c16_01
[TILE233]
Model=bvi96_c16_02
WalkMesh=msb01
TopLeft=Green_Floor
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=
Bottom=Green_Corridor
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=I
Orientation=0
ImageMap2D=mi_bvi96_c16_02
[TILE234]
Model=bvi96_f09_01
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=Green_Doorway
Right=
Bottom=Green_Doorway
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=2
Sounds=0
PathNode=L
Orientation=0
ImageMap2D=mi_bvi96_f09_01
[TILE234DOOR0]
Type=0
X=0.00
Y=5.00
Z=0.40
Orientation=0.0
[TILE234DOOR1]
Type=0
X=0.00
Y=-5.00
Z=0.40
Orientation=-180.0
[TILE235]
Model=bvi96_f10_01
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=
Bottom=Green_Doorway
Left=Green_Doorway
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=2
Sounds=0
PathNode=H
Orientation=0
ImageMap2D=mi_bvi96_f10_01
[TILE235DOOR0]
Type=0
X=0.00
Y=-5.00
Z=0.40
Orientation=-180.0
[TILE235DOOR1]
Type=0
X=-5.00
Y=0.00
Z=0.40
Orientation=90.0
[TILE236]
Model=bvi96_f11_01
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=Green_Doorway
Right=Green_Doorway
Bottom=Green_Doorway
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=3
Sounds=0
PathNode=I
Orientation=180
ImageMap2D=mi_bvi96_f11_01
[TILE236DOOR0]
Type=0
X=0.00
Y=-5.00
Z=0.40
Orientation=-180.0
[TILE236DOOR1]
Type=0
X=5.00
Y=0.00
Z=0.40
Orientation=-90.0
[TILE236DOOR2]
Type=0
X=0.00
Y=5.00
Z=0.40
Orientation=0.0
[TILE237]
Model=bvi96_f12_01
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=Green_Doorway
Right=
Bottom=Green_Corridor
Left=Green_Doorway
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=2
Sounds=0
PathNode=I
Orientation=0
ImageMap2D=mi_bvi96_f12_01
[TILE237DOOR0]
Type=0
X=0.00
Y=5.00
Z=0.40
Orientation=0.0
[TILE237DOOR1]
Type=0
X=-5.00
Y=0.00
Z=0.40
Orientation=90.0
[TILE238]
Model=bvi96_f13_01
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=Green_Doorway
Right=Green_Doorway
Bottom=Green_Corridor
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=2
Sounds=0
PathNode=I
Orientation=180
ImageMap2D=mi_bvi96_f13_01
[TILE238DOOR0]
Type=0
X=5.00
Y=0.00
Z=0.40
Orientation=-90.0
[TILE238DOOR1]
Type=0
X=0.00
Y=5.00
Z=0.20
Orientation=0.0
[TILE239]
Model=bvi96_f14_01
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=Green_Corridor
Right=Green_Doorway
Bottom=Green_Corridor
Left=Green_Corridor
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_bvi96_f14_01
[TILE239DOOR0]
Type=0
X=5.00
Y=0.00
Z=0.40
Orientation=-90.0
[TILE240]
Model=bvi96_f15_01
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=Green_Doorway
Right=Green_Corridor
Bottom=Green_Corridor
Left=Green_Doorway
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=2
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_bvi96_f15_01
[TILE240DOOR0]
Type=0
X=-5.00
Y=0.00
Z=0.40
Orientation=90.0
[TILE240DOOR1]
Type=0
X=0.00
Y=5.00
Z=0.40
Orientation=0.0
[TILE241]
Model=bvi96_f16_01
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=Green_Corridor
Right=Green_Corridor
Bottom=
Left=Green_Doorway
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=I
Orientation=270
ImageMap2D=mi_bvi96_f16_01
[TILE241DOOR0]
Type=0
X=-5.00
Y=0.00
Z=0.40
Orientation=90.0
[TILE242]
Model=bvi96_f17_01
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=Green_Corridor
Right=Green_Doorway
Bottom=
Left=Green_Corridor
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=I
Orientation=270
ImageMap2D=mi_bvi96_f17_01
[TILE242DOOR0]
Type=0
X=5.00
Y=0.00
Z=0.40
Orientation=-90.0
[TILE243]
Model=bvi96_f18_01
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=
Bottom=Green_Corridor
Left=Green_Doorway
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=H
Orientation=0
ImageMap2D=mi_bvi96_f18_01
[TILE243DOOR0]
Type=0
X=-5.00
Y=0.00
Z=0.40
Orientation=90.0
[TILE244]
Model=bvi96_f19_01
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=Green_Doorway
Bottom=Green_Corridor
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=H
Orientation=90
ImageMap2D=mi_bvi96_f19_01
[TILE244DOOR0]
Type=0
X=5.00
Y=0.00
Z=0.40
Orientation=-90.0
[TILE245]
Model=bvi96_f20_01
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=Green_Doorway
Right=Green_Corridor
Bottom=Green_Doorway
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=2
Sounds=0
PathNode=I
Orientation=180
ImageMap2D=mi_bvi96_f20_01
[TILE245DOOR0]
Type=0
X=0.00
Y=5.00
Z=0.40
Orientation=0.0
[TILE245DOOR1]
Type=0
X=0.00
Y=-5.00
Z=0.40
Orientation=-180.0
[TILE246]
Model=bvi96_g01_01
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=
Bottom=Green_Corridor
Left=Green_Corridor
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=H
Orientation=0
ImageMap2D=mi_bvi96_g01_01
[TILE247]
Model=bvi96_g01_02
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=
Bottom=Green_Corridor
Left=Green_Corridor
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=H
Orientation=0
ImageMap2D=mi_bvi96_g01_02
[TILE248]
Model=bvi96_g01_03
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=
Bottom=Green_Corridor
Left=Green_Corridor
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=H
Orientation=0
ImageMap2D=mi_bvi96_g01_03
[TILE249]
Model=bvi96_g02_01
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=Green_Corridor
Right=
Bottom=Green_Corridor
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=L
Orientation=0
ImageMap2D=mi_bvi96_g02_01
[TILE250]
Model=bvi96_g02_02
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=Green_Corridor
Right=
Bottom=Green_Corridor
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=12582912
PathNode=L
Orientation=0
ImageMap2D=mi_bvi96_g02_02
[TILE251]
Model=bvi96_g03_01
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=Green_Corridor
Right=
Bottom=Green_Corridor
Left=Green_Corridor
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=I
Orientation=0
ImageMap2D=mi_bvi96_g03_01
[TILE252]
Model=bvi96_g03_02
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=Green_Corridor
Right=
Bottom=Green_Corridor
Left=Green_Corridor
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=I
Orientation=0
ImageMap2D=mi_bvi96_g03_02
[TILE253]
Model=bvi96_g04_01
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=Green_Corridor
Right=Green_Corridor
Bottom=Green_Corridor
Left=Green_Corridor
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_bvi96_g04_01
[TILE254]
Model=bvi96_g05_01
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=Green_Corridor
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=N
Orientation=0
ImageMap2D=mi_bvi96_g05_01
[TILE255]
Model=bvi96_g05_02
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=Green_Corridor
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=N
Orientation=0
ImageMap2D=mi_bvi96_g05_02
[TILE256]
Model=bvi96_g09_01
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=Green_Doorway
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=N
Orientation=0
ImageMap2D=mi_bvi96_g09_01
[TILE256DOOR0]
Type=0
X=0.00
Y=5.00
Z=0.40
Orientation=0.0
[TILE257]
Model=bvi96_g13_01
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=Green_Corridor
Right=Green_Doorway
Bottom=Green_Corridor
Left=Green_Doorway
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=2
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_bvi96_g13_01
[TILE257DOOR0]
Type=0
X=5.00
Y=0.00
Z=0.40
Orientation=-90.0
[TILE257DOOR1]
Type=0
X=-5.00
Y=-0.00
Z=0.40
Orientation=90.0
[TILE258]
Model=bvi96_g14_01
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=Green_Corridor
Right=Green_Doorway
Bottom=Green_Corridor
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=I
Orientation=180
ImageMap2D=mi_bvi96_g14_01
[TILE258DOOR0]
Type=0
X=5.00
Y=0.00
Z=0.40
Orientation=-90.0
[TILE259]
Model=bvi96_g15_01
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=Green_Doorway
Right=Green_Doorway
Bottom=Green_Corridor
Left=Green_Doorway
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=3
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_bvi96_g15_01
[TILE259DOOR0]
Type=0
X=5.00
Y=0.00
Z=0.40
Orientation=-90.0
[TILE259DOOR1]
Type=0
X=0.00
Y=5.00
Z=0.40
Orientation=0.0
[TILE259DOOR2]
Type=0
X=-5.00
Y=-0.00
Z=0.40
Orientation=90.0
[TILE260]
Model=bvi96_g16_01
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=Green_Doorway
Right=
Bottom=Green_Corridor
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=L
Orientation=0
ImageMap2D=mi_bvi96_g16_01
[TILE260DOOR0]
Type=0
X=0.00
Y=5.00
Z=0.40
Orientation=0.0
[TILE261]
Model=bvi96_g17_01
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=Green_Doorway
Right=Green_Doorway
Bottom=Green_Doorway
Left=Green_Doorway
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=4
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_bvi96_g17_01
[TILE261DOOR0]
Type=0
X=5.00
Y=0.00
Z=0.40
Orientation=-90.0
[TILE261DOOR1]
Type=0
X=0.00
Y=-5.00
Z=0.40
Orientation=-180.0
[TILE261DOOR2]
Type=0
X=0.00
Y=5.00
Z=0.40
Orientation=0.0
[TILE261DOOR3]
Type=0
X=-5.00
Y=-0.00
Z=0.40
Orientation=90.0
[TILE262]
Model=bvi96_g17_02
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=Green_Doorway
Right=Green_Doorway
Bottom=Green_Doorway
Left=Green_Doorway
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=4
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_bvi96_g17_02
[TILE262DOOR0]
Type=0
X=5.00
Y=0.00
Z=0.40
Orientation=-90.0
[TILE262DOOR1]
Type=0
X=0.00
Y=-5.00
Z=0.40
Orientation=-180.0
[TILE262DOOR2]
Type=0
X=0.00
Y=5.00
Z=0.40
Orientation=0.0
[TILE262DOOR3]
Type=0
X=-5.00
Y=-0.00
Z=0.40
Orientation=90.0
[TILE263]
Model=bvi96_i01_01
WalkMesh=msb01
TopLeft=Green_Floor
TopLeftHeight=0
TopRight=Green_Floor
TopRightHeight=0
BottomLeft=Green_Floor
BottomLeftHeight=0
BottomRight=Green_Floor
BottomRightHeight=0
Top=
Right=
Bottom=Green_Fence
Left=Green_Fence
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=B
Orientation=0
VisibilityNode=A
VisibilityOrientation=0
ImageMap2D=mi_bvi96_i01_01
[TILE264]
Model=bvi96_i02_01
WalkMesh=msb01
TopLeft=Green_Floor
TopLeftHeight=0
TopRight=Green_Floor
TopRightHeight=0
BottomLeft=Green_Floor
BottomLeftHeight=0
BottomRight=Green_Floor
BottomRightHeight=0
Top=Green_Fence
Right=
Bottom=Green_Fence
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=C
Orientation=0
VisibilityNode=A
VisibilityOrientation=0
ImageMap2D=mi_bvi96_i02_01
[TILE265]
Model=bvi96_i03_01
WalkMesh=msb01
TopLeft=Green_Floor
TopLeftHeight=0
TopRight=Green_Floor
TopRightHeight=0
BottomLeft=Green_Floor
BottomLeftHeight=0
BottomRight=Green_Floor
BottomRightHeight=0
Top=Green_Fence
Right=
Bottom=Green_Fence
Left=Green_Fence
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=E
Orientation=0
VisibilityNode=A
VisibilityOrientation=0
ImageMap2D=mi_bvi96_i03_01
[TILE266]
Model=bvi96_i04_01
WalkMesh=msb01
TopLeft=Green_Floor
TopLeftHeight=0
TopRight=Green_Floor
TopRightHeight=0
BottomLeft=Green_Floor
BottomLeftHeight=0
BottomRight=Green_Floor
BottomRightHeight=0
Top=Green_Fence
Right=Green_Fence
Bottom=Green_Fence
Left=Green_Fence
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=D
Orientation=0
VisibilityNode=A
VisibilityOrientation=0
ImageMap2D=mi_bvi96_i04_01
[TILE267]
Model=bvi96_i05_01
WalkMesh=msb01
TopLeft=Green_Floor
TopLeftHeight=0
TopRight=Green_Floor
TopRightHeight=0
BottomLeft=Green_Floor
BottomLeftHeight=0
BottomRight=Green_Floor
BottomRightHeight=0
Top=Green_Fence
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=G
Orientation=0
VisibilityNode=A
VisibilityOrientation=0
ImageMap2D=mi_bvi96_i05_01
[TILE268]
Model=bvi96_i09_01
WalkMesh=msb01
TopLeft=Green_Floor
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Green_Floor
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=Green_Fence
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=S
Orientation=90
VisibilityNode=I
VisibilityOrientation=0
ImageMap2D=mi_bvi96_i09_01
[TILE269]
Model=bvi96_g10_01
WalkMesh=msb01
TopLeft=Green_Floor
TopLeftHeight=0
TopRight=Green_Floor
TopRightHeight=0
BottomLeft=Green_Floor
BottomLeftHeight=0
BottomRight=Green_Floor
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=12582912
PathNode=A
Orientation=0
ImageMap2D=mi_bvi96_g10_01
[TILE270]
Model=bvi96_a09_06
WalkMesh=msb01
TopLeft=Green_Floor
TopLeftHeight=0
TopRight=Green_Floor
TopRightHeight=0
BottomLeft=Green_Floor
BottomLeftHeight=0
BottomRight=Green_Floor
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_bvi96_a09_06
[TILE271]
Model=bvi96_a09_07
WalkMesh=msb01
TopLeft=Green_Floor
TopLeftHeight=0
TopRight=Green_Floor
TopRightHeight=0
BottomLeft=Green_Floor
BottomLeftHeight=0
BottomRight=Green_Floor
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_bvi96_a09_07
[TILE272]
Model=bvi96_p02_01
WalkMesh=msb01
TopLeft=Green_Floor
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Green_Floor
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=I
Orientation=0
ImageMap2D=mi_bvi96_p02_01
[TILE273]
Model=bvi96_p02_02
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Green_Floor
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=H
Orientation=0
ImageMap2D=mi_bvi96_p02_02
[TILE274]
Model=bvi96_o13_01
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=
Bottom=Green_Corridor
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=L
Orientation=0
ImageMap2D=mi_bvi96_o13_01
[TILE274DOOR0]
Type=0
X=0.00
Y=1.30
Z=-1.40
Orientation=0.0
[TILE275]
Model=bvi96_p13_01
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=
Bottom=Green_Corridor
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=L
Orientation=0
ImageMap2D=mi_bvi96_p13_01
[TILE275DOOR0]
Type=0
X=0.00
Y=-0.20
Z=1.80
Orientation=0.0
[TILE276]
Model=bvi96_a02_04
WalkMesh=msb01
TopLeft=Green_Floor
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Green_Floor
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=I
Orientation=0
ImageMap2D=mi_bvi96_a02_04
[TILE277]
Model=bvi96_p06_01
WalkMesh=msb01
TopLeft=Green_Floor
TopLeftHeight=0
TopRight=Green_Floor
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=I
Orientation=270
ImageMap2D=mi_bvi96_p06_01
[TILE278]
Model=bvi96_g07_01
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=Green_Corridor
Right=
Bottom=Green_Corridor
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=L
Orientation=0
DoorVisibilityNode=Y
DoorVisibilityOrientation=0
ImageMap2D=mi_bvi96_g07_01
[TILE278DOOR0]
Type=453
X=0.00
Y=0.00
Z=0.20
Orientation=0.0
[TILE279]
Model=bvi96_i07_01
WalkMesh=msb01
TopLeft=Green_Floor
TopLeftHeight=0
TopRight=Green_Floor
TopRightHeight=0
BottomLeft=Green_Floor
BottomLeftHeight=0
BottomRight=Green_Floor
BottomRightHeight=0
Top=Green_Fence
Right=
Bottom=Green_Fence
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=F
Orientation=0
VisibilityNode=A
VisibilityOrientation=0
DoorVisibilityNode=A
DoorVisibilityOrientation=0
ImageMap2D=mi_bvi96_i07_01
[TILE279DOOR0]
Type=456
X=0.00
Y=0.00
Z=0.00
Orientation=-90.0
[TILE280]
Model=bvi96_g20_01
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=Green_Doorway
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=N
Orientation=90
ImageMap2D=mi_bvi96_g20_01
[TILE280DOOR0]
Type=0
X=-5.00
Y=0.00
Z=0.40
Orientation=-90.0
[TILE281]
Model=bvi96_a09_02
WalkMesh=msb01
TopLeft=Green_Floor
TopLeftHeight=0
TopRight=Green_Floor
TopRightHeight=0
BottomLeft=Green_Floor
BottomLeftHeight=0
BottomRight=Green_Floor
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_bvi96_a09_02
[TILE282]
Model=bvi96_a09_03
WalkMesh=msb01
TopLeft=Green_Floor
TopLeftHeight=0
TopRight=Green_Floor
TopRightHeight=0
BottomLeft=Green_Floor
BottomLeftHeight=0
BottomRight=Green_Floor
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_bvi96_a09_03
[TILE283]
Model=bvi96_a09_04
WalkMesh=msb01
TopLeft=Green_Floor
TopLeftHeight=0
TopRight=Green_Floor
TopRightHeight=0
BottomLeft=Green_Floor
BottomLeftHeight=0
BottomRight=Green_Floor
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_bvi96_a09_04
[TILE284]
Model=bvi96_a09_08
WalkMesh=msb01
TopLeft=Green_Floor
TopLeftHeight=0
TopRight=Green_Floor
TopRightHeight=0
BottomLeft=Green_Floor
BottomLeftHeight=0
BottomRight=Green_Floor
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_bvi96_a09_08
[TILE285]
Model=bvi96_a09_09
WalkMesh=msb01
TopLeft=Green_Floor
TopLeftHeight=0
TopRight=Green_Floor
TopRightHeight=0
BottomLeft=Green_Floor
BottomLeftHeight=0
BottomRight=Green_Floor
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=12582912
PathNode=A
Orientation=0
ImageMap2D=mi_bvi96_a09_09
[TILE286]
Model=bvi96_a02_05
WalkMesh=msb01
TopLeft=Green_Floor
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Green_Floor
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=I
Orientation=0
ImageMap2D=mi_bvi96_a02_05
[TILE287]
Model=bvi96_a10_01
WalkMesh=msb01
TopLeft=Green_Floor
TopLeftHeight=0
TopRight=Green_Floor
TopRightHeight=0
BottomLeft=Green_Floor
BottomLeftHeight=0
BottomRight=Green_Floor
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_bvi96_a10_01
[TILE288]
Model=bvi96_a10_02
WalkMesh=msb01
TopLeft=Green_Floor
TopLeftHeight=0
TopRight=Green_Floor
TopRightHeight=0
BottomLeft=Green_Floor
BottomLeftHeight=0
BottomRight=Green_Floor
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=12582912
PathNode=A
Orientation=0
ImageMap2D=mi_bvi96_a10_02
[TILE289]
Model=bvi96_a10_03
WalkMesh=msb01
TopLeft=Green_Floor
TopLeftHeight=0
TopRight=Green_Floor
TopRightHeight=0
BottomLeft=Green_Floor
BottomLeftHeight=0
BottomRight=Green_Floor
