2023-11-22 01:14:39 -07:00

544 lines
6.9 KiB
Plaintext

; created with .Set Editor Beta 0.85
; comment, contacts and bugs reports to Jlenlc@wanadoo.fr
[GENERAL]
Name=ISC02
Type=SET
Version=V1.0
Interior=1
HasHeightTransition=0
EnvMap=isc02_refl
Transition=3
DisplayName=-1
UnlocalizedName=Undercity Sewer
Border=Wall
Default=Wall
Floor=Wall
[GRASS]
Grass=0
[TERRAIN TYPES]
Count=2
[TERRAIN0]
Name=Wall
UnlocalizedName=Wall
[TERRAIN1]
Name=Water
UnlocalizedName=Water
[CROSSER TYPES]
Count=1
[CROSSER0]
Name=Pipe
UnlocalizedName=Pipe
[PRIMARY RULES]
Count=0
[SECONDARY RULES]
Count=0
[TILES]
Count=17
[TILE0]
Model=isc02_a00_01
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=0
MainLight2=0
SourceLight1=0
SourceLight2=0
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=P
Orientation=0
ImageMap2D=mi_isc02_a00_01
[TILE1]
Model=isc02_b00_01
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=
Bottom=Pipe
Left=
MainLight1=0
MainLight2=0
SourceLight1=0
SourceLight2=0
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=N
Orientation=180
ImageMap2D=mi_isc02_b00_01
[TILE2]
Model=isc02_b10_01
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=Pipe
Right=
Bottom=Pipe
Left=
MainLight1=0
MainLight2=0
SourceLight1=0
SourceLight2=0
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=L
Orientation=0
ImageMap2D=mi_isc02_b10_01
[TILE3]
Model=isc02_b20_01
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=
Bottom=Pipe
Left=Pipe
MainLight1=0
MainLight2=0
SourceLight1=0
SourceLight2=0
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=H
Orientation=0
ImageMap2D=mi_isc02_b20_01
[TILE4]
Model=isc02_b30_01
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=Pipe
Right=
Bottom=Pipe
Left=Pipe
MainLight1=0
MainLight2=0
SourceLight1=0
SourceLight2=0
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=I
Orientation=0
ImageMap2D=mi_isc02_b30_01
[TILE5]
Model=isc02_b40_01
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=Pipe
Right=Pipe
Bottom=Pipe
Left=Pipe
MainLight1=0
MainLight2=0
SourceLight1=0
SourceLight2=0
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_isc02_b40_01
[TILE6]
Model=isc02_b10_02
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=Pipe
Right=
Bottom=Pipe
Left=
MainLight1=0
MainLight2=0
SourceLight1=0
SourceLight2=0
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=L
Orientation=0
ImageMap2D=mi_isc02_b10_02
[TILE7]
Model=isc02_b30_02
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=Pipe
Right=
Bottom=Pipe
Left=Pipe
MainLight1=0
MainLight2=0
SourceLight1=0
SourceLight2=0
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=L
Orientation=0
VisibilityNode=I
VisibilityOrientation=0
ImageMap2D=mi_isc02_b30_02
[TILE8]
Model=isc02_b20_02
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=
Bottom=Pipe
Left=Pipe
MainLight1=0
MainLight2=0
SourceLight1=0
SourceLight2=0
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=H
Orientation=0
ImageMap2D=mi_isc02_b20_02
[TILE9]
Model=isc02_a10_01
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Water
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=0
MainLight2=0
SourceLight1=0
SourceLight2=0
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=-1
Sounds=-1
PathNode=H
Orientation=0
ImageMap2D=mi_isc02_a10_01
[TILE10]
Model=isc02_a20_01
WalkMesh=msb01
TopLeft=Water
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Water
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=0
MainLight2=0
SourceLight1=0
SourceLight2=0
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=I
Orientation=0
ImageMap2D=mi_isc02_a20_01
[TILE11]
Model=isc02_a30_01
WalkMesh=msb01
TopLeft=Water
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Water
BottomLeftHeight=0
BottomRight=Water
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=0
MainLight2=0
SourceLight1=0
SourceLight2=0
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=I
Orientation=0
ImageMap2D=mi_isc02_a30_01
[TILE12]
Model=isc02_a40_01
WalkMesh=msb01
TopLeft=Water
TopLeftHeight=0
TopRight=Water
TopRightHeight=0
BottomLeft=Water
BottomLeftHeight=0
BottomRight=Water
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=0
MainLight2=0
SourceLight1=0
SourceLight2=0
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_isc02_a40_01
[TILE13]
Model=isc02_a21_01
WalkMesh=msb01
TopLeft=Water
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Water
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=Pipe
Bottom=
Left=
MainLight1=0
MainLight2=0
SourceLight1=0
SourceLight2=0
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=U
Orientation=180
VisibilityNode=A
VisibilityOrientation=0
ImageMap2D=mi_isc02_a21_01
[TILE14]
Model=isc02_a20_02
WalkMesh=msb01
TopLeft=Water
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Water
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=0
MainLight2=0
SourceLight1=0
SourceLight2=0
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=-1
Sounds=-1
PathNode=I
Orientation=0
ImageMap2D=mi_isc02_a20_02
[TILE15]
Model=isc02_a40_02
WalkMesh=msb01
TopLeft=Water
TopLeftHeight=0
TopRight=Water
TopRightHeight=0
BottomLeft=Water
BottomLeftHeight=0
BottomRight=Water
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=0
MainLight2=0
SourceLight1=0
SourceLight2=0
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=2003137372
Sounds=80
PathNode=A
Orientation=0
ImageMap2D=mi_isc02_a40_02
[TILE16]
Model=isc02_a20_03
WalkMesh=msb01
TopLeft=Water
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Water
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=0
MainLight2=0
SourceLight1=0
SourceLight2=0
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=1
Sounds=0
PathNode=I
Orientation=0
ImageMap2D=mi_isc02_a20_03
[TILE16DOOR0]
Type=0
X=2.45
Y=0.00
Z=-1.70
Orientation=-90.0
[GROUPS]
Count=1
[GROUP0]
Name=Hall Door
Rows=1
Columns=1
Tile0=16