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=12582912
PathNode=A
Orientation=0
ImageMap2D=mi_bvi96_a10_03
[TILE290]
Model=bvi96_a02_09
WalkMesh=msb01
TopLeft=Green_Floor
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Green_Floor
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=12582912
PathNode=I
Orientation=0
ImageMap2D=mi_bvi96_a02_09
[TILE291]
Model=bvi96_a01_07
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Green_Floor
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=H
Orientation=0
ImageMap2D=mi_bvi96_a01_07
[TILE292]
Model=bvi96_a01_08
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Green_Floor
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=H
Orientation=0
ImageMap2D=mi_bvi96_a01_08
[TILE293]
Model=bvi96_a02_10
WalkMesh=msb01
TopLeft=Green_Floor
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Green_Floor
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=I
Orientation=0
ImageMap2D=mi_bvi96_a02_10
[TILE294]
Model=bvi96_a02_11
WalkMesh=msb01
TopLeft=Green_Floor
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Green_Floor
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=I
Orientation=0
ImageMap2D=mi_bvi96_a02_11
[TILE295]
Model=bvi96_a02_12
WalkMesh=msb01
TopLeft=Green_Floor
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Green_Floor
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=I
Orientation=0
ImageMap2D=mi_bvi96_a02_12
[TILE296]
Model=bvi96_a02_13
WalkMesh=msb01
TopLeft=Green_Floor
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Green_Floor
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=I
Orientation=0
ImageMap2D=mi_bvi96_a02_13
[TILE297]
Model=bvi96_a02_14
WalkMesh=msb01
TopLeft=Green_Floor
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Green_Floor
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=I
Orientation=0
ImageMap2D=mi_bvi96_a02_14
[TILE298]
Model=bvi96_a02_15
WalkMesh=msb01
TopLeft=Green_Floor
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Green_Floor
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=I
Orientation=0
ImageMap2D=mi_bvi96_a02_15
[TILE299]
Model=bvi96_a02_16
WalkMesh=msb01
TopLeft=Green_Floor
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Green_Floor
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=I
Orientation=0
ImageMap2D=mi_bvi96_a02_16
[TILE300]
Model=bvi96_a02_17
WalkMesh=msb01
TopLeft=Green_Floor
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Green_Floor
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=48
PathNode=I
Orientation=0
ImageMap2D=mi_bvi96_a02_17
[TILE301]
Model=bvi96_a02_18
WalkMesh=msb01
TopLeft=Green_Floor
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Green_Floor
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=I
Orientation=0
ImageMap2D=mi_bvi96_a02_18
[TILE302]
Model=bvi96_a02_19
WalkMesh=msb01
TopLeft=Green_Floor
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Green_Floor
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=12582912
PathNode=I
Orientation=0
ImageMap2D=mi_bvi96_a02_19
[TILE303]
Model=bvi90_f93_01
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=Marble_Doorway
Right=
Bottom=Blue_Doorway
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=2
Sounds=0
PathNode=L
Orientation=0
ImageMap2D=mi_bvi90_f93_01
[TILE303DOOR0]
Type=0
X=0.00
Y=5.00
Z=0.40
Orientation=0.0
[TILE303DOOR1]
Type=0
X=0.00
Y=-5.00
Z=0.40
Orientation=180.0
[TILE304]
Model=bvi90_f96_01
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=Marble_Doorway
Right=
Bottom=Green_Doorway
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=2
Sounds=0
PathNode=L
Orientation=0
ImageMap2D=mi_bvi90_f96_01
[TILE304DOOR0]
Type=0
X=0.00
Y=5.00
Z=0.40
Orientation=0.0
[TILE304DOOR1]
Type=0
X=0.00
Y=-5.00
Z=0.40
Orientation=180.0
[TILE305]
Model=bvi90_f93_02
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=
Bottom=Blue_Doorway
Left=Marble_Doorway
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=2
Sounds=0
PathNode=H
Orientation=0
ImageMap2D=mi_bvi90_f93_02
[TILE305DOOR0]
Type=0
X=0.00
Y=-5.00
Z=0.40
Orientation=-180.0
[TILE305DOOR1]
Type=0
X=-5.00
Y=0.00
Z=0.40
Orientation=90.0
[TILE306]
Model=bvi90_f93_03
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=
Bottom=Marble_Doorway
Left=Blue_Doorway
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=2
Sounds=0
PathNode=H
Orientation=0
ImageMap2D=mi_bvi90_f93_03
[TILE306DOOR0]
Type=0
X=0.00
Y=-5.00
Z=0.40
Orientation=-180.0
[TILE306DOOR1]
Type=0
X=-5.00
Y=0.00
Z=0.40
Orientation=90.0
[TILE307]
Model=bvi90_f96_02
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=
Bottom=Green_Doorway
Left=Marble_Doorway
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=2
Sounds=0
PathNode=H
Orientation=0
ImageMap2D=mi_bvi90_f96_02
[TILE307DOOR0]
Type=0
X=0.00
Y=-5.00
Z=0.40
Orientation=-180.0
[TILE307DOOR1]
Type=0
X=-5.00
Y=0.00
Z=0.40
Orientation=90.0
[TILE308]
Model=bvi90_f96_03
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=
Bottom=Marble_Doorway
Left=Green_Doorway
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=2
Sounds=0
PathNode=H
Orientation=0
ImageMap2D=mi_bvi90_f96_03
[TILE308DOOR0]
Type=0
X=0.00
Y=-5.00
Z=0.40
Orientation=-180.0
[TILE308DOOR1]
Type=0
X=-5.00
Y=0.00
Z=0.40
Orientation=90.0
[TILE309]
Model=bvi93_f90_01
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=Blue_Doorway
Right=
Bottom=Marble_Doorway
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=2
Sounds=0
PathNode=L
Orientation=0
ImageMap2D=mi_bvi93_f90_01
[TILE309DOOR0]
Type=0
X=0.00
Y=5.00
Z=0.40
Orientation=0.0
[TILE309DOOR1]
Type=0
X=0.00
Y=-5.00
Z=0.40
Orientation=180.0
[TILE310]
Model=bvi93_f96_01
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=Blue_Doorway
Right=
Bottom=Green_Doorway
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=2
Sounds=0
PathNode=L
Orientation=0
ImageMap2D=mi_bvi93_f96_01
[TILE310DOOR0]
Type=0
X=0.00
Y=5.00
Z=0.40
Orientation=0.0
[TILE310DOOR1]
Type=0
X=0.00
Y=-5.00
Z=0.40
Orientation=180.0
[TILE311]
Model=bvi93_f90_02
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=
Bottom=Marble_Doorway
Left=Blue_Doorway
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=2
Sounds=0
PathNode=H
Orientation=0
ImageMap2D=mi_bvi93_f90_02
[TILE311DOOR0]
Type=0
X=0.00
Y=-5.00
Z=0.40
Orientation=-180.0
[TILE311DOOR1]
Type=0
X=-5.00
Y=0.00
Z=0.40
Orientation=90.0
[TILE312]
Model=bvi93_f90_03
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=
Bottom=Blue_Doorway
Left=Marble_Doorway
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=2
Sounds=0
PathNode=H
Orientation=0
ImageMap2D=mi_bvi93_f90_03
[TILE312DOOR0]
Type=0
X=0.00
Y=-5.00
Z=0.40
Orientation=-180.0
[TILE312DOOR1]
Type=0
X=-5.00
Y=0.00
Z=0.40
Orientation=90.0
[TILE313]
Model=bvi93_f96_02
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=
Bottom=Green_Doorway
Left=Blue_Doorway
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=2
Sounds=0
PathNode=H
Orientation=0
ImageMap2D=mi_bvi93_f96_02
[TILE313DOOR0]
Type=0
X=0.00
Y=-5.00
Z=0.40
Orientation=-180.0
[TILE313DOOR1]
Type=0
X=-5.00
Y=0.00
Z=0.40
Orientation=90.0
[TILE314]
Model=bvi93_f96_03
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=
Bottom=Blue_Doorway
Left=Green_Doorway
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=2
Sounds=0
PathNode=H
Orientation=0
ImageMap2D=mi_bvi93_f96_03
[TILE314DOOR0]
Type=0
X=0.00
Y=-5.00
Z=0.40
Orientation=-180.0
[TILE314DOOR1]
Type=0
X=-5.00
Y=0.00
Z=0.40
Orientation=90.0
[TILE315]
Model=bvi96_f90_01
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=Green_Doorway
Right=
Bottom=Marble_Doorway
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=2
Sounds=0
PathNode=L
Orientation=0
ImageMap2D=mi_bvi96_f90_01
[TILE315DOOR0]
Type=0
X=0.00
Y=5.00
Z=0.40
Orientation=0.0
[TILE315DOOR1]
Type=0
X=0.00
Y=-5.00
Z=0.40
Orientation=180.0
[TILE316]
Model=bvi96_f93_01
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=Green_Doorway
Right=
Bottom=Blue_Doorway
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=2
Sounds=0
PathNode=L
Orientation=0
ImageMap2D=mi_bvi96_f93_01
[TILE316DOOR0]
Type=0
X=0.00
Y=5.00
Z=0.40
Orientation=0.0
[TILE316DOOR1]
Type=0
X=0.00
Y=-5.00
Z=0.40
Orientation=180.0
[TILE317]
Model=bvi96_f90_02
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=
Bottom=Marble_Doorway
Left=Green_Doorway
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=2
Sounds=0
PathNode=H
Orientation=0
ImageMap2D=mi_bvi96_f90_02
[TILE317DOOR0]
Type=0
X=0.00
Y=-5.00
Z=0.40
Orientation=-180.0
[TILE317DOOR1]
Type=0
X=-5.00
Y=0.00
Z=0.40
Orientation=90.0
[TILE318]
Model=bvi96_f90_03
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=
Bottom=Green_Doorway
Left=Marble_Doorway
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=2
Sounds=0
PathNode=H
Orientation=0
ImageMap2D=mi_bvi96_f90_03
[TILE318DOOR0]
Type=0
X=0.00
Y=-5.00
Z=0.40
Orientation=-180.0
[TILE318DOOR1]
Type=0
X=-5.00
Y=0.00
Z=0.40
Orientation=90.0
[TILE319]
Model=bvi96_f93_02
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=
Bottom=Blue_Doorway
Left=Green_Doorway
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=2
Sounds=0
PathNode=H
Orientation=0
ImageMap2D=mi_bvi96_f93_02
[TILE319DOOR0]
Type=0
X=0.00
Y=-5.00
Z=0.40
Orientation=-180.0
[TILE319DOOR1]
Type=0
X=-5.00
Y=0.00
Z=0.40
Orientation=90.0
[TILE320]
Model=bvi96_f93_03
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=
Bottom=Green_Doorway
Left=Blue_Doorway
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=2
Sounds=0
PathNode=H
Orientation=0
ImageMap2D=mi_bvi96_f93_03
[TILE320DOOR0]
Type=0
X=0.00
Y=-5.00
Z=0.40
Orientation=-180.0
[TILE320DOOR1]
Type=0
X=-5.00
Y=0.00
Z=0.40
Orientation=90.0
[TILE321]
Model=bvi90_g93_01
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=Blue_Doorway
Right=
Bottom=Marble_Corridor
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=L
Orientation=0
ImageMap2D=mi_bvi90_g93_01
[TILE321DOOR0]
Type=0
X=0.00
Y=5.00
Z=0.40
Orientation=0.0
[TILE322]
Model=bvi90_g96_01
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=Green_Doorway
Right=
Bottom=Marble_Corridor
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=L
Orientation=0
ImageMap2D=mi_bvi90_g96_01
[TILE322DOOR0]
Type=0
X=0.00
Y=5.00
Z=0.40
Orientation=0.0
[TILE323]
Model=bvi93_g90_01
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=Marble_Doorway
Right=
Bottom=Blue_Corridor
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=L
Orientation=0
ImageMap2D=mi_bvi93_g90_01
[TILE323DOOR0]
Type=0
X=0.00
Y=5.00
Z=0.40
Orientation=0.0
[TILE324]
Model=bvi93_g96_01
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=Green_Doorway
Right=
Bottom=Blue_Corridor
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=L
Orientation=0
ImageMap2D=mi_bvi93_g96_01
[TILE324DOOR0]
Type=0
X=0.00
Y=5.00
Z=0.40
Orientation=0.0
[TILE325]
Model=bvi96_g90_01
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=Marble_Doorway
Right=
Bottom=Green_Corridor
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=L
Orientation=0
ImageMap2D=mi_bvi96_g90_01
[TILE325DOOR0]
Type=0
X=0.00
Y=5.00
Z=0.40
Orientation=0.0
[TILE326]
Model=bvi96_g93_01
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=Blue_Doorway
Right=
Bottom=Green_Corridor
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=L
Orientation=0
ImageMap2D=mi_bvi96_g93_01
[TILE326DOOR0]
Type=0
X=0.00
Y=5.00
Z=0.40
Orientation=0.0
[TILE327]
Model=bvi90_f93_04
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=Marble_Doorway
Right=Blue_Doorway
Bottom=Marble_Doorway
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=3
Sounds=0
PathNode=I
Orientation=180
ImageMap2D=mi_bvi90_f93_04
[TILE327DOOR0]
Type=0
X=0.00
Y=-5.00
Z=0.40
Orientation=-180.0
[TILE327DOOR1]
Type=0
X=0.00
Y=5.00
Z=0.40
Orientation=0.0
[TILE327DOOR2]
Type=0
X=5.00
Y=0.00
Z=0.40
Orientation=-90.0
[TILE328]
Model=bvi90_f93_05
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=Blue_Doorway
Right=Blue_Doorway
Bottom=Marble_Doorway
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=3
Sounds=0
PathNode=I
Orientation=180
ImageMap2D=mi_bvi90_f93_05
[TILE328DOOR0]
Type=0
X=0.00
Y=-5.00
Z=0.40
Orientation=-180.0
[TILE328DOOR1]
Type=0
X=0.00
Y=5.00
Z=0.40
Orientation=0.0
[TILE328DOOR2]
Type=0
X=5.00
Y=0.00
Z=0.40
Orientation=-90.0
[TILE329]
Model=bvi90_f93_06
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=Green_Doorway
Right=Blue_Doorway
Bottom=Marble_Doorway
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=3
Sounds=0
PathNode=I
Orientation=180
ImageMap2D=mi_bvi90_f93_06
[TILE329DOOR0]
Type=0
X=0.00
Y=-5.00
Z=0.40
Orientation=-180.0
[TILE329DOOR1]
Type=0
X=0.00
Y=5.00
Z=0.40
Orientation=0.0
[TILE329DOOR2]
Type=0
X=5.00
Y=0.00
Z=0.40
Orientation=-90.0
[TILE330]
Model=bvi90_f96_04
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=Marble_Doorway
Right=Green_Doorway
Bottom=Marble_Doorway
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=3
Sounds=0
PathNode=I
Orientation=180
ImageMap2D=mi_bvi90_f96_04
[TILE330DOOR0]
Type=0
X=0.00
Y=-5.00
Z=0.40
Orientation=-180.0
[TILE330DOOR1]
Type=0
X=0.00
Y=5.00
Z=0.40
Orientation=0.0
[TILE330DOOR2]
Type=0
X=5.00
Y=0.00
Z=0.40
Orientation=-90.0
[TILE331]
Model=bvi90_f96_05
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=Green_Doorway
Right=Green_Doorway
Bottom=Marble_Doorway
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=3
Sounds=0
PathNode=I
Orientation=180
ImageMap2D=mi_bvi90_f96_05
[TILE331DOOR0]
Type=0
X=0.00
Y=-5.00
Z=0.40
Orientation=-180.0
[TILE331DOOR1]
Type=0
X=0.00
Y=5.00
Z=0.40
Orientation=0.0
[TILE331DOOR2]
Type=0
X=5.00
Y=0.00
Z=0.40
Orientation=-90.0
[TILE332]
Model=bvi90_f96_06
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=Blue_Doorway
Right=Green_Doorway
Bottom=Marble_Doorway
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=3
Sounds=0
PathNode=I
Orientation=180
ImageMap2D=mi_bvi90_f96_06
[TILE332DOOR0]
Type=0
X=0.00
Y=-5.00
Z=0.40
Orientation=-180.0
[TILE332DOOR1]
Type=0
X=0.00
Y=5.00
Z=0.40
Orientation=0.0
[TILE332DOOR2]
Type=0
X=5.00
Y=0.00
Z=0.40
Orientation=-90.0
[TILE333]
Model=bvi93_f90_04
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=Blue_Doorway
Right=Marble_Doorway
Bottom=Blue_Doorway
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=3
Sounds=0
PathNode=I
Orientation=180
ImageMap2D=mi_bvi93_f90_04
[TILE333DOOR0]
Type=0
X=0.00
Y=-5.00
Z=0.40
Orientation=-180.0
[TILE333DOOR1]
Type=0
X=0.00
Y=5.00
Z=0.40
Orientation=0.0
[TILE333DOOR2]
Type=0
X=5.00
Y=0.00
Z=0.40
Orientation=-90.0
[TILE334]
Model=bvi93_f90_05
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=Marble_Doorway
Right=Marble_Doorway
Bottom=Blue_Doorway
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=3
Sounds=0
PathNode=I
Orientation=180
ImageMap2D=mi_bvi93_f90_05
[TILE334DOOR0]
Type=0
X=0.00
Y=-5.00
Z=0.40
Orientation=-180.0
[TILE334DOOR1]
Type=0
X=0.00
Y=5.00
Z=0.40
Orientation=0.0
[TILE334DOOR2]
Type=0
X=5.00
Y=0.00
Z=0.40
Orientation=-90.0
[TILE335]
Model=bvi93_f90_06
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=Green_Doorway
Right=Marble_Doorway
Bottom=Blue_Doorway
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=3
Sounds=0
PathNode=I
Orientation=180
ImageMap2D=mi_bvi93_f90_06
[TILE335DOOR0]
Type=0
X=0.00
Y=-5.00
Z=0.40
Orientation=-180.0
[TILE335DOOR1]
Type=0
X=0.00
Y=5.00
Z=0.40
Orientation=0.0
[TILE335DOOR2]
Type=0
X=5.00
Y=0.00
Z=0.40
Orientation=-90.0
[TILE336]
Model=bvi93_f96_04
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=Blue_Doorway
Right=Green_Doorway
Bottom=Blue_Doorway
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=3
Sounds=0
PathNode=I
Orientation=180
ImageMap2D=mi_bvi93_f96_04
[TILE336DOOR0]
Type=0
X=0.00
Y=-5.00
Z=0.40
Orientation=-180.0
[TILE336DOOR1]
Type=0
X=0.00
Y=5.00
Z=0.40
Orientation=0.0
[TILE336DOOR2]
Type=0
X=5.00
Y=0.00
Z=0.40
Orientation=-90.0
[TILE337]
Model=bvi93_f96_05
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=Green_Doorway
Right=Green_Doorway
Bottom=Blue_Doorway
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=3
Sounds=0
PathNode=I
Orientation=180
ImageMap2D=mi_bvi93_f96_05
[TILE337DOOR0]
Type=0
X=0.00
Y=-5.00
Z=0.40
Orientation=-180.0
[TILE337DOOR1]
Type=0
X=0.00
Y=5.00
Z=0.40
Orientation=0.0
[TILE337DOOR2]
Type=0
X=5.00
Y=0.00
Z=0.40
Orientation=-90.0
[TILE338]
Model=bvi93_f96_06
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=Marble_Doorway
Right=Green_Doorway
Bottom=Blue_Doorway
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=3
Sounds=0
PathNode=I
Orientation=180
ImageMap2D=mi_bvi93_f96_06
[TILE338DOOR0]
Type=0
X=0.00
Y=-5.00
Z=0.40
Orientation=-180.0
[TILE338DOOR1]
Type=0
X=0.00
Y=5.00
Z=0.40
Orientation=0.0
[TILE338DOOR2]
Type=0
X=5.00
Y=0.00
Z=0.40
Orientation=-90.0
[TILE339]
Model=bvi96_f93_04
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=Green_Doorway
Right=Blue_Doorway
Bottom=Green_Doorway
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=3
Sounds=0
PathNode=I
Orientation=180
ImageMap2D=mi_bvi96_f93_04
[TILE339DOOR0]
Type=0
X=0.00
Y=-5.00
Z=0.40
Orientation=-180.0
[TILE339DOOR1]
Type=0
X=0.00
Y=5.00
Z=0.40
Orientation=0.0
[TILE339DOOR2]
Type=0
X=5.00
Y=0.00
Z=0.40
Orientation=-90.0
[TILE340]
Model=bvi96_f93_05
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=Blue_Doorway
Right=Blue_Doorway
Bottom=Green_Doorway
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=3
Sounds=0
PathNode=I
Orientation=180
ImageMap2D=mi_bvi96_f93_05
[TILE340DOOR0]
Type=0
X=0.00
Y=-5.00
Z=0.40
Orientation=-180.0
[TILE340DOOR1]
Type=0
X=0.00
Y=5.00
Z=0.40
Orientation=0.0
[TILE340DOOR2]
Type=0
X=5.00
Y=0.00
Z=0.40
Orientation=-90.0
[TILE341]
Model=bvi96_f93_06
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=Marble_Doorway
Right=Blue_Doorway
Bottom=Green_Doorway
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=3
Sounds=0
PathNode=I
Orientation=180
ImageMap2D=mi_bvi96_f93_06
[TILE341DOOR0]
Type=0
X=0.00
Y=-5.00
Z=0.40
Orientation=-180.0
[TILE341DOOR1]
Type=0
X=0.00
Y=5.00
Z=0.40
Orientation=0.0
[TILE341DOOR2]
Type=0
X=5.00
Y=0.00
Z=0.40
Orientation=-90.0
[TILE342]
Model=bvi96_f90_04
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=Green_Doorway
Right=Marble_Doorway
Bottom=Green_Doorway
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=3
Sounds=0
PathNode=I
Orientation=180
ImageMap2D=mi_bvi96_f90_04
[TILE342DOOR0]
Type=0
X=0.00
Y=-5.00
Z=0.40
Orientation=-180.0
[TILE342DOOR1]
Type=0
X=0.00
Y=5.00
Z=0.40
Orientation=0.0
[TILE342DOOR2]
Type=0
X=5.00
Y=0.00
Z=0.40
Orientation=-90.0
[TILE343]
Model=bvi96_f90_05
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=Marble_Doorway
Right=Marble_Doorway
Bottom=Green_Doorway
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=3
Sounds=0
PathNode=I
Orientation=180
ImageMap2D=mi_bvi96_f90_05
[TILE343DOOR0]
Type=0
X=0.00
Y=-5.00
Z=0.40
Orientation=-180.0
[TILE343DOOR1]
Type=0
X=0.00
Y=5.00
Z=0.40
Orientation=0.0
[TILE343DOOR2]
Type=0
X=5.00
Y=0.00
Z=0.40
Orientation=-90.0
[TILE344]
Model=bvi96_f90_06
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=Blue_Doorway
Right=Marble_Doorway
Bottom=Green_Doorway
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=3
Sounds=0
PathNode=I
Orientation=180
ImageMap2D=mi_bvi96_f90_06
[TILE344DOOR0]
Type=0
X=0.00
Y=-5.00
Z=0.40
Orientation=-180.0
[TILE344DOOR1]
Type=0
X=0.00
Y=5.00
Z=0.40
Orientation=0.0
[TILE344DOOR2]
Type=0
X=5.00
Y=0.00
Z=0.40
Orientation=-90.0
[TILE345]
Model=bvi90_f90_05
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=Blue_Doorway
Right=Marble_Doorway
Bottom=Marble_Doorway
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=3
Sounds=0
PathNode=I
Orientation=180
ImageMap2D=mi_bvi90_f90_05
[TILE345DOOR0]
Type=0
X=0.00
Y=-5.00
Z=0.40
Orientation=-180.0
[TILE345DOOR1]
Type=0
X=0.00
Y=5.00
Z=0.40
Orientation=0.0
[TILE345DOOR2]
Type=0
X=5.00
Y=0.00
Z=0.40
Orientation=-90.0
[TILE346]
Model=bvi90_f90_06
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=Green_Doorway
Right=Marble_Doorway
Bottom=Marble_Doorway
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=3
Sounds=0
PathNode=I
Orientation=180
ImageMap2D=mi_bvi90_f90_06
[TILE346DOOR0]
Type=0
X=0.00
Y=-5.00
Z=0.40
Orientation=-180.0
[TILE346DOOR1]
Type=0
X=0.00
Y=5.00
Z=0.40
Orientation=0.0
[TILE346DOOR2]
Type=0
X=5.00
Y=0.00
Z=0.40
Orientation=-90.0
[TILE347]
Model=bvi93_f93_05
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=Marble_Doorway
Right=Blue_Doorway
Bottom=Blue_Doorway
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=3
Sounds=0
PathNode=I
Orientation=180
ImageMap2D=mi_bvi93_f93_05
[TILE347DOOR0]
Type=0
X=0.00
Y=-5.00
Z=0.40
Orientation=-180.0
[TILE347DOOR1]
Type=0
X=0.00
Y=5.00
Z=0.40
Orientation=0.0
[TILE347DOOR2]
Type=0
X=5.00
Y=0.00
Z=0.40
Orientation=-90.0
[TILE348]
Model=bvi93_f93_06
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=Green_Doorway
Right=Blue_Doorway
Bottom=Blue_Doorway
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=3
Sounds=0
PathNode=I
Orientation=180
ImageMap2D=mi_bvi93_f93_06
[TILE348DOOR0]
Type=0
X=0.00
Y=-5.00
Z=0.40
Orientation=-180.0
[TILE348DOOR1]
Type=0
X=0.00
Y=5.00
Z=0.40
Orientation=0.0
[TILE348DOOR2]
Type=0
X=5.00
Y=0.00
Z=0.40
Orientation=-90.0
[TILE349]
Model=bvi96_f96_05
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=Blue_Doorway
Right=Green_Doorway
Bottom=Green_Doorway
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=3
Sounds=0
PathNode=I
Orientation=180
ImageMap2D=mi_bvi96_f96_05
[TILE349DOOR0]
Type=0
X=0.00
Y=-5.00
Z=0.40
Orientation=-180.0
[TILE349DOOR1]
Type=0
X=0.00
Y=5.00
Z=0.40
Orientation=0.0
[TILE349DOOR2]
Type=0
X=5.00
Y=0.00
Z=0.40
Orientation=-90.0
[TILE350]
Model=bvi96_f96_06
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=Marble_Doorway
Right=Green_Doorway
Bottom=Green_Doorway
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=3
Sounds=0
PathNode=I
Orientation=180
ImageMap2D=mi_bvi96_f96_06
[TILE350DOOR0]
Type=0
X=0.00
Y=-5.00
Z=0.40
Orientation=-180.0
[TILE350DOOR1]
Type=0
X=0.00
Y=5.00
Z=0.40
Orientation=0.0
[TILE350DOOR2]
Type=0
X=5.00
Y=0.00
Z=0.40
Orientation=-90.0
[TILE351]
Model=bvi90_f90_07
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=Marble_Doorway
Right=Marble_Doorway
Bottom=Blue_Doorway
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=3
Sounds=0
PathNode=I
Orientation=180
ImageMap2D=mi_bvi90_f90_07
[TILE351DOOR0]
Type=0
X=0.00
Y=-5.00
Z=0.40
Orientation=-180.0
[TILE351DOOR1]
Type=0
X=0.00
Y=5.00
Z=0.40
Orientation=0.0
[TILE351DOOR2]
Type=0
X=5.00
Y=0.00
Z=0.40
Orientation=-90.0
[TILE352]
Model=bvi90_f90_08
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=Marble_Doorway
Right=Marble_Doorway
Bottom=Green_Doorway
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=3
Sounds=0
PathNode=I
Orientation=180
ImageMap2D=mi_bvi90_f90_08
[TILE352DOOR0]
Type=0
X=0.00
Y=-5.00
Z=0.40
Orientation=-180.0
[TILE352DOOR1]
Type=0
X=0.00
Y=5.00
Z=0.40
Orientation=0.0
[TILE352DOOR2]
Type=0
X=5.00
Y=0.00
Z=0.40
Orientation=-90.0
[TILE353]
Model=bvi93_f93_07
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=Blue_Doorway
Right=Blue_Doorway
Bottom=Marble_Doorway
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=3
Sounds=0
PathNode=I
Orientation=180
ImageMap2D=mi_bvi93_f93_07
[TILE353DOOR0]
Type=0
X=0.00
Y=-5.00
Z=0.40
Orientation=-180.0
[TILE353DOOR1]
Type=0
X=0.00
Y=5.00
Z=0.40
Orientation=0.0
[TILE353DOOR2]
Type=0
X=5.00
Y=0.00
Z=0.40
Orientation=-90.0
[TILE354]
Model=bvi93_f93_08
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=Blue_Doorway
Right=Blue_Doorway
Bottom=Green_Doorway
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=3
Sounds=0
PathNode=I
Orientation=180
ImageMap2D=mi_bvi93_f93_08
[TILE354DOOR0]
Type=0
X=0.00
Y=-5.00
Z=0.40
Orientation=-180.0
[TILE354DOOR1]
Type=0
X=0.00
Y=5.00
Z=0.40
Orientation=0.0
[TILE354DOOR2]
Type=0
X=5.00
Y=0.00
Z=0.40
Orientation=-90.0
[TILE355]
Model=bvi96_f96_07
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=Green_Doorway
Right=Green_Doorway
Bottom=Blue_Doorway
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=3
Sounds=0
PathNode=I
Orientation=180
ImageMap2D=mi_bvi96_f96_07
[TILE355DOOR0]
Type=0
X=0.00
Y=-5.00
Z=0.40
Orientation=-180.0
[TILE355DOOR1]
Type=0
X=0.00
Y=5.00
Z=0.40
Orientation=0.0
[TILE355DOOR2]
Type=0
X=5.00
Y=0.00
Z=0.40
Orientation=-90.0
[TILE356]
Model=bvi96_f96_08
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=Green_Doorway
Right=Green_Doorway
Bottom=Marble_Doorway
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=3
Sounds=0
PathNode=I
Orientation=180
ImageMap2D=mi_bvi96_f96_08
[TILE356DOOR0]
Type=0
X=0.00
Y=-5.00
Z=0.40
Orientation=-180.0
[TILE356DOOR1]
Type=0
X=0.00
Y=5.00
Z=0.40
Orientation=0.0
[TILE356DOOR2]
Type=0
X=5.00
Y=0.00
Z=0.40
Orientation=-90.0
[TILE357]
Model=bvi90_f93_07
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=Blue_Doorway
Right=Marble_Doorway
Bottom=Blue_Doorway
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=3
Sounds=0
PathNode=I
Orientation=180
ImageMap2D=mi_bvi90_f93_07
[TILE357DOOR0]
Type=0
X=0.00
Y=-5.00
Z=0.40
Orientation=-180.0
[TILE357DOOR1]
Type=0
X=0.00
Y=5.00
Z=0.40
Orientation=0.0
[TILE357DOOR2]
Type=0
X=5.00
Y=0.00
Z=0.40
Orientation=-90.0
[TILE358]
Model=bvi90_f96_07
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=Green_Doorway
Right=Marble_Doorway
Bottom=Green_Doorway
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=3
Sounds=0
PathNode=I
Orientation=180
ImageMap2D=mi_bvi90_f96_07
[TILE358DOOR0]
Type=0
X=0.00
Y=-5.00
Z=0.40
Orientation=-180.0
[TILE358DOOR1]
Type=0
X=0.00
Y=5.00
Z=0.40
Orientation=0.0
[TILE358DOOR2]
Type=0
X=5.00
Y=0.00
Z=0.40
Orientation=-90.0
[TILE359]
Model=bvi90_f93_08
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=Green_Doorway
Right=Marble_Doorway
Bottom=Blue_Doorway
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=3
Sounds=0
PathNode=I
Orientation=180
ImageMap2D=mi_bvi90_f93_08
[TILE359DOOR0]
Type=0
X=0.00
Y=-5.00
Z=0.40
Orientation=-180.0
[TILE359DOOR1]
Type=0
X=0.00
Y=5.00
Z=0.40
Orientation=0.0
[TILE359DOOR2]
Type=0
X=5.00
Y=0.00
Z=0.40
Orientation=-90.0
[TILE360]
Model=bvi90_f96_08
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=Blue_Doorway
Right=Marble_Doorway
Bottom=Green_Doorway
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=3
Sounds=0
PathNode=I
Orientation=180
ImageMap2D=mi_bvi90_f96_08
[TILE360DOOR0]
Type=0
X=0.00
Y=-5.00
Z=0.40
Orientation=-180.0
[TILE360DOOR1]
Type=0
X=0.00
Y=5.00
Z=0.40
Orientation=0.0
[TILE360DOOR2]
Type=0
X=5.00
Y=0.00
Z=0.40
Orientation=-90.0
[TILE361]
Model=bvi90_f93_09
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=Marble_Doorway
Right=Blue_Doorway
Bottom=Blue_Doorway
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=3
Sounds=0
PathNode=I
Orientation=180
ImageMap2D=mi_bvi90_f93_09
[TILE361DOOR0]
Type=0
X=0.00
Y=-5.00
Z=0.40
Orientation=-180.0
[TILE361DOOR1]
Type=0
X=0.00
Y=5.00
Z=0.40
Orientation=0.0
[TILE361DOOR2]
Type=0
X=5.00
Y=0.00
Z=0.40
Orientation=-90.0
[TILE362]
Model=bvi90_f93_10
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=Marble_Doorway
Right=Green_Doorway
Bottom=Blue_Doorway
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=3
Sounds=0
PathNode=I
Orientation=180
ImageMap2D=mi_bvi90_f93_10
[TILE362DOOR0]
Type=0
X=0.00
Y=-5.00
Z=0.40
Orientation=-180.0
[TILE362DOOR1]
Type=0
X=0.00
Y=5.00
Z=0.40
Orientation=0.0
[TILE362DOOR2]
Type=0
X=5.00
Y=0.00
Z=0.40
Orientation=-90.0
[TILE363]
Model=bvi90_f96_09
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=Marble_Doorway
Right=Green_Doorway
Bottom=Green_Doorway
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=3
Sounds=0
PathNode=I
Orientation=180
ImageMap2D=mi_bvi90_f96_09
[TILE363DOOR0]
Type=0
X=0.00
Y=-5.00
Z=0.40
Orientation=-180.0
[TILE363DOOR1]
Type=0
X=0.00
Y=5.00
Z=0.40
Orientation=0.0
[TILE363DOOR2]
Type=0
X=5.00
Y=0.00
Z=0.40
Orientation=-90.0
[TILE364]
Model=bvi90_f96_10
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=Marble_Doorway
Right=Blue_Doorway
Bottom=Green_Doorway
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=3
Sounds=0
PathNode=I
Orientation=180
ImageMap2D=mi_bvi90_f96_10
[TILE364DOOR0]
Type=0
X=0.00
Y=-5.00
Z=0.40
Orientation=-180.0
[TILE364DOOR1]
Type=0
X=0.00
Y=5.00
Z=0.40
Orientation=0.0
[TILE364DOOR2]
Type=0
X=5.00
Y=0.00
Z=0.40
Orientation=-90.0
[TILE365]
Model=bvi93_f90_07
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=Marble_Doorway
Right=Blue_Doorway
Bottom=Marble_Doorway
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=3
Sounds=0
PathNode=I
Orientation=180
ImageMap2D=mi_bvi93_f90_07
[TILE365DOOR0]
Type=0
X=0.00
Y=-5.00
Z=0.40
Orientation=-180.0
[TILE365DOOR1]
Type=0
X=0.00
Y=5.00
Z=0.40
Orientation=0.0
[TILE365DOOR2]
Type=0
X=5.00
Y=0.00
Z=0.40
Orientation=-90.0
[TILE366]
Model=bvi93_f90_08
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=Green_Doorway
Right=Blue_Doorway
Bottom=Marble_Doorway
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=3
Sounds=0
PathNode=I
Orientation=180
ImageMap2D=mi_bvi93_f90_08
[TILE366DOOR0]
Type=0
X=0.00
Y=-5.00
Z=0.40
Orientation=-180.0
[TILE366DOOR1]
Type=0
X=0.00
Y=5.00
Z=0.40
Orientation=0.0
[TILE366DOOR2]
Type=0
X=5.00
Y=0.00
Z=0.40
Orientation=-90.0
[TILE367]
Model=bvi93_f90_09
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=Blue_Doorway
Right=Marble_Doorway
Bottom=Marble_Doorway
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=3
Sounds=0
PathNode=I
Orientation=180
ImageMap2D=mi_bvi93_f90_09
[TILE367DOOR0]
Type=0
X=0.00
Y=-5.00
Z=0.40
Orientation=-180.0
[TILE367DOOR1]
Type=0
X=0.00
Y=5.00
Z=0.40
Orientation=0.0
[TILE367DOOR2]
Type=0
X=5.00
Y=0.00
Z=0.40
Orientation=-90.0
[TILE368]
Model=bvi93_f90_10
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=Blue_Doorway
Right=Green_Doorway
Bottom=Marble_Doorway
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=3
Sounds=0
PathNode=I
Orientation=180
ImageMap2D=mi_bvi93_f90_10
[TILE368DOOR0]
Type=0
X=0.00
Y=-5.00
Z=0.40
Orientation=-180.0
[TILE368DOOR1]
Type=0
X=0.00
Y=5.00
Z=0.40
Orientation=0.0
[TILE368DOOR2]
Type=0
X=5.00
Y=0.00
Z=0.40
Orientation=-90.0
[TILE369]
Model=bvi93_f96_07
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=Green_Doorway
Right=Blue_Doorway
Bottom=Green_Doorway
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=3
Sounds=0
PathNode=I
Orientation=180
ImageMap2D=mi_bvi93_f96_07
[TILE369DOOR0]
Type=0
X=0.00
Y=-5.00
Z=0.40
Orientation=-180.0
[TILE369DOOR1]
Type=0
X=0.00
Y=5.00
Z=0.40
Orientation=0.0
[TILE369DOOR2]
Type=0
X=5.00
Y=0.00
Z=0.40
Orientation=-90.0
[TILE370]
Model=bvi93_f96_08
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=Marble_Doorway
Right=Blue_Doorway
Bottom=Green_Doorway
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=3
Sounds=0
PathNode=I
Orientation=180
ImageMap2D=mi_bvi93_f96_08
[TILE370DOOR0]
Type=0
X=0.00
Y=-5.00
Z=0.40
Orientation=-180.0
[TILE370DOOR1]
Type=0
X=0.00
Y=5.00
Z=0.40
Orientation=0.0
[TILE370DOOR2]
Type=0
X=5.00
Y=0.00
Z=0.40
Orientation=-90.0
[TILE371]
Model=bvi93_f96_09
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=Blue_Doorway
Right=Green_Doorway
Bottom=Green_Doorway
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=3
Sounds=0
PathNode=I
Orientation=180
ImageMap2D=mi_bvi93_f96_09
[TILE371DOOR0]
Type=0
X=0.00
Y=-5.00
Z=0.40
Orientation=-180.0
[TILE371DOOR1]
Type=0
X=0.00
Y=5.00
Z=0.40
Orientation=0.0
[TILE371DOOR2]
Type=0
X=5.00
Y=0.00
Z=0.40
Orientation=-90.0
[TILE372]
Model=bvi93_f96_10
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=Blue_Doorway
Right=Marble_Doorway
Bottom=Green_Doorway
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=3
Sounds=0
PathNode=I
Orientation=180
ImageMap2D=mi_bvi93_f96_10
[TILE372DOOR0]
Type=0
X=0.00
Y=-5.00
Z=0.40
Orientation=-180.0
[TILE372DOOR1]
Type=0
X=0.00
Y=5.00
Z=0.40
Orientation=0.0
[TILE372DOOR2]
Type=0
X=5.00
Y=0.00
Z=0.40
Orientation=-90.0
[TILE373]
Model=bvi96_f93_07
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=Blue_Doorway
Right=Green_Doorway
Bottom=Blue_Doorway
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=3
Sounds=0
PathNode=I
Orientation=180
ImageMap2D=mi_bvi96_f93_07
[TILE373DOOR0]
Type=0
X=0.00
Y=-5.00
Z=0.40
Orientation=-180.0
[TILE373DOOR1]
Type=0
X=0.00
Y=5.00
Z=0.40
Orientation=0.0
[TILE373DOOR2]
Type=0
X=5.00
Y=0.00
Z=0.40
Orientation=-90.0
[TILE374]
Model=bvi96_f93_08
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=Marble_Doorway
Right=Green_Doorway
Bottom=Blue_Doorway
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=3
Sounds=0
PathNode=I
Orientation=180
ImageMap2D=mi_bvi96_f93_08
[TILE374DOOR0]
Type=0
X=0.00
Y=-5.00
Z=0.40
Orientation=-180.0
[TILE374DOOR1]
Type=0
X=0.00
Y=5.00
Z=0.40
Orientation=0.0
[TILE374DOOR2]
Type=0
X=5.00
Y=0.00
Z=0.40
Orientation=-90.0
[TILE375]
Model=bvi96_f93_09
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=Green_Doorway
Right=Blue_Doorway
Bottom=Blue_Doorway
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=3
Sounds=0
PathNode=I
Orientation=180
ImageMap2D=mi_bvi96_f93_09
[TILE375DOOR0]
Type=0
X=0.00
Y=-5.00
Z=0.40
Orientation=-180.0
[TILE375DOOR1]
Type=0
X=0.00
Y=5.00
Z=0.40
Orientation=0.0
[TILE375DOOR2]
Type=0
X=5.00
Y=0.00
Z=0.40
Orientation=-90.0
[TILE376]
Model=bvi96_f93_10
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=Green_Doorway
Right=Marble_Doorway
Bottom=Blue_Doorway
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=3
Sounds=0
PathNode=I
Orientation=180
ImageMap2D=mi_bvi96_f93_10
[TILE376DOOR0]
Type=0
X=0.00
Y=-5.00
Z=0.40
Orientation=-180.0
[TILE376DOOR1]
Type=0
X=0.00
Y=5.00
Z=0.40
Orientation=0.0
[TILE376DOOR2]
Type=0
X=5.00
Y=0.00
Z=0.40
Orientation=-90.0
[TILE377]
Model=bvi96_f90_07
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=Marble_Doorway
Right=Green_Doorway
Bottom=Marble_Doorway
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=3
Sounds=0
PathNode=I
Orientation=180
ImageMap2D=mi_bvi96_f90_07
[TILE377DOOR0]
Type=0
X=0.00
Y=-5.00
Z=0.40
Orientation=-180.0
[TILE377DOOR1]
Type=0
X=0.00
Y=5.00
Z=0.40
Orientation=0.0
[TILE377DOOR2]
Type=0
X=5.00
Y=0.00
Z=0.40
Orientation=-90.0
[TILE378]
Model=bvi96_f90_08
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=Blue_Doorway
Right=Green_Doorway
Bottom=Marble_Doorway
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=3
Sounds=0
PathNode=I
Orientation=180
ImageMap2D=mi_bvi96_f90_08
[TILE378DOOR0]
Type=0
X=0.00
Y=-5.00
Z=0.40
Orientation=-180.0
[TILE378DOOR1]
Type=0
X=0.00
Y=5.00
Z=0.40
Orientation=0.0
[TILE378DOOR2]
Type=0
X=5.00
Y=0.00
Z=0.40
Orientation=-90.0
[TILE379]
Model=bvi96_f90_09
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=Green_Doorway
Right=Marble_Doorway
Bottom=Marble_Doorway
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=3
Sounds=0
PathNode=I
Orientation=180
ImageMap2D=mi_bvi96_f90_09
[TILE379DOOR0]
Type=0
X=0.00
Y=-5.00
Z=0.40
Orientation=-180.0
[TILE379DOOR1]
Type=0
X=0.00
Y=5.00
Z=0.40
Orientation=0.0
[TILE379DOOR2]
Type=0
X=5.00
Y=0.00
Z=0.40
Orientation=-90.0
[TILE380]
Model=bvi96_f90_10
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=Green_Doorway
Right=Blue_Doorway
Bottom=Marble_Doorway
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=3
Sounds=0
PathNode=I
Orientation=180
ImageMap2D=mi_bvi96_f90_10
[TILE380DOOR0]
Type=0
X=0.00
Y=-5.00
Z=0.40
Orientation=-180.0
[TILE380DOOR1]
Type=0
X=0.00
Y=5.00
Z=0.40
Orientation=0.0
[TILE380DOOR2]
Type=0
X=5.00
Y=0.00
Z=0.40
Orientation=-90.0
[TILE381]
Model=bvi90_g93_02
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=Blue_Doorway
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=N
Orientation=0
ImageMap2D=mi_bvi90_g93_02
[TILE381DOOR0]
Type=0
X=0.00
Y=5.00
Z=0.40
Orientation=0.0
[TILE382]
Model=bvi90_g96_02
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=Green_Doorway
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=N
Orientation=0
ImageMap2D=mi_bvi90_g96_02
[TILE382DOOR0]
Type=0
X=0.00
Y=5.00
Z=0.40
Orientation=0.0
[TILE383]
Model=bvi93_g90_02
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=Marble_Doorway
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=N
Orientation=0
ImageMap2D=mi_bvi93_g90_02
[TILE383DOOR0]
Type=0
X=0.00
Y=5.00
Z=0.40
Orientation=0.0
[TILE384]
Model=bvi93_g96_02
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=Green_Doorway
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=N
Orientation=0
ImageMap2D=mi_bvi93_g96_02
[TILE384DOOR0]
Type=0
X=0.00
Y=5.00
Z=0.40
Orientation=0.0
[TILE385]
Model=bvi96_g90_02
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=Marble_Doorway
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=N
Orientation=0
ImageMap2D=mi_bvi96_g90_02
[TILE385DOOR0]
Type=0
X=0.00
Y=5.00
Z=0.40
Orientation=0.0
[TILE386]
Model=bvi96_g93_02
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=Blue_Doorway
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=N
Orientation=0
ImageMap2D=mi_bvi96_g93_02
[TILE386DOOR0]
Type=0
X=0.00
Y=5.00
Z=0.40
Orientation=0.0
[TILE387]
Model=bvi80_a10_01
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=T
Orientation=0
ImageMap2D=mi_bvi80_a10_01
[TILE388]
Model=bvi80_a31_01
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Hall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=H
Orientation=0
ImageMap2D=mi_bvi80_a31_01
[TILE389]
Model=bvi80_a31_02
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Hall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=H
Orientation=0
VisibilityNode=I
VisibilityOrientation=0
ImageMap2D=mi_bvi80_a31_02
[TILE390]
Model=bvi80_a31_03
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Hall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=H
Orientation=0
VisibilityNode=I
VisibilityOrientation=0
ImageMap2D=mi_bvi80_a31_03
[TILE391]
Model=bvi80_a31_04
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Hall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=H
Orientation=0
VisibilityNode=I
VisibilityOrientation=0
ImageMap2D=mi_bvi80_a31_04
[TILE392]
Model=bvi80_a32_01
WalkMesh=msb01
TopLeft=Hall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Hall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=I
Orientation=0
ImageMap2D=mi_bvi80_a32_01
[TILE393]
Model=bvi80_a32_02
WalkMesh=msb01
TopLeft=Hall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Hall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=I
Orientation=0
ImageMap2D=mi_bvi80_a32_02
[TILE394]
Model=bvi80_a32_03
WalkMesh=msb01
TopLeft=Hall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Hall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=I
Orientation=0
ImageMap2D=mi_bvi80_a32_03
[TILE395]
Model=bvi80_a32_04
WalkMesh=msb01
TopLeft=Hall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Hall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=I
Orientation=0
ImageMap2D=mi_bvi80_a32_04
[TILE396]
Model=bvi80_a32_05
WalkMesh=msb01
TopLeft=Hall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Hall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=I
Orientation=0
VisibilityNode=A
VisibilityOrientation=0
ImageMap2D=mi_bvi80_a32_05
[TILE397]
Model=bvi80_a32_06
WalkMesh=msb01
TopLeft=Hall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Hall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=I
Orientation=0
VisibilityNode=A
VisibilityOrientation=0
ImageMap2D=mi_bvi80_a32_06
[TILE398]
Model=bvi80_a33_01
WalkMesh=msb01
TopLeft=Hall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Hall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_bvi80_a33_01
[TILE399]
Model=bvi80_a34_01
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Hall
TopRightHeight=0
BottomLeft=Hall
BottomLeftHeight=0
BottomRight=Hall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_bvi80_a34_01
[TILE400]
Model=bvi80_a34_02
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Hall
TopRightHeight=0
BottomLeft=Hall
BottomLeftHeight=0
BottomRight=Hall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
VisibilityNode=I
VisibilityOrientation=0
ImageMap2D=mi_bvi80_a34_02
[TILE401]
Model=bvi80_a39_01
WalkMesh=msb01
TopLeft=Hall
TopLeftHeight=0
TopRight=Hall
TopRightHeight=0
BottomLeft=Hall
BottomLeftHeight=0
BottomRight=Hall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_bvi80_a39_01
[TILE402]
Model=bvi80_g10_01
WalkMesh=msb01
TopLeft=Hall
TopLeftHeight=0
TopRight=Hall
TopRightHeight=0
BottomLeft=Hall
BottomLeftHeight=0
BottomRight=Hall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_bvi80_g10_01
[TILE403]
Model=bvi80_i31_01
WalkMesh=msb01
TopLeft=Hall
TopLeftHeight=0
TopRight=Hall
TopRightHeight=0
BottomLeft=Hall
BottomLeftHeight=0
BottomRight=Hall
BottomRightHeight=0
Top=
Right=
Bottom=Hall_Fence
Left=Hall_Fence
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=B
Orientation=0
VisibilityNode=A
VisibilityOrientation=0
ImageMap2D=mi_bvi80_i31_01
[TILE404]
Model=bvi80_i31_02
WalkMesh=msb01
TopLeft=Hall
TopLeftHeight=0
TopRight=Hall
TopRightHeight=0
BottomLeft=Hall
BottomLeftHeight=0
BottomRight=Hall
BottomRightHeight=0
Top=
Right=
Bottom=Hall_Fence
Left=Hall_Fence
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=B
Orientation=0
VisibilityNode=A
VisibilityOrientation=0
ImageMap2D=mi_bvi80_i31_02
[TILE405]
Model=bvi80_i31_03
WalkMesh=msb01
TopLeft=Hall
TopLeftHeight=0
TopRight=Hall
TopRightHeight=0
BottomLeft=Hall
BottomLeftHeight=0
BottomRight=Hall
BottomRightHeight=0
Top=
Right=
Bottom=Hall_Fence
Left=Hall_Fence
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=B
Orientation=0
VisibilityNode=A
VisibilityOrientation=0
ImageMap2D=mi_bvi80_i31_03
[TILE406]
Model=bvi80_i32_01
WalkMesh=msb01
TopLeft=Hall
TopLeftHeight=0
TopRight=Hall
TopRightHeight=0
BottomLeft=Hall
BottomLeftHeight=0
BottomRight=Hall
BottomRightHeight=0
Top=Hall_Fence
Right=
Bottom=Hall_Fence
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=C
Orientation=0
VisibilityNode=A
VisibilityOrientation=0
ImageMap2D=mi_bvi80_i32_01
[TILE407]
Model=bvi80_i32_02
WalkMesh=msb01
TopLeft=Hall
TopLeftHeight=0
TopRight=Hall
TopRightHeight=0
BottomLeft=Hall
BottomLeftHeight=0
BottomRight=Hall
BottomRightHeight=0
Top=Hall_Fence
Right=
Bottom=Hall_Fence
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=C
Orientation=0
VisibilityNode=A
VisibilityOrientation=0
ImageMap2D=mi_bvi80_i32_02
[TILE408]
Model=bvi80_i32_03
WalkMesh=msb01
TopLeft=Hall
TopLeftHeight=0
TopRight=Hall
TopRightHeight=0
BottomLeft=Hall
BottomLeftHeight=0
BottomRight=Hall
BottomRightHeight=0
Top=Hall_Fence
Right=
Bottom=Hall_Fence
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=C
Orientation=0
VisibilityNode=A
VisibilityOrientation=0
ImageMap2D=mi_bvi80_i32_03
[TILE409]
Model=bvi80_i33_01
WalkMesh=msb01
TopLeft=Hall
TopLeftHeight=0
TopRight=Hall
TopRightHeight=0
BottomLeft=Hall
BottomLeftHeight=0
BottomRight=Hall
BottomRightHeight=0
Top=Hall_Fence
Right=
Bottom=Hall_Fence
Left=Hall_Fence
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=E
Orientation=0
VisibilityNode=A
VisibilityOrientation=0
ImageMap2D=mi_bvi80_i33_01
[TILE410]
Model=bvi80_i34_01
WalkMesh=msb01
TopLeft=Hall
TopLeftHeight=0
TopRight=Hall
TopRightHeight=0
BottomLeft=Hall
BottomLeftHeight=0
BottomRight=Hall
BottomRightHeight=0
Top=Hall_Fence
Right=Hall_Fence
Bottom=Hall_Fence
Left=Hall_Fence
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=D
Orientation=0
VisibilityNode=A
VisibilityOrientation=0
ImageMap2D=mi_bvi80_i34_01
[TILE411]
Model=bvi80_i35_01
WalkMesh=msb01
TopLeft=Hall
TopLeftHeight=0
TopRight=Hall
TopRightHeight=0
BottomLeft=Hall
BottomLeftHeight=0
BottomRight=Hall
BottomRightHeight=0
Top=Hall_Fence
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=G
Orientation=0
VisibilityNode=A
VisibilityOrientation=0
ImageMap2D=mi_bvi80_i35_01
[TILE412]
Model=bvi80_i35_02
WalkMesh=msb01
TopLeft=Hall
TopLeftHeight=0
TopRight=Hall
TopRightHeight=0
BottomLeft=Hall
BottomLeftHeight=0
BottomRight=Hall
BottomRightHeight=0
Top=Hall_Fence
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=G
Orientation=0
VisibilityNode=A
VisibilityOrientation=0
ImageMap2D=mi_bvi80_i35_02
[TILE413]
Model=bvi80_i39_01
WalkMesh=msb01
TopLeft=Hall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Hall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=Hall_Fence
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=S
Orientation=90
VisibilityNode=I
VisibilityOrientation=0
ImageMap2D=mi_bvi80_i39_01
[TILE414]
Model=bvi81_c43_01
WalkMesh=msb01
TopLeft=Hall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Hall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=Alley
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
VisibilityNode=A
VisibilityOrientation=270
ImageMap2D=mi_bvi81_c43_01
[TILE415]
Model=bvi81_c44_01
WalkMesh=msb01
TopLeft=Hall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=Alley
Bottom=Alley
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
VisibilityNode=A
VisibilityOrientation=270
ImageMap2D=mi_bvi81_c44_01
[TILE416]
Model=bvi81_c45_01
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Hall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=Alley
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=I
Orientation=0
VisibilityNode=A
VisibilityOrientation=270
ImageMap2D=mi_bvi81_c45_01
[TILE417]
Model=bvi81_c45_02
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Hall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=Alley
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=I
Orientation=0
VisibilityNode=A
VisibilityOrientation=0
ImageMap2D=mi_bvi81_c45_02
[TILE418]
Model=bvi81_c46_01
WalkMesh=msb01
TopLeft=Hall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=
Bottom=Alley
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=I
Orientation=0
VisibilityNode=A
VisibilityOrientation=270
ImageMap2D=mi_bvi81_c46_01
[TILE419]
Model=bvi81_c46_02
WalkMesh=msb01
TopLeft=Hall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=
Bottom=Alley
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=I
Orientation=0
VisibilityNode=A
VisibilityOrientation=0
ImageMap2D=mi_bvi81_c46_02
[TILE420]
Model=bvi81_g31_01
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=
Bottom=Alley
Left=Alley
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=H
Orientation=0
VisibilityNode=A
VisibilityOrientation=0
ImageMap2D=mi_bvi81_g31_01
[TILE421]
Model=bvi81_g31_02
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=
Bottom=Alley
Left=Alley
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=H
Orientation=0
VisibilityNode=A
VisibilityOrientation=0
ImageMap2D=mi_bvi81_g31_02
[TILE422]
Model=bvi81_g31_03
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=
Bottom=Alley
Left=Alley
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=H
Orientation=0
VisibilityNode=A
VisibilityOrientation=0
ImageMap2D=mi_bvi81_g31_03
[TILE423]
Model=bvi81_g32_01
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=Alley
Right=
Bottom=Alley
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=L
Orientation=0
VisibilityNode=A
VisibilityOrientation=0
ImageMap2D=mi_bvi81_g32_01
[TILE424]
Model=bvi81_g33_01
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=Alley
Right=
Bottom=Alley
Left=Alley
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=I
Orientation=0
VisibilityNode=A
VisibilityOrientation=0
ImageMap2D=mi_bvi81_g33_01
[TILE425]
Model=bvi81_g33_02
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=Alley
Right=
Bottom=Alley
Left=Alley
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=I
Orientation=0
VisibilityNode=A
VisibilityOrientation=0
ImageMap2D=mi_bvi81_g33_02
[TILE426]
Model=bvi81_g34_01
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=Alley
Right=Alley
Bottom=Alley
Left=Alley
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_bvi81_g34_01
[TILE427]
Model=bvi81_g35_01
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=Alley
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=N
Orientation=0
VisibilityNode=A
VisibilityOrientation=0
ImageMap2D=mi_bvi81_g35_01
[TILE428]
Model=bvi81_g35_02
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=Alley
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=N
Orientation=0
VisibilityNode=I
VisibilityOrientation=0
ImageMap2D=mi_bvi81_g35_02
[TILE429]
Model=bvi81_g37_01
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=Alley
Right=
Bottom=Alley
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=L
Orientation=0
DoorVisibilityNode=Y
DoorVisibilityOrientation=0
ImageMap2D=mi_bvi81_g37_01
[TILE429DOOR0]
Type=457
X=0.00
Y=0.00
Z=0.20
Orientation=0.0
[TILE430]
Model=bvi82_a43_01
WalkMesh=msb01
TopLeft=Hall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Hall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=Hall_Doorway
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_bvi82_a43_01
[TILE430DOOR0]
Type=0
X=5.00
Y=0.00
Z=0.40
Orientation=-90.0
[TILE431]
Model=bvi82_a44_01
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Hall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=Hall_Doorway
Right=Hall_Doorway
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=2
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_bvi82_a44_01
[TILE431DOOR0]
Type=0
X=0.00
Y=5.00
Z=0.40
Orientation=0.0
[TILE431DOOR1]
Type=0
X=5.00
Y=0.00
Z=0.40
Orientation=-90.0
[TILE432]
Model=bvi82_a45_01
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Hall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=Hall_Doorway
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=I
Orientation=0
VisibilityNode=A
VisibilityOrientation=0
ImageMap2D=mi_bvi82_a45_01
[TILE432DOOR0]
Type=0
X=0.00
Y=5.00
Z=0.40
Orientation=0.0
[TILE433]
Model=bvi82_a45_02
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Hall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=Hall_Doorway
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=I
Orientation=0
ImageMap2D=mi_bvi82_a45_02
[TILE433DOOR0]
Type=0
X=0.00
Y=5.00
Z=0.40
Orientation=0.0
[TILE434]
Model=bvi82_a46_01
WalkMesh=msb01
TopLeft=Hall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=
Bottom=Hall_Doorway
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=I
Orientation=0
VisibilityNode=A
VisibilityOrientation=0
ImageMap2D=mi_bvi82_a46_01
[TILE434DOOR0]
Type=0
X=0.00
Y=-5.00
Z=0.40
Orientation=-180.0
[TILE435]
Model=bvi82_a46_02
WalkMesh=msb01
TopLeft=Hall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=
Bottom=Hall_Doorway
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=I
Orientation=0
VisibilityNode=A
VisibilityOrientation=0
ImageMap2D=mi_bvi82_a46_02
[TILE435DOOR0]
Type=0
X=0.00
Y=-5.00
Z=0.40
Orientation=-180.0
[TILE436]
Model=bvi82_f38_01
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=Hall_Doorway
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=N
Orientation=0
ImageMap2D=mi_bvi82_f38_01
[TILE436DOOR0]
Type=0
X=0.00
Y=5.00
Z=0.40
Orientation=0.0
[TILE437]
Model=bvi82_f39_01
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=Hall_Doorway
Right=
Bottom=Hall_Doorway
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=2
Sounds=0
PathNode=L
Orientation=0
ImageMap2D=mi_bvi82_f39_01
[TILE437DOOR0]
Type=0
X=0.00
Y=5.00
Z=0.40
Orientation=0.0
[TILE437DOOR1]
Type=0
X=0.00
Y=-5.00
Z=0.40
Orientation=-180.0
[TILE438]
Model=bvi82_f40_01
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=
Bottom=Hall_Doorway
Left=Hall_Doorway
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=2
Sounds=0
PathNode=H
Orientation=0
ImageMap2D=mi_bvi82_f40_01
[TILE438DOOR0]
Type=0
X=0.00
Y=-5.00
Z=0.40
Orientation=180.0
[TILE438DOOR1]
Type=0
X=-5.00
Y=0.00
Z=0.40
Orientation=90.0
[TILE439]
Model=bvi82_f41_01
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=Hall_Doorway
Right=Hall_Doorway
Bottom=Hall_Doorway
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=3
Sounds=0
PathNode=I
Orientation=180
ImageMap2D=mi_bvi82_f41_01
[TILE439DOOR0]
Type=0
X=0.00
Y=-5.00
Z=0.40
Orientation=-180.0
[TILE439DOOR1]
Type=0
X=5.00
Y=0.00
Z=0.40
Orientation=-90.0
[TILE439DOOR2]
Type=0
X=0.00
Y=5.00
Z=0.40
Orientation=0.0
[TILE440]
Model=bvi82_f42_01
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=Hall_Doorway
Right=
Bottom=Alley
Left=Hall_Doorway
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=2
Sounds=0
PathNode=I
Orientation=0
VisibilityNode=A
VisibilityOrientation=0
ImageMap2D=mi_bvi82_f42_01
[TILE440DOOR0]
Type=0
X=0.00
Y=5.00
Z=0.40
Orientation=0.0
[TILE440DOOR1]
Type=0
X=-5.00
Y=0.00
Z=0.40
Orientation=90.0
[TILE441]
Model=bvi82_f43_01
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=Hall_Doorway
Right=Hall_Doorway
Bottom=Alley
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=2
Sounds=0
PathNode=I
Orientation=180
VisibilityNode=A
VisibilityOrientation=0
ImageMap2D=mi_bvi82_f43_01
[TILE441DOOR0]
Type=0
X=5.00
Y=0.00
Z=0.40
Orientation=-90.0
[TILE441DOOR1]
Type=0
X=0.00
Y=5.00
Z=0.40
Orientation=0.0
[TILE442]
Model=bvi82_f44_01
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=Alley
Right=Hall_Doorway
Bottom=Alley
Left=Alley
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_bvi82_f44_01
[TILE442DOOR0]
Type=0
X=5.00
Y=0.00
Z=0.40
Orientation=-90.0
[TILE443]
Model=bvi82_f45_01
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=Hall_Doorway
Right=Alley
Bottom=Alley
Left=Hall_Doorway
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=2
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_bvi82_f45_01
[TILE443DOOR0]
Type=0
X=-5.00
Y=0.00
Z=0.40
Orientation=90.0
[TILE443DOOR1]
Type=0
X=0.00
Y=5.00
Z=0.40
Orientation=0.0
[TILE444]
Model=bvi82_f46_01
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=Alley
Right=Alley
Bottom=
Left=Hall_Doorway
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=I
Orientation=270
VisibilityNode=A
VisibilityOrientation=0
ImageMap2D=mi_bvi82_f46_01
[TILE444DOOR0]
Type=0
X=-5.00
Y=0.00
Z=0.40
Orientation=90.0
[TILE445]
Model=bvi82_f47_01
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=Alley
Right=Hall_Doorway
Bottom=
Left=Alley
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=I
Orientation=270
VisibilityNode=A
VisibilityOrientation=0
ImageMap2D=mi_bvi82_f47_01
[TILE445DOOR0]
Type=0
X=5.00
Y=0.00
Z=0.40
Orientation=-90.0
[TILE446]
Model=bvi82_f48_01
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=
Bottom=Alley
Left=Hall_Doorway
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=H
Orientation=0
VisibilityNode=A
VisibilityOrientation=0
ImageMap2D=mi_bvi82_f48_01
[TILE446DOOR0]
Type=0
X=-5.00
Y=0.00
Z=0.40
Orientation=90.0
[TILE447]
Model=bvi82_f49_01
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=Hall_Doorway
Bottom=Alley
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=H
Orientation=90
VisibilityNode=A
VisibilityOrientation=0
ImageMap2D=mi_bvi82_f49_01
[TILE447DOOR0]
Type=0
X=5.00
Y=0.00
Z=0.40
Orientation=-90.0
[TILE448]
Model=bvi82_f50_01
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=Hall_Doorway
Right=Alley
Bottom=Hall_Doorway
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=2
Sounds=0
PathNode=I
Orientation=180
VisibilityNode=A
VisibilityOrientation=0
ImageMap2D=mi_bvi82_f50_01
[TILE448DOOR0]
Type=0
X=0.00
Y=5.00
Z=0.40
Orientation=0.0
[TILE448DOOR1]
Type=0
X=0.00
Y=-5.00
Z=0.40
Orientation=-180.0
[TILE449]
Model=bvi82_g43_01
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=Alley
Right=Hall_Doorway
Bottom=Alley
Left=Hall_Doorway
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=2
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_bvi82_g43_01
[TILE449DOOR0]
Type=0
X=5.00
Y=0.00
Z=0.40
Orientation=-90.0
[TILE449DOOR1]
Type=0
X=-5.00
Y=-0.00
Z=0.40
Orientation=90.0
[TILE450]
Model=bvi82_g44_01
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=Alley
Right=Hall_Doorway
Bottom=Alley
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=I
Orientation=180
VisibilityNode=A
VisibilityOrientation=0
ImageMap2D=mi_bvi82_g44_01
[TILE450DOOR0]
Type=0
X=5.00
Y=0.00
Z=0.40
Orientation=-90.0
[TILE451]
Model=bvi82_g45_01
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=Hall_Doorway
Right=Hall_Doorway
Bottom=Alley
Left=Hall_Doorway
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=3
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_bvi82_g45_01
[TILE451DOOR0]
Type=0
X=5.00
Y=0.00
Z=0.40
Orientation=-90.0
[TILE451DOOR1]
Type=0
X=0.00
Y=5.00
Z=0.40
Orientation=0.0
[TILE451DOOR2]
Type=0
X=-5.00
Y=-0.00
Z=0.40
Orientation=90.0
[TILE452]
Model=bvi82_g46_01
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=Hall_Doorway
Right=
Bottom=Alley
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=L
Orientation=0
VisibilityNode=A
VisibilityOrientation=0
ImageMap2D=mi_bvi82_g46_01
[TILE452DOOR0]
Type=0
X=0.00
Y=5.00
Z=0.40
Orientation=0.0
[TILE453]
Model=bvi82_g47_01
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=Hall_Doorway
Right=Hall_Doorway
Bottom=Hall_Doorway
Left=Hall_Doorway
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=4
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_bvi82_g47_01
[TILE453DOOR0]
Type=0
X=5.00
Y=0.00
Z=0.40
Orientation=-90.0
[TILE453DOOR1]
Type=0
X=0.00
Y=-5.00
Z=0.40
Orientation=-180.0
[TILE453DOOR2]
Type=0
X=0.00
Y=5.00
Z=0.40
Orientation=0.0
[TILE453DOOR3]
Type=0
X=-5.00
Y=-0.00
Z=0.40
Orientation=90.0
[TILE454]
Model=bvi86_a08_01
WalkMesh=msb01
TopLeft=Chasm
TopLeftHeight=0
TopRight=Chasm
TopRightHeight=0
BottomLeft=Chasm
BottomLeftHeight=0
BottomRight=Chasm
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=T
Orientation=0
VisibilityNode=A
VisibilityOrientation=0
ImageMap2D=mi_bvi86_a08_01
[TILE455]
Model=bvi86_b31_01
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Chasm
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=T
Orientation=0
VisibilityNode=H
VisibilityOrientation=0
ImageMap2D=mi_bvi86_b31_01
[TILE456]
Model=bvi86_b32_01
WalkMesh=msb01
TopLeft=Chasm
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Chasm
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=T
Orientation=0
VisibilityNode=I
VisibilityOrientation=0
ImageMap2D=mi_bvi86_b32_01
[TILE457]
Model=bvi86_b33_01
WalkMesh=msb01
TopLeft=Chasm
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Chasm
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=T
Orientation=0
VisibilityNode=A
VisibilityOrientation=0
ImageMap2D=mi_bvi86_b33_01
[TILE458]
Model=bvi86_b34_01
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Chasm
TopRightHeight=0
BottomLeft=Chasm
BottomLeftHeight=0
BottomRight=Chasm
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=T
Orientation=0
VisibilityNode=A
VisibilityOrientation=0
ImageMap2D=mi_bvi86_b34_01
[TILE459]
Model=bvi86_b43_01
WalkMesh=msb01
TopLeft=Chasm
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Chasm
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=Hall_Doorway
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=N
Orientation=270
VisibilityNode=A
VisibilityOrientation=270
ImageMap2D=mi_bvi86_b43_01
[TILE459DOOR0]
Type=0
X=5.00
Y=0.00
Z=0.40
Orientation=-90.0
[TILE460]
Model=bvi86_b43_02
WalkMesh=msb01
TopLeft=Chasm
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Chasm
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=Hall_Doorway
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=19632072
PathNode=N
Orientation=270
VisibilityNode=A
VisibilityOrientation=270
ImageMap2D=mi_bvi86_b43_02
[TILE461]
Model=bvi86_b43_03
WalkMesh=msb01
TopLeft=Chasm
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Chasm
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=Hall_Doorway
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=N
Orientation=270
VisibilityNode=A
VisibilityOrientation=270
ImageMap2D=mi_bvi86_b43_03
[TILE462]
Model=bvi86_b43_04
WalkMesh=msb01
TopLeft=Chasm
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Chasm
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=Hall_Doorway
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=N
Orientation=270
VisibilityNode=A
VisibilityOrientation=270
ImageMap2D=mi_bvi86_b43_04
[TILE463]
Model=bvi86_c31_01
WalkMesh=msb01
TopLeft=Hall
TopLeftHeight=0
TopRight=Hall
TopRightHeight=0
BottomLeft=Chasm
BottomLeftHeight=0
BottomRight=Hall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=180
VisibilityNode=A
VisibilityOrientation=0
ImageMap2D=mi_bvi86_c31_01
[TILE464]
Model=bvi86_c31_02
WalkMesh=msb01
TopLeft=Hall
TopLeftHeight=0
TopRight=Hall
TopRightHeight=0
BottomLeft=Chasm
BottomLeftHeight=0
BottomRight=Hall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
VisibilityNode=I
VisibilityOrientation=0
ImageMap2D=mi_bvi86_c31_02
[TILE465]
Model=bvi86_c32_01
WalkMesh=msb01
TopLeft=Chasm
TopLeftHeight=0
TopRight=Hall
TopRightHeight=0
BottomLeft=Chasm
BottomLeftHeight=0
BottomRight=Hall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=I
Orientation=180
VisibilityNode=A
VisibilityOrientation=180
ImageMap2D=mi_bvi86_c32_01
[TILE466]
Model=bvi86_c32_02
WalkMesh=msb01
TopLeft=Chasm
TopLeftHeight=0
TopRight=Hall
TopRightHeight=0
BottomLeft=Chasm
BottomLeftHeight=0
BottomRight=Hall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=I
Orientation=180
VisibilityNode=A
VisibilityOrientation=0
ImageMap2D=mi_bvi86_c32_02
[TILE467]
Model=bvi86_c33_01
WalkMesh=msb01
TopLeft=Chasm
TopLeftHeight=0
TopRight=Hall
TopRightHeight=0
BottomLeft=Hall
BottomLeftHeight=0
BottomRight=Chasm
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=J
Orientation=0
VisibilityNode=A
VisibilityOrientation=0
ImageMap2D=mi_bvi86_c33_01
[TILE468]
Model=bvi86_c34_01
WalkMesh=msb01
TopLeft=Hall
TopLeftHeight=0
TopRight=Chasm
TopRightHeight=0
BottomLeft=Chasm
BottomLeftHeight=0
BottomRight=Chasm
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=H
Orientation=270
VisibilityNode=A
VisibilityOrientation=270
ImageMap2D=mi_bvi86_c34_01
[TILE469]
Model=bvi86_d31_01
WalkMesh=msb01
TopLeft=Chasm
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Chasm
BottomLeftHeight=0
BottomRight=Hall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=H
Orientation=90
VisibilityNode=A
VisibilityOrientation=90
ImageMap2D=mi_bvi86_d31_01
[TILE470]
Model=bvi86_d31_02
WalkMesh=msb01
TopLeft=Chasm
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Chasm
BottomLeftHeight=0
BottomRight=Hall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=H
Orientation=90
VisibilityNode=A
VisibilityOrientation=90
ImageMap2D=mi_bvi86_d31_02
[TILE471]
Model=bvi86_d32_01
WalkMesh=msb01
TopLeft=Chasm
TopLeftHeight=0
TopRight=Hall
TopRightHeight=0
BottomLeft=Chasm
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=H
Orientation=180
VisibilityNode=A
VisibilityOrientation=180
ImageMap2D=mi_bvi86_d32_01
[TILE472]
Model=bvi86_d32_02
WalkMesh=msb01
TopLeft=Chasm
TopLeftHeight=0
TopRight=Hall
TopRightHeight=0
BottomLeft=Chasm
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=H
Orientation=180
VisibilityNode=A
VisibilityOrientation=180
ImageMap2D=mi_bvi86_d32_02
[TILE473]
Model=bvi86_d33_01
WalkMesh=msb01
TopLeft=Chasm
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Hall
BottomLeftHeight=0
BottomRight=Hall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=I
Orientation=90
VisibilityNode=A
VisibilityOrientation=90
ImageMap2D=mi_bvi86_d33_01
[TILE474]
Model=bvi86_d33_02
WalkMesh=msb01
TopLeft=Chasm
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Hall
BottomLeftHeight=0
BottomRight=Hall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=-67372294
PathNode=I
Orientation=90
VisibilityNode=A
VisibilityOrientation=90
ImageMap2D=mi_bvi86_d33_02
[TILE475]
Model=bvi86_d34_01
WalkMesh=msb01
TopLeft=Hall
TopLeftHeight=0
TopRight=Hall
TopRightHeight=0
BottomLeft=Chasm
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=I
Orientation=270
VisibilityNode=A
VisibilityOrientation=0
ImageMap2D=mi_bvi86_d34_01
[TILE476]
Model=bvi86_d34_02
WalkMesh=msb01
TopLeft=Hall
TopLeftHeight=0
TopRight=Hall
TopRightHeight=0
BottomLeft=Chasm
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=I
Orientation=270
VisibilityNode=A
VisibilityOrientation=0
ImageMap2D=mi_bvi86_d34_02
[TILE477]
Model=bvi86_d35_01
WalkMesh=msb01
TopLeft=Chasm
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Hall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=H
Orientation=0
VisibilityNode=I
VisibilityOrientation=0
ImageMap2D=mi_bvi86_d35_01
[TILE478]
Model=bvi86_d35_02
WalkMesh=msb01
TopLeft=Chasm
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Hall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=H
Orientation=0
VisibilityNode=I
VisibilityOrientation=0
ImageMap2D=mi_bvi86_d35_02
[TILE479]
Model=bvi86_d36_01
WalkMesh=msb01
TopLeft=Hall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Chasm
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=H
Orientation=270
VisibilityNode=I
VisibilityOrientation=0
ImageMap2D=mi_bvi86_d36_01
[TILE480]
Model=bvi86_d36_02
WalkMesh=msb01
TopLeft=Hall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Chasm
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=543254640
PathNode=H
Orientation=270
VisibilityNode=I
VisibilityOrientation=0
ImageMap2D=mi_bvi86_d36_02
[TILE481]
Model=bvi86_d37_01
WalkMesh=msb01
TopLeft=Chasm
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Hall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=H
Orientation=90
VisibilityNode=A
VisibilityOrientation=90
ImageMap2D=mi_bvi86_d37_01
[TILE482]
Model=bvi86_d37_02
WalkMesh=msb01
TopLeft=Chasm
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Hall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=12582912
PathNode=H
Orientation=90
VisibilityNode=A
VisibilityOrientation=90
ImageMap2D=mi_bvi86_d37_02
[TILE483]
Model=bvi86_d38_01
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Hall
TopRightHeight=0
BottomLeft=Hall
BottomLeftHeight=0
BottomRight=Chasm
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=J
Orientation=0
VisibilityNode=A
VisibilityOrientation=0
ImageMap2D=mi_bvi86_d38_01
[TILE484]
Model=bvi86_d38_02
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Hall
TopRightHeight=0
BottomLeft=Hall
BottomLeftHeight=0
BottomRight=Chasm
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=J
Orientation=0
VisibilityNode=A
VisibilityOrientation=0
ImageMap2D=mi_bvi86_d38_02
[TILE485]
Model=bvi86_d39_01
WalkMesh=msb01
TopLeft=Hall
TopLeftHeight=0
TopRight=Chasm
TopRightHeight=0
BottomLeft=Chasm
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=H
Orientation=270
VisibilityNode=A
VisibilityOrientation=270
ImageMap2D=mi_bvi86_d39_01
[TILE486]
Model=bvi86_d40_01
WalkMesh=msb01
TopLeft=Chasm
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Chasm
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=Alley
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=N
Orientation=270
VisibilityNode=A
VisibilityOrientation=270
ImageMap2D=mi_bvi86_d40_01
[TILE487]
Model=bvi86_d40_02
WalkMesh=msb01
TopLeft=Chasm
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Chasm
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=Alley
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=N
Orientation=270
VisibilityNode=A
VisibilityOrientation=270
ImageMap2D=mi_bvi86_d40_02
[TILE488]
Model=bvi86_d41_01
WalkMesh=msb01
TopLeft=Chasm
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Hall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=Alley
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=V
Orientation=270
VisibilityNode=A
VisibilityOrientation=270
ImageMap2D=mi_bvi86_d41_01
[TILE489]
Model=bvi86_d41_02
WalkMesh=msb01
TopLeft=Chasm
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Hall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=Alley
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=V
Orientation=270
VisibilityNode=A
VisibilityOrientation=270
ImageMap2D=mi_bvi86_d41_02
[TILE490]
Model=bvi86_d42_01
WalkMesh=msb01
TopLeft=Hall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Chasm
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=Alley
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=W
Orientation=270
VisibilityNode=A
VisibilityOrientation=270
ImageMap2D=mi_bvi86_d42_01
[TILE491]
Model=bvi86_d42_02
WalkMesh=msb01
TopLeft=Hall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Chasm
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=Alley
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=W
Orientation=270
VisibilityNode=A
VisibilityOrientation=270
ImageMap2D=mi_bvi86_d42_02
[TILE492]
Model=bvi86_d43_01
WalkMesh=msb01
TopLeft=Chasm
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=Alley
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=N
Orientation=270
VisibilityNode=I
VisibilityOrientation=270
ImageMap2D=mi_bvi86_d43_01
[TILE493]
Model=bvi86_d43_02
WalkMesh=msb01
TopLeft=Chasm
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=Alley
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=N
Orientation=270
VisibilityNode=I
VisibilityOrientation=270
ImageMap2D=mi_bvi86_d43_02
[TILE494]
Model=bvi86_d44_01
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Chasm
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=Alley
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=N
Orientation=270
VisibilityNode=I
VisibilityOrientation=90
ImageMap2D=mi_bvi86_d44_01
[TILE495]
Model=bvi86_d44_04
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Chasm
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=Alley
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=N
Orientation=270
VisibilityNode=I
VisibilityOrientation=90
ImageMap2D=mi_bvi86_d44_04
[TILE496]
Model=bvi86_d45_01
WalkMesh=msb01
TopLeft=Chasm
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=Alley
Bottom=Alley
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=X
Orientation=180
VisibilityNode=A
VisibilityOrientation=0
ImageMap2D=mi_bvi86_d45_01
[TILE497]
Model=bvi86_d45_02
WalkMesh=msb01
TopLeft=Chasm
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=Alley
Bottom=Alley
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=X
Orientation=180
VisibilityNode=A
VisibilityOrientation=0
ImageMap2D=mi_bvi86_d45_02
[TILE498]
Model=bvi86_h10_01
WalkMesh=msb01
TopLeft=Chasm
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Chasm
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=Bridge
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=N
Orientation=90
VisibilityNode=I
VisibilityOrientation=0
DoorVisibilityNode=I
DoorVisibilityOrientation=0
ImageMap2D=mi_bvi86_h10_01
[TILE498DOOR0]
Type=97
X=2.60
Y=0.00
Z=0.20
Orientation=-89.9
[TILE499]
Model=bvi86_h31_01
WalkMesh=msb01
TopLeft=Chasm
TopLeftHeight=0
TopRight=Chasm
TopRightHeight=0
BottomLeft=Chasm
BottomLeftHeight=0
BottomRight=Chasm
BottomRightHeight=0
Top=
Right=
Bottom=Bridge
Left=Bridge
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=H
Orientation=0
VisibilityNode=A
VisibilityOrientation=0
ImageMap2D=mi_bvi86_h31_01
[TILE500]
Model=bvi86_h31_02
WalkMesh=msb01
TopLeft=Chasm
TopLeftHeight=0
TopRight=Chasm
TopRightHeight=0
BottomLeft=Chasm
BottomLeftHeight=0
BottomRight=Chasm
BottomRightHeight=0
Top=
Right=
Bottom=Bridge
Left=Bridge
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=H
Orientation=0
VisibilityNode=A
VisibilityOrientation=0
ImageMap2D=mi_bvi86_h31_02
[TILE501]
Model=bvi86_h31_03
WalkMesh=msb01
TopLeft=Chasm
TopLeftHeight=0
TopRight=Chasm
TopRightHeight=0
BottomLeft=Chasm
BottomLeftHeight=0
BottomRight=Chasm
BottomRightHeight=0
Top=
Right=
Bottom=Bridge
Left=Bridge
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=H
Orientation=0
VisibilityNode=A
VisibilityOrientation=0
ImageMap2D=mi_bvi86_h31_03
[TILE502]
Model=bvi86_h32_01
WalkMesh=msb01
TopLeft=Chasm
TopLeftHeight=0
TopRight=Chasm
TopRightHeight=0
BottomLeft=Chasm
BottomLeftHeight=0
BottomRight=Chasm
BottomRightHeight=0
Top=Bridge
Right=
Bottom=Bridge
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=L
Orientation=0
VisibilityNode=A
VisibilityOrientation=0
ImageMap2D=mi_bvi86_h32_01
[TILE503]
Model=bvi86_h32_02
WalkMesh=msb01
TopLeft=Chasm
TopLeftHeight=0
TopRight=Chasm
TopRightHeight=0
BottomLeft=Chasm
BottomLeftHeight=0
BottomRight=Chasm
BottomRightHeight=0
Top=Bridge
Right=
Bottom=Bridge
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=L
Orientation=0
VisibilityNode=A
VisibilityOrientation=0
ImageMap2D=mi_bvi86_h32_02
[TILE504]
Model=bvi86_h32_03
WalkMesh=msb01
TopLeft=Chasm
TopLeftHeight=0
TopRight=Chasm
TopRightHeight=0
BottomLeft=Chasm
BottomLeftHeight=0
BottomRight=Chasm
BottomRightHeight=0
Top=Bridge
Right=
Bottom=Bridge
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=L
Orientation=0
VisibilityNode=A
VisibilityOrientation=0
ImageMap2D=mi_bvi86_h32_03
[TILE505]
Model=bvi86_h33_01
WalkMesh=msb01
TopLeft=Chasm
TopLeftHeight=0
TopRight=Chasm
TopRightHeight=0
BottomLeft=Chasm
BottomLeftHeight=0
BottomRight=Chasm
BottomRightHeight=0
Top=Bridge
Right=
Bottom=Bridge
Left=Bridge
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=I
Orientation=0
VisibilityNode=A
VisibilityOrientation=0
ImageMap2D=mi_bvi86_h33_01
[TILE506]
Model=bvi86_h33_02
WalkMesh=msb01
TopLeft=Chasm
TopLeftHeight=0
TopRight=Chasm
TopRightHeight=0
BottomLeft=Chasm
BottomLeftHeight=0
BottomRight=Chasm
BottomRightHeight=0
Top=Bridge
Right=
Bottom=Bridge
Left=Bridge
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=12582912
PathNode=I
Orientation=0
VisibilityNode=A
VisibilityOrientation=0
ImageMap2D=mi_bvi86_h33_02
[TILE507]
Model=bvi86_h34_01
WalkMesh=msb01
TopLeft=Chasm
TopLeftHeight=0
TopRight=Chasm
TopRightHeight=0
BottomLeft=Chasm
BottomLeftHeight=0
BottomRight=Chasm
BottomRightHeight=0
Top=Bridge
Right=Bridge
Bottom=Bridge
Left=Bridge
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_bvi86_h34_01
[TILE508]
Model=bvi86_h34_02
WalkMesh=msb01
TopLeft=Chasm
TopLeftHeight=0
TopRight=Chasm
TopRightHeight=0
BottomLeft=Chasm
BottomLeftHeight=0
BottomRight=Chasm
BottomRightHeight=0
Top=Bridge
Right=Bridge
Bottom=Bridge
Left=Bridge
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_bvi86_h34_02
[TILE509]
Model=bvi86_h35_01
WalkMesh=msb01
TopLeft=Chasm
TopLeftHeight=0
TopRight=Chasm
TopRightHeight=0
BottomLeft=Chasm
BottomLeftHeight=0
BottomRight=Chasm
BottomRightHeight=0
Top=Bridge
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=N
Orientation=0
VisibilityNode=A
VisibilityOrientation=0
ImageMap2D=mi_bvi86_h35_01
[TILE510]
Model=bvi86_h35_02
WalkMesh=msb01
TopLeft=Chasm
TopLeftHeight=0
TopRight=Chasm
TopRightHeight=0
BottomLeft=Chasm
BottomLeftHeight=0
BottomRight=Chasm
BottomRightHeight=0
Top=Bridge
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=N
Orientation=0
VisibilityNode=A
VisibilityOrientation=0
ImageMap2D=mi_bvi86_h35_02
[TILE511]
Model=bvi86_h35_03
WalkMesh=msb01
TopLeft=Chasm
TopLeftHeight=0
TopRight=Chasm
TopRightHeight=0
BottomLeft=Chasm
BottomLeftHeight=0
BottomRight=Chasm
BottomRightHeight=0
Top=Bridge
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=N
Orientation=0
VisibilityNode=A
VisibilityOrientation=0
ImageMap2D=mi_bvi86_h35_03
[TILE512]
Model=bvi86_h39_01
WalkMesh=msb01
TopLeft=Chasm
TopLeftHeight=0
TopRight=Hall
TopRightHeight=0
BottomLeft=Chasm
BottomLeftHeight=0
BottomRight=Hall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=Bridge
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_bvi86_h39_01
[TILE513]
Model=bvi86_h39_02
WalkMesh=msb01
TopLeft=Chasm
TopLeftHeight=0
TopRight=Hall
TopRightHeight=0
BottomLeft=Chasm
BottomLeftHeight=0
BottomRight=Hall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=Bridge
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_bvi86_h39_02
[TILE514]
Model=bvi86_h41_01
WalkMesh=msb01
TopLeft=Chasm
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Chasm
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=Hall_Doorway
Bottom=
Left=Bridge
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=L
Orientation=90
VisibilityNode=A
VisibilityOrientation=0
ImageMap2D=mi_bvi86_h41_01
[TILE514DOOR0]
Type=0
X=5.00
Y=0.00
Z=0.40
Orientation=-90.0
[TILE515]
Model=bvi86_h41_02
WalkMesh=msb01
TopLeft=Chasm
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Chasm
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=Hall_Doorway
Bottom=
Left=Bridge
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=L
Orientation=90
VisibilityNode=A
VisibilityOrientation=0
ImageMap2D=mi_bvi86_h41_02
[TILE516]
Model=bvi86_h42_01
WalkMesh=msb01
TopLeft=Chasm
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Chasm
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=Alley
Bottom=
Left=Bridge
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=L
Orientation=90
VisibilityNode=A
VisibilityOrientation=90
ImageMap2D=mi_bvi86_h42_01
[TILE517]
Model=bvi86_h42_02
WalkMesh=msb01
TopLeft=Chasm
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Chasm
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=Alley
Bottom=
Left=Bridge
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=L
Orientation=90
VisibilityNode=A
VisibilityOrientation=90
ImageMap2D=mi_bvi86_h42_02
[TILE518]
Model=bvi86_i41_01
WalkMesh=msb01
TopLeft=Chasm
TopLeftHeight=0
TopRight=Hall
TopRightHeight=0
BottomLeft=Chasm
BottomLeftHeight=0
BottomRight=Hall
BottomRightHeight=0
Top=
Right=Hall_Fence
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=S
Orientation=270
VisibilityNode=A
VisibilityOrientation=0
ImageMap2D=mi_bvi86_i41_01
[TILE519]
Model=bvi88_a08_01
WalkMesh=msb01
TopLeft=Water
TopLeftHeight=0
TopRight=Water
TopRightHeight=0
BottomLeft=Water
BottomLeftHeight=0
BottomRight=Water
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=T
Orientation=0
VisibilityNode=A
VisibilityOrientation=0
ImageMap2D=mi_bvi88_a08_01
[TILE520]
Model=bvi88_b31_01
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Water
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=T
Orientation=0
VisibilityNode=H
VisibilityOrientation=0
ImageMap2D=mi_bvi88_b31_01
[TILE521]
Model=bvi88_b32_01
WalkMesh=msb01
TopLeft=Water
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Water
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=T
Orientation=0
VisibilityNode=I
VisibilityOrientation=0
ImageMap2D=mi_bvi88_b32_01
[TILE522]
Model=bvi88_b33_01
WalkMesh=msb01
TopLeft=Water
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Water
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=T
Orientation=0
VisibilityNode=A
VisibilityOrientation=0
ImageMap2D=mi_bvi88_b33_01
[TILE523]
Model=bvi88_b34_01
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Water
TopRightHeight=0
BottomLeft=Water
BottomLeftHeight=0
BottomRight=Water
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=T
Orientation=0
VisibilityNode=A
VisibilityOrientation=0
ImageMap2D=mi_bvi88_b34_01
[TILE524]
Model=bvi88_b43_01
WalkMesh=msb01
TopLeft=Water
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Water
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=Hall_Doorway
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=N
Orientation=270
VisibilityNode=A
VisibilityOrientation=270
ImageMap2D=mi_bvi88_b43_01
[TILE524DOOR0]
Type=0
X=5.00
Y=0.00
Z=0.40
Orientation=-90.0
[TILE525]
Model=bvi88_b43_02
WalkMesh=msb01
TopLeft=Water
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Water
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=Hall_Doorway
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=19632072
PathNode=N
Orientation=270
VisibilityNode=A
VisibilityOrientation=270
ImageMap2D=mi_bvi88_b43_02
[TILE526]
Model=bvi88_b43_03
WalkMesh=msb01
TopLeft=Water
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Water
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=Hall_Doorway
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=N
Orientation=270
VisibilityNode=A
VisibilityOrientation=270
ImageMap2D=mi_bvi88_b43_03
[TILE527]
Model=bvi88_b43_04
WalkMesh=msb01
TopLeft=Water
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Water
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=Hall_Doorway
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=N
Orientation=270
VisibilityNode=A
VisibilityOrientation=270
ImageMap2D=mi_bvi88_b43_04
[TILE528]
Model=bvi88_c31_01
WalkMesh=msb01
TopLeft=Hall
TopLeftHeight=0
TopRight=Hall
TopRightHeight=0
BottomLeft=Water
BottomLeftHeight=0
BottomRight=Hall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=180
VisibilityNode=A
VisibilityOrientation=0
ImageMap2D=mi_bvi88_c31_01
[TILE529]
Model=bvi88_c31_02
WalkMesh=msb01
TopLeft=Hall
TopLeftHeight=0
TopRight=Hall
TopRightHeight=0
BottomLeft=Water
BottomLeftHeight=0
BottomRight=Hall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
VisibilityNode=I
VisibilityOrientation=0
ImageMap2D=mi_bvi88_c31_02
[TILE530]
Model=bvi88_c32_01
WalkMesh=msb01
TopLeft=Water
TopLeftHeight=0
TopRight=Hall
TopRightHeight=0
BottomLeft=Water
BottomLeftHeight=0
BottomRight=Hall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=I
Orientation=180
VisibilityNode=A
VisibilityOrientation=180
ImageMap2D=mi_bvi88_c32_01
[TILE531]
Model=bvi88_c32_02
WalkMesh=msb01
TopLeft=Water
TopLeftHeight=0
TopRight=Hall
TopRightHeight=0
BottomLeft=Water
BottomLeftHeight=0
BottomRight=Hall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=I
Orientation=180
VisibilityNode=A
VisibilityOrientation=0
ImageMap2D=mi_bvi88_c32_02
[TILE532]
Model=bvi88_c33_01
WalkMesh=msb01
TopLeft=Water
TopLeftHeight=0
TopRight=Hall
TopRightHeight=0
BottomLeft=Hall
BottomLeftHeight=0
BottomRight=Water
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=J
Orientation=0
VisibilityNode=A
VisibilityOrientation=0
ImageMap2D=mi_bvi88_c33_01
[TILE533]
Model=bvi88_c34_01
WalkMesh=msb01
TopLeft=Hall
TopLeftHeight=0
TopRight=Water
TopRightHeight=0
BottomLeft=Water
BottomLeftHeight=0
BottomRight=Water
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=H
Orientation=270
VisibilityNode=A
VisibilityOrientation=270
ImageMap2D=mi_bvi88_c34_01
[TILE534]
Model=bvi88_d31_01
WalkMesh=msb01
TopLeft=Water
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Water
BottomLeftHeight=0
BottomRight=Hall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=H
Orientation=90
VisibilityNode=A
VisibilityOrientation=90
ImageMap2D=mi_bvi88_d31_01
[TILE535]
Model=bvi88_d31_02
WalkMesh=msb01
TopLeft=Water
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Water
BottomLeftHeight=0
BottomRight=Hall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=H
Orientation=90
VisibilityNode=A
VisibilityOrientation=90
ImageMap2D=mi_bvi88_d31_02
[TILE536]
Model=bvi88_d32_01
WalkMesh=msb01
TopLeft=Water
TopLeftHeight=0
TopRight=Hall
TopRightHeight=0
BottomLeft=Water
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=H
Orientation=180
VisibilityNode=A
VisibilityOrientation=180
ImageMap2D=mi_bvi88_d32_01
[TILE537]
Model=bvi88_d32_02
WalkMesh=msb01
TopLeft=Water
TopLeftHeight=0
TopRight=Hall
TopRightHeight=0
BottomLeft=Water
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=H
Orientation=180
VisibilityNode=A
VisibilityOrientation=180
ImageMap2D=mi_bvi88_d32_02
[TILE538]
Model=bvi88_d33_01
WalkMesh=msb01
TopLeft=Water
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Hall
BottomLeftHeight=0
BottomRight=Hall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=I
Orientation=90
VisibilityNode=A
VisibilityOrientation=90
ImageMap2D=mi_bvi88_d33_01
[TILE539]
Model=bvi88_d33_02
WalkMesh=msb01
TopLeft=Water
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Hall
BottomLeftHeight=0
BottomRight=Hall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=-67372294
PathNode=I
Orientation=90
VisibilityNode=A
VisibilityOrientation=90
ImageMap2D=mi_bvi88_d33_02
[TILE540]
Model=bvi88_d34_01
WalkMesh=msb01
TopLeft=Hall
TopLeftHeight=0
TopRight=Hall
TopRightHeight=0
BottomLeft=Water
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=I
Orientation=270
VisibilityNode=A
VisibilityOrientation=0
ImageMap2D=mi_bvi88_d34_01
[TILE541]
Model=bvi88_d34_02
WalkMesh=msb01
TopLeft=Hall
TopLeftHeight=0
TopRight=Hall
TopRightHeight=0
BottomLeft=Water
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=I
Orientation=270
VisibilityNode=A
VisibilityOrientation=0
ImageMap2D=mi_bvi88_d34_02
[TILE542]
Model=bvi88_d35_01
WalkMesh=msb01
TopLeft=Water
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Hall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=H
Orientation=0
VisibilityNode=I
VisibilityOrientation=0
ImageMap2D=mi_bvi88_d35_01
[TILE543]
Model=bvi88_d35_02
WalkMesh=msb01
TopLeft=Water
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Hall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=H
Orientation=0
VisibilityNode=I
VisibilityOrientation=0
ImageMap2D=mi_bvi88_d35_02
[TILE544]
Model=bvi88_d36_01
WalkMesh=msb01
TopLeft=Hall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Water
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=H
Orientation=270
VisibilityNode=I
VisibilityOrientation=0
ImageMap2D=mi_bvi88_d36_01
[TILE545]
Model=bvi88_d36_02
WalkMesh=msb01
TopLeft=Hall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Water
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=543254640
PathNode=H
Orientation=270
VisibilityNode=I
VisibilityOrientation=0
ImageMap2D=mi_bvi88_d36_02
[TILE546]
Model=bvi88_d37_01
WalkMesh=msb01
TopLeft=Water
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Hall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=H
Orientation=90
VisibilityNode=A
VisibilityOrientation=90
ImageMap2D=mi_bvi88_d37_01
[TILE547]
Model=bvi88_d37_02
WalkMesh=msb01
TopLeft=Water
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Hall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=12582912
PathNode=H
Orientation=90
VisibilityNode=A
VisibilityOrientation=90
ImageMap2D=mi_bvi88_d37_02
[TILE548]
Model=bvi88_d38_01
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Hall
TopRightHeight=0
BottomLeft=Hall
BottomLeftHeight=0
BottomRight=Water
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=J
Orientation=0
VisibilityNode=A
VisibilityOrientation=0
ImageMap2D=mi_bvi88_d38_01
[TILE549]
Model=bvi88_d38_02
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Hall
TopRightHeight=0
BottomLeft=Hall
BottomLeftHeight=0
BottomRight=Water
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=J
Orientation=0
VisibilityNode=A
VisibilityOrientation=0
ImageMap2D=mi_bvi88_d38_02
[TILE550]
Model=bvi88_d39_01
WalkMesh=msb01
TopLeft=Hall
TopLeftHeight=0
TopRight=Water
TopRightHeight=0
BottomLeft=Water
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=H
Orientation=270
VisibilityNode=A
VisibilityOrientation=270
ImageMap2D=mi_bvi88_d39_01
[TILE551]
Model=bvi88_d40_01
WalkMesh=msb01
TopLeft=Water
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Water
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=Alley
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=N
Orientation=270
VisibilityNode=A
VisibilityOrientation=270
ImageMap2D=mi_bvi88_d40_01
[TILE552]
Model=bvi88_d40_02
WalkMesh=msb01
TopLeft=Water
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Water
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=Alley
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=N
Orientation=270
VisibilityNode=A
VisibilityOrientation=270
ImageMap2D=mi_bvi88_d40_02
[TILE553]
Model=bvi88_d41_01
WalkMesh=msb01
TopLeft=Water
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Hall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=Alley
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=V
Orientation=270
VisibilityNode=A
VisibilityOrientation=270
ImageMap2D=mi_bvi88_d41_01
[TILE554]
Model=bvi88_d41_02
WalkMesh=msb01
TopLeft=Water
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Hall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=Alley
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=V
Orientation=270
VisibilityNode=A
VisibilityOrientation=270
ImageMap2D=mi_bvi88_d41_02
[TILE555]
Model=bvi88_d42_01
WalkMesh=msb01
TopLeft=Hall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Water
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=Alley
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=W
Orientation=270
VisibilityNode=A
VisibilityOrientation=270
ImageMap2D=mi_bvi88_d42_01
[TILE556]
Model=bvi88_d42_02
WalkMesh=msb01
TopLeft=Hall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Water
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=Alley
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=W
Orientation=270
VisibilityNode=A
VisibilityOrientation=270
ImageMap2D=mi_bvi88_d42_02
[TILE557]
Model=bvi88_d43_01
WalkMesh=msb01
TopLeft=Water
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=Alley
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=N
Orientation=270
VisibilityNode=I
VisibilityOrientation=270
ImageMap2D=mi_bvi88_d43_01
[TILE558]
Model=bvi88_d43_02
WalkMesh=msb01
TopLeft=Water
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=Alley
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=N
Orientation=270
VisibilityNode=I
VisibilityOrientation=270
ImageMap2D=mi_bvi88_d43_02
[TILE559]
Model=bvi88_d44_01
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Water
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=Alley
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=N
Orientation=270
VisibilityNode=I
VisibilityOrientation=90
ImageMap2D=mi_bvi88_d44_01
[TILE560]
Model=bvi88_d44_04
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Water
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=Alley
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=N
Orientation=270
VisibilityNode=I
VisibilityOrientation=90
ImageMap2D=mi_bvi88_d44_04
[TILE561]
Model=bvi88_d45_01
WalkMesh=msb01
TopLeft=Water
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=Alley
Bottom=Alley
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=X
Orientation=180
VisibilityNode=A
VisibilityOrientation=0
ImageMap2D=mi_bvi88_d45_01
[TILE562]
Model=bvi88_d45_02
WalkMesh=msb01
TopLeft=Water
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=Alley
Bottom=Alley
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=X
Orientation=180
VisibilityNode=A
VisibilityOrientation=0
ImageMap2D=mi_bvi88_d45_02
[TILE563]
Model=bvi88_h10_01
WalkMesh=msb01
TopLeft=Water
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Water
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=Bridge
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=N
Orientation=90
VisibilityNode=I
VisibilityOrientation=0
DoorVisibilityNode=I
DoorVisibilityOrientation=0
ImageMap2D=mi_bvi88_h10_01
[TILE563DOOR0]
Type=97
X=2.60
Y=0.00
Z=0.20
Orientation=-89.9
[TILE564]
Model=bvi88_h31_01
WalkMesh=msb01
TopLeft=Water
TopLeftHeight=0
TopRight=Water
TopRightHeight=0
BottomLeft=Water
BottomLeftHeight=0
BottomRight=Water
BottomRightHeight=0
Top=
Right=
Bottom=Bridge
Left=Bridge
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=H
Orientation=0
VisibilityNode=A
VisibilityOrientation=0
ImageMap2D=mi_bvi88_h31_01
[TILE565]
Model=bvi88_h31_02
WalkMesh=msb01
TopLeft=Water
TopLeftHeight=0
TopRight=Water
TopRightHeight=0
BottomLeft=Water
BottomLeftHeight=0
BottomRight=Water
BottomRightHeight=0
Top=
Right=
Bottom=Bridge
Left=Bridge
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=H
Orientation=0
VisibilityNode=A
VisibilityOrientation=0
ImageMap2D=mi_bvi88_h31_02
[TILE566]
Model=bvi88_h31_03
WalkMesh=msb01
TopLeft=Water
TopLeftHeight=0
TopRight=Water
TopRightHeight=0
BottomLeft=Water
BottomLeftHeight=0
BottomRight=Water
BottomRightHeight=0
Top=
Right=
Bottom=Bridge
Left=Bridge
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=H
Orientation=0
VisibilityNode=A
VisibilityOrientation=0
ImageMap2D=mi_bvi88_h31_03
[TILE567]
Model=bvi88_h32_01
WalkMesh=msb01
TopLeft=Water
TopLeftHeight=0
TopRight=Water
TopRightHeight=0
BottomLeft=Water
BottomLeftHeight=0
BottomRight=Water
BottomRightHeight=0
Top=Bridge
Right=
Bottom=Bridge
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=L
Orientation=0
VisibilityNode=A
VisibilityOrientation=0
ImageMap2D=mi_bvi88_h32_01
[TILE568]
Model=bvi88_h32_02
WalkMesh=msb01
TopLeft=Water
TopLeftHeight=0
TopRight=Water
TopRightHeight=0
BottomLeft=Water
BottomLeftHeight=0
BottomRight=Water
BottomRightHeight=0
Top=Bridge
Right=
Bottom=Bridge
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=L
Orientation=0
VisibilityNode=A
VisibilityOrientation=0
ImageMap2D=mi_bvi88_h32_02
[TILE569]
Model=bvi88_h32_03
WalkMesh=msb01
TopLeft=Water
TopLeftHeight=0
TopRight=Water
TopRightHeight=0
BottomLeft=Water
BottomLeftHeight=0
BottomRight=Water
BottomRightHeight=0
Top=Bridge
Right=
Bottom=Bridge
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=L
Orientation=0
VisibilityNode=A
VisibilityOrientation=0
ImageMap2D=mi_bvi88_h32_03
[TILE570]
Model=bvi88_h33_01
WalkMesh=msb01
TopLeft=Water
TopLeftHeight=0
TopRight=Water
TopRightHeight=0
BottomLeft=Water
BottomLeftHeight=0
BottomRight=Water
BottomRightHeight=0
Top=Bridge
Right=
Bottom=Bridge
Left=Bridge
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=I
Orientation=0
VisibilityNode=A
VisibilityOrientation=0
ImageMap2D=mi_bvi88_h33_01
[TILE571]
Model=bvi88_h33_02
WalkMesh=msb01
TopLeft=Water
TopLeftHeight=0
TopRight=Water
TopRightHeight=0
BottomLeft=Water
BottomLeftHeight=0
BottomRight=Water
BottomRightHeight=0
Top=Bridge
Right=
Bottom=Bridge
Left=Bridge
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=12582912
PathNode=I
Orientation=0
VisibilityNode=A
VisibilityOrientation=0
ImageMap2D=mi_bvi88_h33_02
[TILE572]
Model=bvi88_h34_01
WalkMesh=msb01
TopLeft=Water
TopLeftHeight=0
TopRight=Water
TopRightHeight=0
BottomLeft=Water
BottomLeftHeight=0
BottomRight=Water
BottomRightHeight=0
Top=Bridge
Right=Bridge
Bottom=Bridge
Left=Bridge
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_bvi88_h34_01
[TILE573]
Model=bvi88_h34_02
WalkMesh=msb01
TopLeft=Water
TopLeftHeight=0
TopRight=Water
TopRightHeight=0
BottomLeft=Water
BottomLeftHeight=0
BottomRight=Water
BottomRightHeight=0
Top=Bridge
Right=Bridge
Bottom=Bridge
Left=Bridge
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_bvi88_h34_02
[TILE574]
Model=bvi88_h35_01
WalkMesh=msb01
TopLeft=Water
TopLeftHeight=0
TopRight=Water
TopRightHeight=0
BottomLeft=Water
BottomLeftHeight=0
BottomRight=Water
BottomRightHeight=0
Top=Bridge
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=N
Orientation=0
VisibilityNode=A
VisibilityOrientation=0
ImageMap2D=mi_bvi88_h35_01
[TILE575]
Model=bvi88_h35_02
WalkMesh=msb01
TopLeft=Water
TopLeftHeight=0
TopRight=Water
TopRightHeight=0
BottomLeft=Water
BottomLeftHeight=0
BottomRight=Water
BottomRightHeight=0
Top=Bridge
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=N
Orientation=0
VisibilityNode=A
VisibilityOrientation=0
ImageMap2D=mi_bvi88_h35_02
[TILE576]
Model=bvi88_h35_03
WalkMesh=msb01
TopLeft=Water
TopLeftHeight=0
TopRight=Water
TopRightHeight=0
BottomLeft=Water
BottomLeftHeight=0
BottomRight=Water
BottomRightHeight=0
Top=Bridge
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=N
Orientation=0
VisibilityNode=A
VisibilityOrientation=0
ImageMap2D=mi_bvi88_h35_03
[TILE577]
Model=bvi88_h39_01
WalkMesh=msb01
TopLeft=Water
TopLeftHeight=0
TopRight=Hall
TopRightHeight=0
BottomLeft=Water
BottomLeftHeight=0
BottomRight=Hall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=Bridge
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_bvi88_h39_01
[TILE578]
Model=bvi88_h39_02
WalkMesh=msb01
TopLeft=Water
TopLeftHeight=0
TopRight=Hall
TopRightHeight=0
BottomLeft=Water
BottomLeftHeight=0
BottomRight=Hall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=Bridge
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_bvi88_h39_02
[TILE579]
Model=bvi88_h41_01
WalkMesh=msb01
TopLeft=Water
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Water
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=Hall_Doorway
Bottom=
Left=Bridge
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=L
Orientation=90
VisibilityNode=A
VisibilityOrientation=0
ImageMap2D=mi_bvi88_h41_01
[TILE579DOOR0]
Type=0
X=5.00
Y=0.00
Z=0.40
Orientation=-90.0
[TILE580]
Model=bvi88_h41_02
WalkMesh=msb01
TopLeft=Water
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Water
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=Hall_Doorway
Bottom=
Left=Bridge
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=L
Orientation=90
VisibilityNode=A
VisibilityOrientation=0
ImageMap2D=mi_bvi88_h41_02
[TILE581]
Model=bvi88_h42_01
WalkMesh=msb01
TopLeft=Water
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Water
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=Alley
Bottom=
Left=Bridge
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=L
Orientation=90
VisibilityNode=A
VisibilityOrientation=90
ImageMap2D=mi_bvi88_h42_01
[TILE582]
Model=bvi88_h42_02
WalkMesh=msb01
TopLeft=Water
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Water
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=Alley
Bottom=
Left=Bridge
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=L
Orientation=90
VisibilityNode=A
VisibilityOrientation=90
ImageMap2D=mi_bvi88_h42_02
[TILE583]
Model=bvi88_i41_01
WalkMesh=msb01
TopLeft=Water
TopLeftHeight=0
TopRight=Hall
TopRightHeight=0
BottomLeft=Water
BottomLeftHeight=0
BottomRight=Hall
BottomRightHeight=0
Top=
Right=Hall_Fence
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=S
Orientation=270
VisibilityNode=A
VisibilityOrientation=0
ImageMap2D=mi_bvi88_i41_01
[TILE584]
Model=bvi80_s41_01
WalkMesh=msb01
TopLeft=Hall
TopLeftHeight=0
TopRight=Hall
TopRightHeight=0
BottomLeft=Hall
BottomLeftHeight=0
BottomRight=Hall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_bvi80_s41_01
[TILE585]
Model=bvi80_t41_01
WalkMesh=msb01
TopLeft=Hall
TopLeftHeight=0
TopRight=Hall
TopRightHeight=0
BottomLeft=Hall
BottomLeftHeight=0
BottomRight=Hall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_bvi80_t41_01
[TILE586]
Model=bvi80_s40_01
WalkMesh=msb01
TopLeft=Hall
TopLeftHeight=0
TopRight=Hall
TopRightHeight=0
BottomLeft=Hall
BottomLeftHeight=0
BottomRight=Hall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_bvi80_s40_01
[TILE587]
Model=bvi80_t40_01
WalkMesh=msb01
TopLeft=Hall
TopLeftHeight=0
TopRight=Hall
TopRightHeight=0
BottomLeft=Hall
BottomLeftHeight=0
BottomRight=Hall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_bvi80_t40_01
[TILE588]
Model=bvi86_h37_01
WalkMesh=msb01
TopLeft=Chasm
TopLeftHeight=0
TopRight=Chasm
TopRightHeight=0
BottomLeft=Chasm
BottomLeftHeight=0
BottomRight=Chasm
BottomRightHeight=0
Top=Bridge
Right=
Bottom=Bridge
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=2
Sounds=0
PathNode=L
Orientation=0
VisibilityNode=A
VisibilityOrientation=0
DoorVisibilityNode=A
DoorVisibilityOrientation=0
ImageMap2D=mi_bvi86_h37_01
[TILE588DOOR0]
Type=80
X=0.00
Y=-1.66
Z=0.70
Orientation=0.0
[TILE588DOOR1]
Type=80
X=0.00
Y=1.68
Z=0.70
Orientation=0.0
[TILE589]
Model=tall_b01_01
WalkMesh=msb01
TopLeft=Hall
TopLeftHeight=0
TopRight=Hall
TopRightHeight=0
BottomLeft=Hall
BottomLeftHeight=0
BottomRight=Hall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mall_b01
[TILE590]
Model=bvi82_g50_01
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=Hall_Doorway
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=N
Orientation=90
ImageMap2D=mi_bvi82_g50_01
[TILE590DOOR0]
Type=0
X=-5.00
Y=0.00
Z=0.40
Orientation=-90.0
[TILE591]
Model=bvi80_p32_02
WalkMesh=msb01
TopLeft=Hall
TopLeftHeight=0
TopRight=Hall
TopRightHeight=0
BottomLeft=Hall
BottomLeftHeight=0
BottomRight=Hall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_bvi80_p32_02
[TILE592]
Model=bvi80_p32_03
WalkMesh=msb01
TopLeft=Hall
TopLeftHeight=0
TopRight=Hall
TopRightHeight=0
BottomLeft=Hall
BottomLeftHeight=0
BottomRight=Hall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_bvi80_p32_03
[TILE593]
Model=bvi80_o41_01
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Hall
BottomLeftHeight=0
BottomRight=Hall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=I
Orientation=90
VisibilityNode=I
VisibilityOrientation=0
DoorVisibilityNode=I
DoorVisibilityOrientation=0
ImageMap2D=mi_bvi80_o41_01
[TILE593DOOR0]
Type=458
X=0.00
Y=1.80
Z=0.40
Orientation=0.0
[TILE594]
Model=bvi80_p41_01
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Hall
BottomLeftHeight=0
BottomRight=Hall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=I
Orientation=90
VisibilityNode=I
VisibilityOrientation=0
DoorVisibilityNode=I
DoorVisibilityOrientation=0
ImageMap2D=mi_bvi80_p41_01
[TILE594DOOR0]
Type=458
X=0.00
Y=1.80
Z=0.40
Orientation=0.0
[TILE595]
Model=bvi80_i37_02
WalkMesh=msb01
TopLeft=Hall
TopLeftHeight=0
TopRight=Hall
TopRightHeight=0
BottomLeft=Hall
BottomLeftHeight=0
BottomRight=Hall
BottomRightHeight=0
Top=Hall_Fence
Right=
Bottom=Hall_Fence
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=F
Orientation=0
VisibilityNode=A
VisibilityOrientation=0
DoorVisibilityNode=A
DoorVisibilityOrientation=0
ImageMap2D=mi_bvi80_i37_02
[TILE595DOOR0]
Type=458
X=0.00
Y=0.00
Z=0.00
Orientation=-90.0
[TILE596]
Model=bvi80_p32_01
WalkMesh=msb01
TopLeft=Hall
TopLeftHeight=0
TopRight=Hall
TopRightHeight=0
BottomLeft=Hall
BottomLeftHeight=0
BottomRight=Hall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_bvi80_p32_01
[TILE597]
Model=bvi80_p38_01
WalkMesh=msb01
TopLeft=Hall
TopLeftHeight=0
TopRight=Hall
TopRightHeight=0
BottomLeft=Hall
BottomLeftHeight=0
BottomRight=Hall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_bvi80_p38_01
[TILE598]
Model=bvi80_p39_01
WalkMesh=msb01
TopLeft=Hall
TopLeftHeight=0
TopRight=Hall
TopRightHeight=0
BottomLeft=Hall
BottomLeftHeight=0
BottomRight=Hall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_bvi80_p39_01
[TILE599]
Model=bvi80_s32_01
WalkMesh=msb01
TopLeft=Hall
TopLeftHeight=0
TopRight=Hall
TopRightHeight=0
BottomLeft=Hall
BottomLeftHeight=0
BottomRight=Hall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_bvi80_s32_01
[TILE600]
Model=bvi80_t32_01
WalkMesh=msb01
TopLeft=Hall
TopLeftHeight=0
TopRight=Hall
TopRightHeight=0
BottomLeft=Hall
BottomLeftHeight=0
BottomRight=Hall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_bvi80_t32_01
[TILE601]
Model=bvi80_s31_01
WalkMesh=msb01
TopLeft=Hall
TopLeftHeight=0
TopRight=Hall
TopRightHeight=0
BottomLeft=Hall
BottomLeftHeight=0
BottomRight=Hall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_bvi80_s31_01
[TILE602]
Model=bvi80_t31_01
WalkMesh=msb01
TopLeft=Hall
TopLeftHeight=0
TopRight=Hall
TopRightHeight=0
BottomLeft=Hall
BottomLeftHeight=0
BottomRight=Hall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_bvi80_t31_01
[TILE603]
Model=bvi81_o43_01
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=
Bottom=Alley
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=L
Orientation=0
VisibilityNode=I
VisibilityOrientation=0
ImageMap2D=mi_bvi81_o43_01
[TILE603DOOR0]
Type=0
X=0.00
Y=1.30
Z=-1.40
Orientation=0.0
[TILE604]
Model=bvi80_o46_01
WalkMesh=msb01
TopLeft=Hall
TopLeftHeight=0
TopRight=Hall
TopRightHeight=0
BottomLeft=Hall
BottomLeftHeight=0
BottomRight=Hall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=A
Orientation=0
DoorVisibilityNode=A
DoorVisibilityOrientation=0
ImageMap2D=mi_bvi80_o46_01
[TILE604DOOR0]
Type=83
X=1.00
Y=0.64
Z=-6.00
Orientation=0.0
[TILE605]
Model=bvi80_p46_01
WalkMesh=msb01
TopLeft=Hall
TopLeftHeight=0
TopRight=Hall
TopRightHeight=0
BottomLeft=Hall
BottomLeftHeight=0
BottomRight=Hall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_bvi80_p46_01
[TILE606]
Model=bvi80_o45_01
WalkMesh=msb01
TopLeft=Hall
TopLeftHeight=0
TopRight=Hall
TopRightHeight=0
BottomLeft=Hall
BottomLeftHeight=0
BottomRight=Hall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
VisibilityNode=A
VisibilityOrientation=90
ImageMap2D=mi_bvi80_o45_01
[TILE607]
Model=bvi80_p45_01
WalkMesh=msb01
TopLeft=Hall
TopLeftHeight=0
TopRight=Hall
TopRightHeight=0
BottomLeft=Hall
BottomLeftHeight=0
BottomRight=Hall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_bvi80_p45_01
[TILE608]
Model=bvi81_p43_01
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=
Bottom=Alley
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=L
Orientation=0
VisibilityNode=I
VisibilityOrientation=0
ImageMap2D=mi_bvi81_p43_01
[TILE608DOOR0]
Type=0
X=0.00
Y=-0.20
Z=1.80
Orientation=0.0
[TILE609]
Model=bvi80_o49_01
WalkMesh=msb01
TopLeft=Hall
TopLeftHeight=0
TopRight=Hall
TopRightHeight=0
BottomLeft=Hall
BottomLeftHeight=0
BottomRight=Hall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_bvi80_o49_01
[TILE610]
Model=bvi80_p49_01
WalkMesh=msb01
TopLeft=Hall
TopLeftHeight=0
TopRight=Hall
TopRightHeight=0
BottomLeft=Hall
BottomLeftHeight=0
BottomRight=Hall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=b
Orientation=0
VisibilityNode=A
VisibilityOrientation=0
DoorVisibilityNode=A
DoorVisibilityOrientation=0
ImageMap2D=mi_bvi80_p49_01
[TILE610DOOR0]
Type=84
X=-1.00
Y=3.26
Z=5.00
Orientation=180.0
[TILE611]
Model=bvi80_o48_01
WalkMesh=msb01
TopLeft=Hall
TopLeftHeight=0
TopRight=Hall
TopRightHeight=0
BottomLeft=Hall
BottomLeftHeight=0
BottomRight=Hall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
VisibilityNode=A
VisibilityOrientation=90
ImageMap2D=mi_bvi80_o48_01
[TILE612]
Model=bvi80_p48_01
WalkMesh=msb01
TopLeft=Hall
TopLeftHeight=0
TopRight=Hall
TopRightHeight=0
BottomLeft=Hall
BottomLeftHeight=0
BottomRight=Hall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_bvi80_p48_01
[TILE613]
Model=bvi80_s38_01
WalkMesh=msb01
TopLeft=Hall
TopLeftHeight=0
TopRight=Hall
TopRightHeight=0
BottomLeft=Hall
BottomLeftHeight=0
BottomRight=Hall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_bvi80_s38_01
[TILE614]
Model=bvi80_s37_01
WalkMesh=msb01
TopLeft=Hall
TopLeftHeight=0
TopRight=Hall
TopRightHeight=0
BottomLeft=Hall
BottomLeftHeight=0
BottomRight=Hall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_bvi80_s37_01
[TILE615]
Model=bvi80_t37_01
WalkMesh=msb01
TopLeft=Hall
TopLeftHeight=0
TopRight=Hall
TopRightHeight=0
BottomLeft=Hall
BottomLeftHeight=0
BottomRight=Hall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_bvi80_t37_01
[TILE616]
Model=bvi80_a39_02
WalkMesh=msb01
TopLeft=Hall
TopLeftHeight=0
TopRight=Hall
TopRightHeight=0
BottomLeft=Hall
BottomLeftHeight=0
BottomRight=Hall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_bvi80_a39_02
[TILE617]
Model=bvi80_a39_03
WalkMesh=msb01
TopLeft=Hall
TopLeftHeight=0
TopRight=Hall
TopRightHeight=0
BottomLeft=Hall
BottomLeftHeight=0
BottomRight=Hall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_bvi80_a39_03
[TILE618]
Model=bvi80_a39_04
WalkMesh=msb01
TopLeft=Hall
TopLeftHeight=0
TopRight=Hall
TopRightHeight=0
BottomLeft=Hall
BottomLeftHeight=0
BottomRight=Hall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_bvi80_a39_04
[TILE619]
Model=bvi80_a39_05
WalkMesh=msb01
TopLeft=Hall
TopLeftHeight=0
TopRight=Hall
TopRightHeight=0
BottomLeft=Hall
BottomLeftHeight=0
BottomRight=Hall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_bvi80_a39_05
[TILE620]
Model=bvi80_a39_06
WalkMesh=msb01
TopLeft=Hall
TopLeftHeight=0
TopRight=Hall
TopRightHeight=0
BottomLeft=Hall
BottomLeftHeight=0
BottomRight=Hall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_bvi80_a39_06
[TILE621]
Model=bvi80_a39_07
WalkMesh=msb01
TopLeft=Hall
TopLeftHeight=0
TopRight=Hall
TopRightHeight=0
BottomLeft=Hall
BottomLeftHeight=0
BottomRight=Hall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_bvi80_a39_07
[TILE622]
Model=bvi80_a39_08
WalkMesh=msb01
TopLeft=Hall
TopLeftHeight=0
TopRight=Hall
TopRightHeight=0
BottomLeft=Hall
BottomLeftHeight=0
BottomRight=Hall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_bvi80_a39_08
[TILE623]
Model=bvi80_a39_09
WalkMesh=msb01
TopLeft=Hall
TopLeftHeight=0
TopRight=Hall
TopRightHeight=0
BottomLeft=Hall
BottomLeftHeight=0
BottomRight=Hall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_bvi80_a39_09
[TILE624]
Model=bvi80_a39_10
WalkMesh=msb01
TopLeft=Hall
TopLeftHeight=0
TopRight=Hall
TopRightHeight=0
BottomLeft=Hall
BottomLeftHeight=0
BottomRight=Hall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_bvi80_a39_10
[TILE625]
Model=bvi80_j32_01
WalkMesh=msb01
TopLeft=Hall
TopLeftHeight=0
TopRight=Hall
TopRightHeight=0
BottomLeft=Hall
BottomLeftHeight=0
BottomRight=Hall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_bvi80_j32_01
[TILE626]
Model=bvi80_k32_01
WalkMesh=msb01
TopLeft=Hall
TopLeftHeight=0
TopRight=Hall
TopRightHeight=0
BottomLeft=Hall
BottomLeftHeight=0
BottomRight=Hall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_bvi80_k32_01
[TILE627]
Model=bvi80_j31_01
WalkMesh=msb01
TopLeft=Hall
TopLeftHeight=0
TopRight=Hall
TopRightHeight=0
BottomLeft=Hall
BottomLeftHeight=0
BottomRight=Hall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_bvi80_j31_01
[TILE628]
Model=bvi80_k31_01
WalkMesh=msb01
TopLeft=Hall
TopLeftHeight=0
TopRight=Hall
TopRightHeight=0
BottomLeft=Hall
BottomLeftHeight=0
BottomRight=Hall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_bvi80_k31_01
[TILE629]
Model=tall_a01_01
WalkMesh=msb01
TopLeft=Hall
TopLeftHeight=0
TopRight=Hall
TopRightHeight=0
BottomLeft=Hall
BottomLeftHeight=0
BottomRight=Hall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mall_a01
[TILE630]
Model=bvi88_h37_01
WalkMesh=msb01
TopLeft=Water
TopLeftHeight=0
TopRight=Water
TopRightHeight=0
BottomLeft=Water
BottomLeftHeight=0
BottomRight=Water
BottomRightHeight=0
Top=Bridge
Right=
Bottom=Bridge
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=2
Sounds=0
PathNode=L
Orientation=0
VisibilityNode=A
VisibilityOrientation=0
DoorVisibilityNode=A
DoorVisibilityOrientation=0
ImageMap2D=mi_bvi88_h37_01
[TILE630DOOR0]
Type=80
X=0.00
Y=-1.66
Z=0.70
Orientation=0.0
[TILE630DOOR1]
Type=80
X=0.00
Y=1.68
Z=0.70
Orientation=0.0
[TILE631]
Model=bvi82_g90_01
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=Marble_Doorway
Right=
Bottom=Alley
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=L
Orientation=0
VisibilityNode=A
VisibilityOrientation=0
ImageMap2D=mi_bvi82_g90_01
[TILE631DOOR0]
Type=0
X=0.00
Y=5.00
Z=0.40
Orientation=0.0
[TILE632]
Model=bvi82_g93_01
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=Blue_Doorway
Right=
Bottom=Alley
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=L
Orientation=0
VisibilityNode=A
VisibilityOrientation=0
ImageMap2D=mi_bvi82_g93_01
[TILE632DOOR0]
Type=0
X=0.00
Y=5.00
Z=0.40
Orientation=0.0
[TILE633]
Model=bvi82_g96_01
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=Green_Doorway
Right=
Bottom=Alley
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=L
Orientation=0
VisibilityNode=A
VisibilityOrientation=0
ImageMap2D=mi_bvi82_g96_01
[TILE633DOOR0]
Type=0
X=0.00
Y=5.00
Z=0.40
Orientation=0.0
[TILE634]
Model=bvi96_g82_01
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=Hall_Doorway
Right=
Bottom=Green_Corridor
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=L
Orientation=0
ImageMap2D=mi_bvi96_g82_01
[TILE634DOOR0]
Type=0
X=0.00
Y=5.00
Z=0.40
Orientation=0.0
[TILE635]
Model=bvi93_g82_01
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=Hall_Doorway
Right=
Bottom=Blue_Corridor
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=L
Orientation=0
ImageMap2D=mi_bvi93_g82_01
[TILE635DOOR0]
Type=0
X=0.00
Y=5.00
Z=0.40
Orientation=0.0
[TILE636]
Model=bvi90_g82_01
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=Hall_Doorway
Right=
Bottom=Marble_Corridor
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=L
Orientation=0
ImageMap2D=mi_bvi90_g82_01
[TILE636DOOR0]
Type=0
X=0.00
Y=5.00
Z=0.40
Orientation=0.0
[TILE637]
Model=bvi80_s50_01
WalkMesh=msb01
TopLeft=Hall
TopLeftHeight=0
TopRight=Hall
TopRightHeight=0
BottomLeft=Hall
BottomLeftHeight=0
BottomRight=Hall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_bvi80_s50_01
[TILE638]
Model=bvi80_s51_01
WalkMesh=msb01
TopLeft=Hall
TopLeftHeight=0
TopRight=Hall
TopRightHeight=0
BottomLeft=Hall
BottomLeftHeight=0
BottomRight=Hall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_bvi80_s51_01
[TILE639]
Model=bvi80_t50_01
WalkMesh=msb01
TopLeft=Hall
TopLeftHeight=0
TopRight=Hall
TopRightHeight=0
BottomLeft=Hall
BottomLeftHeight=0
BottomRight=Hall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=136
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_bvi80_t50_01
[TILE640]
Model=bvi80_t51_01
WalkMesh=msb01
TopLeft=Hall
TopLeftHeight=0
TopRight=Hall
TopRightHeight=0
BottomLeft=Hall
BottomLeftHeight=0
BottomRight=Hall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=136
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_bvi80_t51_01
[GROUPS]
Count=135
[GROUP0]
Name=White Marble - Portal
Rows=1
Columns=1
Tile0=67
[GROUP1]
Name=White Marble - Shrine 01
Rows=1
Columns=1
Tile0=68
[GROUP2]
Name=White Marble - Shrine 02
Rows=1
Columns=1
Tile0=69
[GROUP3]
Name=White Marble - Sleeping Platform 01
Rows=1
Columns=1
Tile0=70
[GROUP4]
Name=White Marble - Sleeping Platform 02
Rows=1
Columns=1
Tile0=71
[GROUP5]
Name=White Marble - Stairs Down
Rows=1
Columns=1
Tile0=72
[GROUP6]
Name=White Marble - Stairs Up
Rows=1
Columns=1
Tile0=73
[GROUP7]
Name=White Marble - Wall Chunk
Rows=1
Columns=1
Tile0=74
[GROUP8]
Name=White Marble - Wall Fountain
Rows=1
Columns=1
Tile0=75
[GROUP9]
Name=White Marble Door - Corridor
Rows=1
Columns=1
Tile0=76
[GROUP10]
Name=White Marble Door - Fence
Rows=1
Columns=1
Tile0=77
[GROUP11]
Name=White Marble Door - Transition
Rows=1
Columns=1
Tile0=78
[GROUP12]
Name=White Marble Pillars 01
Rows=1
Columns=1
Tile0=79
[GROUP13]
Name=White Marble Pillars 02
Rows=1
Columns=1
Tile0=80
[GROUP14]
Name=White Marble Pillars 03
Rows=1
Columns=1
Tile0=81
[GROUP15]
Name=White Marble Pillars 04
Rows=1
Columns=1
Tile0=82
[GROUP16]
Name=White Marble Pillars 05
Rows=1
Columns=1
Tile0=83
[GROUP17]
Name=White Marble Pillars 06
Rows=1
Columns=1
Tile0=84
[GROUP18]
Name=White Marble Sofas - Floor 01
Rows=1
Columns=1
Tile0=85
[GROUP19]
Name=White Marble Sofas - Floor 02
Rows=1
Columns=1
Tile0=86
[GROUP20]
Name=White Marble Sofas - Floor 03
Rows=1
Columns=1
Tile0=87
[GROUP21]
Name=White Marble Sofas - Platform 01
Rows=1
Columns=1
Tile0=88
[GROUP22]
Name=White Marble Sofas - Platform Corner 01
Rows=1
Columns=1
Tile0=89
[GROUP23]
Name=White Marble Sofas - Platform Corner 02
Rows=1
Columns=1
Tile0=90
[GROUP24]
Name=White Marble Sofas - Wall 01
Rows=1
Columns=1
Tile0=91
[GROUP25]
Name=White Marble Sofas - Wall 02
Rows=1
Columns=1
Tile0=92
[GROUP26]
Name=White Marble Sofas - Wall 03
Rows=1
Columns=1
Tile0=93
[GROUP27]
Name=White Marble Sofas - Wall 04
Rows=1
Columns=1
Tile0=94
[GROUP28]
Name=White Marble Sofas - Wall 05
Rows=1
Columns=1
Tile0=95
[GROUP29]
Name=White Marble Sofas - Wall 06
Rows=1
Columns=1
Tile0=96
[GROUP30]
Name=White Marble Sofas - Wall 07
Rows=1
Columns=1
Tile0=97
[GROUP31]
Name=White Marble Sofas - Wall 08
Rows=1
Columns=1
Tile0=98
[GROUP32]
Name=White Marble Sofas - Wall 09
Rows=1
Columns=1
Tile0=99
[GROUP33]
Name=White Marble Sofas - Wall 10
Rows=1
Columns=1
Tile0=100
[GROUP34]
Name=Blue Mosaic - Portal
Rows=1
Columns=1
Tile0=168
[GROUP35]
Name=Blue Mosaic - Shrine 01
Rows=1
Columns=1
Tile0=169
[GROUP36]
Name=Blue Mosaic - Shrine 02
Rows=1
Columns=1
Tile0=170
[GROUP37]
Name=Blue Mosaic - Sleeping Platform 01
Rows=1
Columns=1
Tile0=171
[GROUP38]
Name=Blue Mosaic - Sleeping Platform 02
Rows=1
Columns=1
Tile0=172
[GROUP39]
Name=Blue Mosaic - Stairs Down
Rows=1
Columns=1
Tile0=173
[GROUP40]
Name=Blue Mosaic - Stairs Up
Rows=1
Columns=1
Tile0=174
[GROUP41]
Name=Blue Mosaic - Wall Chunk
Rows=1
Columns=1
Tile0=175
[GROUP42]
Name=Blue Mosaic - Wall Fountain
Rows=1
Columns=1
Tile0=176
[GROUP43]
Name=Blue Mosaic Door - Corridor
Rows=1
Columns=1
Tile0=177
[GROUP44]
Name=Blue Mosaic Door - Fence
Rows=1
Columns=1
Tile0=178
[GROUP45]
Name=Blue Mosaic Door - Transition
Rows=1
Columns=1
Tile0=179
[GROUP46]
Name=Blue Mosaic Pillars 01
Rows=1
Columns=1
Tile0=180
[GROUP47]
Name=Blue Mosaic Pillars 02
Rows=1
Columns=1
Tile0=181
[GROUP48]
Name=Blue Mosaic Pillars 03
Rows=1
Columns=1
Tile0=182
[GROUP49]
Name=Blue Mosaic Pillars 04
Rows=1
Columns=1
Tile0=183
[GROUP50]
Name=Blue Mosaic Pillars 05
Rows=1
Columns=1
Tile0=184
[GROUP51]
Name=Blue Mosaic Pillars 06
Rows=1
Columns=1
Tile0=185
[GROUP52]
Name=Blue Mosaic Sofas - Floor 01
Rows=1
Columns=1
Tile0=186
[GROUP53]
Name=Blue Mosaic Sofas - Floor 02
Rows=1
Columns=1
Tile0=187
[GROUP54]
Name=Blue Mosaic Sofas - Floor 03
Rows=1
Columns=1
Tile0=188
[GROUP55]
Name=Blue Mosaic Sofas - Platform 01
Rows=1
Columns=1
Tile0=189
[GROUP56]
Name=Blue Mosaic Sofas - Platform Corner 01
Rows=1
Columns=1
Tile0=190
[GROUP57]
Name=Blue Mosaic Sofas - Platform Corner 02
Rows=1
Columns=1
Tile0=191
[GROUP58]
Name=Blue Mosaic Sofas - Wall 01
Rows=1
Columns=1
Tile0=192
[GROUP59]
Name=Blue Mosaic Sofas - Wall 02
Rows=1
Columns=1
Tile0=193
[GROUP60]
Name=Blue Mosaic Sofas - Wall 03
Rows=1
Columns=1
Tile0=194
[GROUP61]
Name=Blue Mosaic Sofas - Wall 04
Rows=1
Columns=1
Tile0=195
[GROUP62]
Name=Blue Mosaic Sofas - Wall 05
Rows=1
Columns=1
Tile0=196
[GROUP63]
Name=Blue Mosaic Sofas - Wall 06
Rows=1
Columns=1
Tile0=197
[GROUP64]
Name=Blue Mosaic Sofas - Wall 07
Rows=1
Columns=1
Tile0=198
[GROUP65]
Name=Blue Mosaic Sofas - Wall 08
Rows=1
Columns=1
Tile0=199
[GROUP66]
Name=Blue Mosaic Sofas - Wall 09
Rows=1
Columns=1
Tile0=200
[GROUP67]
Name=Blue Mosaic Sofas - Wall 10
Rows=1
Columns=1
Tile0=201
[GROUP68]
Name=Green Mosaic - Portal
Rows=1
Columns=1
Tile0=269
[GROUP69]
Name=Green Mosaic - Shrine 01
Rows=1
Columns=1
Tile0=270
[GROUP70]
Name=Green Mosaic - Shrine 02
Rows=1
Columns=1
Tile0=271
[GROUP71]
Name=Green Mosaic - Sleeping Platform 01
Rows=1
Columns=1
Tile0=272
[GROUP72]
Name=Green Mosaic - Sleeping Platform 02
Rows=1
Columns=1
Tile0=273
[GROUP73]
Name=Green Mosaic - Stairs Down
Rows=1
Columns=1
Tile0=274
[GROUP74]
Name=Green Mosaic - Stairs Up
Rows=1
Columns=1
Tile0=275
[GROUP75]
Name=Green Mosaic - Wall Chunk
Rows=1
Columns=1
Tile0=276
[GROUP76]
Name=Green Mosaic - Wall Fountain
Rows=1
Columns=1
Tile0=277
[GROUP77]
Name=Green Mosaic Door - Corridor
Rows=1
Columns=1
Tile0=278
[GROUP78]
Name=Green Mosaic Door - Fence
Rows=1
Columns=1
Tile0=279
[GROUP79]
Name=Green Mosaic Door - Transition
Rows=1
Columns=1
Tile0=280
[GROUP80]
Name=Green Mosaic Pillars 01
Rows=1
Columns=1
Tile0=281
[GROUP81]
Name=Green Mosaic Pillars 02
Rows=1
Columns=1
Tile0=282
[GROUP82]
Name=Green Mosaic Pillars 03
Rows=1
Columns=1
Tile0=283
[GROUP83]
Name=Green Mosaic Pillars 04
Rows=1
Columns=1
Tile0=284
[GROUP84]
Name=Green Mosaic Pillars 05
Rows=1
Columns=1
Tile0=285
[GROUP85]
Name=Green Mosaic Pillars 06
Rows=1
Columns=1
Tile0=286
[GROUP86]
Name=Green Mosaic Sofas - Floor 01
Rows=1
Columns=1
Tile0=287
[GROUP87]
Name=Green Mosaic Sofas - Floor 02
Rows=1
Columns=1
Tile0=288
[GROUP88]
Name=Green Mosaic Sofas - Floor 03
Rows=1
Columns=1
Tile0=289
[GROUP89]
Name=Green Mosaic Sofas - Platform 01
Rows=1
Columns=1
Tile0=290
[GROUP90]
Name=Green Mosaic Sofas - Platform Corner 01
Rows=1
Columns=1
Tile0=291
[GROUP91]
Name=Green Mosaic Sofas - Platform Corner 02
Rows=1
Columns=1
Tile0=292
[GROUP92]
Name=Green Mosaic Sofas - Wall 01
Rows=1
Columns=1
Tile0=293
[GROUP93]
Name=Green Mosaic Sofas - Wall 02
Rows=1
Columns=1
Tile0=294
[GROUP94]
Name=Green Mosaic Sofas - Wall 03
Rows=1
Columns=1
Tile0=295
[GROUP95]
Name=Green Mosaic Sofas - Wall 04
Rows=1
Columns=1
Tile0=296
[GROUP96]
Name=Green Mosaic Sofas - Wall 05
Rows=1
Columns=1
Tile0=297
[GROUP97]
Name=Green Mosaic Sofas - Wall 06
Rows=1
Columns=1
Tile0=298
[GROUP98]
Name=Green Mosaic Sofas - Wall 07
Rows=1
Columns=1
Tile0=299
[GROUP99]
Name=Green Mosaic Sofas - Wall 08
Rows=1
Columns=1
Tile0=300
[GROUP100]
Name=Green Mosaic Sofas - Wall 09
Rows=1
Columns=1
Tile0=301
[GROUP101]
Name=Green Mosaic Sofas - Wall 10
Rows=1
Columns=1
Tile0=302
[GROUP102]
Name=Hall - Amphitheater
Rows=2
Columns=2
Tile0=584
Tile1=585
Tile2=586
Tile3=587
[GROUP103]
Name=Chasm - Bridge Door
Rows=1
Columns=1
Tile0=588
[GROUP104]
Name=Hall - Chessboard
Rows=1
Columns=1
Tile0=589
[GROUP105]
Name=Hall - Exit 03
Rows=1
Columns=1
Tile0=590
[GROUP106]
Name=Hall - Fountain 02
Rows=1
Columns=1
Tile0=591
[GROUP107]
Name=Hall - Fountain 03
Rows=1
Columns=1
Tile0=592
[GROUP108]
Name=Hall - Exit 01
Rows=1
Columns=1
Tile0=593
[GROUP109]
Name=Hall - Exit 02
Rows=1
Columns=1
Tile0=594
[GROUP110]
Name=Hall - Fence Door
Rows=1
Columns=1
Tile0=595
[GROUP111]
Name=Hall - Fountain 01
Rows=1
Columns=1
Tile0=596
[GROUP112]
Name=Hall - Overgrown Garden
Rows=1
Columns=1
Tile0=597
[GROUP113]
Name=Hall - Pool
Rows=1
Columns=1
Tile0=598
[GROUP114]
Name=Hall - Stage
Rows=2
Columns=2
Tile0=599
Tile1=600
Tile2=601
Tile3=602
[GROUP115]
Name=Hall - Stairs Down 01
Rows=1
Columns=1
Tile0=603
[GROUP116]
Name=Hall - Stairs Down 02
Rows=2
Columns=2
Tile0=604
Tile1=605
Tile2=606
Tile3=607
[GROUP117]
Name=Hall - Stairs Up 01
Rows=1
Columns=1
Tile0=608
[GROUP118]
Name=Hall - Stairs Up 02
Rows=2
Columns=2
Tile0=609
Tile1=610
Tile2=611
Tile3=612
[GROUP119]
Name=Hall - Walkway
Rows=2
Columns=2
Tile0=613
Tile1=-1
Tile2=614
Tile3=615
[GROUP120]
Name=Hall - Trees 01
Rows=1
Columns=1
Tile0=616
[GROUP121]
Name=Hall - Trees 02
Rows=1
Columns=1
Tile0=617
[GROUP122]
Name=Hall - Trees 03
Rows=1
Columns=1
Tile0=618
[GROUP123]
Name=Hall - Trees 04
Rows=1
Columns=1
Tile0=619
[GROUP124]
Name=Hall - Trees 05
Rows=1
Columns=1
Tile0=620
[GROUP125]
Name=Hall - Trees 06
Rows=1
Columns=1
Tile0=621
[GROUP126]
Name=Hall - Trees 07
Rows=1
Columns=1
Tile0=622
[GROUP127]
Name=Hall - Trees 08
Rows=1
Columns=1
Tile0=623
[GROUP128]
Name=Hall - Trees 09
Rows=1
Columns=1
Tile0=624
[GROUP129]
Name=Hall - Mosaic
Rows=2
Columns=2
Tile0=625
Tile1=626
Tile2=627
Tile3=628
[GROUP130]
Name=Hall - Portal 01
Rows=1
Columns=1
Tile0=629
[GROUP131]
Name=Water - Bridge Door
Rows=1
Columns=1
Tile0=630
[GROUP132]
Name=Hall - Portal 02
Rows=1
Columns=1
Tile0=402
[GROUP133]
Name=Alley - Door
Rows=1
Columns=1
Tile0=429
[GROUP134]
Name=Hall - Large Pool
Rows=2
Columns=2
Tile0=638
Tile1=640
Tile2=637
Tile3=639